Author Topic: Nox Mystic Mage  (Read 34460 times)

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Nox Mystic Mage
« on: January 11, 2011, 12:58:18 PM »
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120 Mage  (+20 mage on crystalline, -20 on mage wep) = 120
120 Resist
120 Eval Int
100 Focus (+20 focus on crystalline) = 120
120 Mystic
80   Poison
60   Necro

All purpose, beast mode, mage fighter.  Lots of utility in group fights.

Offline Coolface

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Re: Nox Mystic Mage
« Reply #1 on: January 11, 2011, 01:12:44 PM »
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Looks nice

Offline NewsmanTopic starter

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Re: Nox Mystic Mage
« Reply #2 on: January 11, 2011, 01:47:20 PM »
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It's one of the best templates for field fights.

Offline Kalaka

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Re: Nox Mystic Mage
« Reply #3 on: January 11, 2011, 04:02:50 PM »
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That's nice for sure.. I'm fairly certain you wouldn't need all 60 Necro just for wraith though.. If you were an elf character, might be better to go 40 Necro 20 Spellweaving... but certainly for human I'd just go 60 Nec.

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Re: Nox Mystic Mage
« Reply #4 on: January 11, 2011, 04:09:02 PM »
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Ah the 60 necro is guaranteed casting of evil omen.  As for playing an elf mage char in pvp.  Just say no to elves.

Offline MeWonUo

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Re: Nox Mystic Mage
« Reply #5 on: January 11, 2011, 04:31:21 PM »
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Looks like a nice template.  Have they ever changed the distance vs poison level from the way it was?

ie.. Having to be within 2 squares to cast DP on someone?

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Re: Nox Mystic Mage
« Reply #6 on: January 11, 2011, 04:42:10 PM »
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Looks like a nice template.  Have they ever changed the distance vs poison level from the way it was?

ie.. Having to be within 2 squares to cast DP on someone?

Nah but poison fields still pwn in grinders.

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Re: Nox Mystic Mage
« Reply #7 on: January 11, 2011, 04:43:39 PM »
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Haha.. I bet they do. lol

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Re: Nox Mystic Mage
« Reply #8 on: January 12, 2011, 05:23:29 PM »
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They basically make mince meat of cleansing winds...

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Re: Nox Mystic Mage
« Reply #9 on: January 16, 2011, 04:18:37 PM »
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120 Mage  (+20 mage on crystalline, -20 on mage wep) = 120
120 Resist
120 Eval Int
100 Focus (+20 focus on crystalline) = 120
120 Mystic
80   Poison
60   Necro

All purpose, beast mode, mage fighter.  Lots of utility in group fights.

Would it be better in PvP to go with 60 Spellweaving? Or necro for doing champs in wraith form?
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Re: Nox Mystic Mage
« Reply #10 on: January 16, 2011, 04:39:52 PM »
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Necro for sure. You can renewal if human with the 20 points in SW.

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Re: Nox Mystic Mage
« Reply #11 on: January 16, 2011, 05:35:29 PM »
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120 Mage  (+20 mage on crystalline, -20 on mage wep) = 120
120 Resist
120 Eval Int
100 Focus (+20 focus on crystalline) = 120
120 Mystic
80   Poison
60   Necro

All purpose, beast mode, mage fighter.  Lots of utility in group fights.

Would it be better in PvP to go with 60 Spellweaving? Or necro for doing champs in wraith form?

60 spellweaving  doesn't offer that much utility.  I'd rather have evil omen.  Spellweaving+mystic and mage is alot of spells and in the long run, spells just go to waste. You can only cast so much.

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Re: Nox Mystic Mage
« Reply #12 on: January 21, 2011, 09:32:06 AM »
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Good solid template.

I would love to know how it is working. I love playing the Mystic Mage in PvP. I have one with 120 Med 120 Focus and I am trying to figure out what to put in the place of Med. It is for my group fighting red. I bet that would work well.

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Re: Nox Mystic Mage
« Reply #13 on: January 21, 2011, 09:57:31 AM »
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I decided to make mine a "Protection" Nox/Myst/Mage who runs with protection at all times.

I put 15 Physical on the Plane sword instead of DCI to help offset the protection penalty, and I put 15 resist on the bracelet for the same reason.

Resist is at 100 while under protection.

Spell casting is slow (of course) but uninterruptable. So far I've just been doing mostly support with fields and Cleansing Winds.

Armor setup is:

Faction Kasa
Faction HotL
Imbued Gorget/Arms/Gloves/Legs
Ring - Crystalline
Bracelet - Imbued 15 Resist, 25 EP, 20 LRC, 5 LMC, 6 Int

And the rest of the stuff giving me....

85/75/70/75/70, 100 LRC, 40 LMC, 16 INT, 13 Mana, 15 MR, 20 HPI, 7 HPR, 32 SDI, 40 DCI, 25 EP

I went back to human so I can cast bees and the other low level Spellweaving stuff.

I'll play more in champs and some sparring and pvp to see how viable going without FC/FCR will be. For a support char it's very survivable as is.

You know the Cure/Heal awesome macro, right?
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Re: Nox Mystic Mage
« Reply #14 on: January 21, 2011, 10:42:56 AM »
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It's interesting but I don't think you need it.  But this is most certainly a play style preference than a hard better or worse choice c.

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