I got the bot, just want it to be a little more intuitive.
I want it to cure/heal on a need basis instead of a cycle. As it is now, if charA and charB constantly take damage, charA will get all the heals and charB will die.
If I can get it setup as a priority based on % or something, then the char who needs the heal the most that cycle will get the heal, and a new cycle/evaluation begins to see who gets the next one.
That's the goal at least....