ScriptUO
Official ScriptUO EasyUO Scripts => Script Debug => Topic started by: The Ghost on October 25, 2016, 04:07:54 PM
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I have seen in some build the use of those two letter N/A. Why are we using them and specially when.
This come to mind
I set my list of monster I want
In my sub I have those two target at NA.
set %monster AG_NG_EG_XG_PF_IG_YG_TF
gosub target
halt
sub target
set %target1 n/a
set %target2 n/a
{
Do something
}
return
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This is the default value Cheffe uses when displaying a variable that has never been initalized. If you set it to N/A, you are just following the normal accepted convention of invalidating the last used content.