Author Topic: Gardening and Plant Script  (Read 21684 times)

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Offline TrailMyx

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Re: Gardening and Plant Script
« Reply #30 on: October 27, 2008, 04:39:09 AM »
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Ya, I agree.  Plant tending is pretty tedious.  There's really not much random about it too; once you get the idea of how to do it, you don't really have to worry about your plants dying, so it's something that's pretty easy to script.
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Offline HardY-

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Re: Gardening and Plant Script
« Reply #31 on: October 27, 2008, 05:17:26 AM »
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hehe im thinking here a big really big 3 floor 18x18 house fully of plants in a auto macro ehehhe

Offline OracleTopic starter

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Re: Gardening and Plant Script
« Reply #32 on: April 15, 2009, 08:44:57 AM »
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CStalker,

I finally got around to trying the plant stacking that you were showing in the pics and got to the part where you run the plant lockdown script.  It does not do anything for me.  In fact when I hit 'PLAY' it doesn't highlight or run.  I tried copying and pasting it several times to make sure it transferred properly and it still does not run.

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Offline Khameleon

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Re: Gardening and Plant Script
« Reply #33 on: November 08, 2009, 05:47:18 AM »
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sorry for bringing up such an old thread, but has anyone updated this to use exEvent Drag and drop? I'll work on it if no one else has.. gonna be alot of work though :P

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Re: Gardening and Plant Script
« Reply #34 on: November 08, 2009, 07:16:30 AM »
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back in the day I had a plant growing obsession.  I had like 500 plants growing at a time...all cared for by hand lol...

I never realized the depths of trammel infection in the ranks of the green names. hehe  I haven't ever tended one plant in uo. :)

Offline Masscre

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Re: Gardening and Plant Script
« Reply #35 on: November 08, 2009, 07:42:18 AM »
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back in the day I had a plant growing obsession.  I had like 500 plants growing at a time...all cared for by hand lol...

I never realized the depths of trammel infection in the ranks of the green names. hehe  I haven't ever tended one plant in uo. :)

I have but it was in fel and it died.  Go figure.  I guess I am not much for gardening.

Offline OracleTopic starter

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Re: Gardening and Plant Script
« Reply #36 on: November 09, 2009, 09:01:50 AM »
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Was bored of Gardening and I stopped it for awhile.  Now looks like I have to start it back up again, just to be able to get 'Seeds of Renewal'.  Current Gardeners are trying to gouge Imbuers into paying high prices for their precious seeds! 
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Offline Wilk

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Re: Gardening and Plant Script
« Reply #37 on: November 09, 2009, 09:30:56 AM »
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Yeah, the lack of seeds at a reasonable price in Luna made me click on this thread also Oracle.

Offline Khameleon

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Re: Gardening and Plant Script
« Reply #38 on: November 10, 2009, 01:18:00 AM »
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New Updated Plant list.

; Current Listing by Cedryk, Contributed to by Rolo, maker, snicker7, Kel2568, Jade Orchid, Garret, Khameleon
set %plantlist OLI_BCF_VWE_BWE_UAF_JWE_IWE_EXE_UWE_ICF_BXE_YVE_CCF_NWE_MWE_DXE_TCF_NXE_BKP_ZJP_MKP_AKP_CKP_
+OKP_NKP_SVE_QVE_AIF_ISN_FWE_WTE_ZBF_VWE_GWE_WEK_CYE_JDE_NTE

Offline OracleTopic starter

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Re: Gardening and Plant Script
« Reply #39 on: November 10, 2009, 08:25:39 AM »
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sorry for bringing up such an old thread, but has anyone updated this to use exEvent Drag and drop? I'll work on it if no one else has.. gonna be alot of work though :P

Thanks for updating the plant list, Khameleon!  I currently am only growing the bright orange and bright green plants, but may move on to some others, as soon as I get some 'seeds of renewal' to work with.  Did you say you were going to work on this?  If you do, that would be awesome!  I would love to test it for you.  I know that Cedryk told everyone on EUO that someone else could take over his script, if need be.
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Re: Gardening and Plant Script
« Reply #40 on: November 10, 2009, 01:53:41 PM »
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Yeah, the lack of seeds at a reasonable price in Luna made me click on this thread also Oracle.

Same. But I usually forget to tend to my plants so not sure even a script would remind me to log in and do that  :-\

Offline Khameleon

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Re: Gardening and Plant Script
« Reply #41 on: November 10, 2009, 02:07:44 PM »
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ya.. the new id's came from black and white seeds, they pop up as the cypress tree, and other new plants.
I also have a black and white seed gathering script I need to publish once I make it look nice and pretty, got a few projects under my belt now :)

Offline _C2_

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Re: Gardening and Plant Script
« Reply #42 on: December 01, 2009, 02:48:56 PM »
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Here are two snip-its that save me a crazy amount of time in prep. work.  Nothing fancy - just quick time savers.  hort-o- matic 2 will do the rest

Snip one:
This is for filling bowls with dirt.  Buy up as many as you want and have them in your main pack level.  no sub containers.  It uses the dirt at the luna moongate but would work anywhere that you scoop up dirt.  It play and it will prompt you to target the spot to scoop up dirt, target it, and let it fly.

Code: [Select]
finditem dgi c_ ,
set #lobjectid #findid
ignoreitem #findid
event macro 17
wait 5
target
while #targcurs = 1
   wait 0
set #ltargetx %x
set #ltargety %y
set #ltargetz %z
set #ltargetkind 2
finditem AOD g_2
finditem dgi c_ ,
for #findindex 1 #findcnt
   {
   set #lobjectid #findid
   event macro 17
   wait 5
   target
   event macro 22
   wait 15
   }
halt

Snip #2:
now you have bowls full of dirt and need to water each one twice and plant a seed.
This snippit does that in your main pack.

Water pitcher, packed dirt bowls, and seeds in your main back.  no sub containers

Code: [Select]
set %water VBM
set %empty WYF

Main:
finditem vbm c_ , #backpackid
if #findkind = -1
   {
   gosub refill
   goto main
   }
set #lobjectid #findid
event macro 17
target
wait 20
finditem QLI c_ , #backpackid
if #findkind = -1
   halt
set %current #findid
set #ltargetid #findid
set #ltargetkind 1
event macro 22
wait 20
event macro 17
target
event macro 22
wait 20
finditem PDF C_ , #backpackid
if #findkind = -1
   halt
set #lobjectid #findid
event macro 17
target
event macro 22
wait 20
ignoreitem %current
goto Main


sub refill
finditem WEE_TEE_VEE_QEE_BKF g_2
set %tank #findid
finditem %empty c_ , #backpackid
for #findindex 1 #findcnt
      {
      set #lobjectid #findid
      event macro 17
      wait 30
      set #ltargetid %tank
      set #ltargetkind 1
      event macro 22
      wait 20
      }
return
« Last Edit: December 01, 2009, 07:00:23 PM by _C2_ »

Offline Khameleon

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Re: Gardening and Plant Script
« Reply #43 on: December 01, 2009, 04:50:38 PM »
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oh sweet, now we just need a planting a seed script... :P

actually, I think I have written the add dirt to bowl script about 50 times.. some reason I never seem to save my session.

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Re: Gardening and Plant Script
« Reply #44 on: December 01, 2009, 05:10:55 PM »
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the second one there waters the bowl twice and plants the seed .  i just adjusted a mistake in it and it plants fast!

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