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TrailMyx's IDOC Finder v1.6

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TrailMyx:

--- Code: ---;-----------------------------------------------------------
; Script Name: TrailMyx's IDOC Locator
; Author: TrailMyx
; Version: 1.6
; Client Tested with: 5.0.9
; EUO version tested with: 1.5 109
; Shard: OSI, FS
; Revision Date:  3/26/2007
; Public Release: ...
; Global Variables Used: None
; Purpose/Features:
;  1) Scans surrounding area looking for houses in states of decay
;  2) Saves the location, name, time, date and condition to a log file.
;  3) Keeps two lists, one of those houses that are logged from previous searches
;     and another of signs found during the present search.  These are denoted by
;     "New!!!!" and "Logged"
;  4) Pause/Resume function.
;  5) Script will force your character to stop walking if a sign is not loaded.
;     This will make sure you don't miss a sign like you can with other IDOC searching tools
;     out there today.
;  6) Found IDOC houses are colored in the following colors:
;     Blue: Slightly
;     Green: Somewhat
;     Yellow: Fairly
;     Purple: Greatly
;     Red: IDOC
;
; Tips for better use:
;  1) Walking by holding down the R-button on the mouse causes event property to stall
;     during some searchs.  If you walk automatically by first pressing and holding the R-button
;     then holding the L-button, you won't miss any signs, so the script won't force
;     you to stop.
;
;  This script will generate two files:
;  1) SHARD_CHAR_IDOClog.txt holds the log of houses and their info
;  2) SHAR_CHAR_IDOCID.txt holds the FINDIDs of houses found on previous searchs that have been
;     saved with the "Save IDOC" key
;
; Enjoy, TM

--- End code ---

Here's a new revision of my IDOC finder.  It's a bit more accurate because it will force your character to "stop" to allow for event property to work.

Additional features include nice logging, determining if an IDOC is a newly found one, or something that's already been logged from a previous search session.  The "mark" button will allow you to create a rune and automatically label it with the housename, date and time.  Be sure the house info isn't toggling because there is another house sign close, otherwise you'll get the wrong information.

Please read the header for some useful tips.

Enjoy!

Version history:

Version 1.4 - Release version
Version 1.5 - Test release, remark runes named "blank"
            - Includes house condition in rune mark info for j4bber.
Version 1.6 - Fixed bug in location of Pause button, added house signs for new content

TM


Important Note:
You should pause the script while in the city.  It goes mad for house signs, and will make it difficult to walk in a city because of the "stopping" function of the script.  Pause until you get out and running around hunting for IDOCs.  I will fix it so this doesn't happen, but for now you've been informed. :)

Tidus:
I love your idoc finder.  I just run around usual house placement areas and wait for the beeps.  I don't pay much attention to my screen except to make sure i'm not hitting the same areas twice.  What would be nice is if it could auto put it into a UOAM file so you can upload it later also.  Another thing i find is that sometimes it likes to search the signs that aren't exactly on my screen yet so my char ends up stopping because "the cursor is off the screen" so after it looks i just have to re-click my mouse and off and running i am again.

TrailMyx:
Thanks, I use this one all the time myself.

I kinda have to search a wide area for this to work properly, otherwise you'll have to run closer to the signs by hand instead of letting the script do the work.  Also, since it does stop you even through you are far away at least it wakes you up and plots the coordinates so you can home into the dying sign by hand.

As for UOAM, that's dead in my eyes.  Soon, that won't be compatible with UO so unless someone comes up with a supported tool, I don't think I'll touch it.  I don't even use it anymore since I don't want to become dependent on it again.  Razor has something similar, but much less features that UOAM once did.  I use that when I need something.

TrailMyx:
Posted version 1.6
New to version 1.6:

* Added the two new house signs for OSI.

Peppar:
Just tested it out yesterday and it works like a charm. Many thanks
Didient find any IDOC tho so better luck next time.

Btw with less ppl playing is it harder to find IDOC now ?

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