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Messages - Paulonius

Pages: [1] 2 3 ... 79
1
Character skill advancement / Re: Safe Sparring Weapon Trainer .70b
« on: January 04, 2015, 06:36:50 PM »
Sure Just find a way to get them to stay together and off you go.

2
Off Topic / Re: Picture Poll
« on: December 12, 2014, 06:00:22 AM »
Its in the first post. Wasn't sure how to make it part of the poll.


3
Off Topic / Picture Poll
« on: November 26, 2014, 12:30:49 PM »
I was doing some free association and then made this picture that I thought was amusing. My wife thought it was in support of Bill Cosby. I told her she doesn't understand me at all.

4
But if you insist, I will tell you a little bit about myself.

The details of my life are quite inconsequential... very well, where do I begin? My father was a relentlessly self-improving boulangerie owner from Belgium with low grade narcolepsy and a penchant for buggery. My mother was a fifteen year old French prostitute named Chloe with webbed feet. My father would womanize, he would drink. He would make outrageous claims like he invented the question mark. Sometimes he would accuse chestnuts of being lazy. The sort of general malaise that only the genius possess and the insane lament.


My childhood was typical. Summers in Rangoon, born and raised. Luge lessons were where I spent most of my days. When I was chillin' out maxin' relaxin' all cool  I was placed in a burlap bag and beaten with reeds- pretty standard really. At the age of twelve a couple of guys who were up to no good started making trouble in my neighbourhood. At the age of fourteen I got in one little fight and my mom got scared, she said "a Zoroastrian named Vilma will ritualistically shave your testicles". There really is nothing like a shorn scrotum... it's breathtaking- I highly suggest you try it.
Interesting life!  If real, my condolences (aside from the shorn scrotum - It *is* luscious!).  If deliberate fiction, thanks for that; I needed a good crying laugh for the day!




That's Dr. Evil opening up in "group". Classic.




5
Love the Austin Powers reference. Nicely done. Welcome to Script UO Dr. Evil

6
UO News / Re: [UO Herald News] Return of Counselors
« on: February 26, 2014, 06:26:37 AM »
Is EA selling UO? I had not seen that news. Do you have a link to it somewhere?

7
Off Topic / Re: A wolf among sheep
« on: February 18, 2014, 10:01:26 AM »
Thanks for sharing.

8
Off Topic / Re: Building an AR15 rifle
« on: February 13, 2014, 09:21:29 AM »
Hoby, did you ever get that suggestion for the "bare bones" version from your buddy?

9
Scripting Tutorials / Simple Timer Tutorial
« on: January 28, 2014, 07:54:06 AM »
Someone was recently asking about waits, so I wrote out a really quick tutorial on timers:

Here is a basic timer routine that sits in a series of quarter second wait for ten seconds:


Code: Select All | Copy To Clipboard

Code: [Select]
Set %Timer #SCNT + 10

While %Timer > #SCNT
     {
     Wait 5
     }
Halt

This timer is limited because the script won't do anything while it is waiting for the timer to expire.


This is a routine that lets you do other stuff until a timer expires every ten seconds, does whatever the timer is controlling, resets the timer, and keeps rolling on the "other stuff"

Code: Select All | Copy To Clipboard
Code: [Select]
Set %Timer #SCNT + 10
Repeat
   {
   ; Do other stuff
   If %Timer < #SCNT
      GoSub Timed_Activity
   Wait 1     ; if you don't have a wait in a loop it eats a lot of processor power.
   }
Until #Charghost = Yes
Halt

Sub Timed_Activity
; Do whatever it is you are timing
Set %Timer #SCNT + 10
Return

10
Questing / Re: neo's cleanup residue quester 10/06/2011
« on: January 27, 2014, 02:42:44 PM »
Your backpack holds 500 stone?

11
General UO Chat / Re: How are we training combat skills lately?
« on: January 14, 2014, 10:00:57 AM »
I have a still buggy script that bashes two toons against each other. Its the only way I train combat skills anymore. It needs a complete re-write, but it works. 

http://www.scriptuo.com/index.php?topic=4080.0;highlight=safe+sparring


12
UO Reference Information / Siege Unravel Stats
« on: January 14, 2014, 04:58:30 AM »
I am pulling together some information on Siege specifics and am not finding a place to put it so I am going to start here.

With the additional arms lore bonus, unraveling special wood weapons has a slightly better yield.

Unraveling at QF with a gargoyle:

Exceptional Oak Bow: 5 MR
Exceptional Ash/Yew/Frostwood: 3 MR
Exceptional Bloodwood Bow: 1-2 EE

6 non-exceptional bloodwood bows: 8 EE (1.3 per)
54 exceptional bloodwood bows: 67 EE (1.24 per)

I ran a larger sample and my result seemed to trend toward one essence per 4.4 bloodwood boards.

All bloodwood bows unraveled to EE at the QF. Rate of return for non-exceptional is likely an anomaly and I would guess that rate of return variance is based on durability as we have seen in other testing. Conversion rate appears to be approximately one enchanted essence per 5.5 bloodwood boards using bows. Since exceptional doesn't matter, the rate of return should be better making bokutos.  

13
Off Topic / Re: Registry Fix
« on: December 26, 2013, 11:45:06 AM »
GB, yes, sorry.

Mega, Giga, Terra, Ginormous, EffingGinormous, whatever... got it.

14
Off Topic / Re: Registry Fix
« on: December 26, 2013, 06:23:48 AM »
The heat issue was resolved when I replaced the CPU fan and no capacitors had blown.

I have run this machine pretty much non-stop for three years on 12MB RAM on six 2MB sticks. Two of the six failed in the last three months. Rather than wait for more of them to fail I replaced them all with 4MB sticks and am running 24MB now.

15
Off Topic / Re: Registry Fix
« on: December 25, 2013, 11:11:16 AM »
It was the RAM again. Another stick had failed so I replaced them all and its running great now.

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