Author Topic: [UO Herald News] Publish 77.0 Comes to TC1  (Read 1315 times)

0 Members and 1 Guest are viewing this topic.

Offline Spaz FerretTopic starter

  • Elite
  • *
  • *
  • Posts: 962
  • Activity:
    1%
  • Reputation Power: 0
  • Spaz Ferret has no influence.
  • I LIKE COFFEE!!
  • Respect: +13
  • Referrals: 0
    • View Profile
[UO Herald News] Publish 77.0 Comes to TC1
« on: June 21, 2012, 08:51:01 AM »
0
Publish 77.0 Comes to TC1
   


Greetings all,
In this publish we are having an issue with our patcher which increases the size of the patch. Please do not be alarmed. You are going to see a 411 MB classic client patch and a 112 MB patch for the Enhanced client. We are working on a fix for the patcher so it will reduce the size of the patches you will be receiving in the future. We are sorry for any inconvenience.
 
Publish 77.0.0

City Loyalty
In addition to assisting to quell the still ongoing unrest  throughout Britannia three new ways to gain City Loyalty have been added:

Participating in Champ Spawns will award City  Loyalty to the City you have chosen to declare citizenship to.  The more difficult the level of the champ  spawn, the more love you will receive.
Turning in BoDs in a Loyalty City will award  love to that City depending on the difficulty of the BoD.

New  Magincia, Minoc, and Yew are proud to announce the opening of new Smithy and/or  Clothier shops to serve the needs of the citizens!

You  may visit the “Sand in Ya Britches Tailor Hut” and “The Sandy Smith” right next  to the Modest Damsel Inn located on the Isle of New Magincia.
You  may visit the “Tinderbox Smithy” and “The Elves Thimble” located within the  center of Yew.
You  may visit the “Survival Threads” clothier in Eastern Minoc.




City Trade Ministers have begun accepting a  variety of basic resources to assist in rebuilding and providing for the  citizenry.  City Trade Ministers will  accept goods across a variety of Professions including, Lumberjacks, Miners,  Hunters, Cooks, Fisherman, Archers, Alchemists, Tamers, and Herders.

Trade  Ministers can be found at the major shipping hubs within each City. These  include the Docks in most Cities, Great Oak Vessels in Yew, and the Stables in  Minoc.
To  donate a single item or stack of items drop them into the crate.
To  donate a bag of items, drop the bag into the crate. A gump will appear with the  quantities of each of the item groups you are donating.  Make sure to check your donations, as all  donations to the City are final!
To  donate a tamed or herded animal double click the hitching post and target the  animal you wish to donate. A confirmation gump will appear making sure you wish  to donate that animal.
Double  click the Trade Minister NPC to see a full list of items accepted.  Basic resources are all that are necessary  for donation. 



 
Farspeakers (Improved Communication Crystals)


4 Listen Mode Settings – off, public, personal,  and spy
4 Volume Settings – off, private, dual, and loud
4 Output Mode – Normal, Show my name, show  sender, show both
Crafted by Tinkers
Improved user interface

Can link up to 10 speakers
Work across subserver lines
Rechargeable with gem stones


Higher maximum number of charges – 5000 max  charges or if exceptional 10000 charges


 
Faction Artifact Changes


All faction artifacts have their Rank  requirement changed to 1
The price in silver for Faction Artifacts  depends on the buyer’s rank:

