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Messages - MeWonUo

Pages: [1] 2 3 ... 61
1
Scripting Chat / Re: Neo is better than we think
« on: January 22, 2023, 01:12:54 PM »
Who's Neo?!?  :laugh:   :police:

2
Script Debug / Re: Multi Client
« on: November 27, 2022, 05:29:56 AM »
Did you open 2 different instances of EZ? 

Try running just a single EZ, and use the 'CLT NEW' button across the top of the program to open more copies of the game. Then you can use the 'CLT SWAP' button next to it to assign your script to whichever account you want it to be running.

:)

3
Orion UO Scripts / Re: Combine and Commodify
« on: November 25, 2022, 03:07:52 PM »
I have barely started to dabble with Orion but I'm definitely going to give this a try. 

I'm within a couple days of having 125 full stacks of ore in one of my houses that will need deeded. This looks like a life saver!

Ty  :D

4
UOSteam / Trouble getting Steam to launch UO.
« on: July 06, 2021, 01:26:26 PM »
Hi guys. 

Tried earlier to get Steam to open my OSI account.  I think I have the paths and port correct. I have been able to get past the shard selection screen, but then it just sits there doing nothing.

Is there a current 'how to get logged in' walkthrough somewhere? Everything I have found seems to be very outdated.

Thanks

5
Thank you Gad.

I think I just had a string of bad gain rng.  I went to my office for a few hours, and when I got home I had increased quite a bit.

Thanks for taking the time to respond with your experiences.

6
I've been running this for the past couple hours for the taming skill.  However, I haven't gained yet.

I was only able to find a level 1 primer on my shard and am wondering if that could be the cause?  Wondering if a higher mastery level gives better gain chances.  I'm currently at 112.5.

If any of you that have had success with this are around, please let me know.  I do have it setup correctly as far as the  instructions go, but maybe I'm missing something else.  Guilded/non-guilded?  Maybe something like that?

Thanks guys.


7
Scripting Chat / Re: event pathfind
« on: July 14, 2020, 05:58:13 PM »
Ok, got home and took a look at one of my old scripts.   I used the move command:

Code: [Select]
move xxxx yyyy 0 10
The zero is how many squares away you want to be, the 10 is how many seconds before it times out.

Adjust as needed.

This will keep you walking all the time unless you have always run on, or tap/hold your control key for some reason.  :)

8
Scripting Chat / Re: event pathfind
« on: July 14, 2020, 11:38:17 AM »
I used to use event macro to force the character to walk in a specific direction.

Movement
Param 1   Param 2   Param 3   Description
5   0      Walk North West
5   1      Walk North
5   2      Walk North East
5   3      Walk East
5   4      Walk South East
5   5      Walk South
5   6      Walk South West
5   7      Walk West

Sorry for the quick copy/paste as I'm at work currently.  Hope it helps.

9
Scripting Chat / Re: Requesting for Medusa Farming Script.
« on: December 17, 2015, 09:33:56 PM »
isn't this pretty much 90% automated already?
we already have an egg gather.... uh.. I mean..
I charge 90 an hour + food

Haha Kham!!  For $90 an hour, you better be okay with some noodle packs to eat. :D

10
Television/Movies / Re: Blacklist
« on: December 17, 2015, 09:31:13 PM »
ANyone  know if 8 episodes on the new season is all they have?  I have to watch it off the net and only see up to epi 8

They took a mid season break due to the holidays.  I understand why the networks do it, but damn I hate it!

Here are the rest of the episodes for this season that have been announced, and their air-dates.

3x9 -- Jan 07, 2016 -- The Director
3x10 -- Jan 14, 2016 -- The Director (2)
3x11 -- Jan 21, 2016 -- Mr. Gregory Devry
3x12 -- Jan 28, 2016 -- The Vehm
3x13 -- Feb 04, 2016 -- Alistair Tate

11
Combat/Healing/Looting / Re: Andros Utility Tool Bar
« on: December 16, 2015, 12:47:05 PM »
How would I go about changing cast fireball to bombard? can anyone help me with this plz?

change:
event macro 15 17
to:
event macro 15 689

Good reference here for anything event macro related:
http://wiki.easyuo.com/index.php?title=Event_Macro

12
UO-Related Tutorials / Re: Needing help with learning to script
« on: December 15, 2015, 06:46:18 PM »
I think Crisis hit this one right on the head.  Check the EUO resources and I think you will get it figured out.

Setting your container somewhere in there is generally if not always a good idea for easy reference.

Sounds like you're trying to do a fairly simple, get something + move it here = make money kinda script.

The examples provided in the thread here should be more than enough to easily get it figured out.  I'm sure you can do it.

13
UO-Related Tutorials / Re: Needing help with learning to script
« on: December 15, 2015, 11:48:08 AM »
I would recommend a sub for your item movement. 

Through the teachings of many around here over the years I've found that breaking your scripts up into small pieces makes them more efficient and a lot easier to debug when you run into a little hangup. Not to mention you then have a sub library (Thx EN)  that you can reference on your next project.  No need to write something multiple times if you can do it just once.

You might play around with something along these lines:

Code: [Select]
repeat
 finditem LOL C_ , #BACKPACKID
  if #FINDCNT > 0
    gosub MoveIt
until #FINDCNT < 1
halt

sub MoveIt
 ;; Your drag and drop commands go in here.
return  ;; < Always remember to return out of your subs.

 Use F7 to step through your scripts one line at a time so you can see how it works.


14
RebirthUO / Re: What do you look for in a freeshard?
« on: December 11, 2015, 10:26:57 PM »

12 pennies.. that is all i gave you.. 12 pennies...  geez give them an inch and they take a mile ;)

Alright, alright... Meet me in the middle.  Can I have 14?

15
Scripting Chat / Re: EUO, Razor, and Steam
« on: December 10, 2015, 09:43:16 AM »
From someone with my very basic level of putting scripts together, I will say that steam is far and away the easiest for me to put things together.  The build in commands just make things extremely simple and with a little playing around, I've done some pretty amazing things.

As TM said, the scary part is that if it ever breaks, you're screwed. There are a couple people that have made sure that it keeps working, but if they stop, dunzo.

I've been doing my best to learn stealth, but it is a massive change from what I'm used to.  Almost overwhelming for someone like me.  I just know that if I can get the hang of it I will be in a completely different world. 

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