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Official ScriptUO EasyUO Scripts => Script Library => Crafting => Topic started by: JustAnotherFace on August 15, 2009, 10:32:38 AM

Title: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: JustAnotherFace on August 15, 2009, 10:32:38 AM
Ok, so here is my slayer book maker... follow the instructions that are listed below and you should have no problems.  

Code: [Select]
; Script Name: Slayer Book Maker
; Author: JustanotherFace
; Version: 3.6.3
; Client Tested with: 7.0.7.0
; EUO version tested with: EUOX 1.5 ver 198
; Shard OSI / FS: OSI
; Revision Date: 08-31-11
; Public Release:11-02-06
; Purpose: This script will make and keep count of slayer books you make
; Instructions: Get near three secure containers and a trash can, you should
; have inscribe pens and scrolls in one of the two containers. The other two should
; be empty and will be where the script stores the books it keeps.  Now, just
; hit play, choose the type of spellbook you want to make (Mage, Necro, or Mystic)
; put a check mark in the types of mods for books you want to keep and follow
; the instructions for setting up the containers.
;
; Thank you Frneo for your contribution of code to craft pens!!
; Thank you again Frneo for your contribution of code to donate books to library!!
;
; Also Thank you TM for you recall subs and your journal scanner subs
; that Frneo used in his addition to the script.
;
; ************ IMPORTANT, READ THIS, YOU GET THE POINT!!! ********************
;
; I removed the full trash barrel wait option.
; To compensate for this, make sure that you secure your trashcan "I wish to secure this"
; target your trash barrel, and choose everyone.  Doing this allows you to "overload" your
; trash barrel.  Actually, what happens is, when you put the 125th item it, the can
; auto deletes the items without waiting out the 3 min timer.
;
;******************************************************************
;
;Donation at Library Setup:
;
;You must have 2 runebooks for this. Also a bag INSIDE your backpack, where your "trash"
;books will go to, in order to get donated
;
;The first runebook should have 2 runes at the library, close to the NPC you're going
;to donate to, the runes should be the first 2 runes of the book
;
;The other runebook with 2 runes to your home, close to your secure. Again, they should
;be the first 2 runes of the book
;
;During setup you can set the option to donate books at the library. Then just follow
;the instructions to set the rest up
;
;I used TM's recall subs for this, so thanks to him are in order
;
;Hope you like this JaF! Thank you for this great script!

; *********** IMPORTANT, READ ABOVE THIS LINE!!! *****************************
; Ver 3.6.3 Fixed error that was not allowing it to save three mod books.
;
; Ver 3.6.2 Updated to include the missing part of the code that did not get transferred from Neo through the PM system.
;
; Ver 3.6.1 Update by Frneo to his Donate code. The update prevents the script breaking if both of
; your recall locations are blocked. Now it just cycles through the 2 recall locations until
; it finds an unblocked one.
;
; Ver 3.6 Added in Frneo's code to donate trash books to the library.  Frneo's code for crafting
; pens was also updated by Frneo.
;
; Ver 3.5.1 Added in Frneo's code to craft Pens.  No longer have to have pens in your resouce
; container.  However, you must have enough Tinkering skill to craft pens, you must have
; ingots in your resource container and you must have at least one tinker tool in your backpack.
;
; Ver 3.5 cleaned up some code, sped up the script a bit
;
; Ver 3.4 Added in the "Keep books with Single Mods equal to or above "X"" option.
; This option will keep all books with ANY mod that equals or is up to 20 times
; greater than the number that you type in the box.  YOU MUST check the check box
; beside keep books with single mods equal to or above line
; AND YOU MUST type a number in the box at the end of that line!
;
; Ver 3.3 Fixed a bug I found in the Get Pens sub.  If you only had one pen left
; in your secure it would get hung in a loop forever.  Also, removed some code
; (property parse sub) that has been in the script a long time but has not
; actually been used since one of the very first version releases.  Cleaned that out.
; Also, again removed the full trashcan wait section. To compensate for this, make
; sure that you secure your trashcan "I wish to secure this" target your trash barrel,
; and choose everyone.  Doing this allows you to "overload" your trash barrel.  Actually,
; what happens is, when you put the 125th item it, the can auto deletes the items without
; waiting out the 3 min timer.
;
; Ver 3.2.1 Fixed issue with saving 16-17% LRC books when you did not want to
;
; Ver 3.2 Now supports making Necro and Mystic Spellbooks
;
; Ver 3.1 Updated for new crafting menu positions
;
; Ver 3.0 put the wait 10's back in after event macro 17's
; to do away with the you must wait spam.  Also changed the
; click offset code slightly like C2 suggested.
;
; Ver 2.9 Put the garbage can full wait period back in with
; a slight modification from its original design.  Now,
; if the garbage can reaches 125 items and does NOT
; auto-delete, the script will wait for the can to delete.
; This is just in case something messes up with the trash
; can and it does not auto delete like it should.
;
; Ver 2.8 Took out the garbage can full wait period, it
; seems that garbage cans full of spell books now auto
; delete when you put the 126th book in.
; Fixed the "wait for gump" system as suggested by C2
; Thanks C2
; Cleaned up the "Make" sub.  Only one click last target now
; no longer clicks the pen every time you make a book.
; In fact pretty much all these updates were inspired by
; C2.... Thanks bud.
;
; Ver 2.7 Implemented some minor changes to the way pause is handled
;    and cleaned up the code a little.
;Also thanks to Hosebomber who made lots of suggestions and helped test
;==================================


Version 3.2  and later, Now supports making Necro and Mystic spelbooks as well as the normal Magery books.

 IMPORTANT, READ THIS:
Version 3.6.2 includes code supplied by Frneo to donate trash books to library and to craft pens. I have not tested this code, or run the script since it's inclusion.  Please test the new version and let me know of any problems.

Please read the setup instructions in the script for setting up your rune books for the donation portion of the script.

I removed the full trash barrel wait option. To compensate for this, make sure that you log in with an owner or co-owner of your house and secure your trashcan by saying "I wish to secure this" and target your trash barrel, and choose everyone. Doing this allows you to "overload" yourtrash barrel.  Actually, what happens is, when you put the 125th item it,the can auto deletes the items without waiting out the 3 min timer.


JaF
Title: Re: JaF's Slayer Book Maker 3.0
Post by: _C2_ on August 15, 2009, 11:01:45 AM
Stoked to see this script on the boards and you back around- I have burned over 2 million scrolls rocking this script.  thx for sharing this bad boy!
Title: Re: JaF's Slayer Book Maker 3.0
Post by: JustAnotherFace on August 15, 2009, 01:26:03 PM
Stoked to see this script on the boards and you back around- I have burned over 2 million scrolls rocking this script.  thx for sharing this bad boy!

Good to be back C2!  Glad you have had good luck with this script.  Hopefully others will enjoy it as well.  I haven't forgotten about the idea to turn the books in for the rewards... hopefully soon I will be able to sit down and add that into the script.

JaF
Title: Re: JaF's Slayer Book Maker 3.0
Post by: _C2_ on August 15, 2009, 02:30:54 PM
that would push the scrpit over the edge.  toughest part would be getting back into house an getting secures reset
Title: Re: JaF's Slayer Book Maker 3.0
Post by: TrailMyx on August 15, 2009, 11:38:35 PM
Nice to see this script surface again as well as its author!  :)
Title: Re: JaF's Slayer Book Maker 3.0
Post by: JustAnotherFace on September 07, 2009, 06:26:39 PM
ok so whats it take to go from submitted to the regular scripts thread?
Title: Re: JaF's Slayer Book Maker 3.0
Post by: _C2_ on September 07, 2009, 06:38:20 PM
ok so whats it take to go from submitted to the regular scripts thread?

LOL - I don't know but maybe taking uocoders out of the header will help... hehe

I always post mine straight into the libraries
Title: Re: JaF's Slayer Book Maker 3.0
Post by: JustAnotherFace on September 23, 2009, 11:47:59 AM
LOL good point C2!  I will do that as soon as I have access to my main machine again where the script resides.  I have been out of access to my main machine for the past few weeks.  I had a surgery and havent been able to traverse the stairs to get to my computer room yet.  So for now Im stuck downstairs on my laptop. This also explain my absence here, since I really havent much felt like being on the computer at all.

