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Messages - laxarus

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1
Crafting / Re: Blacksmith Trainer
« on: June 08, 2014, 04:17:15 PM »
Very good script other than that stack issue. I tried a workaround for this but not too sure whether it works perfectly or not. Appreciate feedback on this modification.

Change the LoadMaterials sub with this one and also add another sub.
Code: [Select]
sub LoadMaterials
    finditem %Ingots C_ , #backpackid
         if #findstack < ( 100 * %itemingots )
         {
         set %quantityinpack ( ( %itemingots * 100 ) - #findstack ) ; 2000 - 20 = 1980
         lp1:
         gosub CountIngot
         set %cnt1 0

         if %sumIngot < %quantityinpack
            {
            display You need to place more ingots in your Resource Secure and restart the script.
            halt
            }
         else
            {
            lp2:
            finditem %Ingots C_ , %ResourceSecure
            if #findstack < %quantityinpack
               {
               set %cnt1 %cnt1 + 1
               if %cnt1 > %IngotStackCount
                  {
                       exevent drag #findid #findstack
                       wait 10
                       exevent dropc %ResourceSecure
                       wait 20
                       goto lp1
                  }
               ignoreitem #findid
               goto lp2
               }
            else
               {
                ignoreitem reset
                exevent drag #findid %quantityinpack
                wait 10
                exevent dropc #backpackid
                wait 20
               }
         }
    finditem %Tinkertools C_ , #backpackid
      if #findcnt < 2
      {
       gosub MakeTinkerKit
       gosub skillcheck
      }
Return

and the new sub is this:
Code: [Select]
sub CountIngot
finditem %Ingots C_ , %ResourceSecure
set %IngotStackCount #FINDCNT

for %i 1 %IngotStackCount
{
finditem %Ingots C_ , %ResourceSecure
set %ingotstack . %i #FINDID
set %sumIngot %sumIngot + #FINDSTACK
ignoreitem %ingotstack . %i
}
ignoreitem reset
return

I didn't test it throughly but it should work in theory.

2
New member introductions / Re: Hi
« on: May 10, 2014, 09:46:23 AM »
Well, my masterpiece would be the leather and wool gathering script, I guess. Recalls to farms and places you can gather leather with a bonded beetle. Kills the lot of them, loots the wool and leather (cuts them up), puts it in to the beetle and goes to the next one. When full, unloads all to the bank or secure box in a house. It was fast and reliable. I miss it so much :). Though, I plan on rewriting that one.

3
New member introductions / Re: Hi
« on: May 09, 2014, 10:08:15 AM »
Umm, guys can u make this "restricted" status go away :). It will be greatly appreciated.

4
New member introductions / Re: Hi
« on: April 30, 2014, 08:04:23 AM »
I mostly play on free shards but as you know there are plenty of free shards and they are not likely to stick around. I found a good shard with good life expectancy :). And I've been gone for like 3-4 years. Been playing UO "on and off" since my first year of highschool (2003 I guess, hard to remember, it's been a while).

5
New member introductions / Hi
« on: April 28, 2014, 04:28:27 AM »
Hello all, again I guess. I've been a member for some time bc a script I found on the net was so helpful to me that I needed to give a thanks to the author. Then after some time I started UO again and find this website particularly exceptional in terms of script quality and community. I don't know how much I can contribute but I will try. Also, I kinda lost all my data on my hard drive (All the scripts and instruction files  :'( ), drive failure they said. They said it cannot be revived :D. Screw them. I will build my script archieve from the ground up. Anyway, hello again.

6
Resource Farming / Re: Snow's Spined Leather Farmer
« on: August 17, 2010, 06:35:09 AM »
Very good and useful one. thx

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