Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - gimlet

Pages: 1 ... 332 333 [334] 335 336
4996
New member introductions / Re: An Introduction from an Oldschool Newbie
« on: November 03, 2010, 03:44:53 PM »
Abig welcome - glad to have you on board.

4997
General UO Chat / Re: Fire Beetle.
« on: November 02, 2010, 07:44:53 PM »
Does the spell weaving spell keep pets alive?

4998
I GM'ed Alchemy using your program makin the following

Started at 50
50 - 55: Total Refreshment Potion.  made 200
55 - 65: Greater Agility Potion.       made 100 then switched to GS
65 - 75: Greater Strength Potion.    made 837
75 - 85: Greater Heal Potion.          made 800
85 - 98: Greater Cure Potion.          made 2028
98 - 100: Deadly Poison Potion.       made 388

Thanks!

One word of advice - always keep plenty of reagents in your secure so you can pick exactly how many you want to make and have no fear of running out.

4999
New member introductions / Re: Back to UO after... 6 years!
« on: November 02, 2010, 02:53:04 PM »
Glad to have you. The stat trick still works and our fearless leader - Trailmyx has a great script to avoid carpel tunnel. 8x8 no longer works but skills can be gained at any time by use. Sorry I dont play Atlanta but others here probably do.

Welcome aboard!

5000
Great - It is very fast and no problems so far - thanks!

5001
Thanks - I normally don't do much unattended training but like a script that doesn't require my full attention.
I plan to use this starting at 50 - so I'll give it a try - thanks again.

0 - 30: Train at NPC Alchemist.
30 - 45: Agility Potion.
45 - 55: Total Refreshment Potion.
55 - 65: Greater Agility Potion.
65 - 75: Greater Strength Potion.
75 - 85: Greater Heal Potion.
85 - 98: Greater Cure Potion.
98 - 100: Deadly Poison Potion.

5002
_C2_ Script Library / Re: C2's Lobster and Crab Farmer
« on: November 01, 2010, 10:24:23 AM »
Boy the timing on this script is really essential. It works great but i am finally giving up trying to add hiding. Great script.

5003
I need to train in Alchemy - is this a good script to do this?

5004
Off Topic / Re: Wisdom
« on: November 01, 2010, 10:20:35 AM »
hehehehehehehehehehehehe
That made my day!

5005
Trail - this is an awesome program. Now I can play around with a dexer without killing a mage! Works like a charm.

Only thing I'd stress is that it didn't like soul stone fragments.

5006
_C2_ Script Library / Re: C2's Lobster and Crab Farmer
« on: October 31, 2010, 03:13:23 PM »
timing is critical in teh script... it is very possible that it is screwing up the placements and how the script calcualtes last locations.  it sounds like it is trying to place in the same location as a last trap due to a mess up.  you can gain but it s slow gains at that skill level.  i still gain at 102

Thanks Ill try different timing - still have not gained at 95 (but it has changed my stats)

5007
_C2_ Script Library / Re: C2's Lobster and Crab Farmer
« on: October 31, 2010, 01:40:53 PM »
I think the 'too close' message refers to the pots themselves. It looks like they need to be about 2 tiles from each other.

Also, I'm not sure you can hide when placing the pots and/or retrieving them...at least on the beta you would get revealed when placing.

I hide after placing the traps (by hand not script) and your right i get revealed while picking them up or replacing the traps. Then i hide again. But i think where i am putting my hide sub is somehow messing up the script.

5008
_C2_ Script Library / Re: C2's Lobster and Crab Farmer
« on: October 31, 2010, 01:02:30 PM »
Is this a way to train fishing?
I am currently trying to modify your code to include a Hiding loop.

I am doing some testing with a 95 fisher and will let ya know.

No gains at 95 - bummer hehehehehe

Also I tried to enter a gosub hide after repeat in your outstanding program. My sub hide is very simple

;===============================================
repeat
gosub hide
if #weight >= #maxweight - 20
etc
etc

;===================
sub hide

if H in #charstatus
   return
event macro 13 21
return
;===================
But iI now get an error saying the traps are too close -any thoughts?

5009
Gold Farming / Re: TrailMyx's Full Auto Fisherman
« on: October 31, 2010, 10:21:05 AM »
Can you not have 2 boats?  I'm still not sure why one can't just switch to the 2nd boat.  Sorry, I must be missing something here....

I think just one boat(new) per account. You can still have many old ones.

5010
_C2_ Script Library / Re: C2's Lobster and Crab Farmer
« on: October 31, 2010, 09:24:07 AM »
Is this a way to train fishing?
I am currently trying to modify your code to include a Hiding loop.

I am doing some testing with a 95 fisher and will let ya know.

Pages: 1 ... 332 333 [334] 335 336