JaF
Title: Re: JaF's Slayer Book Maker 3.0
Post by: TrailMyx on September 23, 2009, 11:59:46 AM
Hey, hope you are doing OK and feel better!
Title: Re: JaF's Slayer Book Maker 3.0
Post by: 12TimesOver on September 23, 2009, 01:26:35 PM
JaF buddy! Good to see your name pop up man, hope the surgery was nothing too serious, although being unable to climb stairs for weeks doesn't sound too good.

Not easy to pvp on a laptop lol!

XII
Title: Re: JaF's Slayer Book Maker 3.0
Post by: 12TimesOver on September 24, 2009, 06:57:12 AM
Brother, I officially have even more respect for you than I already did.

X
Title: Re: JaF's Slayer Book Maker 3.0
Post by: Masscre on September 24, 2009, 06:58:09 AM
Same here !! Respect all the way bro.
Title: Re: JaF's Slayer Book Maker 3.0
Post by: JustAnotherFace on September 24, 2009, 08:05:55 AM
Thanks Guys!!
Title: Re: JaF's Slayer Book Maker 3.0
Post by: JustAnotherFace on November 02, 2009, 11:43:56 AM
I will be working on updating this script for the new craft gumps soon. Also will implement recall / donate the books to the library.  Any other suggestions?

JaF
Title: Re: JaF's Slayer Book Maker 3.0
Post by: Fellers on December 04, 2009, 03:25:18 PM
will this script be updated? i have this, and it keeps just saying "making book" and doesnt do anything, clicks the gump but makes nothing.
Title: Re: JaF's Slayer Book Maker 3.0
Post by: NObama on December 06, 2009, 05:20:59 PM
How's the leg feeling, JaF?

 :)
Title: Re: JaF's Slayer Book Maker 3.0
Post by: Khameleon on December 09, 2009, 01:15:50 AM
will this script be updated? i have this, and it keeps just saying "making book" and doesnt do anything, clicks the gump but makes nothing.

I believe this script hasn't been touched since the changes to the gump interface.... so no..it hasn't been updated.
Title: Re: JaF's Slayer Book Maker 3.0
Post by: Magier on December 21, 2009, 03:48:16 PM
I'm wondering since Necro and Mystic books can be made with mods could they be added to it also?
Title: Re: JaF's Slayer Book Maker 3.0
Post by: 12TimesOver on December 21, 2009, 03:53:25 PM
will this script be updated? i have this, and it keeps just saying "making book" and doesnt do anything, clicks the gump but makes nothing.

I believe this script hasn't been touched since the changes to the gump interface.... so no..it hasn't been updated.
Note - I have been unable to get hold of JaF though I have tried. Must be IRL stuff keeping him busy. I updated all of the menus and posted in the script thread at WinUO to help until he gets back. I can also put it up here if appropriate but that will be up to TM.

X
Title: Re: JaF's Slayer Book Maker 3.0
Post by: _C2_ on December 24, 2009, 06:14:57 PM
Here are the gump changes until JAF comes back. 

All i did was change gump spots.  I am not supporting script beyond the gumps.  Enjoy
Title: Re: JaF's Slayer Book Maker 3.0
Post by: 12TimesOver on December 25, 2009, 03:22:00 AM
Here are the gump changes until JAF comes back. 

All i did was change gump spots.  I am not supporting script beyond the gumps.  Enjoy
Thanks C2, I was going to post up the same one I put over at WinUO but didn't hear from anyone on whether that was ok.

JaF is AWOL, can't even get him on Q :(
Title: Re: JaF's Slayer Book Maker 3.0
Post by: _C2_ on December 25, 2009, 07:28:10 AM
Here are the gump changes until JAF comes back. 

All i did was change gump spots.  I am not supporting script beyond the gumps.  Enjoy
Thanks C2, I was going to post up the same one I put over at WinUO but didn't hear from anyone on whether that was ok.

JaF is AWOL, can't even get him on Q :(

Ah, I didn't see your request to post.  I think we all missed it.  Oh well it is there now until he gets back and makes it official.  All it is, i s a few gump clicks so that is harmless enough.

I wish him back soon, he is a good guy and a fun member.
Title: Re: JaF's Slayer Book Maker 3.0
Post by: liquiddrool on February 05, 2010, 10:21:23 PM
How do I get this?
Title: Re: JaF's Slayer Book Maker 3.0
Post by: Khameleon on February 05, 2010, 10:33:14 PM
by reading the RULES (http://www.scriptuo.com/index.php?topic=1750.0)
Title: Re: JaF's Slayer Book Maker 3.0
Post by: EekAMacro on March 07, 2010, 09:12:30 AM
Hi, I've re-read the rules for the sixth time before posting this, and I guess there's no problem at all :)
First of all I'd like to say that the script is great, I love it, I've been burning 100k scrolls making lots of great slayers. Only little problem is that the script lacks of the auto-donation part, and I hope JaF will come back fixing it (I don't know you, I read your story and I hope you are fine and that you'll come back).
Now, since I hate wastes, I wanted to say that I found a way (using this wonderful script in combo with uorazor) to auto-donate books you discharge to the library. All you need is using a second account friended to your house you are scribing from. You put a dicharge secure chest on house ladders and you set a uorazor macro with your second account to restock a certain number of books off the chest, you *carefully* set a wait timer that must be precise since you need the chest to be never empty and never full (if it empties, the razor macro stops, if it's full the script will stop), then you make a recall macro next to library donations and do a double click, gump response, target by type (books) (don't worry about the book you are wielding in hand, it won't be targeted) using the "For Loop" functions that must be exactly the number of books you have in your restock macro, then recall back to your house steps. I want to say that it's important that you have 2 separate macros connected: the first macro starts with the restock function and ends with recalling to the library (and the last part of this macro is Play macro 2), and the second macro is double clicking the donation guy and autotargeting the books and this ends with recalling back and Play macro 1.

 As an example, I have a 20 restock books, a 115 secs pause and a 20 for loop donation macro ( don't worry if it doesn't donate all your books, often it donates only 17 or 18, but that's good, because 2 books are left in your backpack and this genies of uorazor made the restock macro to take all the books you need to get to 20 in pack, not to get 20 books, so you won't have to worry about getting your pack overloaded with books thus stopping the macro)

I hope I've been clear enough, if anybody wants more details you can freely pm me.
Most of all I hope I don't offend the site laws, I'm kinda new, I don't know anyone here but I really appreciate the work you guys do and I want to offer my help until I'm able to make some scripts (yeah, I'm reading some tutorials on that). Again thanks to JaF for having done this wonderful script.
Title: Re: JaF's Slayer Book Maker 3.0
Post by: _C2_ on March 07, 2010, 03:25:58 PM
I, too, hope JAF makes it back.  We had discussed the museum donation as a nice future option and he was considering it before his leave.  Another nice tweak is making it so it makes all diff types of books for slayers.
Title: Re: JaF's Slayer Book Maker 3.0
Post by: JustAnotherFace on April 05, 2010, 06:51:50 AM
Hi guys.  Sorry for the long long absence.  RL work has had me flying back and forth between 4 states every week for the past few months.  I have had very little to zero time to my self to do anything.  Hopefully that has changed for a little while at least now.  I will take a look at where I left off on the changes to this script and try to get it updated and a new revision posted as soon as possible.  Thanks for the kind words guys, I have missed being around!!

JaF
Title: Re: JaF's Slayer Book Maker 3.0
Post by: onlyindreams on April 05, 2010, 01:47:32 PM
Welcome back JaF! Hopefully you get some good r&r!
Title: Re: JaF's Slayer Book Maker 3.0
Post by: JustAnotherFace on April 05, 2010, 01:51:06 PM
Thanks OiD!!  Go figure, the day after I make it back, i rush home to play UO and WTF?????? UO IS DOWN for 2+ hours!!! GRRRRRRRRRRRRRR

JaF
Title: Re: JaF's Slayer Book Maker 3.0
Post by: SolidSnake on April 10, 2010, 11:28:23 AM
JAF...(intentionally left blank because my gaming partner knows how much he was missed)

He is not only a good scriptwriter. Much more important; He is the shinzit to play this addiction, called UO, with.
Title: Re: JaF's Slayer Book Maker 3.0
Post by: JustAnotherFace on April 10, 2010, 12:48:28 PM
Thanks Solid!! Your also an awesome person to play this addiction with!  Not much that you and I can't do together.  In fact I get so spoiled by playing with you, that I find myself hyper-critical of other people I try to play with who just don't play as well. Guess everyone can't be as good as we are! LOL!! I'm glad to catch a little break from the drudgery of work!! I finally have a few more normal work weeks now.... let's hope they hold out for a while so I can keep playing!

