Author Topic: [UO Herald News] Publish 75 comes to TC1  (Read 1627 times)

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[UO Herald News] Publish 75 comes to TC1
« on: March 12, 2012, 07:51:02 AM »
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Publish 75 comes to TC1
   


Greetings,
Here are the publish notes to accompany publish 75 coming to TC1. Read and enjoy!

Publish 75.0.0

 
Global Arc
Acts 3 and 4 for the awakening have been completed.  Please keep an eye on your Town Criers for upcoming news.  Continue on with this quest and you too can have your own heirlooms.  As always watch the herald for future fiction.
 
Clean up Britannia – 4 new dyes

Glossy Fuchsia
Deep Blue
Vibrant Seagreen
Murky Amber

Faction Score System
All faction scores will be reset to 0
All Faction      members will return to Rank 1
Faction score now decays at a rate of 1% (rounded down) of      score per day. Scores of 199 or below will decay      1 point per day.  Scores of 200 to 299 lose 2 points per      day, etc..
Players with 0      Faction score will always be assigned Rank 1 and are no longer counted in      Faction membership totals when determining the size of ranking brackets
Faction Pet Combat Fixes

Faction players may now order their pets to attack member      of the same faction
Pets will now correctly guard against attacks from      same-faction players
If a faction player attacks the summoned creature of a      member of the same faction, the summoned creature will retaliate
Summoned creatures will attack aggressors who are in the      same faction as the summoner

Commodity Broker Fixes

 Commodity Brokers      can now deal in brilliant amber, parrot wafers, taint, putrefaction, scourge,      and all Spellweaving scrolls
 Commodity Brokers      now identify and can trade in exceptionally crafted commodities. Any      exceptional items that are "hidden" in Commodity Broker      inventory will become accessible by the owner, allowing retrieval or price      setting.
 The Commodity      Broker window has been widened to better accomodate the longer commodity      item names
 Enhanced Bandages      are now named "Enhanced Bandage" instead of "Clean      Bandage"
 Commodity Brokers      now deal in Enhanced Bandages

Poison Cure Changes – Increased chance to Cure
Greater Cure Potion:
25% chance to cure lethal poison
45% chance to cure deadly poison
75% chance to cure greater poison
100% chance to cure standard and lesser poison
Cure Potion:
15% chance to cure lethal poison
30% chance to cure deadly poison
50% chance to cure greater poison
100% chance to cure standard and lesser poison
Lesser Cure Potion:
5% chance to cure lethal poison
10% chance to cure deadly poison
15% chance to cure greater poison
40% chance to cure standard poison
100% chance to cure lesser poison

Bug Fixes

 

It is no longer possible to obtain extra empty bottles by drinking Invisibility Potions
The Damage Eater property now counts as a property for Imbuing and Unraveling purposes. The property weight is 90%; the normal cap is 6% (this is 100% intensity), and the "overcap" maximum is 9% (150% intensity). A 9% Damage Eater counts as 135% weighted intensity.
Items turned in for Clean Up Britannia now only go to the Cavern of the Discarded at the intended 1% rate.
NPCs can no longer become Angry Rioters or Angry Protesters if they are in the Yew Prison
Players can no longer attack prisoners in Wrong. Monsters, however, still can attack the prisoners as they are being escorted.
The Britannian Ship now travels at maximum ship speed, whether it was initially placed from drydock or from a new deed.
Players mounts will no longer randomly become auto-stabled on login
Archery no longer allows players to trigger special moves on weapons with Use Best Weapon Skill
Potion Kegs now update their weight when used on a      gardening plant
Brokers will no longer open the gates to their animal pens
Shame and Wrong      loot generation now produces better quality item from tougher creatures
City Banner deeds      can be purchased from the City Guards by those with sufficient City      Loyalty
There are two new      foundation sets in House Customization: Gothic and Board and Batten      (require account entitlements)
Scroll of Alacrity      effect will now pause when the character logs out and the timer resumes on      next login
The Focusing Gem of      Virtue Bane can no longer be used on runic hammers
Shame monsters now      have Fame and Karma ratings more in line with their toughness
The Hungry Ogre no      longer drops an empty bag as part of its loot 


Snow has been removed from Britannia
Reduced duration of the slow walk effect for splintering weapons to correct time of 4 seconds
Mobs are no longer able to bleed attack players who are in bleed attack immune forms.
Soul Charge properly works on the cool down period for 40 seconds.
Bestial Suit (Berserk Effect) Update: Players can no      longer remain in stealth while in rage. Berserk timeout duration lowered      to 5 seconds from 15
Increased natural poison resistance to 20% of the player’s      poisoning skill.
If you are wearing Morph Earrings your elven items will      not be sent to your bank upon death
The Dryad bow will no longer spawn with a throwing skill
Players have to be within 2 tiles to dress a Mannequin or      vendor
Night Terrors will no longer teleport players  to a stuck location
The Binding rope is blessed now
The Pilots wheel will retain being blessed in deed form
Norton the Fisher should no longer be missing from the New      Haven Docks
You will no longer to make exceptional Enchanted Apple.
If a runebook hue is 0, it will no longer be changed to default hue automatically.
Black dye tub will have a localized name.
You will be able to add “blessed” status to various hooded robes.

 

Classic client  7.0.24

Classic Client Patcher Update
The classic client patcher has now been updated to streamline the patching process for the Classic Client.  This change should cut down on patching errors a lot of our players have experienced.  A new installer can be found here  http://www.uoherald.com/downloads.

Cliloc Changes
Fixed client crash during the intro movie

 

Enhanced Client  4.0.24

Item Property Classifier
The character abilities window now features a detailed listing with descriptions of all active item properties that your character has from equipment. It also displays a detailed list of all available properties that can be displayed.

·        
 Fixed crash when dynamic objects or mobiles are drawn and deleted continually.

Cliloc Changes

 

     

http://www.uoherald.com/node/561
   

Offline onlyindreams

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Re: [UO Herald News] Publish 75 comes to TC1
« Reply #1 on: March 12, 2012, 11:45:30 AM »
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Offline onlyindreams

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Re: [UO Herald News] Publish 75 comes to TC1
« Reply #2 on: March 12, 2012, 11:51:17 AM »
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So all they really did was wipe faction points and make everyone start at zero again. Really wish they would've taken out the rank requirement for the artifacts.

Offline manwinc

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Re: [UO Herald News] Publish 75 comes to TC1
« Reply #3 on: March 12, 2012, 08:37:29 PM »
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I wish they would lower the CPU usage of the login Screen. Thats just Ridiculous.
Monkeys and Typewriters!

" Oh I know, We'll make a Boss Encounter that requires 3 keys per player to enter, Then we'll make it not a closed instance so you never know if you are going to pop into a fresh room or a boss that has 1% Health left with 20 dudes smashing its face in, wasting your time and effort"

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