Author Topic: TrailMyx's IDOC Finder v1.6  (Read 266736 times)

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Offline Toptwo

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Re: TrailMyx's IDOC Finder v1.6
« Reply #30 on: October 16, 2009, 07:38:13 AM »
+1
Does it happen on EVERY sign, or only when you are among a LOT of houses. The script needs time to read the house sign, so if there are a lot of them around it is trying to read everything in range at the time.
The final weapon is the brain. All else is supplemental.....  If you find yourself in a fair fight, your tactics suck.

Offline GreatLakesGroupie

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Re: TrailMyx's IDOC Finder v1.6
« Reply #31 on: October 16, 2009, 07:56:30 AM »
+1
Pretty much on every sign, but like you said it needs time to read it...Can you change the wait on it or?

Offline Toptwo

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Re: TrailMyx's IDOC Finder v1.6
« Reply #32 on: October 16, 2009, 08:01:29 AM »
+1
LOL, your asking the wrong guy about how to change things, a script writer I am not. Maybe one of the others here can tell you how/if it can be changed. I pretty much leave things alone...or I break it, and hafta re-download it to make it work again :)
The final weapon is the brain. All else is supplemental.....  If you find yourself in a fair fight, your tactics suck.

Offline TrailMyxTopic starter

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Re: TrailMyx's IDOC Finder v1.6
« Reply #33 on: October 16, 2009, 08:44:58 AM »
+1
question, Ive been using this script *because its about the only thing that works* Ive noticed when you walk up to a house it actually makes you stall, like doesn't let you move for a second. Any reason? Do I need to change something somewhere?

That's by design.  The reason it stops is because "event property" returned a value that was blank.  This happens when you are moving with the mouse and clicking.  So in order to return a valid in #PROPERTY, you must stop and check again.  This is another reason why this script works as well as it does is because I spent ALOT of time figuring little quirks out like that.

So I would recommend you leave that in...  :)
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Offline GreatLakesGroupie

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Re: TrailMyx's IDOC Finder v1.6
« Reply #34 on: October 17, 2009, 08:19:54 AM »
+1
Thanks hun....

*skips away* lol  ;)

Offline TrailMyxTopic starter

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Re: TrailMyx's IDOC Finder v1.6
« Reply #35 on: October 17, 2009, 09:08:54 AM »
+1
One helpful hint for you:  Instead of clicking and holding the mouse button down while you wander around and look, left-click + right-click to start walking forward without having to hold the mouse button down.  If you do this, you'll minimize the bogus #PROPERTY values that are returned.
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Offline rana70

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Re: TrailMyx's IDOC Finder v1.6
« Reply #36 on: October 17, 2009, 10:22:30 AM »
+1
One helpful hint for you:  Instead of clicking and holding the mouse button down while you wander around and look, left-click + right-click to start walking forward without having to hold the mouse button down.  If you do this, you'll minimize the bogus #PROPERTY values that are returned.

Do you talk about a kind of "Follow the Mouse Cursor" walking Mode ?

Offline TrailMyxTopic starter

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Re: TrailMyx's IDOC Finder v1.6
« Reply #37 on: October 17, 2009, 10:25:50 AM »
+1
Do you talk about a kind of "Follow the Mouse Cursor" walking Mode ?

Yes indeedy!
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Offline TrailMyxTopic starter

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Re: TrailMyx's IDOC Finder v1.6
« Reply #38 on: October 17, 2009, 10:27:08 AM »
+1
Oh, I had the mouse clicks backwards.  Right and then left.
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Offline m0rtis

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Re: TrailMyx's IDOC Finder v1.6
« Reply #39 on: April 26, 2010, 01:44:03 PM »
+1
Thanks for this, helped me out a vast amount

Offline NObama

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Re: TrailMyx's IDOC Finder v1.6
« Reply #40 on: April 26, 2010, 02:36:28 PM »
+1
Really?  And how did you download it, given your restricted status?

*whistles for TopTwo*

 :P

Offline Poolerthem

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Re: TrailMyx's IDOC Finder v1.6
« Reply #41 on: May 26, 2010, 09:02:56 PM »
+1
Ok, I am trying to use this script and i am a total newb at this stuff and have a couple questions...

1) Does it work On UOGamers: Hybrid?
2)How do you insert the houses condition or the house or the status..lol

Offline Toptwo

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Re: TrailMyx's IDOC Finder v1.6
« Reply #42 on: May 26, 2010, 09:07:53 PM »
+1
There is a good chance that this script will NOT work on anything then a OSI shard...sorry.
The final weapon is the brain. All else is supplemental.....  If you find yourself in a fair fight, your tactics suck.

Offline TrailMyxTopic starter

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Re: TrailMyx's IDOC Finder v1.6
« Reply #43 on: May 26, 2010, 09:36:16 PM »
+1
Assuming your shard is post-AOS, this script should work OK on freeshards  that are RunUO based.  I'm not familiar with the era of your shard since I don't play it.  But post-AOS should be fine.  I use this script on Alexandria for example, and it works fine.
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Offline Adenocard

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Re: TrailMyx's IDOC Finder v1.6
« Reply #44 on: June 28, 2010, 06:41:25 AM »
+1
Going to give it a try. Really enjoy your scripts in general so Im sure this one wont dissappoint.

Tags: TrailMyx IDOC Tools