BTW, ALL- I am working on updating this script!  I will post a newer version as soon as I get a chance to get it finished!

JaF
Title: Re: JaF's Slayer Book Maker 3.0
Post by: papasmurf on April 17, 2010, 09:00:18 AM
I made the follow changes and its working fine.

changed this:
gosub click_offset 280 410 ; Clicks Make Last

to this:
gosub click_offset 280 450 ; Clicks Make Last
Title: Re: JaF's Slayer Book Maker 3.0
Post by: JustAnotherFace on April 17, 2010, 09:50:15 AM
I made the follow changes and its working fine.

changed this:
gosub click_offset 280 410 ; Clicks Make Last

to this:
gosub click_offset 280 450 ; Clicks Make Last

You must have been reading my mind, I changed this script this morning to support the new craft gumps.  Uploading it now.  Also, just FYI, I am currently working on getting this script to donate the unwanted books to brit library.
JaF
Title: Re: JaF's Slayer Book Maker 3.0
Post by: JustAnotherFace on April 17, 2010, 09:54:42 AM
Updated!! Version 3.1 Changes for the new craft gumps.

Enjoy!!

JaF
Title: Re: JaF's Slayer Book Maker 3.0
Post by: Winker on April 17, 2010, 10:28:36 AM

 Also, just FYI, I am currently working on getting this script to donate the unwanted books to brit library.
JaF

Your a star!
Title: Re: JaF's Slayer Book Maker 3.0
Post by: SolidSnake on April 17, 2010, 03:52:06 PM
I will be looking at this one in the next couple of days...as soon as I buy up a few hundred thousand scrolls to work it and inscription up on yet another account.
Title: Re: JaF's Slayer Book Maker 3.0
Post by: kracked on April 18, 2010, 05:41:32 PM
sweet thx man
Title: Re: JaF's Slayer Book Maker 3.0
Post by: Ozzy on April 22, 2010, 05:08:12 PM
Dude this script is awesome  !!!!!!!! thanks for all the hard work much appreciated!
Title: Re: JaF's Slayer Book Maker 3.0
Post by: JustAnotherFace on April 22, 2010, 06:01:12 PM
Dude this script is awesome  !!!!!!!! thanks for all the hard work much appreciated!

Glad your enjoying it Trish erm Noah!! Im currently working on an updated more powerful version :)

JaF
Title: Re: JaF's Slayer Book Maker 3.0
Post by: SolidSnake on April 22, 2010, 08:58:34 PM
Why did I get a mental picture of Tim the Tool Man after reading that...


MORE POWER!!! Arrr..Arr...Arr...
Title: Re: JaF's Slayer Book Maker 3.0
Post by: JustAnotherFace on April 23, 2010, 03:48:17 AM
LOL!! Yeah Im building a lawnmower script with 400 horsepower!!  Be sure to put your seat belt on!

JaF
Title: Re: JaF's Slayer Book Maker 3.0
Post by: Kandie on May 21, 2010, 12:23:29 PM
uh oh.....have used this great script in the past and loved it, but just tried it again today to build up some spellbooks and I have a problem, when it grabs the blank scrolls, it grabs one at a time, so I have to pause it, put 300 in my pack press resume and then it goes till it needs more, then it grabs 1 at a time again :(  I have no idea how to fix this...hope u can help me.....I Appreciate each and every one of you guys that make scripts for us to use...Have a great day
Title: Re: JaF's Slayer Book Maker 3.0
Post by: JustAnotherFace on May 21, 2010, 12:59:13 PM
uh oh.....have used this great script in the past and loved it, but just tried it again today to build up some spellbooks and I have a problem, when it grabs the blank scrolls, it grabs one at a time, so I have to pause it, put 300 in my pack press resume and then it goes till it needs more, then it grabs 1 at a time again :(  I have no idea how to fix this...hope u can help me.....I Appreciate each and every one of you guys that make scripts for us to use...Have a great day

Umm, are you at or very near your max weight?  The script drags the amount of scrolls based on your weight... actually, its your Maxweight - your current weight = drag amount.  See the following code

Code: [Select]
set %dragamount ( #maxweight - #weight )
Exevent Drag #findid %dragamount

Sounds like you are 1 stone away from your max weight, thus you drag one scroll at a time. Although it is possible to overload your self, this script does not take into account for that.

You can however hardcode in a specific %dragamount if you so desire.  It would look similar to the following
Code: [Select]
set %dragamount 300
Exevent Drag #findid %dragamount

This is located inside the sub GetScroll and is on line 526.

JaF
Title: Re: JaF's Slayer Book Maker 3.0
Post by: Kandie on May 21, 2010, 02:33:55 PM
I strated the old script of yours on my other computer with the same char and it works fine...so I dunno why the latest version doesn't work for me......but atleast its working on my other computer :) thanks for the fast response......when it comes to scripts, I can follow directions on set up, but if I am to take something out and replace it within the script, I am lost...am a real dummy in that field...
Title: Re: JaF's Slayer Book Maker 3.0
Post by: SolidSnake on May 22, 2010, 08:24:16 AM
Kandie, I ran into the same issue and had to do a face > hand action when I realized I didn't have my life bar up. pulled it up and wam..worked as prescribed (no pun intended..well..ok..a little)
Title: Re: JaF's Slayer Book Maker 3.0
Post by: JustAnotherFace on May 22, 2010, 09:55:04 AM
Kandie, I ran into the same issue and had to do a face > hand action when I realized I didn't have my life bar up. pulled it up and wam..worked as prescribed (no pun intended..well..ok..a little)

Thanks buddie!  I didn't even think of that!

JaF
Title: Re: JaF's Slayer Book Maker 3.0
Post by: SolidSnake on May 22, 2010, 09:59:35 AM
I felt a bit foolish, thus the forehead > palm. You would think that after all these years, that is just something you do out of habit..you know..like blinking. But nooooooo... 
Title: Re: JaF's Slayer Book Maker 3.0
Post by: JustAnotherFace on May 22, 2010, 10:54:36 AM
Kinda like remembering to powder up a piece PRIOR TO inbueing...... LOL

JaF
Title: Re: JaF's Slayer Book Maker 3.0
Post by: Hoby on May 22, 2010, 07:36:34 PM
arghh,i hate that!!!  I must have three awesome pieces with like 34 durability. DOH
Title: Re: JaF's Slayer Book Maker 3.0
Post by: SolidSnake on May 23, 2010, 07:35:05 AM
Only 3??..I am sure I have at least a dozen or more... I know JAF has about the same..I can tell from the turets blast you get over vent when any one of us forgets..  LOL
Title: Re: JaF's Slayer Book Maker 3.0
Post by: onlyindreams on May 23, 2010, 01:56:16 PM
Only 3??..I am sure I have at least a dozen or more... I know JAF has about the same..I can tell from the turets blast you get over vent when any one of us forgets..  LOL

I'd definitely lean towards more for you Snake.
Title: Re: JaF's Slayer Book Maker 3.0
Post by: SolidSnake on May 24, 2010, 05:54:37 AM
heheh...yeah..it's true
Title: Re: JaF's Slayer Book Maker 3.0
Post by: REEFHAWK on May 25, 2010, 03:47:10 PM
I thought I was the only one that forgot to powder up.  i hate it most when i have set here trying to find the perfect piece of armor and then forget to put powder and look down and see it has 72 durability.  i now have a note on my desk just below my monitor "POF Items Prior to Imbuing"  and I still forget.
Title: Re: JaF's Slayer Book Maker 3.0
Post by: Fellers on June 07, 2010, 05:39:41 PM
woo hooo its back ! thnx =D
Title: Re: JaF's Slayer Book Maker 3.0
Post by: Magier on June 12, 2010, 02:51:21 PM
I'd asked earlier but hadn't seen a response so I'm posting agian to see if someone can help me.


With the introduction of Mysticism and changes to scribe we can now have mods to Mystic and Necromancy books, is there anyway this can be set in with this script or have it made as a new script to make those and check like this does for the normal Margery books.

thanks,

I tried to make a mod so it'd look at necro or mystic books but failed horribly :( so i ask the god people to help  :)
Title: Re: JaF's Slayer Book Maker 3.0
Post by: JustAnotherFace on June 12, 2010, 04:31:27 PM
I'd asked earlier but hadn't seen a response so I'm posting agian to see if someone can help me.


