Author Topic: UOP to MUL converter - The De-convolver  (Read 24592 times)

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Offline Endless Night

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Re: UOP to MUL converter - The De-convolver
« Reply #15 on: August 01, 2012, 12:52:46 PM »
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client path
C:\Program Files\EA Games\Ultima Online 2D Client

registrey keys with no values...
HKEY_LOCAL_MACHINE\SOFTWARE\EA Games\Ultima Online 2D Client\5.0.9
HKEY_LOCAL_MACHINE\SOFTWARE\Electronic Arts\EA Games

regkey with loads of values..  (I must have manually added as never installed KR)
HKEY_LOCAL_MACHINE\SOFTWARE\Origin Worlds Online\Ultima Online\KR Legacy Beta\
HKEY_LOCAL_MACHINE\SOFTWARE\Origin Worlds Online\Ultima Online\KR Legacy Beta\exepath
HKEY_LOCAL_MACHINE\SOFTWARE\Origin Worlds Online\Ultima Online\KR Legacy Beta\instcdpath
HKEY_LOCAL_MACHINE\SOFTWARE\Origin Worlds Online\Ultima Online\KR Legacy Beta\patchexepath
HKEY_LOCAL_MACHINE\SOFTWARE\Origin Worlds Online\Ultima Online\KR Legacy Beta\startexepath
HKEY_LOCAL_MACHINE\SOFTWARE\Origin Worlds Online\Ultima Online\KR Legacy Beta\upgraded
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Offline Endless Night

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Re: UOP to MUL converter - The De-convolver
« Reply #16 on: August 20, 2012, 06:10:10 PM »
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Ok ok Ok   so so i ran the de-convolver a few weeks back and today I've been watching my miner and he was bouncing around all over the place not mining, but sometimes was mining...... and Noticed this issue.

-Mines cave floors perfectly.
- fails to mine Mountain Walls (spots it mined fine before the MUL to UOP thing).

Anyone else experienced this, suggestions
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Offline HellFish

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Re: UOP to MUL converter - The De-convolver
« Reply #17 on: September 08, 2012, 07:58:45 PM »
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On my Windows 7 VM the file path and registry are as follows. (This was installed about a month ago)

C:\Program Files\Electronic Arts\Ultima Online Stygian Abyss Classic\client.exe

HKEY_LOCAL_MACHINE\SOFTWARE\ORIGIN WORLDS ONLINE\ULTIME ONLINE\1.0

When I run the Deconvolver I get the following error (same error regardless of admin):



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Re: UOP to MUL converter - The De-convolver
« Reply #18 on: September 08, 2012, 11:18:12 PM »
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HKEY_LOCAL_MACHINE\SOFTWARE\ORIGIN WORLDS ONLINE\ULTIME ONLINE\1.0

This is one of the included keys.  So this shouldn't be throwing this error.

What happens when you try and execute in your host OS?
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Offline HellFish

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Re: UOP to MUL converter - The De-convolver
« Reply #19 on: September 09, 2012, 10:18:53 PM »
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Looks like it works flawlessly on my host OS. Not sure why it wouldn't work on my VM. Strange.

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Re: UOP to MUL converter - The De-convolver
« Reply #20 on: September 10, 2012, 07:47:33 AM »
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Well at least you can now copy the resulting files back over to your VM.
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Re: UOP to MUL converter - The De-convolver
« Reply #21 on: September 25, 2012, 04:05:51 PM »
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I can only find HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Electronic Arts\EA Games\Ultima Online Classic    for mine. Can't find it anywhere else.
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Re: UOP to MUL converter - The De-convolver
« Reply #22 on: September 25, 2012, 04:09:41 PM »
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Lol, what the heck is your UO doing in that directory!?!? 
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Re: UOP to MUL converter - The De-convolver
« Reply #23 on: September 25, 2012, 04:54:05 PM »
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Hell if i know! LOL  Windows 7 and registry has always been weird to me...
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Re: UOP to MUL converter - The De-convolver
« Reply #24 on: October 12, 2012, 07:04:29 AM »
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Quote
Ok ok Ok   so so i ran the de-convolver a few weeks back and today I've been watching my miner and he was bouncing around all over the place not mining, but sometimes was mining...... and Noticed this issue.

-Mines cave floors perfectly.
- fails to mine Mountain Walls (spots it mined fine before the MUL to UOP thing).

Anyone else experienced this, suggestions

yea, I am having the same issue.  Patched everything up to date and ran deconvolver and it just recalls from spot to spot
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Re: UOP to MUL converter - The De-convolver
« Reply #25 on: October 13, 2012, 07:11:45 PM »
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Quote
Ok ok Ok   so so i ran the de-convolver a few weeks back and today I've been watching my miner and he was bouncing around all over the place not mining, but sometimes was mining...... and Noticed this issue.

-Mines cave floors perfectly.
- fails to mine Mountain Walls (spots it mined fine before the MUL to UOP thing).

Anyone else experienced this, suggestions

yea, I am having the same issue.  Patched everything up to date and ran deconvolver and it just recalls from spot to spot

Hell of annoying isn't it... I just activated ter mur mine mode for everywhere... which works , but can be slower
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Re: UOP to MUL converter - The De-convolver
« Reply #26 on: October 16, 2012, 04:49:50 PM »
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So am I correct in the assumption that once you convert the .uop to .mul files you just remove the .uop files and then start? I converted the files because I made a custom map that is a .mul file. However I tried running Razor to access the server as I usually do, and it gave me an error. Anyone know how to fix?

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Re: UOP to MUL converter - The De-convolver
« Reply #27 on: October 16, 2012, 04:53:30 PM »
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No, don't remove the .uop files.  They can co-exist with the .mul files once you create them.  There's a open question at the moment that the newer .uop files don't run well with this converter.  Give it a shot, but after a few client spins, this converter doesn't seem to work as well.  The assumption that the offset would be fixed probably is wrong.  I just haven't found any additional information that describes the actual .uop format.   I'm sure someone out there has this information, and once I get it I can quickly fix up this converter.
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Re: UOP to MUL converter - The De-convolver
« Reply #28 on: October 16, 2012, 05:03:33 PM »
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Ok. I was able to convert them just fine, no problems. However I am currently trying out the AssistUO to connect to the server. My issue now is trying to load the custom map in. Thanks for the converter and quick reply!

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Re: UOP to MUL converter - The De-convolver
« Reply #29 on: October 16, 2012, 05:05:28 PM »
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Ah, ok.  I have only just run AssistUO myself, so I don't have any pointers ATM. :)
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