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Messages - gruntman

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1
Orion UO Scripts / Re: Building a Lumberjacking Script
« on: November 05, 2023, 07:08:12 AM »
Its very close to making it on my priority list! Just got a couple things to finish off, should be able to focus on this one beginning next week. Already have most of the issues you and Gaderain were able to find solved.

Howdy Howdy - I seem to constantly fins those trees you cannot chop. Has this script made its way closer to being adjusted? I have tried but fail everytime lol

2
Orion UO Scripts / Re: Fully functional Lumberjack script!
« on: August 21, 2023, 06:01:54 PM »
yeah seen both but DL didnt work - hmmm I will try again

3
Orion UO Scripts / Re: Fully functional Lumberjack script!
« on: August 20, 2023, 06:00:24 PM »
Where did you release it at?

4
Orion UO Scripts / Re: Fully functional Lumberjack script!
« on: August 20, 2023, 03:28:22 PM »
All good - Yeah I seen you been working on a Mining Script.
Ill have to try that once its completed. But yeah, I get it, youre all over the place :)

Thanks for all you do and Ill let you slide on the lumberjack since this one is flawless at this point. :)
Also, we could finish up the script you and I were working on :)

5
Orion UO Scripts / Re: Fully functional Lumberjack script!
« on: August 19, 2023, 06:34:10 PM »
Ill look into that in the morning. I did some swapping between Orion Assistant variables and RegRead/Writes. May have saved a value i stopped using and it didnt show up as an error on my end because it was still valid with the previous method.... guessing that the issue.

Altiric,

Have you had a moment to look at the new version you uploaded that doesn't seem to work?
The first version you posted I have used a ton and not one issue at all. Thank you!

6
New member introductions / Re: Intro
« on: August 17, 2023, 04:44:58 PM »
Welcome aboard!
Enjoy

7
Orion UO Scripts / Re: Fully functional Lumberjack script!
« on: August 13, 2023, 04:18:57 PM »
awesome - thanks


8
Orion UO Scripts / Re: Fully functional Lumberjack script!
« on: August 11, 2023, 08:16:01 PM »
Awesome!! Thank you for your attention to this script.
Unfortunately it does not seem to function correctly. setup asks for secure - I target
beetle - I target

The "not set" never changes after i set it and clicking okay changes nothing

What am I not doing correctly?

9
Orion UO Scripts / Re: Fully functional Lumberjack script!
« on: August 05, 2023, 05:35:13 PM »
AWESOME!! That worked perfectly - I didnt know it was there - UGH!

Well thank you both for your help and I have been going strong most of today without a hitch after I made a few changes of my own :)

cant wait for the updates

10
Orion UO Scripts / Re: Fully functional Lumberjack script!
« on: August 04, 2023, 06:42:07 PM »
woot! Hit GM status!!!
Nice job Altiric!

Post Merge: August 05, 2023, 08:31:47 AM
fix to put ambers collected away

harvest : '0x3191|0x2F5F|0x318F|0x3190|0x5738|0x3199' // fungi, switch, bark, plant, shards, Ambers

Post Merge: August 05, 2023, 08:41:35 AM
after every chop to a tree I get "you must wait" where do i add more time to try and streamline the axe usage?
cant seem to find it

also, I noticed once his health falls below a certain level he heads home and never moves again - is there a way to make it so once he regenerates full health (which happens over time) he would resume?


11
Orion UO Scripts / Re: Fully functional Lumberjack script!
« on: August 02, 2023, 06:32:58 PM »
Thank you for sharing this! Exactly what I was looking for.. I will provide feedback after I use it a bit :)

Ok, so after about 36 hours of running it from zero I have raised my skill to 99.2 and amassed a ton of wood.
Not one hiccup has occurred that was caused by the script. It did run me across a moonglow teleporter though lol.
Awesome Job and Thank you for sharing.


12
Gold Farming / Re: TrailMyx's Full Auto Fisherman
« on: January 27, 2023, 10:34:55 AM »
Gaderian, Thank you for taking the time to clarify. I have some basic knowledge and can generally find the issue and get a work around solution but this one has me lost.
I am aware of your demeanor and appreciate you.

13
Gold Farming / Re: TrailMyx's Full Auto Fisherman
« on: January 26, 2023, 04:44:08 PM »
beauty is in the eye of the beholder - fishing allows me to acquire a crafting reagent :O

Thanks Gaderian!! i will try and decipher what you meant! :)

14
Gold Farming / Re: TrailMyx's Full Auto Fisherman
« on: January 26, 2023, 12:40:23 PM »
Thanks TM!
That was the first thing i checked and it is accurate. says my hands are too busy and it always misses that item.

UGH! :)

15
New member introductions / Re: Old guy coming back. Great Lakes.
« on: January 26, 2023, 07:49:43 AM »
GREAT LAKES! My old stomping grounds as well!

WELCOME BACK!

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