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Messages - M4yH3m

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1
Orion UO Scripts / Re: Altiric's Amazing Archaeologist v1.0 - Cave Miner
« on: November 06, 2023, 06:59:33 PM »
AWESOME script buddy! I emailed you as directed :). Would LOVE to see the whole thing. THANKS SO MUCH

2
Scripting Chat / Re: Trying my best
« on: April 27, 2020, 06:18:37 PM »
So you are setting a for loop variable "%ambitious" and then doing a scanjournal on %MOB.

I suspect you intended to do the scanjournal on %ambitious?

I can't say I understand using the journal messaging in this way.

I would think you would walk to rail and issue a finditem, then go through the list of returned items to search for identifying your NPC of choice.

Once found, approach the NPC to be within the range where it will interact with you for the quest (often 8 to 12 tile distance depending on OSI or freeshard.

So in simple logic / pseudo code:

move to next rail position
check for NPC to give quest
refine the NPC based on Name, ID, or description
if the distance to the NPC is more than the proximity required to interact with the NPC
   move close enough to the NPC
get the quest

Does that seem correct?

This would be structured to repeat the loop and advance the rail point.

Gaderian

Yes sir, I think I get it. Yes, I am trying to do the solen quests for BOS. I will try to make this work, and get back to you with what I can do.

3
Scripting Chat / Re: Trying my best
« on: April 27, 2020, 03:15:55 PM »
M4yH3m,
Can you give a description of what you want your script to do?

I don't understand from trying to read that code.

Gaderian

The script walks a rail looking for a particular person or monster to accept a quest. I am trying to make the script look for the ID of the MOB while walking the rail, and when it finds the MOB, walk over and single click the mob, and accept the quest.

4
Scripting Chat / Trying my best
« on: April 27, 2020, 12:46:45 AM »
I am writing a script, but have ran into a small snag. I am looking for a particular ID within my script, and I am running a rail looking for the ID. So, my script is basically like this

set %MOB xxxxxx ;this is the creatures ID
set %jStart #jIndex ;start journal scan
wait 10
set %jEnd #jIndex
for %ambitious %jStart %jEnd
{
        scanjournal %MOB
        if (MOB in #journal ) ;when I find the monster
        {
               WHAT DO I DO HERE TO WALK TO THE MONSTER FROM MY RAIL?
        }



5
Script Debug / Re: Making a zoo donator script. Need input
« on: April 16, 2020, 06:02:58 PM »
@Gaderian Holy crap!! Thank you for that! I will research this, and try to figure it out. This is VERY helpful!

7
Script Debug / Re: Making a zoo donator script. Need input
« on: April 15, 2020, 12:12:23 PM »
Well, I have been doing it manually lol. I go to the daemon temple, and clear the dragons and daemons away from the side. Then I tame one drake, park him at the gate, and go take a second one. then gate both to the zoo for 800 points in about 3 minutes. Just figured it was faster than polar bears etc...

8
Script Debug / Making a zoo donator script. Need input
« on: April 15, 2020, 11:14:09 AM »
Hello everyone! I am trying to write a small script that will tame drakes, and then donate them to the zoo. Here is what I have so far. I have the menu created, but it is not functional yet.
I have set the script up so that I can run up to a drake, and the script will start to tame it. What I am having trouble with is a couple of things so far. I want the script to know if I fail, or successfully tame the drake. If I am successful, I want to take the drake to a specific X,Y coord, and tell it to stay. Then go take a second drake. I will be incorporating a rail writer into the script later, but for now, I would just like to get this thing to NOT continuously try to tame the same (TAME) drake.

Any help will be greatly appreciated. I am totally new to writing these things, and I am trying my best :)

9
Scripting Chat / Re: Script Request
« on: April 09, 2020, 02:25:49 PM »
Yeah, but I am a complete idiot when it comes to this stuff. I know very very little.

10
Scripting Chat / Script Request
« on: April 09, 2020, 01:10:31 PM »
I am searching for a script that is similar to the UOAssist organizer agent. I would like a script that asks me to target an item, and then it will put it in a specific location, nice and neat. And then, target another item, and select where to put it.ie upper left, upper middle, upper right, and so on. I think this would work great for those of us that are collecting the minor tok drops, and trying to keep them neat and orderly. Would anyone be willing to give this a try? TYIA!


11
New member introductions / Re: New to UO and Scripts
« on: April 09, 2020, 01:01:54 PM »
Welcome aboard!!!

12
Scripting Tutorials / Tutorial idea
« on: April 07, 2020, 08:11:48 AM »
I would love it if someone could make a tutorial on making a menu with checkboxes, and then how to write the code so that when a checkbox is checked, the code uses whatever skill is checked. I am a complete noob when it comes to coding, and I want to learn SO bad. But I have no idea what I am doing. I take scripts, and dissect them, and kind of know some things, but I really would like to see some tuts geared towards people like me, who have NO basic skills whatsoever. Maybe even a live stream on the Discord channel? I learn better by hands on training, I can read the same thing over and over, and it still makes no sense to me lol!!Thanks everyone.

13
Scripting Chat / Re: Need help
« on: March 28, 2020, 11:16:23 PM »
tyvm :)

14
Scripting Chat / Re: Need help
« on: March 28, 2020, 11:07:25 PM »
Anyone? lol

15
Scripting Chat / Re: Need help
« on: March 28, 2020, 05:38:39 AM »
Instead of a wait timer, could I do something like this?

until  %prey = 0

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