With the introduction of Mysticism and changes to scribe we can now have mods to Mystic and Necromancy books, is there anyway this can be set in with this script or have it made as a new script to make those and check like this does for the normal Margery books.

thanks,

I tried to make a mod so it'd look at necro or mystic books but failed horribly :( so i ask the god people to help  :)

Mag,

I had actually started revising this script just before Cheffe over at EUO posted that he was basically going to force everyone to change over to the OEUO language.  Since that time, I have just been waiting to see how everything pans out.  I dont want to totally re-write a large script to find out that it will only work for 2 weeks before EUO goes dead.  On the same token, I really do not have time right now or any time in the near future to learn the new LUA scripting language and re-write the script in that language.  There has been some talk of a possible parser to convert EUO scripts into the new LUA language.  If we ever see that actually happen, and actually work I may push out some quick changes to the script.

Sorry, I know this really does not help you much, but that is where I am at right now.  Keep checking back, who knows one day i may get some time off work and actually be able to spend some time learning LUA.

JaF
Title: Re: JaF's Slayer Book Maker 3.0
Post by: Masscre on June 12, 2010, 07:06:25 PM
If it is ok I modded your script to make Necro and mysticism books.  I can post the changes or the script as a whole but only if it is ok 1st.
Title: Re: JaF's Slayer Book Maker 3.0
Post by: SolidSnake on June 13, 2010, 05:47:15 AM
 No rest for you JAF..now get back to work!!!!!
Title: Re: JaF's Slayer Book Maker 3.0
Post by: JustAnotherFace on June 13, 2010, 12:10:22 PM
No rest for you JAF..now get back to work!!!!!

Ok, since SolidSnake forced me, and I happened to have today off work and nothing else really to do. I updated the script, it will now craft either Magery, Necromancy or Mysticism spellbooks, and save what ever books you choose from the options on the menu.

*Glares at Snake*  Happy now buddy? lol

JaF
Title: Re: JaF's Slayer Book Maker 3.0
Post by: _C2_ on June 13, 2010, 05:18:30 PM
No rest for you JAF..now get back to work!!!!!

Ok, since SolidSnake forced me, and I happened to have today off work and nothing else really to do. I updated the script, it will now craft either Magery, Necromancy or Mysticism spellbooks, and save what ever books you choose from the options on the menu.

*Glares at Snake*  Happy now buddy? lol

JaF

hehe, nice!  I had secretly made my own update to do that.  One thing I noticed when I made that update was that mysticism is 16 spelss , necro is 17 and mage is 64... so the save numbers to not throw out full books needed to be changed.  then it started saving 16 LRC and crap like that.  I bet you noticed that when u updated though.  I will have to give it a spin.
Title: Re: JaF's Slayer Book Maker 3.0
Post by: JustAnotherFace on June 13, 2010, 07:07:34 PM
No rest for you JAF..now get back to work!!!!!

Ok, since SolidSnake forced me, and I happened to have today off work and nothing else really to do. I updated the script, it will now craft either Magery, Necromancy or Mysticism spellbooks, and save what ever books you choose from the options on the menu.

*Glares at Snake*  Happy now buddy? lol

JaF

hehe, nice!  I had secretly made my own update to do that.  One thing I noticed when I made that update was that mysticism is 16 spelss , necro is 17 and mage is 64... so the save numbers to not throw out full books needed to be changed.  then it started saving 16 LRC and crap like that.  I bet you noticed that when u updated though.  I will have to give it a spin.
Heh, I did think about the books containing 16 spells an 17 spells respectivly, but didnt think about the 16-17 LRC... Iwill fix that now, simple fix.  Thank C2!!
Title: Re: JaF's Slayer Book Maker 3.2.1 Updated! Now has Necro and Mystic book making
Post by: JustAnotherFace on June 13, 2010, 07:41:31 PM
Updated, 3.2.1.  Fixed the problem C2 noted above..... well, already had half the fix in (the 16 spells in mystic book and 17 spells in necro book), just fixed the issue with it saving 16-17 lrc books without you checking to save LRC.

Thanks again C2... I should have thought of that!

JaF
Title: Re: JaF's Slayer Book Maker 3.2.1 Updated! Now has Necro and Mystic book making
Post by: SolidSnake on June 14, 2010, 12:14:23 PM
Heh..wait till JAF discovers my "get back to work" comment was simply to have him finish up his swamphotelstayingcrapinternet job so he could get back home and play...

I am in trouble now.....!!  ;D
Title: Re: JaF's Slayer Book Maker 3.2.1 Updated! Now has Necro and Mystic book making
Post by: JustAnotherFace on June 14, 2010, 03:52:57 PM
LOL! Yes, yes you are my friend!

JaF
Title: Re: JaF's Slayer Book Maker3.3 Updated 6-19-20 Now has Necro and Mystic book mak
Post by: JustAnotherFace on June 19, 2010, 07:19:21 AM
Ok, I ran this script for several hours last night and I found a bug.  The sub get pens would get hung in a loop if you only had 1 pen left in your resource container.  I fixed this bug and made a few other adjustments..... see the new release notes.  New version # 3.3 uploaded.

Download the newest version http://www.scriptuo.com/index.php?topic=2370.0 (http://www.scriptuo.com/index.php?topic=2370.0)

Be sure to read the  Important Info note as well!

JaF
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Ozzy on June 19, 2010, 10:42:19 AM
Awesome script ! thanks Jaf
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: onlyindreams on June 19, 2010, 11:18:08 AM
Thanks for the update JaF!
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: JustAnotherFace on June 19, 2010, 11:45:20 AM
Thanks Trish and OID!  I have been running this version for quite a few hours now, I have not seen any bugs rear their ugly heads yet.... Let me know if you find anything, but it functions pretty well for me. Burned thru just over 100k scrolls so far.

JaF
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: SolidSnake on June 19, 2010, 12:29:26 PM
I'll be home in a couple more days and will give it a run for the money too..
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: JustAnotherFace on June 19, 2010, 02:23:16 PM
Thanks Snake!.... I have run around 130k scrolls thru it now without a hiccup.  Have fun on your weekend away, see you in a couple of days!

JaF
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Hoby on June 19, 2010, 05:13:07 PM
Awesome script no problems at all except I only get elemental slayers and undead slayers, haha.  No problems at all, runs smooth.  Burned over 100k scrolls so far.

Update:  Got two demon slayers, and two more ele and undead slayers
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: JustAnotherFace on June 19, 2010, 05:20:21 PM
Awesome script no problems at all except I only get elemental slayers and undead slayers, haha.  No problems at all, runs smooth.  Burned over 100k scrolls so far.

Update:  Got two demon slayers, and two more ele and undead slayers

Thanks Hoby!! Glad it is working well for you.... it seems that the RNG just does not want me to have an arachnid slayer lol.  I have burned through about 175k scrolls making necro books, I have gotten 2-3 of each superslayer EXCEPT arachnid lol.  Now Im out of scrolls, must find more, must have the elusive arachnid!

JaF
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Masscre on June 19, 2010, 07:38:55 PM
That is funny ........ in my runs I get 75% are either undead or elemental ...... 20% are either arachnid or reptile slayer and about 4% are demon slayer and 1% are repond slayers and I have burned over 5 mil scolls over the past 15 months trying this out.
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Hoby on June 19, 2010, 08:21:02 PM
Now if i could just find a script to farm scrolls I would be set.  I used to use gens2000 but the last update broke it.  When you get overweight and the scrolls drop to the ground it doesn't pick them up.   :(
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: JustAnotherFace on June 20, 2010, 08:07:20 AM
That is funny ........ in my runs I get 75% are either undead or elemental ...... 20% are either arachnid or reptile slayer and about 4% are demon slayer and 1% are repond slayers and I have burned over 5 mil scolls over the past 15 months trying this out.

WOW!  Over 5 mil scrolls using this script??  You may just be the #1 user lol!  *Looks around for a reward for the #1 user....* how about some karma! :)

JaF
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Masscre on June 20, 2010, 08:46:26 AM
There is a luna scroll buying script on the site some where i have been using it on and off. I used it like 2 weeks ago and it was still working. I got another mil that i am gonna use on mystisism books this week coming up :)
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: JustAnotherFace on June 20, 2010, 08:56:28 AM
There is a luna scroll buying script on the site some where i have been using it on and off. I used it like 2 weeks ago and it was still working. I got another mil that i am gonna use on mystisism books this week coming up :)

Thanks, looks like I am going to have to result to that lol.  Seems no one wants to sell any!

