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Topics - Gemviper

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91
Scripting Chat / Quick "locked down" check
« on: November 16, 2014, 11:42:41 AM »
Heya,

I'm tweaking a script and am having some trouble with locked down items. What's happening is that it tries to pick up an item once to read the journal for the locked down message but I'd rather it not do that. Is it possible to scan the item for "locked down" before trying to drag it? This would eliminate the need to check the journal at all for me. Here is a quick routine I'd be fitting it into... but am not sure how to do the check without initiating a drag event. I know it's simple but ... yeah, i must be tired cuz I'm not getting it, lol.

Code: [Select]
sub itemPickup
FINDITEM %itemList G_2
  IF #FINDCNT > 0
     {
     event Drag #findID
findItem %backpackId
set #findMod 139_217
     wait 20
     click #findX #findY p
     }

Thanks

92
General UO Chat / IDOCs Shenanigans
« on: November 15, 2014, 01:51:04 AM »
What can you do vs a guy like this?!?

I've been to about a dozen IDOCs in the past month and two of those had some pretty amazing rares in them. One of them was old-school and had things like a named wedding contract and the other had more recent but still rare or hard to get/expensive items like the purple 250m paintings and stuff transffered from a Japanese server that was rare to begin with. Anyway, this is what's happening...

- This guy, I'll name him Joe(not his name), runs in and stands next to an item he wants
- One after another [young] players appear and run up next to items they want, 7-8 of them, some with the young title off but dressed the same
- House falls
- 90% of the players get disconnected
- The loot is gone when you get back in and everyone stands around complaining about being disconnected

Well, it happened again yesterday, but this time I was on my stealther and so I wanted to find out more. The young players all ran in from a few screens away so I stealthed over and found the player gate they were coming from. I gate-jumped and found 3-4 more of them waiting for a port inside a public house. The house is nothing to look at, its sort of a sorting station for loot with some vendors out front.

I noticed a teleporter in the back so I went through that and found a rares museum and sure enough all of the identifiable named items are in the museum now, along with a lot of the other items we saw in the house. Remember that he was one guy so there was no way he could have gotten all of the items with roughly 40 people there(25% of those are him). The rares museum has his name on it.

It gets better, this guy is part of a guild that used to PvP and do other stuff. Since his arrival a few months ago it's become an idoc guild, and since they share info about IDOCs he finds out about a lot of them without looking himself. The words "use and abuse" come to mind about his playstyle.

ANYWAY - everything above is fine with me, I don't care and it's none of my business, but what I do care about is the being disconnected. What would you do if this guy shows up to an IDOC and everything starts to unfold as above, would you accept that you are also about to get disconnected due to whatever he is doing? It's not just me, it's 30 other people at a time it's happening to... but not him.

Once? Coincidence. Twice in a row? hmmm. Now that it has happened a third time and ONLY when he is there doing this stuff.. I call shenanigans.

93
General UO Chat / My bank balance is what?
« on: November 12, 2014, 04:58:16 PM »
No, this isn't a thread for figuring out who is the richest among us, heh. I'm sure that's not me anyway. A pet peeve I have when at the bank trying to figure out how much I have in the bank is that it's such a pain sometimes to figure out.

- saying "balance" only tells you how much you have in loose, non-check, gold
- sometimes spending money, or dying, takes money from checks stored in the bank. Those 20x 1 mil checks might only be 18x 1 mil + 2x a lesser amount thanks to this mechanic. I hate checking each check individually!

A better way
- Buy a house placing tool and put it in your bank box
- Click on the tool and select classic house(or any other type)
- look at the bottom of the gump for your "bank balance" reading

That reading is accurate and includes all loose gold and checks, regardless of if they are in packs etc. Is there another way or command for getting your correct bank balance quickly? Unfortunately I don't have an ATM vendor yet nor is such a vendor as secure as the bank box if you, for whatever reason, close your account.

94
Scripting Chat / Finding more decaying houses - tools
« on: November 12, 2014, 04:41:45 PM »
I've personalized a looting script to my Fel-side playstyle and, with the help of all the finder and other tools, am doing well. I'd like to do better! I'm not hardcore about IDOCs but I am hardcore about being efficient in what I do. I've been to about a dozen IDOCs in the past 2 weeks but, with the help of this type of tool, could reduce my time spent looking a great deal.

