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Messages - NObama

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16
Crafting / Re: NObama New BOD system Filter-er
« on: January 22, 2017, 05:00:46 PM »
RESERVED

17
Crafting / NObama New BOD system Filter-er
« on: January 21, 2017, 04:14:01 PM »
;=====================================================================
; Script Name:   Ultra [VARIOUS] BOD Sorter
; Version: 0.50 BETA
; Author: NOBama
; Special Thanks to Crisis and The Ghost for elements of code
;  *** And of course to TM for SUO
; Client Tested with:
; EUO version tested with: 1.5.1.307
; Shard OSI / FS: OSI
; Initial Release Date:  01/21/2017
; Revision Date: 01/22/2017
; Global Variables Used: N/A
; Dependencies:  None
;----------------------------------------------------------------------
; Purpose: Seperates BODs into those worth saving for LBODs and those to recycle
;======================================================================
; INSTRUCTIONS:
; 1 - Label your BOD books as follows:
; COOKING_KEEP, COOKING_CYCLE
; TINKER_KEEP, TINKER_CYCLE
; 2 - Put them in your pack
; 3 - Put a third BOD book with all your BODs to be sorted in your pack
; 4 - Run script
;======================================================================

I don't usually support scripts, but post here if you have a problem.

Just cooking BODs, thus far.

VERSION HISTORY
0.55 - 1/22/2017; Speed Increase; Add a version for TINKER BODs

0.50 - 1/22/2017; Fixes an issue when encountering a 'cycle' BOD before a 'keep' BOD

0.45 - 1/21/2017; Initial release


18
Crafting / NObama BOD Sorter
« on: January 21, 2017, 08:47:26 AM »
;----------------------------------------------------------------------
; Purpose: Sorts BODs into properly labeled BOD books in your pack
;======================================================================
; INSTRUCTIONS:
; 1 - Label your BOD books as follows:
; ALCHEMY, SMITHY, COOKING, INSCRIPTION, TINKER, TAILOR, CARPENTRY
; 2 - Put them in a bag
; 3 - Put the bag in your pack
; 4 - Have a bunch of BODs in the top level of your pack
; 5 - Run script
;======================================================================

I generally do not support my scripts, but feel free to post here with problems.

I purposely left out Bowcrafting BODs.  I refuse to do them.  If that changes, I'll update.

 ;)

19
Crafting / Re: TG Crafting Factory 2.4
« on: January 21, 2017, 05:45:32 AM »
Includes dough in this version 2.5.

Strangely, it spams 'Dough'...I must have fat-fingered something.


20
UO News / Re: [UO.com]Publish 96 Comes to TC1
« on: January 21, 2017, 03:04:55 AM »
Not a forced patch.

21
New member introductions / Re: Hi Folks
« on: January 20, 2017, 04:41:34 PM »
WELCOME

22
General UO Chat / Re: BOD filler scripts
« on: January 17, 2017, 04:27:31 PM »
It's been nearly a month.  Let's have a progress report!

23
New member introductions / Re: Hello New
« on: January 12, 2017, 02:50:26 AM »
WELCOME

24
New member introductions / Re: Greetings
« on: January 08, 2017, 11:42:30 AM »
WELCOME

25
Off Topic / Re: Happy New Year!
« on: January 03, 2017, 04:02:48 PM »
HNY!

(Who has time to spell things out, anyway?)

26
Off Topic / Re: Happy New Year!
« on: January 01, 2017, 07:45:40 AM »
May we all script the rewards we want in 2017!

27
New member introductions / Re: Greetings from Germany
« on: December 28, 2016, 01:47:13 PM »
WILKOMMEN.

28
Scripting Chat / Re: Pulling the new point value from bods?
« on: December 24, 2016, 05:49:15 AM »
Another way might be to evaluate full BOD books.

1.  Take a full book and have the script filter it to the point value you're after
2.  Dump those BODs into another book
3.  Fill those BODs

29
General UO Chat / Re: BOD filler scripts
« on: December 22, 2016, 02:21:53 PM »
Following...

30
New member introductions / Re: She got my UO in the divorce!!!
« on: July 25, 2016, 03:46:12 PM »
Something about boobies, that's all I know.

 :o

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