JaF
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Hoby on June 20, 2010, 11:36:38 AM
yea used that one a couple times, doesnt get nearly as many scrolls as the other. 
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: JustAnotherFace on June 20, 2010, 11:46:04 AM
yea used that one a couple times, doesnt get nearly as many scrolls as the other. 

Wana send me a pm with the link to "the other one"? lol.  I tried the one Mass mentioned and it needs a bit of work to make it work... I could fix it, or write my own, but Im feeling lazy today lol.  Oh yeah, btw the luna buying one is apparently pretty darn old, the first line of the script is initevents :)

JaF
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Masscre on June 20, 2010, 05:51:48 PM
yes it is old and a little slow and buggy but it worked and i did not have to completely over haul it to get it to work so i left it as was :)
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: manwinc on June 21, 2010, 07:10:44 AM
Gah, if I had free time i'd dust off my old buy subs/routines and try to make something.... if only......
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Hoby on June 21, 2010, 09:29:01 AM
Heres the link to that other script



http://www.scriptuo.com/index.php?topic=214.0;highlight=scroll (http://www.scriptuo.com/index.php?topic=214.0;highlight=scroll)
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: JustAnotherFace on June 21, 2010, 02:15:42 PM
Heres the link to that other script



http://www.scriptuo.com/index.php?topic=214.0;highlight=scroll (http://www.scriptuo.com/index.php?topic=214.0;highlight=scroll)

Oh, that is the one that I tried that I said needed updating.

Thanks

JaF
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book ma
Post by: manwinc on June 21, 2010, 02:38:47 PM
Hurray free time tonight, maybe I can work on a buy script!
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Magier on August 15, 2010, 11:52:26 PM
WOOT another dream made possible by you guys!   i burn like 4-5 mil scrolls a week n have tons n tons of books and sell them like mad, always wanted to do it w necro n mystic books now i can!

you guys rock big time keep up the awesome work u guys do!

like the one person mentioned earlier the demon n repond books do seem to have a slightly lower drop rate than the rest of the other super slayers for me that is
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: JustAnotherFace on August 17, 2010, 04:06:46 PM
Thanks Magier... Hope you are enjoying the script!  The donation line starts on Sonoma :P lol j/k... glad to hear it is working out well for you.

JaF
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Magier on August 17, 2010, 09:53:04 PM
Hehe i used to play on Sonoma accually but quit when my friend irl kinda slowed down n stoped replying to me.  she was or is in KHV if i remember right.  Im on Pac atm.
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Magier on August 24, 2010, 11:55:51 PM
I made up a few sets of the necro books this last weekend n went out n tested them and they do seem to work like the magery books do.   :)

need get a mystic set n test those, but if it's like the fey one they should work also
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: JustAnotherFace on August 25, 2010, 04:02:14 AM
I made up a few sets of the necro books this last weekend n went out n tested them and they do seem to work like the magery books do.   :)

need get a mystic set n test those, but if it's like the fey one they should work also

Great thanks for the update Magier!! The last time I tested the necro slayers a few months ago they did not work as slayers with necro spells.  In fact I was getting more damage just using a scrappers and casting necro spells than I was using a necro slayer book casting necro spells.  You were testing casting Necro spells, right?

JaF
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Magier on August 25, 2010, 05:04:59 PM
I accually had it on my necro mage and it seemed to act just like a magery spellbook does with the same mods on it.

did a reptile and undead spawn with them, trying to get thru the other spawns with them.
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: onlyindreams on August 25, 2010, 07:12:07 PM
I accually had it on my necro mage and it seemed to act just like a magery spellbook does with the same mods on it.

did a reptile and undead spawn with them, trying to get thru the other spawns with them.

I assume you were casting MAGE spells while holding it though? Not NECRO spells?
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: JustAnotherFace on August 26, 2010, 04:30:41 AM
I accually had it on my necro mage and it seemed to act just like a magery spellbook does with the same mods on it.

did a reptile and undead spawn with them, trying to get thru the other spawns with them.

I assume you were casting MAGE spells while holding it though? Not NECRO spells?

That is my question as well.... were you seeing the increased damage casting Necro spells, or only when casting Magery spells?

JaF
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Magier on August 27, 2010, 07:23:30 AM
myself and 2 guildies have been messing with the rat spawns and it seems to help with necromancy spells more than it does mage spells,  like wither seems stronger, doesn't seem to do much for a lot of mage spells so really if your a necro and doing a spawn and casting a ton of withers it would be a benefit to you but if u cast more mage spells a mage book would be better.

if u can afford to have both on you tho that's how I'd run it.
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: onlyindreams on August 27, 2010, 11:55:27 AM
myself and 2 guildies have been messing with the rat spawns and it seems to help with necromancy spells more than it does mage spells,  like wither seems stronger, doesn't seem to do much for a lot of mage spells so really if your a necro and doing a spawn and casting a ton of withers it would be a benefit to you but if u cast more mage spells a mage book would be better.

if u can afford to have both on you tho that's how I'd run it.

Interesting. Does either book have SDI?
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Magier on August 31, 2010, 06:47:55 AM
all the testing we've done so far has been done with just plain super slayers with no other mods,  just to take out as many variables as we could,

also we all are 120 necro/mage/eval/spirit on the chars we used
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: teruteru17 on September 02, 2010, 09:23:31 AM
PERFECT if make scribe pen.
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: JustAnotherFace on September 02, 2010, 05:54:38 PM
PERFECT if make scribe pen.
It's but a minor inconvenience to make scribe pens and put them in a secure.  I do not have that as part of the script, because honestly I would never use that feature.  My scribe has no tinkering skill, as I suspect a lot do not.

JaF
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Magier on September 08, 2010, 10:50:11 AM
i gave a friend a set of Mysticism slayers and he told me that when he was doing Navery and a couple other spawns that the books seemed to act how they should, i haven't had a chance to look at it myself, but it seems like all the books mods on slayer types works with the skill there for, but mage ones are universal for all skills
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Coolface on October 19, 2010, 11:39:16 AM
What mods do I need to have on triple mod book to script to keep it?
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: onlyindreams on October 19, 2010, 12:55:17 PM
What mods do I need to have on triple mod book to script to keep it?


I believe it will keep all triple mod books.
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Coolface on October 19, 2010, 01:02:26 PM
For me it trashes books like (11 magery, 6 mana inc and 1 mr).(eval int 12, mana inc 5, FCR2)
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: JustAnotherFace on October 21, 2010, 06:11:18 AM
For me it trashes books like (11 magery, 6 mana inc and 1 mr).(eval int 12, mana inc 5, FCR2)

Can you be more specific on what your books look like?  For instance, are the books exceptional?  Do they have crafted by your character name on the book?

The code searches for Tripple Mod books in the following bit of code:

Code: [Select]
if %tripmod = #true && ( ( %TotalProps > 7 ) || ( %TotalProps = 7  && exceptional notin #property ) || ( %TotalProps = 7  && crafted notin #property ) || ( %TotalProps = 6  && crafted notin #property && exceptional notin #property ) )
   {
   set %tripmodcnt %tripmodcnt + 1
   set %count %count + 1
   menu set tripcnt %tripmodcnt
   menu set count %count
   gosub dragkeep
   ignoreitem #FINDID
   gosub make
   return
I cant think of any other ways to check the properties of the book that I may be missing. Give me an exact reading of the properties of the books it is deleting.

Oh, and the obvious question....... Did you check the box for it to save tripple mod books?

JaF
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: MeWonUo on November 10, 2010, 08:00:41 PM
Just downloaded this about 5 minutes ago, and I must commend you already!  This script is incredible.  Thank you for allowing us to use such an incredibly powerful too. 
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: JustAnotherFace on November 12, 2010, 06:03:12 AM
Just downloaded this about 5 minutes ago, and I must commend you already!  This script is incredible.  Thank you for allowing us to use such an incredibly powerful too. 

Thank you!! Glad your enjoying it!

