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Messages - bendel

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61
General UO Chat / Re: Ultima Online Code Cheaper !
« on: November 25, 2017, 12:55:05 AM »
I contacted one of the seller and he explained to me that unfortunately they had no more suppliers for Ultima Online.

62
New member introductions / Re: New to SUO and learning python along the way
« on: November 22, 2017, 10:51:25 PM »
Hi aretherk,

Welcome on board :)
If you are learning Python, you can write your script with Stealth or Razor Enhanced has an perfect built-in scripting engine IronPython you will want to take a look.
Hope you enjoy the community.


63
Submit your Script / Re: Fishing 0-65 off serp's dock
« on: November 21, 2017, 12:40:43 AM »
sorry, i just see "click 433 329 d"    >>> Change resolution 800x600 and worked:)

64
Submit your Script / Re: Fishing 0-65 off serp's dock
« on: November 20, 2017, 01:14:34 PM »
Hello,
The script does not put the shoes on the floor,  I do not know if I forgot to configure something?

65
Stealth Client / Re: spell in use
« on: November 12, 2017, 01:21:31 PM »
ok, basically.
I would like to make a hotkey bar simulator like EC, for all spells. What I would like is to be able to make the spell buttons turn red once I click on until the cast is finished.

For that, I need to know the status of my character when he cast a spell.

For example, "Invisibility" we know that the cast is no longer active once the cursor is open, or when  casting magic reflection, the buff is activated.

66
Stealth Client / Re: spell in use
« on: November 12, 2017, 01:12:57 PM »
it's "frozen", I'm looking for another way.

I would like to simulate a hotkey like the EC Client, when we click on a spell it turns red until the end of the cast.
the problem of charstatus "A" is that there are too many conditions for what i want.

i wonder if there is a packet that handle it or it's client itself.

67
Stealth Client / spell in use
« on: November 12, 2017, 10:04:24 AM »
Hello,

There is a way to check if a spell are in use or ended casting ?
I know possible to know when the spell ending if cursor open or like Magic Reflection show in buff. 

Thanks

68
UOMaddogs' Script Library / Re: Maddog's Jhelom Farm Taming Trainer
« on: November 08, 2017, 08:10:54 PM »
i fixed problem using bagball.  i used client without assist for the script, i think it was the bull lol.

69
Stealth Snippets\Library / Re: Stealth Monster Target snippet.. ( Help )
« on: November 06, 2017, 05:10:00 AM »

Look at his code  "http://www.scriptuo.com/index.php?topic=13850.0
it show clearly how to do what you'r asking.

Have a nice day !

70
hey gimlet, can't extract correctly using this method too :(

71
Hello, i'm not able to extract gumpartLegacyMUL.uop only.   Anyone ?

72
UOMaddogs' Script Library / Re: Maddog's Jhelom Farm Taming Trainer
« on: October 25, 2017, 09:50:12 PM »
This script still work good !

Sometimes my character comes out of the pen and can not get in again, not sure if there is a way to fix this ?

73
New member introductions / Re: My Fingers Say Hello
« on: October 08, 2017, 04:28:33 AM »
To me, scripting is a way to correct the inadequacies of dev teams.

100% agree.
Welcome

74
UOSteam / Re: Continue getting error when starting Steam.
« on: September 04, 2017, 07:44:11 AM »
tbh, i think people should give a try to Razor Enhanced. 
The built-in script engine is very nice and not that hard to be familiar with.
There's a lot of features and updates like change UO resolutions...

75
UOSteam / Re: looting legendary items?
« on: July 02, 2017, 02:03:00 PM »
u can add also your owns rules on looting tab.

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