I like how you can control each chr independently with the menu,
all my slaves run the same slave script, and i dont like the idea of hardcoded ID's
my slave script has hard coded stuff to stop certain chrs from certain button actions
i have a button that says boss that only works for master
it pulls up a target curser and sets the ID of what i click to !badguy
so all the other chrs have the target to cast on
my tamer has no eval, so i dont want him casting damage spells:
in slave before i cast some spells i had to add something like,
chooseskill eval
if #skill < 30
return or break
I been having to change to tamer client and all kill on the boss by hand
so thinking to add tamer kill button, when pressed:
chooseskill tame
if #skill > 100
{
set #ltargetid !badguy
set #ltargetkind
msg all kill $
target 3s
event macro
}
should work, and keep mages from all killing for no reason, and keep me from having to change clients.
not sure what to do with the follow into cave
maybe add a entering cave button,
press it in front of cave that way slaves know ..
" hey guys dont run off all crazy like, follow me into this cave."
but not sure how to code the direction they will walk into the cave,
maybe have a search for the blackness of the cave, and have them all walk that way a few steps, but thats not going to work on all entrances and exits
gates are easy .. its just a finditem .. and a menu click
holes might not be too bad ...