ScriptUO
Scripting Resources & Utilities => Razor Enhanced => Topic started by: bendel on September 03, 2018, 08:07:21 AM
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For years, apart from Easyuo and Stealth, almost all UO Assists are out of date or just not working any more.
This tool is open source updated for latests features of EA and compatible for the majority of shards.
It include a IronPython dot net based built-in where Python features can be used.
The community of the project is growing a lot and I think it would be nice if there was a section dedicated to this tool on this site.
So my question is, would there be a possibility of having a section for Razor Enhanced?
Site : http://razorenhanced.net
Discord : https://discord.gg/P3Q7mKT
Source : https://bitbucket.org/RazorFork/razor-enhanced
Official Script Library : https://bitbucket.org/Alexdan/re-script-library/src
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I think this is a good idea - i don't have the ability to add new sections but i'll ask the greater powers to "make it so"!
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Added
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Thanks Tidus & gimlet ! really appreciate !
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I will look into it. Seems like an interesting feat. Maybe writing some SDK for that would be worth :o
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Someone from RazorE community 'Soltrac', also made an DLL to use C# without the need of vs studio for thoses who don't use Python, but can't be debugged as python scripts are.
Just add the ExtendRazor.dll to the project and call: ExtendRazor.Start() on a new button. On close, ExtendRazor.StopAll() should be called to close all opened threads
Here is the source.
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Well C# without debugging is like grabbing the engine but dont take the car
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Going to look into this a bit when I have some spare time, but seems like it would be a good replacement for UOSteam,
Anything comparisons you can provide if you have used much UOSteam bendel? It seems to have much of the same features from looking at the gui, but one of the main reasons I even use steam at all is for it's seemingly excellent target handling in macros - does RE provide a similar feature?
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Going to look into this a bit when I have some spare time, but seems like it would be a good replacement for UOSteam,
Anything comparisons you can provide if you have used much UOSteam bendel? It seems to have much of the same features from looking at the gui, but one of the main reasons I even use steam at all is for it's seemingly excellent target handling in macros - does RE provide a similar feature?
You can see this video guide too see how RE target system work:
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Well C# without debugging is like grabbing the engine but dont take the car
Haha! This is my new Skype For Business tag line!! :P
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Well C# without debugging is like grabbing the engine but dont take the car
You still doing UO things? *mischevious grin*
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Cool, so guessing this works with UO stealth client too? :)