Scripting Resources & Utilities > UOSteam

Memory Errors with build 12

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gimlet:
I got so many memory errors on latest build that I went back and reinstalled build 11.
That solved problems.

TrailMyx:
Did you post over at RunUO about it?

gimlet:

--- Quote from: TrailMyx on August 29, 2013, 02:44:01 PM ---Did you post over at RunUO about it?

--- End quote ---

I saw a lot posting over there about it - I wonder if there was a stealth patch since it looks like it is a client problem.

Kraz:

--- Quote from: Changelog ---+ Added:
- Direction value for mobile's object inspector window;
- Optional source and target parameters to organizer command, making it possible to set containers before playing;
- grabitem command and hotkey;
- findwand, equipwand and wand hotkeys support to AOS+ servers;
- Active objects: aliases, lists and timers (view and remove);
- autotargettilerelative and targettilerelative will now support negative range, reverse parameter as 'true' also works.

+ Fixes:
- Minor issue on organizing conditional, no longer need to add a pause before that;
- Wands detection for a few Pre-AOS shards using different message types;
- Magic Arrow and weaken wands not being recognized;
- Potential fix to 'Out of memory' client error, specially for those running Windows XP;
- Important bug fix related to internal timers that could result in malfunctions such as drag and drop issues;
- Auto search containers will no longer try searching bags of sending.

--- End quote ---

Please update and try build 13, it should be fixed.
What is your OS just so we know? XP?

gimlet:
It did happen on XP for me.

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