Author Topic: Auto Honor and Attack  (Read 67681 times)

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Offline TrailMyx

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Re: Auto Honor and Attack
« Reply #30 on: January 06, 2011, 04:26:42 PM »
+1
Oh no, that's a Cerveza Joint.  heh.
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Offline gruntman

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Re: Auto Honor and Attack
« Reply #31 on: January 06, 2011, 04:28:42 PM »
+1
Opps my bad...I meant Cerveza!

Offline MeWonUo

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Re: Auto Honor and Attack
« Reply #32 on: January 06, 2011, 04:32:52 PM »
+1
I very rarely follow things for the kill strike anymore because I normally have a looter running in the background.  You can also just re-attack and they come back to you. 

Offline gruntman

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Re: Auto Honor and Attack
« Reply #33 on: January 08, 2011, 06:43:03 AM »
+1
I remember back in the day there was an auto attack script that would not only cast EOO and Cw but it would also use lightning strike and such. Is there anyway to add that function into the script? I have tried but failed miserably.

Offline CervezaTopic starter

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Re: Auto Honor and Attack
« Reply #34 on: January 08, 2011, 08:46:59 AM »
+1
My version does all that heh... I'll play around with making it fool proof and perhaps get it posted up.
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Offline gimlet

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Re: Auto Honor and Attack
« Reply #35 on: January 08, 2011, 02:13:05 PM »
+1
If you make it fool proof - someone will create a bigger fool!

Offline gruntman

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Re: Auto Honor and Attack
« Reply #36 on: January 08, 2011, 09:08:16 PM »
+1
Thanks Cerveza!

Offline Tomb

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Re: Auto Honor and Attack
« Reply #37 on: March 11, 2011, 08:16:51 PM »
+1
Script works FANTASTIC! But i've been trying to add E.O.O into the script and i just keep messing it all together any way you think you might be able to add that in there?


-Tomb

Offline CervezaTopic starter

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Re: Auto Honor and Attack
« Reply #38 on: March 12, 2011, 01:49:56 AM »
+1
I've been thinking of adding it in, putting in a spell cast checker and a timer.... I'll work on this.
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Offline SolidSnake

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Re: Auto Honor and Attack
« Reply #39 on: March 12, 2011, 07:47:53 AM »
+1
going to give this one a go Cerv..looks like fun..

Offline Kalaka

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Re: Auto Honor and Attack
« Reply #40 on: March 13, 2011, 12:57:49 PM »
+1
EOO would be amazing. I used this before and I believe ended up just looping a razor macro to cast enemy of one every so often, didn't seem to cause any problems.

Offline CervezaTopic starter

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Re: Auto Honor and Attack
« Reply #41 on: December 01, 2011, 06:00:04 AM »
+1
Modified Version 01/DEC/11

v2.5a - Changed things around a bit. Setup will ask you to set your lightning strike icon, and then move to the position you want to farm from. Once there press ALT + F10 to begin the script.

Lightning Strike now built in, NOTHING ELSE. Chiv things would be easy to include but I have removed Chiv from my Sampire. Script will now always keep Lightning Strike active. You must keep your Lightning Strike icon uncovered, and do not move it at any time. LS uses pixel scanning to identify if the icon is "active". If the pixels are covered or moved it will see the wrong pixel color and continuously toggle LS on and off.

Also included a "It's running away - FOLLOW IT" routine. Script will wait 20 seconds for monster to approach and melee begin. Then it will constantly find the monster and check it's distance. If the monster begins to move away the script will pathfind to follow.

Once the monster is dead, the script will look for CLAw looting activity. If you are running CLAw then the script pauses to allow CLAw to evaluate and loot the corpse. After looting is complete, script will move the character back to starting position.

Version 2.5a is untested as of 1 Dec 2011.
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Offline NObama

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Re: Auto Honor and Attack
« Reply #42 on: December 01, 2011, 01:44:07 PM »
+1
Quote from: Cerveza
"It's running away - FOLLOW IT"

I laughed.

Have you been using this down in Shame?  There are a couple places that immediately leap to mind where this might be quite useful.

Offline CervezaTopic starter

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Re: Auto Honor and Attack
« Reply #43 on: December 01, 2011, 02:12:51 PM »
+1
I have used a version, this is the all encompassing version for Shame use.

I don't like to go after stuff in the initial attack. I like to lure it to a spot I chose to fight. But at the end of the fight I hate coming back to the keyboard and seeing something red lined with a bunch of people standing around looking at it.

This *should* wait for 20 seconds before going after stuff.
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Offline SlackBladder

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Re: Auto Honor and Attack
« Reply #44 on: January 05, 2012, 02:34:34 AM »
+1
Modified Version 01/DEC/11



Version 2.5a is untested as of 1 Dec 2011.
Tested and runs smooth as silk....
Took me a while to work out why the script pathfinds after a kill.....
I loot manualy and the script wanted to get back to the spot i "started" the script......I blame my age..... :-\
Anyways, top marks as usual......many thanks....
Edit: Tested on a freeshard....

Tags: Cerveza