JaF
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Magier on November 12, 2010, 10:13:58 AM
Is there anyway this could do a search for specific triple mod books,  like have it set to look for books with mage eval and mana regen, or int mana and magery?

just a curious question,  looking for a few similar to that for my crafters to give them more stats and skill openings.
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: JustAnotherFace on November 12, 2010, 12:52:52 PM
You can try something like this

Code: [Select]
if %tripmod = #true && ( ( %TotalProps > 7 ) && ( mana in #property ) && ( eval in #property ) && ( magery in #property ) || ( %TotalProps = 7  && exceptional notin #property ) && ( mana in #property ) && ( eval in #property ) && ( magery in #property ) || ( %TotalProps = 7  && crafted notin #property ) && ( mana in #property ) && ( eval in #property ) && ( magery in #property ) || ( %TotalProps = 6  && crafted notin #property && exceptional notin #property && ( mana in #property ) && ( eval in #property ) && ( magery in #property ) ) )
The original code is located on line 387.  I have not tested this, and will not have a chance to test it for a couple of weeks.  But give it a shot.

JaF
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Magier on November 13, 2010, 08:14:21 AM
I'll throw it on later, cant test it myself for a few days due to work,  thanks for your helpfulness as always
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: JustAnotherFace on November 14, 2010, 05:04:10 AM
Your welcome!  Hopefully that will work for you.

JaF
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Garet on December 01, 2010, 12:01:04 PM
I am having a issue with this..i get the starting menu, when I choose make magery spellbooks it immediately takes me to pick a bunch of slayers then when hitting return button at the bottom it starts the script and I can't do anything else with it.

Any help will be appreciated :)
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: JustAnotherFace on December 03, 2010, 10:36:17 AM
I am having a issue with this..i get the starting menu, when I choose make magery spellbooks it immediately takes me to pick a bunch of slayers then when hitting return button at the bottom it starts the script and I can't do anything else with it.

Any help will be appreciated :)

Umm... what does it NOT do?  I don't follow what the issue is.  Are you on a freeshard or EA shard?  Does it make books?

JaF
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Oracle on December 03, 2010, 11:59:52 AM
JAF,

I used this to train my inscription from 60 to 100 in very little time at all.  This works so much better than CEO's Turbo Inscription, plus you may get the advantage of making a really cool Slayer book in the process of training.  Thanks for the great work on this Script.   Now to start whipping out some cool Slayer Books...!   :)
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Garet on December 03, 2010, 02:12:29 PM
Nvm about my post...sorry about that...wasn't working the day I posted for some reason and tried it again today and its working like a champ. Thank you so much for the script great work!
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: JustAnotherFace on December 03, 2010, 06:13:44 PM
JAF,

I used this to train my inscription from 60 to 100 in very little time at all.  This works so much better than CEO's Turbo Inscription, plus you may get the advantage of making a really cool Slayer book in the process of training.  Thanks for the great work on this Script.   Now to start whipping out some cool Slayer Books...!   :)


Thanks Oracle!  Glad you got some good use out of it!  Good luck with the slayers

JaF
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: JustAnotherFace on December 03, 2010, 06:14:55 PM
Nvm about my post...sorry about that...wasn't working the day I posted for some reason and tried it again today and its working like a champ. Thank you so much for the script great work!

No problem, thanks Garet!

JaF
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: gimlet on December 06, 2010, 02:41:48 PM
First of all thanks - it's a great script. I have a few questions. for anyone who is knowledgeable about inscription.

I am making Mys Books

1) I have a Talisman with29 Exception and 25 Normal bonus and one that has 15 exceptional and 30 Normal
Which gives the greatest chance for a good slayer?

2) What is the highest normal skill increase (ie + 11 Mysticism is the highest I have seen)

Again Thanks for a nice and fast script!
 
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Masscre on December 07, 2010, 06:38:20 AM
+11 is the highest you can go on a skill mod.
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Masscre on December 07, 2010, 06:41:10 AM
This (http://www.uoguide.com/Fallen_Mystic%27s_Spellbook) one is pretty nice if you are looking for a mystisism book.
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Magier on December 07, 2010, 10:16:23 AM
I've made thousands of slayers and super slayers, my best suggestion on it is to use the first one, as long as you have a 100% success, as u dont need to have the mark on them.  the higher your magery mysticism or necro is the better your chances, also it seems like SS eval also help some.

if you dont get one in the first like 3-400 just stop making and try agian later as it seems to run in groups.

some days i can get 5 and osme i get like 30 super slayers it's all a crap shoot, but if u dont get a bunch in the first like 1000 books just stop.
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Masscre on December 07, 2010, 10:43:19 AM
I have had some days where i used up a mil scrolls and got almost nothing I had never thought of giving up till another day. I will give that a try next go around. It really is a crap shoot. Some time I get really good runs and others just muck.
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: gimlet on December 07, 2010, 10:54:57 AM
+11 is the highest you can go on a skill mod.

I just got two +12 in a row!

Is it possible to get a +22 (or +24 if 12 is the highest?)

I saw a +20 mage book for sale

Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Masscre on December 07, 2010, 11:00:54 AM
+11 is the highest you can go on a skill mod.

I was looking at your post about the +11 as I was posting it should say +15 on skill mods.
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: gimlet on December 07, 2010, 12:44:18 PM
Is it possible to add a few lines of code to save any book with over +12 or so?
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Masscre on December 07, 2010, 12:49:35 PM
It could be done. In the area where it looks for slayers in the properties you could add in the scan for 12, 13, 14, and 15 possibly
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: gimlet on December 07, 2010, 12:55:58 PM
and if the (UO) programmer did not code correctly you might get 3 properties that are all the same. ie is a +45 book possible.
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Masscre on December 07, 2010, 01:08:39 PM
nope +15 is the max you can get. Now you might get a +15 Magery and a +15 Eval and then a %5 Lower mana Cost.
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: JustAnotherFace on December 07, 2010, 03:51:28 PM
Is it possible to add a few lines of code to save any book with over +12 or so?


It is possible... and it has been done.  New version 3.4 uploaded with your suggestion.  However, I did this in a hurry, so it saves books with ANY mod equal to or greater than the number that you put in.  IE, skills, LRC, LMC etc.

JaF
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: gimlet on December 07, 2010, 04:02:00 PM
Wow - that was quick - thanks.
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: JustAnotherFace on December 07, 2010, 04:56:02 PM
Wow - that was quick - thanks.

Your welcome!  Enjoy!

JaF
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Masscre on December 07, 2010, 05:15:17 PM
It was not my idea or request but +1 rep from me for just the motivation to want to make it better :)
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: JustAnotherFace on December 07, 2010, 06:21:42 PM
Well thank you Mass!

JaF
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Magier on June 01, 2011, 12:52:41 AM
Since u seem good with this type of script, i was wondering if you had a scrip that would make the scrolls to fill the books, doesn't have to fill the book.  Just make the scrolls.

thanks, and this script works awesome :) good work with it
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: JustAnotherFace on June 02, 2011, 07:12:58 AM
Since u seem good with this type of script, i was wondering if you had a scrip that would make the scrolls to fill the books, doesn't have to fill the book.  Just make the scrolls.

thanks, and this script works awesome :) good work with it

I currently do not have a script that makes scrolls, or a script that fills the books with scrolls. Someone posted a book maker script on here a while back that makes books and makes the scrolls and fills the book.  I have not tested that script, but you could give it a shot.  It is found here : http://www.scriptuo.com/index.php?topic=5153.0;highlight=spellbook+filler


I may consider upgrading this script to include that feature, but it probably will not be any time in the next couple of weeks.  I am also strongly considering updating this current script to donate the trash books at the library instead of throwing them away.  I have been putting that feature off, but I know there have been requests for it.  I have not decided IF I put the donate feature in if I will release it publicly, I am leaning towards releasing it only to Elites for the time being.

JaF
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Petkiller on June 02, 2011, 10:39:44 PM
I love your script and have been using it for a while but I noticed a bug the other day on my laptop.  I got to looking and my secure for slayers was full of trash books and there was 1 elemental slayer book in my backpack.   You are using finditem %book for the properties and then using finditem %book again when you drag/drop but %book is just the id for spellbooks.  I think it would be safer to have the sub the does the #property of the book send the #findid to the drag/drop subs.
Title: Re: JaF's Slayer Book Maker 3.3 Updated 6-19-20 Now has Necro and Mystic book making
Post by: JustAnotherFace on June 04, 2011, 06:05:16 PM
Hmm.  I will look into that problem, but I have run the script hundreds and hundreds of hours, as have many that have downloaded it.  I have never seen that problem, nor has anyone ever mentioned it before.  Perhaps you accidently set that box as your trash can?

