Author Topic: Monsters  (Read 1970 times)

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Offline bluepitsTopic starter

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Monsters
« on: January 01, 2012, 06:36:58 AM »
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Smack me hard,but im finding it hard to get monsters id right?  Is there anywhere or a script that pulls the monsters id  for example set %monsters LZ_  ; demons and succubi      Lz being the id    is there a web page with a full list of monster of uo or a script to pull these id thx for any help?

Offline manwinc

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Re: Monsters
« Reply #1 on: January 01, 2012, 06:43:11 AM »
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Code: [Select]
set #targcurs 1
Display Target the Thingy you wish to Learn more about
While #targcurs = 1
wait 1
Finditem #ltargetid
Display Findid: #Findid $ Findtype: #Findtype $ Findcol: #Findcol Findrep: #Findrep
Monkeys and Typewriters!

" Oh I know, We'll make a Boss Encounter that requires 3 keys per player to enter, Then we'll make it not a closed instance so you never know if you are going to pop into a fresh room or a boss that has 1% Health left with 20 dudes smashing its face in, wasting your time and effort"

Offline bluepitsTopic starter

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Re: Monsters
« Reply #2 on: January 01, 2012, 06:47:32 AM »
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TY U MATE!!

Offline manwinc

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Re: Monsters
« Reply #3 on: January 01, 2012, 08:50:20 AM »
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NP, Technically using Global Variables and Some Hardcore Coding someone Could write a script that Simply saves all Properties in Alphabetical order and then attaches the "Type" To go with it as you run around, finally exporting it into a text document.

But that's WAYYYY too much work
Monkeys and Typewriters!

" Oh I know, We'll make a Boss Encounter that requires 3 keys per player to enter, Then we'll make it not a closed instance so you never know if you are going to pop into a fresh room or a boss that has 1% Health left with 20 dudes smashing its face in, wasting your time and effort"

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