Author Topic: Mwinc. Imbuing Trainer  (Read 112555 times)

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Offline onlyindreams

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Re: Mwinc. Imbuing Trainer
« Reply #15 on: February 21, 2012, 12:08:39 PM »
+1
LOL

That is all for now.

Offline manwincTopic starter

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Re: Mwinc. Imbuing Trainer
« Reply #16 on: February 21, 2012, 05:43:56 PM »
+1
Human, GM tinkering, Using the Forge at your House?
Monkeys and Typewriters!

" Oh I know, We'll make a Boss Encounter that requires 3 keys per player to enter, Then we'll make it not a closed instance so you never know if you are going to pop into a fresh room or a boss that has 1% Health left with 20 dudes smashing its face in, wasting your time and effort"

Offline Flan

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Re: Mwinc. Imbuing Trainer
« Reply #17 on: March 11, 2012, 08:00:51 PM »
+1
Just got back from overseas and ready to do some work. I D/L'd this one but does anyone have a roundabout total for items used to get to 120?

Offline Cush

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Re: Mwinc. Imbuing Trainer
« Reply #18 on: April 12, 2012, 04:51:39 PM »
+1
I keep getting an error that says Out RVF 0 What in the heck does that mean lol I have made sure everything needed is in the secure!!!

« Last Edit: April 12, 2012, 05:10:09 PM by Cush »

Offline Khameleon

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Re: Mwinc. Imbuing Trainer
« Reply #19 on: April 12, 2012, 05:13:01 PM »
+1
Says your missing Amber from your secure.

Offline Cush

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Re: Mwinc. Imbuing Trainer
« Reply #20 on: April 12, 2012, 05:27:00 PM »
+1
Thanks Stupid me had Brilliant Amber in there Gosh.......... ???

Offline tehmt

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Re: Mwinc. Imbuing Trainer
« Reply #21 on: October 27, 2012, 02:51:58 PM »
+1
Gargoyle, 51.5 imbuing. no gains after half an hour.

Offline Ultima

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Re: Mwinc. Imbuing Trainer
« Reply #22 on: November 06, 2012, 09:19:29 AM »
+1
This was the fastest I've trained imbuing on a character.

I harnessed some residue which got me up to around 60 Imbuing before starting this script.

10 Hours approximately from 60 skill to 120. Worked like a charm!


Offline manwincTopic starter

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Re: Mwinc. Imbuing Trainer
« Reply #23 on: November 06, 2012, 11:22:06 AM »
+1
Thats fantastic to know.

What race were you if you don't mind me asking. I'm pretty sure I only tested it on gargoyles. Meant to run it on a human as well, but never had the time. Honeslty I've only Trained imbuing 2x
Monkeys and Typewriters!

" Oh I know, We'll make a Boss Encounter that requires 3 keys per player to enter, Then we'll make it not a closed instance so you never know if you are going to pop into a fresh room or a boss that has 1% Health left with 20 dudes smashing its face in, wasting your time and effort"

Offline Ultima

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Re: Mwinc. Imbuing Trainer
« Reply #24 on: November 06, 2012, 01:38:48 PM »
+1
I trained as a Gargoyle...

The only suggestion I would make is to increase the inventory on the Amber.

I ran low on amber twice starting from a pile of 4500. I think 10-15k Amber, 5K Ruby, and 5k Citrine will do the trick if you start from 60 Imbuing Skill after stocking piling residue.

Offline Paulonius

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Re: Mwinc. Imbuing Trainer
« Reply #25 on: November 09, 2012, 04:48:09 AM »
+1
M,

Any chance I can get you to add RoT timers? Basically you need to check skill after every imbue and initiate the timer if you get a skill gain. Here are my generic subs!

Code: [Select]
;==========================================================
; ROT Subs
;==========================================================
Sub RoT_Wait
Set %Reset_LobjectID #LobjectID
Repeat
   {
   If %ROTSkillTimer - #SCNT > 120
      {
      Set #LobjectID #BackpackID
      Event Macro 17 0
      Wait 2400
      }
   Wait 20
   }
Until #SCNT >= %ROTSkillTimer
Set #LobjectID %Reset_LobjectID
Return

;==========================================================
Sub RoT_Timer
Chooseskill %1 Real
If #Skill < 700
   Set %ROTSkillTimer #SCNT + 2
If #Skill >= 700 && #Skill < 800
   Set %ROTSkillTimer #SCNT + 300
If #Skill >= 800 && #Skill < 900
   Set %ROTSkillTimer #SCNT + 480
If #Skill >= 900 && #Skill < 1000
   Set %ROTSkillTimer #SCNT + 720
If #Skill >= 1000 && #Skill <= 1200
   Set %ROTSkillTimer #SCNT + 900
Return

