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Topics - Itsnotyourfault

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1
Trying to see if I'm on the right track with adding a second item to be dumped along with the shoes.

Code: [Select]
;*************************************************                                   #### SUB DUMPFISH ####
sub dumpfish
  set %safety_timer #scnt + 30
    if %hideATsecure = #TRUE
  {
    event macro 13 21
    wait 20
  }
  repeat
    set %droploot OMZ_NMZ_SMZ_RMZ_TYZ_WYZ_DQD_EQD_FQD_GQD_UYZ_ZYZ_WWS_UDHB
    finditem %droploot C_ , #backpackid
    exevent drag #findid #findstack
    wait %dragspeed
    exevent dropc %dropbox
    wait 15
  until #findkind = -1 || ( #scnt > %safety_timer )
  set %overweight #FALSE
  gosub checkshoes
  ;   gosub nextspot
return

Here at the bottom it shows gosub checkshoes. What I'm trying to accomplish, is for it to dump shoes and the meteorites in the trash and keep fishing.

Code: [Select]
;*************************************************                                        #### SUB checkshoes ####
sub checkshoes

  set %shoetypes AWI_NVI_PVI_CWI_OVI_YDF_ZVI_QVI_TVI_YDF
  event macro 8 7
  wait 20
checkshoesloop:
  finditem %shoetypes C_ , #backpackid
  if #findcnt >= %QUANTITYshoes2DUMP
  {
    gosub TM_AdvJournalSync trash 100
    gosub TM_TravelFromRunebook %travel_option 1 3 %trashbook
    wait 20
    gosub TM_AdvJournalScan NONE the_spell_fizzles blocking_the_location
    if #RESULT = #TRUE
    {
      goto checkshoesloop
    }
    else
    {
      gosub dumpshoes
    }
  }
return

;*************************************************                                        #### SUB dumpshoes ####
sub dumpshoes

  if %hideATtrash = #TRUE
  {
    event macro 13 21
    wait 20
  }
dumploop:
  finditem %shoetypes C_ , #backpackid
  if #findkind = -1
    goto enddump
  if #findcnt >= 1
  {
    exevent drag #findid
    wait %dragspeed
    exevent dropc %trash
    wait 15
  }
  goto dumploop
enddump:
gosub checkmeteorites
return

;*************************************************                                        #### SUB checkmeteorites ####
sub checkmeteorites

  set %meteoritetypes QGH_SGH_PGH
  event macro 8 7
  wait 20
checkmeteoritesloop:
  finditem %meteoritetypes C_ , #backpackid
  if #findcnt >= %QUANTITYmeteories2DUMP
  {
    gosub TM_AdvJournalSync trash 100
    gosub TM_TravelFromRunebook %travel_option 1 3 %trashbook
    wait 20
    gosub TM_AdvJournalScan NONE the_spell_fizzles blocking_the_location
    if #RESULT = #TRUE
    {
      goto checkmeteoritesloop
    }
    else
    {
      gosub dumpmeteorites
    }
  }
return

;*************************************************                                        #### SUB dumpmeteorites ####
sub dumpmeteorites

  if %hideATtrash = #TRUE
  {
    event macro 13 21
    wait 20
  }
dumploop:
  finditem %meteoritetypes C_ , #backpackid
  if #findkind = -1
    goto enddump
  if #findcnt >= 1
  {
    exevent drag #findid
    wait %dragspeed
    exevent dropc %trash
    wait 15
  }
  goto dumploop
enddump:
return


;*************************************************
;*************************************************

Thank you.


2
New member introductions / Hello all and thank you ..
« on: November 10, 2015, 07:44:39 AM »
Hi,

In real life I am a freight conductor, In UO I am a crafter..well to start of at least. I've been playing online games since '94 on AOL. My first games were Magestorm and Legends of Kesmai, which I still play. I'm a week new to UO. I happened across the game, while reading through some recent yahoo articles. So, I checked out some youtube videos and liked what I saw. Decided to try the free trial account on Pacific (OSI) and from their on to a subscription. For me being new, it's a bit overwhelming with all the intricacies of the game but, it's fun reading and applying the info. I've met quite a few people who have been more than patient with me in game and have gotten me on my way. I happened across this site (bookmarked), while delving through the extensive amount of info out there.

-J

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