Believe it or not, I've never written a fully automated mining script. I've only used others' and gave feedback about them, usually a compliment, thank you and possibly thoughts/suggestions.
Below is a snippet of what my question concerns, so here it goes.
Is it possible to dig the tile my char is standing on? I've hit a few roadblocks with using the tile command and setting ltargetx/y, ltargettile. I've been searching here and there for the past several hours and haven't come to an answer.
Sub MainLoop
GoSub TM_RailInit
set %dest 2
While #clilogged = 1
{
;pause
set #lobjectid %CurrentShovel
event macro 17 0
set #LTargetKind 2
click %xcoord %ycoord f ;d ; #charposx #charposY ;click
wait 1s
GoSub TM_AdvJournalScan mine VALID_ADVANCE You_destroyed full
if #result = #true ; shovel broke or backpack full
GoSub CheckResources
if #weight > ( #maxweight - 5 )
GoSub Smelt
GoSub TM_AdvJournalScan mine VALID_ADVANCE no_metal can't_mine cannot_see
if #result = #true
{
call %railsubs TM_DetermineCurrentWaypointIndex
set #result #result + 1
Call %railsubs TM_RunRail Private_Cave #result %dest FW
wait 1s
set %dest #result + 1
if #result = 113
{
set %dest 2
Call %railsubs TM_RunRail Private_Cave Present %dest FW
}
}
GoSub TM_AdvJournalSync mine 100
}
GoSub Mount on
Return