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Messages - Hollywood_Shono

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16
Crafting / Re: Cerv's Super Stars
« on: August 05, 2011, 09:57:09 PM »
finditem XXX C_ , %storage ; shuriken
if #findCnt = 0
  halt
event property #findID
if poison in #property
  ignoreitem #findID

that will check each one and ignore the ones with poison in the name. No need to have two containers.


Hmm their was another script i was looken at he just something just like that i think but it was screwing up i'll make sure its exact though maybe he was missing a line. Thanks I'll test it out very helpful.

17
Crafting / Re: Cerv's Super Stars
« on: August 05, 2011, 03:11:33 PM »
I did just have it bug out im gona reboot everything but I set it back up again and it was skipping over some steps... It just kept making shurikens didnt stop to recognize the belt or try and stack anything. I restarted it twice did the same thing im gona reboot the client now and shut down easyuo set it back up.


Yeah I restarted easyuo client and a new uo client with it and it worked again must of been something I did.

18
Crafting / Re: Cerv's Super Stars
« on: August 05, 2011, 02:43:49 PM »
Yeah I was just gona going to say that you can do it in secures...

But you need to make it so it Poisoned that Shurkien stack then picks up that same stacks puts it into a seperate container so it doesnt get targeted twice. That would be the fastest I would think.

So basically

Use Poison
Click Deadly Poison
Target Type Shuriken
Drag Shuriken Into Next Container

Rinse Repeat etc etc..

19
Crafting / Re: Cerv's Super Stars
« on: August 05, 2011, 01:53:03 PM »
I've made about 3,000 stars aka 300 stacks everything has been perfect so far....

If you have the poison addition to it i'll test that for you as well.

20
Crafting / Re: Cerv's Super Stars
« on: August 05, 2011, 12:34:27 PM »
Testing the script now. Will let you know the results.

21
Script Snippets / Re: Shuriken Stacker
« on: August 04, 2011, 06:58:36 AM »
Do you know when you'll be releaseing the script I'd like to test it as well

22
I used this script the other day 0-120 worked perfect... Thanks a lot!

23
Crafting / Re: Tinker Trainer
« on: April 28, 2011, 06:11:44 AM »
I will take a look and see if I can figure out what is going wrong.  I just used it to GM, so maybe there is a typo somewhere. 

Just to confirm, both of you were using this on OSI shards?

Yup i was using it on OSI no UoA or Razor running just a client.

24
Crafting / Re: Blacksmith Trainer
« on: April 28, 2011, 06:11:00 AM »
It should never got into ROT unless you are on Siege.  I will take another look at it.

Honestly it may have just been a little buggy and needed to be reset due to lag or just natural crap causes that happen. Its working great right now im at 119.7 should be done within the hour.

25
Crafting / Re: Tinker Trainer
« on: April 27, 2011, 08:40:28 PM »
Tested .30 Went to 72 really quickly when it started making bracelet it wasn't throwing them in the trash barrel. May be the Item ID not recognize to drag it in there. I am going to empty it manually and restart it.



Dbl Checked the ID # IJG seems to be correct for the bracelets.



Just read the above post from mine exact same problems should of read it before  :-X

26
Crafting / Re: Blacksmith Trainer
« on: April 27, 2011, 08:35:08 PM »
Used the new version .30, worked great to about 103 got a lil buggy were it needed to be reset a few times. I let it go for a few just to see what would happen and it almost seems a cpl of the gain inbetween went into a RoT mode for a few tenth's. Im at 104 now ill keep the results updated.

27
12TimesOvers' Script Library / Re: XIIxOveR's Miner For Dummies 3.0
« on: April 19, 2011, 06:43:01 PM »
Ah i'll try that method i acutally use Uo Razor so i had a macro goen if weight went over 500 to drop 5 ore.


Is there something in script that can drop the black rock on the ground instead of bagging it?

I see a few scripters goen on my server and there blackrock is scatters all around there recall spots.

Let me know if theres an easy fix to do this

I am also having that problem mentioned earlier now with the Spamming of recalling, and it say something blocking that but.... I've even changed the default while it was trying to recall and it said the same msg even though nothing is blocking it sort of weird.

Thanks

28
12TimesOvers' Script Library / Re: XIIxOveR's Miner For Dummies 3.0
« on: April 19, 2011, 03:15:03 PM »
I guess it may be the lag. I am human form. But its my main server

Ping statistics for 159.153.Xxx.XX:
    Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
    Minimum = 28ms, Maximum = 32ms, Average = 29ms


I dont really lag to much.

Is there another script i could run so if my weight = 500 that it drops 5 iron ore on the ground by him? Or if the message you are to encumbered to move..

Its happening a lot for some reason now... its weird.

I redjusted the max weight number ill see if this helps

29
12TimesOvers' Script Library / Re: XIIxOveR's Miner For Dummies 3.0
« on: April 18, 2011, 10:15:06 PM »
I have a small problem with it mining to much and it becomes over weight. Some times it will run 12 hours straight no problem then another time every other hour it will mine to much ore and become over weight.

Any idea whats wrong same rune book same account character etc...

Would there be away to add if system message says: to encumbered that it drops 5 pieces of iron ore or something to that effect... Not sure what else to suggest.

I also get the recall glitch but it eventually fixes itself.

30
Gold Farming / Re: AFK Silver Farmer
« on: April 18, 2011, 09:00:23 AM »
Where are you starting it?

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