Author Topic: Ter Mur Area Lumberjack ELITE VERSION 2.0.6 28/09/14 - Siege support added  (Read 181221 times)

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Offline bodfather

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #135 on: May 12, 2012, 10:35:52 AM »
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I still can't get it to work. It's like the click is off for me and its trying to hit the recall button for dexxers instead of casting.

If anyone knows what i need to do i could use the help.

Offline Fiction

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #136 on: May 27, 2012, 04:17:25 PM »
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This is one of the cleanest and best scripts ive come across. the home dropoff is lightning fast, never seen it so nice.

great job, impressive.

Offline nikki

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #137 on: June 05, 2012, 02:18:57 PM »
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Sweet Jesus!

This script was so simple to set up, I was sure it would not work. Took a bit to set up runes before i got a little carried away and had about 20 trees marked for every recall spot. now granted its only been running for about 15 mins but its super fast. I was using another lumber script that was unable to do ter mur and this one is so much faster its awesome. walks to trees easily and so far i have not found a single problem. Thanks for the script made my life easier, no more hunting to damn rat champs for crystal shards!

Offline NeoTopic starter

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #138 on: June 05, 2012, 03:55:07 PM »
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I really appreciate all the feedback and all the thank you's. It's so great coming home after a hard day and seeing some nice comments about my work.

I'm really happy to be able to contribute to this community in any way I can.

Hope to be back in action soon! :)

Cheers!
Never refuse an invitation.
Never resist the unfamiliar.
Never fail to be polite.
And never outstay your welcome.

Offline gimlet

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #139 on: June 05, 2012, 04:08:09 PM »
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I really appreciate all the feedback and all the thank you's. It's so great coming home after a hard day and seeing some nice comments about my work.

I'm really happy to be able to contribute to this community in any way I can.

Hope to be back in action soon! :)

Cheers!

That work is bad for you! Write a script to avoid it!

Offline krustenkrabbe

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #140 on: June 21, 2012, 10:21:21 AM »
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Hi,
I used your script to do some lumberjacking, but then I got busted.... (so there are still GMs around!)

Anyway, that made me add two things:
1) I made it so it uses a full runebook with runes to banks and cycles through them, so it is much more seldom at the same bank and
2) I added support for a blue beetle, with this I average almost 31.000 Logs / hour with an elf in felucca

is there any interest for this code?
If yes, I'd have to do some tidying up and would post it here!

Offline gimlet

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #141 on: June 21, 2012, 01:36:23 PM »
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I'd like to see it.

Offline The Ghost

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #142 on: June 21, 2012, 07:09:22 PM »
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I would love to see it and used it too,  and thx in advance.

Offline krustenkrabbe

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #143 on: June 21, 2012, 10:45:10 PM »
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Well then I've got to polish it up=)

I think I'll get it done this weekend, will post it then!

Offline asher

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #144 on: June 22, 2012, 06:46:08 AM »
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10/10 for this script, ran smoothly from the get go, no issues at all. Great work on this script, much appreciated. :)

Offline Insideout

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #145 on: June 28, 2012, 12:03:10 PM »
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Okay what am I doing wrong pasted the script into EUO hit play and nothing lol What am I missing
?

Offline Insideout

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #146 on: June 28, 2012, 01:02:57 PM »
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Well after a big case of the dumbA** I figured it out running smooth nice job. Will be trying your plant script next I like the changes made to ced's so I'm sure this one will work :P Thanks

Offline krustenkrabbe

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #147 on: July 03, 2012, 10:42:37 AM »
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Well then I've got to polish it up=)

I think I'll get it done this weekend, will post it then!

Haven't yet got it to work....

May take a little longer for me=)

I did some "hacking" in the script, this is I hardcoded certain values for me but I need to change it so that the script allows an user setup.

But as soon as I figured that out I'll post it!

Offline Ozzy

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #148 on: July 04, 2012, 03:46:26 PM »
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Awesome  Job .....only one prob ...ive gotten so many crystals im havin trouble selling them ... Thanks!

Offline formerlyrara

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Re: neo's Ter Mur Area Lumberjack v2.0 out 09/26 added multi-book support
« Reply #149 on: July 07, 2012, 10:33:04 AM »
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I want to say thank you for this wonderful script, i have used it from time to time but lately with time constraints havent been able to do much and really wanted to put this script to test, so i finally broke down and did up 8 tree books all facets and letting it run, so far 2 hours 53 minutes later love the collection speed, the walking to trees and such. No problem with encounters no overweight issues, very fast and thorough. I truly appreciate this script.

V/r
Rara

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