Author Topic: Training an Imbuer  (Read 9881 times)

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Offline 12TimesOver

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Re: Training an Imbuer
« Reply #30 on: July 08, 2010, 06:01:47 AM »
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Unravel bloodwood bows
Seems like an expensive way to train!

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Offline manwinc

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Re: Training an Imbuer
« Reply #31 on: July 08, 2010, 06:12:28 AM »
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Might be able to gain off ash, but bloodwood bows are the highest intensity crafted non arti items in the game. Yield essence if gg at queens forge
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Offline CervezaTopic starter

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Re: Training an Imbuer
« Reply #32 on: July 08, 2010, 06:38:06 AM »
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I have *some* bloodwood, I'll give it a try.

What about bows made with lesser runics? Oak and Ash runic kits? And what about Boks made with the same runic saws?

I have a few dozen of those I could toy with.
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Offline manwinc

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Re: Training an Imbuer
« Reply #33 on: July 08, 2010, 06:58:07 AM »
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that would work
Monkeys and Typewriters!

" Oh I know, We'll make a Boss Encounter that requires 3 keys per player to enter, Then we'll make it not a closed instance so you never know if you are going to pop into a fresh room or a boss that has 1% Health left with 20 dudes smashing its face in, wasting your time and effort"

Offline CervezaTopic starter

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Re: Training an Imbuer
« Reply #34 on: July 08, 2010, 07:03:59 AM »
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I may burn through the saws and kits I have now then, must be 50 or so... Maybe get some more gains. Probably best to use heartwood for the random additional property. Or would using bloodwood and getting the HPR guaranteed be better?
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Offline Wilk

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Re: Training an Imbuer
« Reply #35 on: July 08, 2010, 07:30:53 AM »
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:)

Just use Paul's script to finish it Cerv. I used it to make 6 more imbuers. Fast, and easy.

I also have my garg/imbuer setup with the same skills as 12x. I have the 60 tinkering on there though, instead of magery, since so many crafting scripts give you the tinkering option.

120 Smith
120 Tailor
120 Imbuing
100 Carp
100 Arms Lore
100 Bowcraft
60  Tinkering

Offline manwinc

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Re: Training an Imbuer
« Reply #36 on: July 08, 2010, 07:36:01 AM »
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Id go ash 2 consistent adds.
Monkeys and Typewriters!

" Oh I know, We'll make a Boss Encounter that requires 3 keys per player to enter, Then we'll make it not a closed instance so you never know if you are going to pop into a fresh room or a boss that has 1% Health left with 20 dudes smashing its face in, wasting your time and effort"

Offline Masscre

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Re: Training an Imbuer
« Reply #37 on: July 08, 2010, 12:40:20 PM »
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Bloodwood is not an expensive way to gain with when you have several 100 thousand sitting around and no one is buying them either :)

Offline 12TimesOver

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Re: Training an Imbuer
« Reply #38 on: July 08, 2010, 12:46:57 PM »
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Bloodwood is not an expensive way to gain with when you have several 100 thousand sitting around and no one is buying them either :)
Hehe, speak for yourself!! :P
When they come for me I'll be sitting at my desk
     with a gun in my hand wearing a bulletproof vest
My, my, my how the time does fly
     when you know you're gonna die by the end of the night

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