While my scripting skills are not yet up to the challenge of keeping up with my ideas/desires I do know what/how I want to improve my chances at good loot and the first step is finding those idocs. There is a shard full of houses to check for IDOCs and, as Pokemon would say, gotta catch them all! I was also inspired by kal's awesome SoS mapping tool, you'll see some similarities between the following and her fishing related SoS script.

ME wandering all over checking houses vs COMPETITION using custom tracking scripts and websites etc isn't working for me! hehe

What the tool should do
- Have a map of the facet with a spot marked with my current location that updates as I move around
- Place a small dot on the map of the co-ords of every house sign I check, regardless of condition (script can use sextant to get co-ords?)

So far this mapping feature is already part of Kal's script but for MIB locations. It was also part of UOAM but required UOAssist and I'm not even sure UOAM is working anymore. Even if it is, it will not do the rest of what I'd like anyway. Point is this wouldn't be entirely new, there is inspiration out there.

- Set a timer on each house I check that changes their pin color based on how long it's been since I last checked them. ie: Green = like new and checked within the past 3 days. yellow = was like new but not checked in over 3 days. Red = not checked in over 7 days(or however long it takes to go from like new to IDOC).

This part I have not seen on any script, yet, though I'm sure it exists. It would only require a timestamp be recorded at the time of last check and then used to set marker color when rendering the markers. That's it!

With this type of tool you could take one quick look and know which areas you need to head out to and you could make sure to run by all of the houses you know are there. Difficulties I would anticipate include performance issues and marker/map sizing issues since some houses are spread out but some are quite clustered. The thing I do NOT like about the in-game mini map is how small an area it shows, this tool would show the entire facet and allow me to know which sections need attention. I could even section each off and mark a rune to each area if I wanted... that would make it easier to use rails for those who do.

Does such an idoc mapping system exist already? a player in game tipped me off to a Japanese site which does something similar but it downloads the data to a database for all of the players with access to the tool to use on their site. I think that's a bit much if you're just tooling around solo and not an addict of IDOCs. I know this is the type of tool people would not want to share, greed makes people nasty sometimes, but I will likely end up building my own version if nobody else knows of such a script... you could help me not waste weeks doing what's already been done :)

95
Hello everyone, this is my introduction post. I registered a couple of weeks ago but have been playing the game during my free 30 day "welcome back" period to see if I REALLY wanted to come back to UO after over 10 years of being away from it.

Well, the question has been answered: HECK YES I'M BACK! In fact I wish I never left, this is my gaming story/history.

Back in 1998 I was working the night shift at a tech company and my nights off were quite boring at times, everyone in the house would be asleep and the city has little to do after the witching hour... but I was wide awake. That's when I found UO and fell in love with it. I had played command and conquer before UO so I wasn't completely new to playing online but nothing compared to UO, I was addicted.

My fondest memories are of UO without trammel, without being able to lock down your possessions and before there was even an item decay mechanic in the game. I'm the type of player that takes the time to set up my account perfectly to accomplish my goals, I don't care if it takes me a day, week, month or even longer of "work" before finally being able to do something in game, I'm relentless!

I left UO to play DAoC, which in my opinion was the worlds best at PvP on a mass scale. Siege warfare for keeps and castles never got old(hint, hint, OSI!). When they basically killed DAoC with the Atlantis expansion by forcing ungodly amounts of grinding for gear and then having to level the gear afterwards, insanity! I jumped into Warcraft but never found the same excitement I had experienced during the early days of UO.

I took EA's 30 day free play for returning players offer last month and... I'M BACK! My philosophy on scripting is to consider it an aid, not a "do it for me" tool. I don't do unattended and find it a bit silly to pay to NOT play, lol. There are some tasks in UO which are so tedious and lengthy that I can't imagine doing those the grindy way, especially since I had once done them all before(skill gains).

I know a little about coding, but not much, and so look forward to reading your ideas.

Cheers!

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