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frneo's New Auto House Placer v2.0 08/21

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Neo:
Hey guys, I've been learning pixel testing stuff for the past few days, and I thought I could update this house placement script of mine, which let's face it, was a total piece of junk! :)
It was the first or second script I ever wrote though, so I was really just taking baby steps at the time. Now, I come to you with the new auto house placer, totally rewritten from scratch.
Hope you like it!

It will use pixel testing to automatically detect the house you want to place, and use that information to keep retrying to place your house until successful. You can set up the delay between placement attempts from the menu, to adjust to your likings!

This script is based on the idea behind TrailMyx's Smart and Repeating House Placer v1.6
So credit goes to him for coming up with this great idea.

Please, read the instructions before using this, or it will not work! :)


--- Code: ---;=======================================================================
; Script Name: frneo's New Auto House Placer
; Author: frneo
; Version: 2.0
; Client Tested With: 7.0.16.3
; EUO version tested with: 1.50 199
; Shard OSI / FS: OSI
; Revision Date: 08/21/2011
; Public Release: 08/21/2011
; Purpose: Will keep trying to place the house you choose with a delay.
;          This is meant for trying to place a house after house collapsed.
;--------------------------------------------------------------------------------
; Url:     http://www.scriptuo.com/index.php?topic=8073.0
;================================================================================
; This script is based on the idea behind
; TrailMyx's Smart and Repeating House Placer v1.6
; So credit goes to him for coming up with this great idea.
;--------------------------------------------------------------------------------------
; Instructions:  After you click the setup button, just navigate to
;                the house you want to place in the house placement tool menu
;                and select the house of your choice.
;                IMPORTANT: Once you click down the button for the house you selected,
;                           you must keep holding the mouse button DOWN. After one second or
;                           so you will see a sysmessage telling you that you may release
;                           the mouse button now. Now you can release the mouse button and
;                           select where you want to place your house. This time is necessary
;                           for the script to properly detect the house you chose, because of
;                           changes made to the way the house placement gumps work. If you just
;                           click the button and release it quickly, the house you chose won't
;                           be detected properly and the script is not gonna work.
;
; If you use this, successfully or not, please tell me about it, so I can keep adjusting this
; to suit your needs.
; Thank you.
;-----------------------------------------------------------------------------------------

--- End code ---

Cheers

gimlet:
I will play with this and get back to you! Thanks for submitting!!

Neo:

--- Quote from: gimlet on July 30, 2011, 02:04:10 PM ---I will play with this and get back to you! Thanks for submitting!!


--- End quote ---
Thanks for trying it out. I hope you find it useful...

Goliath:
I assume this is a script for placing in an area after an IDOC or someting of that nature.  I myself am horrible at placing houses in tight spots and was always hoping someone would create a script that would help me.  Basically, if I was standing in an open area that looked as though a keep should fit then using a script it would attempt to place a keep in different positions infront of the character until it exausted all posibilities or placed the keep.  This is my dream!!

Neo:

--- Quote from: Goliath on July 30, 2011, 06:51:26 PM ---I assume this is a script for placing in an area after an IDOC or someting of that nature.  I myself am horrible at placing houses in tight spots and was always hoping someone would create a script that would help me.  Basically, if I was standing in an open area that looked as though a keep should fit then using a script it would attempt to place a keep in different positions infront of the character until it exausted all posibilities or placed the keep.  This is my dream!!

--- End quote ---

Yes, this will keep placing at the same position, to try and place after IDOC....

I guess this could be modified so that it tries to place on all tiles... I'll try and look into that for you...

EDIT: I'm just not sure it would be so useful nowadays, with the tool cooldown timer and such.... My guess is it would take forever to search the screen looking for a spot to build the house in...

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