Author Topic: LAME 3.0 - Le (semi)Automated Mob Eradicator  (Read 114744 times)

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Offline Gemviper

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Re: LAME 3.0 - Le (semi)Automated Mob Eradicator
« Reply #180 on: January 24, 2016, 12:02:27 AM »
+1
In the classic client you can set up a macro to do the following
TargetNearestMobile
AttackSelectedTarget
Useability Primary(or Secondary)

optional, honor target, cast spell etc but you'll need to work out the proper delays.

Tap the button once and it will find, attack and toggle your ability. It also seems backwards to set the ability last since you want it to hit straight away but it's the only way to give you a visual clue that the button cycled through all of the steps. If you put it first you sometimes end up with the ability active but no target and tapping it again turns it off and attacks.

Always good to have as a backup in case you need to shut down a script that is bugging out.

Offline The Ghost

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Re: LAME 3.0 - Le (semi)Automated Mob Eradicator
« Reply #181 on: January 24, 2016, 06:16:07 AM »
+1
You need to have the new targeting system toggle on.

I know it a lot of page to read, but somewhere in their, we have mention that  EoO and CW do not work properly. Because we have to many icons that get scan every sec, and move around.   I usually activate EoO and CW by hand.

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Re: LAME 3.0 - Le (semi)Automated Mob Eradicator
« Reply #182 on: August 24, 2016, 08:14:15 AM »
+1
You need to have the new targeting system toggle on.

I know it a lot of page to read, but somewhere in their, we have mention that  EoO and CW do not work properly. Because we have to many icons that get scan every sec, and move around.   I usually activate EoO and CW by hand.

Buffbar subs have been updated.  New beta Version is available in the buffbar thread, a new full version will be release soon.  Please Download a version of the buffbar subs V41 or higher to fix any EoO or CW issues.    V41 Beta - http://www.scriptuo.com/index.php?topic=1508.msg114465#msg114465

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