JaF
Title: Re: JaF's Slayer Book Maker 3.5 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Neo on July 29, 2011, 10:27:49 AM
Hi guys...

First of all, congratulations on an AWESOME script JaF, I've started using it and I love it.
Thank you for sharing it with us.

Secondly, I wanted to add a Tinker option to the script, so that I could just fill the secure with iron ingots and go to sleep. :)

Well, I wrote down a sub that does this, and decided to post it here, to help out anyone who wanted this option in the script.

It seems to be working fine for me, but I haven't tested it a lot, so I don't know if there are any bugs in it.

It may be a little sloppy, I wrote it pretty quickly, so sorry about that.

So, to get it to work, you need to have at list 1 tinker tools in your backpack. And you should add this to the script somewhere:
Code: [Select]
;+++++++++++++++++++++++++++++++++++++++++++++++++++++++
sub luizimpen
set %luizimingots ENK
set %luizimtinker JTL
set %luizimpen PBG
finditem %luizimingots C_ , %resource
if #findcnt <> -1
   {
   if #findstack > 30
      {
      exevent drag #findid 30
      wait 20
      exevent dropc #backpackid
      wait 20
      }
finditem %luizimtinker C_ , #backpackid
if #findcnt < 0
   {
   return
   }
if #findcnt = 1
   {
   finditem %luizimtinker C_ , #backpackid
   set #lobjectid #findid
   event macro 17
   wait 25
   gosub gumpwait generic_gump
   luizimtinker:
   finditem %luizimtinker C_ , #backpackid
   if #findcnt < 2
      {
      set %luizimx #contposx + 30
      set %luizimy #contposy + 130
      click %luizimx %luizimy f
      gosub gumpwait generic_gump
      set %luizimx #contposx + 235
      set %luizimy #contposy + 130
      click %luizimx %luizimy f
      gosub gumpwait generic_gump
      goto luizimtinker
      }
   }
finditem %luizimtinker C_ , #backpackid
set #lobjectid #findid
event macro 17
wait 25
gosub gumpwait generic_gump
luizimpen:
finditem %luizimpen C_ , #backpackid
if #findcnt < 4
{
set %luizimx #contposx + 30
set %luizimy #contposy + 130
click %luizimx %luizimy f
gosub gumpwait generic_gump
set %luizimx #contposx + 385
set %luizimy #contposy + 270
click %luizimx %luizimy f
gosub gumpwait generic_gump
set %luizimx #contposx + 385
set %luizimy #contposy + 270
click %luizimx %luizimy f
gosub gumpwait generic_gump
set %luizimx #contposx + 235
set %luizimy #contposy + 110
click %luizimx %luizimy f
gosub gumpwait generic_gump
goto luizimpen
}
finditem %luizimpen C_ , #backpackid
exevent drag #findid #findstack
wait 20
exevent dropc %resource
wait 20
finditem %luizimingots C_ , #backpackid
exevent drag #findid #findstack
wait 20
exevent dropc %resource
wait 20
set #menubutton button6
return

;+++++++++++++++++++++++++++++++++++++++++++++++++++++++
sub gumpwait
wait 10
set %timeout #SCNT
waitforgump:
if #contname = %1
{
return
}
if #SCNT > %timeout + 5
{
return
}
goto waitforgump
return
;+++++++++++++++++++++++++++++++++++++++++++++++++++++++

And also change this:
Code: [Select]
sub button2
set #menubutton n/a
menu delete status
menu window color white
menu text status 40 245 PAUSED
while #menubutton = n/a
  wait 10
gosub #menubutton
return

to this:
Code: [Select]
sub button2
set #menubutton n/a
menu delete status
menu window color white
menu text status 40 245 PAUSED
if #menubutton = n/a
{
gosub luizimpen
gosub #menubutton
return
}
gosub #menubutton
return

Hope this can be useful...

I posted this only with the intention of helping others out, as I've been helped a lot here before.

If this post shouldn't exist or if it displeases anyone, please let me know, I will remove it ASAP. Thank you.
Title: Re: JaF's Slayer Book Maker 3.5 Updated 6-19-20 Now has Necro and Mystic book making
Post by: 12TimesOver on July 29, 2011, 10:41:28 AM
I posted this only with the intention of helping others out, as I've been helped a lot here before.

If this post shouldn't exist or if it displeases anyone, please let me know, I will remove it ASAP. Thank you.
On the contrary, good stuff frneo; thanks for sharing. This would be the appropriate way to share your customizations. +rep for the effort!

X
Title: Re: JaF's Slayer Book Maker 3.5 Updated 6-19-20 Now has Necro and Mystic book making
Post by: SolidSnake on July 29, 2011, 12:24:03 PM
Used this recently train up scribe across all my accounts. Just a little note on how FREAKIN AWESOME THIS SCRIPT IS!!!! Thank you brother..
Title: Re: JaF's Slayer Book Maker 3.5 Updated 6-19-20 Now has Necro and Mystic book making
Post by: JustAnotherFace on July 29, 2011, 12:35:17 PM
No Problem Frneo, glad you are getting some use from the script.  I may just add in a pen tinkering option to the script, not something anyone has asked for before except for during the last week my friend Snake asked the same question.  If I do put it in the script and if use any of your code I will credit it to you in the script for the contribution.

Thanks for the input!!

JaF
Title: Re: JaF's Slayer Book Maker 3.5 Updated 6-19-20 Now has Necro and Mystic book making
Post by: JustAnotherFace on July 29, 2011, 12:36:56 PM
Used this recently train up scribe across all my accounts. Just a little note on how FREAKIN AWESOME THIS SCRIPT IS!!!! Thank you brother..

Thanks Snake!!  As always shoot me any suggestions, and when I have time I will try to implement them.  And btw, thanks buddy for being my crash test dummy on many of my scripts!

JaF
Title: Re: JaF's Slayer Book Maker 3.5 Updated 6-19-20 Now has Necro and Mystic book making
Post by: NObama on July 29, 2011, 10:25:07 PM
+1 to that.  I used this to GM inscription and to stock up some Superslayer books.  First craft training script I ever used that made me money!  Assuming you could always find a buyer for your superslayers, this is probably one of the best, non-detectable ways to mint gold in UO.

Of course, when you exhaust your market... =/
Title: Re: JaF's Slayer Book Maker 3.5 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Neo on July 30, 2011, 07:58:21 AM
On the contrary, good stuff frneo; thanks for sharing. This would be the appropriate way to share your customizations. +rep for the effort!

X
Thank you 12x, I really appreciate it! :)


No Problem Frneo, glad you are getting some use from the script.  I may just add in a pen tinkering option to the script, not something anyone has asked for before except for during the last week my friend Snake asked the same question.  If I do put it in the script and if use any of your code I will credit it to you in the script for the contribution.

Thanks for the input!!

JaF
Thank YOU for making it available to us, and I would love to see the tinkering option in the script someday. If my code is useful to you at any level, I'd be honored to have helped out, even if it's only a little. :)
Title: Re: JaF's Slayer Book Maker 3.5 Updated 6-19-20 Now has Necro and Mystic book making
Post by: NObama on July 30, 2011, 12:14:56 PM
No Problem Frneo, glad you are getting some use from the script.  I may just add in a pen tinkering option to the script, not something anyone has asked for before except for during the last week my friend Snake asked the same question.  If I do put it in the script and if use any of your code I will credit it to you in the script for the contribution.

Thanks for the input!!

JaF

+1 for the pen option.  I would have asked earlier, but it felt a little greedy =D  It's already such a great script...
Title: Re: JaF's Slayer Book Maker 3.5 Updated 6-19-20 Now has Necro and Mystic book making
Post by: JustAnotherFace on July 30, 2011, 01:26:28 PM
Version 3.5.1 uploaded includes Frneo's code to craft pens. I do not have a scribe with tinkering to test the code, so please try out the new version and provide feedback.

Thanks,

JaF
Title: Re: JaF's Slayer Book Maker 3.5 Updated 6-19-20 Now has Necro and Mystic book making
Post by: SolidSnake on July 31, 2011, 05:15:13 AM
Did it last night on my last account. Works like a dream. I had taken up the time to work up tinkering across all my accounts just for this sort of thing.

Work up Inscribe to 75...then fire this baby up for the finish. Got a nice collection of Super Slayers to finish out all my different mages (20 some) back packs as a bonus, with a few leftovers.

Across 5 accounts and not one single hiccup in the script's operation. C'mon man..what more could you want?

