Author Topic: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!  (Read 583184 times)

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Offline TrailMyxTopic starter

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #720 on: October 13, 2012, 09:52:37 AM »
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nope, that's the same logic. 
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Offline madatu

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #721 on: October 13, 2012, 10:22:41 AM »
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Well i do not understand why it is keeping some of the items it is keeping.

physical 12  suppose to be <=12
fire 9           suppose to be <=4
cold 4         suppose to be <=4
poison 6     suppose to be <=10
energy 4     suppose to be <=4
 it shouldnt have kept that item should it have using the rules set. Am i doing somthing wrong ? even when using the looter to loot creatures i set it to 10 ssi and it still will grab 5 ssi items.

Offline madatu

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #722 on: October 13, 2012, 10:27:35 AM »
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Not worrying about manually going through the items. Concerned it might be throwing away the desired items.

Offline TrailMyxTopic starter

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #723 on: October 13, 2012, 10:50:27 AM »
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Well we've done exhaustive tests over years so the logic code is pretty bulletproof.
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Offline madatu

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #724 on: October 13, 2012, 10:59:12 AM »
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I use the claw daily. I agree it is effective. My question is with the set rules should it still keep items that dont match the criteria. I have messaged Neo and attempted to icq him. Apparently he took a break from the game or something. Hope he will get back with me one day.

Offline TrailMyxTopic starter

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #725 on: October 13, 2012, 11:30:35 AM »
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Well i do not understand why it is keeping some of the items it is keeping.

physical 12  suppose to be <=12
fire 9           suppose to be <=4
cold 4         suppose to be <=4
poison 6     suppose to be <=10
energy 4     suppose to be <=4
 it shouldnt have kept that item should it have using the rules set. Am i doing somthing wrong ? even when using the looter to loot creatures i set it to 10 ssi and it still will grab 5 ssi items.

If you look at your last rule, this keeps the above item.  (see bold).  So it looks like you'll need to refine your rules a bit to be more specific.

[( [ Physical Resist <= 12 AND Poison Resist <= 10 AND Exceptional] ) AND Fire Resist <= 4 AND Energy Resist <= 4]
[( [ Physical Resist <= 12 AND Poison Resist <= 10 AND Exceptional] ) AND Fire Resist <= 4 AND Cold Resist <= 4]
[( [ Physical Resist <= 12 AND Poison Resist <= 10 AND Exceptional] ) AND Cold Resist <= 4 AND Energy Resist <=4]

I think one thing that might be confusing is that the separate rules are really "OR" logic.  So if it passes any one of your above rules, then the looter will grab it.
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Offline madatu

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #726 on: October 13, 2012, 11:40:22 AM »
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Are you suggesting this :
 [ Physical Resist <= 12 AND Poison Resist <= 10 AND Exceptional AND Fire Resist <= 4 AND Energy Resist <= 4]
 or
[ Physical Resist <= 12 AND Poison Resist <= 10 AND Exceptional AND Fire Resist <= 4 AND Cold Resist <= 4]
or
[ Physical Resist <= 12 AND Poison Resist <= 10 AND Exceptional AND Cold Resist <= 4 AND Energy Resist <=4]


physical 12
fire 9           
cold 4         
poison 6   
energy 4     

this was the piece made it did follow four out of five of the rules. the only one it did not was the poison was 6 suppose to be <=10. I am trying to learn and understand the rules better. i like the rules just a little new to them. I appreciate you taking the time to go through this with me.


Offline TrailMyxTopic starter

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #727 on: October 13, 2012, 11:55:56 AM »
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Yes exactly, so it sounds like you're looking for a rule that "ANDs" those rules together?  But yes, each rule that's placed in the "Active" rules tab has the possibility of matching. So those are all logically "ORed".  Perhaps an Omit rule coupled with matching rules might satisfy your logic?  Omit rules work like "if it matches, then reject it."  Can get interesting with complicated logic.  But it's only boolean logic that us computer nerds love.  :)

If you want to post what your ideal logic is, then perhaps we can simplify rules.  It's funny, you can actually apply computer science tools to this to come up with simplified rules that most efficiently represent your "equation".

So are you looking to just "AND" those three complex rules together?
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Offline madatu

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #728 on: October 13, 2012, 12:11:26 PM »
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this is what i am trying to look for, items with these resists :
EXC
physical 12
Fire as low as possible
cold  can be low  <=4
poison <= 10
Energy <=4

the ideal piece is 10 3 2 11 8 plain then reforge 5 hci , then imbue fire and one other resist (either cold or energy) imbue what mods needed other than resist to max. then using the new 100% enhance tools enhance the piece with heartwood . this would bring the basic stats up to :

physical 12
fire  18 (imbued)
cold +2 depending on resist(imbue this or energy)
poison 18
energy  +2 (imbue this or cold)

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #729 on: October 13, 2012, 12:23:43 PM »
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Once i make the items i have to put them into my armor spreadsheet. to see how they weigh out into the piece. To get the best resists.

Offline TrailMyxTopic starter

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #730 on: October 13, 2012, 12:26:40 PM »
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So really you're just looking for one long rule?

 Physical Resist <= 12 AND Poison Resist <= 10 AND Exceptional AND Fire Resist <= 4 AND Cold Resist <= 4 AND Energy Resist <= 4

I dunno.  Rules are very specific and very personal.  It doesn't help that I have no idea about the imbuing thing.  ;)  And obviously you'll have to play with it alot even after you get more comfortable how the complex rules work.

Anyhow, you can vary the above if you want to add cases.  Also, an omit rule can throw out things that are just too large or too small.
« Last Edit: October 13, 2012, 01:18:39 PM by TrailMyx »
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Offline LordAmitlu

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #731 on: October 13, 2012, 04:56:17 PM »
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I noticed a minor problem involving sending gold with the bag of sending. If I was looting the gold off of the monster it worked fine. However, I did a spawn today, set the script to loot items off the ground (gold at the end) and it wouldn't send the gold with the bag of sending.

Any thoughts?

Offline TrailMyxTopic starter

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #732 on: October 13, 2012, 05:01:49 PM »
+1
I believe that features was only limited to pack looting.  Ground looting is a little bit more restricted since it wasn't really added with all the same functionality.  Whenever I do a revision, I'll see if it's something easy to add.  Thanks for the input!
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Offline TrailMyxTopic starter

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #733 on: October 13, 2012, 05:07:12 PM »
+1
Actually that would be really easy to add.  If you add

Code: [Select]
gosub CheckForBagOfSending

to between line 314 and 315 to make it look like this:

Code: [Select]
   gosub SetLooterIdle
    gosub CheckForBagOfSending
    gosub UpdateLootInfo

That should add the functionality you're looking for and shouldn't disrupt the house of cards too much.  :)

Don't forget to vote over at EUO... ;)
« Last Edit: October 13, 2012, 05:11:42 PM by TrailMyx »
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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #734 on: October 13, 2012, 10:01:17 PM »
+1
Hello all!

Seems a great script for autoloot, but how i can download it?

Posts days public release, but can't view download :(

Thanks in advance for your work!

Tags: Looting TrailMyx