Tier 1 artifacts cost 2,000 silver for Rank 1  players; and 1,000 silver for all higher ranks
Tier 2 artifacts cost 8,000 silver for Rank 1  players; 6,000 silver for Rank 2; 4,000 silver for Rank 3; and 2,000 silver for  Rank 4 and higher
Tier 3 artifacts Cost 18,000 silver for Rank 1  players; 15,000 silver for Rank 2; 12,000 silver for Rank 3; 9,000 silver for  Rank 4; 6,000 silver for Rank 5; and 3,000 silver for Rank 6 and higher
Tier 4 artifacts cost 32,000 silver for Rank 1  players; 28,000 silver for Rank 2; 24,000 silver for Rank 3; 20,000 silver for  Rank 4; 16,000 silver for Rank 5; 12,000 silver for Rank 6; 8,000 silver for  Rank 7; 4,000 silver for Rank 8 and higher
Tier 5 artifacts cost 50,000 silver for Rank 1  players; 45,000 silver for Rank 2; 40,000 silver for Rank 3; 35,000 silver for  Rank 4; 30,000 silver for Rank 5; players; 25,000 silver for Rank 6; 20,000  silver for Rank 7; 15,000 silver for Rank 8; 10,000 silver for Rank 9; and  5,000 silver for Rank 10 players


All faction artifacts have a maximum lifespan of  30 days

The remaining life displays in the item tooltip
This lifespan is in real time


Faction artifacts have a new Item Property:  Moonbound

Moonbound items are Indestructible when in a  Felucca ruleset area. They will frequently repair themselves to maximum  durability, and will not lose maximum durability.
Moonbound items are Ephemeral when in a Trammel  ruleset area. They will lose 1 point of maximum durability per six minutes  spent in active combat.


All existing faction artifacts will convert to  this new system with this publish
Note that faction consumables are not affected  by this change


 
Faction Artifacts for Gargoyles


The faction reward sellers now sell gargoyle  versions of all rewards except: Kasa of the Raj-In, Spirit of the Totem,  Hunter's Headdress, Inquisitor's Resolution, Stormgrip
The reward seller will not list any  non-alterable artifacts on the menu for Gargoyles
Gargoyles who purchase faction artifacts receive  gargoyle equivalents
Faction Artifact Alteration

Gargoyles may hand faction artifacts to the  Faction Reward Vendor. If the artifact can be altered into a Gargoyle version,  the item will be altered and returned.
In all other cases, the item will be returned  un-altered.
Special conversions:

Fey Leggings (chain pants) alter into Garg plate  legs
The Robe of Command alters into a standard robe  which can be worn by gargoyles






 
Faction Point Distribution Update:


Faction        kill points will now be distributed based on involvement in faction        fighting. Players can earn points through dealing damage, taking damage,        and healing damage when opposing faction members successfully kill        someone in an opposing faction.
Points are        awarded based on rank of the victim killed:

Ranks 1 -         3 are worth 4 points.
Ranks 4 -         6 are worth 8 points.
Ranks 7 -         9 are worth 12 points.
Rank 10         is worth 16 points.


The amount        of kill points taken from the victim is based on their faction rank when        killed or 10% of their current points whichever is highest. Players in        stat loss will be worth 1 point or 10% of their current points whichever        is highest.
Awarded        points are divided between the participating characters in the kill:

The         killer will receive 40% of awarded points.
The         remaining 60% of awarded points is divided amongst the killer and all         assisters. Max 3 assisters
Eligible         participants will receive 40 silver for each kill.


The most        deficit points any faction member can have is now 12.
Siege  – Faction kill points will now be        awarded on all facets in addition to victims receiving stat loss penalty.


 
Bug Fixes


Resolved  the issue which was causing equipped items, mounts and even backpacks from  disappearing in dungeons.
Fixed  the issue involving healers getting looting rights properly.
Fixed  the issue with altering the Quiver of Infinity into Gargoyle Wing Armor
An  adjustment has been made to Cora’s Mana Vamp range

 
Classic Client 7.0.26

Classic Client Patcher Update

Cliloc Changes

 
Enhanced Client  4.0.26


Cliloc Changes
The "Target by Resource"  feature has been fixed and works with Fishing
There  is now a way for players to reset their  enhanced client UI elements (hot-bars, main menu bar, backpack gump location,  etc.) to their default location.

 

     

http://www.uoherald.com/node/624
   

Tags: