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Messages - The Ghost

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16
General UO Chat / Re: Information on AFK Time Out?
« on: December 18, 2022, 07:48:10 AM »
Ali,
Like you mention, all those action will prevent you to timeout.    I just use a Salute macro  every 5 min.   I like to think the it less obvious and  it  haven't mess my targeting system
In easy  I just use   if #sCnt > %timer  + 300 .....

Still need to find a function in Orion that wont spike my CPU

17
Scripting Chat / Re: Can I help?
« on: December 04, 2022, 08:13:51 AM »
To train  healing on your pet,
1)  I also ensure I dont add HPR until I'm done train and leave the Poison resist as low as I can.   
2)  Find a location where you pet can be poison and yo wont die :)  .
3)   Disco your pet. ( you or a guildmate).
   
Eodon have those Diine,  they are good  at poisoning :)  at some point  you will need 2 of them.   

18
New member introductions / Re: Hello ScriptUO!
« on: November 05, 2022, 07:55:08 AM »
Welcome to the community, 
Glad to see  an ORION User.     Your help will be more them welcome.  I have been learn JS  few month back.

19
Now that the cat is out of the bag :)   No need  for the bag,  just drop the  items right in the beetlepack, 

20
Character skill advancement / Re: Raz's Disco Trainer
« on: October 21, 2022, 07:53:00 AM »
I use this build  to raise skill  from 40 to 90"
  C2's Play That Funky Music - Multi Trainer
   http://www.scriptuo.com/index.php?topic=1421.0;highlight=discordance

After for the mastery I use this one.
   Script Name: Bard and Taming Trainer with Mastery by  cybercasper
    http://www.scriptuo.com/index.php?topic=13975.0
 

21
Questing / Re: vDk's Automatic Naturalist Quest
« on: September 09, 2022, 01:54:57 PM »
Gaderian nail it.

In short, It easier to build a new one rail system that  work for you , because the rail system fail to often.     

This is way to move i snot elegate but it work   You will need to change all the X & Y to the one you want. 
if ! ( #charposx = 5709 && #charposy = 1956 )    ; drop west
   {
   goto step_11
   }

   if ! ( #charposx = 5709 && #charposy = 1950 )    ; drop North
   {
   goto step_11

 I use the 4 hole entrance to do mine quest.    Britain is the only that drop you is all 4 corner , and the  west one is the worst to move out :)       

To map your route  you can use BMPathfind sub.    it easier to add and get get great  distance from it.
gosub BMPathFind 1087 1940


22
I got Ver 705 to work.  I will re-download and try 707 again

23
Anyone else having issue with password not getting be inserted.    login window flash but nothing happen.   it does hit the login button because I receive the " we are unable to autenticate"

24
That some good new. 
Now can you explain what you did to be able to running. So other can learn.  Or shall we put this  into the C-18 codes issues.

25
I quickly read the 2 pages and this my 2 cents

Easu UO / TM FaF and TM_advanceclsw all have to be in the same folder.   
1) place boar facing north
2) start claw
3) start FaF 

that should be it.  rest is just to get setup .    I use a mage option, I sometime use a snake spellbook,


26
Orion UO Scripts / Re: Brute Force Egg Hunter
« on: June 01, 2022, 05:47:42 PM »
Run the new build,  For the portal, make sure you mark a few title away.   Did 4 run without any issue.   

++ Love the fact that the turn in egg is a bit slower.
+ Move egg to container have alot of must wait for action and need to be restart.  I added a Orion.Wait(400) at the end . need to test more. Work find.

I love it,    Great  build and thx again  for all the hard work you  put into this. 

27
Orion UO Scripts / Re: Brute Force Egg Hunter
« on: May 30, 2022, 05:58:39 AM »
Thx for the update, will test this tonight. 
Nice option you have added. 


28
Orion UO Client / Re: MoveItemType
« on: May 27, 2022, 07:29:16 PM »
How did I miss that,   Thx, 
This little function is a great example. I can really see the similarity of a sub here.   

29
Orion UO Client / Re: MoveItemType
« on: May 27, 2022, 04:13:49 PM »
nice,    All this make sense,   Let see if I can use it.

not a plug and play.
Got an error, referenceerror   Can't find variable: moveitem

Let see if I can use that nice function and make it work :0 

30
Orion UO Client / Re: MoveItemType
« on: May 25, 2022, 03:57:32 PM »
WoW would though that a simple function will take so most of my time.    wasted 6 hrs coding 6 lines to move those damm egg to bag.  still no joy :(     My head hurt, so time to do something lucrative. 


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