I use a shard check:

Code: [Select]
If Siege in #Shard || Mugen in #Shard
{
Set %RoTShard Yes
Event exmsg #charid 3 4 Shard is #Shard | ROT skill timer engage status is %RoTShard
}

Code: [Select]
If %RoTShard = Yes && #Skill >= 700
{
Chooseskill Imbu
Set %Last_Skill_Value #Skill
}
« Last Edit: November 09, 2012, 04:50:36 AM by Paulonius »
This coin declares Caesar is "Dictator for Life." He did serve as Dictator for the remainder of his life, but his life would end only a few weeks after this issue. For Caesar to put his image on coins and essentially declare himself king was too much for Brutus and his republican allies.

"If everything seems under control, you're not going fast enough'
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"If everyone is thinking alike, someone isn't thinking."
- General George Patton Jr

Offline manwincTopic starter

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Re: Mwinc. Imbuing Trainer
« Reply #26 on: November 09, 2012, 08:28:01 AM »
+1
Sure! on my way to work right now, but remind me later... Heh....
Monkeys and Typewriters!

" Oh I know, We'll make a Boss Encounter that requires 3 keys per player to enter, Then we'll make it not a closed instance so you never know if you are going to pop into a fresh room or a boss that has 1% Health left with 20 dudes smashing its face in, wasting your time and effort"

Offline Paulonius

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Re: Mwinc. Imbuing Trainer
« Reply #27 on: November 09, 2012, 11:54:30 AM »
+1
I took a crack at dropping the RoT subs in and it seems to be working. I put a RoT shard check into the beginning, dropped the skill check with timer triggers into your two imbue subs, and dropped the RoT wait scale and wait subs in at the end.

Obviously feel free to use it/improve it as you see fit. I am testing it now.

One thing I noticed was that I seemed to need to close the imbue menue after the RoT wait. I didn't trace why precisely, but before I put in a click to close the menu I was dropping into a failure cycle with the script trying to event macro imbue while the menu was open, getting a "you must wait" message. Closing the menu fixed it.

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Mwinc Imbue Trainer with RoT.txt
This coin declares Caesar is "Dictator for Life." He did serve as Dictator for the remainder of his life, but his life would end only a few weeks after this issue. For Caesar to put his image on coins and essentially declare himself king was too much for Brutus and his republican allies.

"If everything seems under control, you're not going fast enough'
-Mario Andretti

"If everyone is thinking alike, someone isn't thinking."
- General George Patton Jr

Offline Paulonius

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Re: Mwinc. Imbuing Trainer
« Reply #28 on: November 09, 2012, 12:52:54 PM »
+1
I usually drop some event messages in while I trouble shoot and I find keeping them in fueling my perverse interest into RoT skill gain system -- it feels like such a treat to train a skill like imbue from 90 to 100 with a few hundred gems.  


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MWinc Imbue.png
« Last Edit: November 09, 2012, 12:56:23 PM by Paulonius »
This coin declares Caesar is "Dictator for Life." He did serve as Dictator for the remainder of his life, but his life would end only a few weeks after this issue. For Caesar to put his image on coins and essentially declare himself king was too much for Brutus and his republican allies.

"If everything seems under control, you're not going fast enough'
-Mario Andretti

"If everyone is thinking alike, someone isn't thinking."
- General George Patton Jr

Offline Paulonius

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Re: Mwinc. Imbuing Trainer
« Reply #29 on: November 14, 2012, 10:56:26 AM »
+1
Chug, chug, chug... from 90 to 107ish took, oh, a few hundred gems...

I am going to need to start a gargoyle from scratch though as I have been doing this on a human and can't find a race change token on Siege.

M, you see any issue starting the hammer make/unravel at zero imbue? I wonder if I am going to need to run the unravel sequence multiple times to make sure it worked. I will do some testing.

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RoT.png
This coin declares Caesar is "Dictator for Life." He did serve as Dictator for the remainder of his life, but his life would end only a few weeks after this issue. For Caesar to put his image on coins and essentially declare himself king was too much for Brutus and his republican allies.

"If everything seems under control, you're not going fast enough'
-Mario Andretti

"If everyone is thinking alike, someone isn't thinking."
- General George Patton Jr

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