Much appreciation brother!!
Title: Re: JaF's Slayer Book Maker 3.5 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Neo on July 31, 2011, 05:39:48 AM
Version 3.5.1 uploaded includes Frneo's code to craft pens. I do not have a scribe with tinkering to test the code, so please try out the new version and provide feedback.

Thanks,

JaF
Hi JaF, thx for trying out my code, I was really happy to see it in such a great script...

However, I was taking a look at my code, and I saw several flaws in it. Like I said, I wrote it kind of in a hurry...

For example, if you would run out of scrolls, the script would go into a loop making pens until your resource container was full...

Same thing would happen if your secure was full of books...

Anyways, I re-wrote some of the code, and improved it a little bit, and also fixed these issues.

So here goes the fixed version of the code.

First of all, you should change "sub button2" back to it's original form, my code won't use it anymore.

Code: [Select]
sub button2
set #menubutton n/a
menu delete status
menu window color white
menu text status 40 245 PAUSED
while #menubutton = n/a
  wait 10
gosub #menubutton
return

What I did change was "sub getpen". It should be changed to this:
Code: [Select]
sub getpen
if #menubutton <> n/a
   gosub #menubutton
menu delete status
menu text status 40 245 Getting Pen
finditem pbg C_ , %resource
if #findcnt < 1
   {
   if %tinker = #true
      {
      menu delete status
      menu text status 40 245 Making Pens
      gosub frneopen
      return
      }
   menu delete status
   menu text status 40 245 Out of Pens
   set #menubutton button2
   event ExMsg #charID 3 0 GET MORE PENS and hit RESUME
   return
   }
Exevent Drag #findid
Wait 10
Exevent Dropc #BACKPACKID
wait 10
finditem pbg C_ , #BACKPACKID
wait 10
while #findcnt < 3
       {
       finditem pbg C_ , %resource
          if #findcnt < 1
          {
           menu delete status
           menu text status 40 245 Out of Pens
           set #menubutton button2
           event ExMsg #charID 3 0 GET MORE PENS and hit RESUME
           return
          }
       Exevent Drag #findid
    wait 10
    Exevent Dropc #BACKPACKID
    wait 10
       }
set #menubutton BUTTON4
return

And also, I redid the rest of the code in accordance to these changes, so the previous version I posted here should also be deleted. This is the new version of the code, and should be inserted anywhere in the script:

Code: [Select]
;+++++++++++++++++++++++++++++++++++++++++++++++++++++++
sub frneopen
namespace push
namespace local frneopen
set !ingots ENK
set !tinker JTL
set !pen PBG
finditem !ingots C_ , %resource
if #findcnt < 1
   {
   namespace pop
   return
   }
if #findstack > 30
   {
   exevent drag #findid 30
   wait 20
   exevent dropc #backpackid
   wait 20
   }
if #findstack <= 30
   {
   exevent drag #findid #findstack
   wait 20
   exevent dropc #backpackid
   wait 20
   }
finditem !tinker C_ , #backpackid
if #findcnt < 1
   {
   namespace pop
   return
   }
if #findcnt = 1
   {
   finditem !ingots C_ , #backpackid
   if #findcnt < 1
      {
      namespace pop
      return
      }
   finditem !tinker C_ , #backpackid
   set #lobjectid #findid
   event macro 17
   wait 25
   gosub frneowait generic_gump
   }
frneotinker:
finditem !tinker C_ , #backpackid
if #findcnt < 2
   {
   finditem !ingots C_ , #backpackid
   if #findcnt < 1
      {
      namespace pop
      return
      }
   set !clickx #contposx + 30
   set !clicky #contposy + 130
   click !clickx !clicky f
   gosub frneowait generic_gump
   set !clickx #contposx + 235
   set !clicky #contposy + 130
   click !clickx !clicky f
   gosub frneowait generic_gump
   goto frneotinker
   }
finditem !tinker C_ , #backpackid
set #lobjectid #findid
event macro 17
wait 25
gosub frneowait generic_gump
frneopen:
finditem !ingots C_ , #backpackid
if #findcnt < 1
   {
   namespace pop
   return
   }
finditem !pen C_ , #backpackid
if #findcnt < 4
{
finditem !ingots C_ , #backpackid
if #findcnt < 1
   {
   namespace pop
   return
   }
set !clickx #contposx + 30
set !clicky #contposy + 130
click !clickx !clicky f
gosub frneowait generic_gump
set !clickx #contposx + 385
set !clicky #contposy + 270
click !clickx !clicky f
gosub frneowait generic_gump
set !clickx #contposx + 385
set !clicky #contposy + 270
click !clickx !clicky f
gosub frneowait generic_gump
set !clickx #contposx + 235
set !clicky #contposy + 110
click !clickx !clicky f
gosub frneowait generic_gump
goto frneopen
}
finditem !ingots C_ , #backpackid
exevent drag #findid #findstack
wait 20
exevent dropc %resource
wait 20
namespace pop
return

;+++++++++++++++++++++++++++++++++++++++++++++++++++++++
sub frneowait
namespace push
namespace local frneowait
wait 10
set !timeout #SCNT
waitforgump:
if #contname = %1
{
namespace pop
return
}
if #SCNT > !timeout + 5
{
finditem JTL C_ , #backpackid
set #lobjectid #findid
event macro 17
wait 25
namespace pop
return
}
goto waitforgump
;+++++++++++++++++++++++++++++++++++++++++++++++++++++++

And last, I added a "switch code" for the tinker option. So, if you want to use the tinker option, you should add this to the very beginning of the script:

Code: [Select]
set %tinker #true ; can be changed to #false if you don't want to craft pens

So, I guess the issues I could think of are all covered in this new code... If any bugs should still appear, I'd be more than happy to try and help fix them...

Sorry for the inconvenience of having to change the code again...

And thanks again for giving it a try...

Cheers!

EDIT 08/01: Added a security code to the gumpwait sub to avoid endless loops, in case something weird happens while you're crafting and you lose your gump... Also fixed some flaws in case for some reason you ran out of ingots in the middle of crafting....

EDIT 08/02: Used namespace to avoid any possible issues with var names...




Title: Re: JaF's Slayer Book Maker 3.5 Updated 6-19-20 Now has Necro and Mystic book making
Post by: SolidSnake on July 31, 2011, 05:49:05 AM
I did notice I had a lot of pens in my backpack when i woke up this morning but paid no attention to it since i was GM in skill.
Title: Re: JaF's Slayer Book Maker 3.5 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Neo on July 31, 2011, 06:05:55 AM
I did notice I had a lot of pens in my backpack when i woke up this morning but paid no attention to it since i was GM in skill.
Same thing happened here, I woke up this morning, all my scrolls where gone from the secure, and it was full of pens... That's when I guessed there was something off with the code...

Then I started looking at it, and found several things that could be improved...

Thx for trying out the code snake :)
Title: Re: JaF's Slayer Book Maker 3.5 Updated 6-19-20 Now has Necro and Mystic book making
Post by: Neo on August 01, 2011, 11:33:14 PM
JaF, I gotta say once more, this script is so great!

I've been burning through endless piles of scrolls with this, getting awesome books... I love this! :D

Congratz once more!


I was reading the posts here, and saw the suggestion of an option to donate at the library...

Then I went ahead and put in some code to add the option of donating... I've been using it for a couple of hours, and it's working flawlessly so far...

I won't post it here because I read that you were not sure if you were willing to release this option to the public, so I must respect that...

So, if you want, I can send you the code so you can check it out and if you like it, then you could post it here afterwards, or not... :)

I've also updated the tinker option, now you can choose from the menu if you want to craft pens or not... Same thing goes for donating books...
(http://img228.imageshack.us/img228/7417/jafslayer.jpg)

Anyways, I'm posting this only to try and help, and again, if I shouldn't have done this, just tell me and I'll get rid of it!


Cheers!



Title: Re: JaF's Slayer Book Maker 3.5 Updated 6-19-20 Now has Necro and Mystic book making
Post by: JustAnotherFace on August 02, 2011, 01:32:13 PM
Hmmm... should we release this or not?...... Well, it is not game breaking or anything like that. And several people have asked for it, but my work has simply not allowed me the time to implement it into the script and test it out. I think it definitely adds value to the script so considering all those things..... I guess we can release it.  I will of course properly credit you and TM for both of your codes. 

I again have not tested this code, but I have walked through it and it looks ok to me.  As with any code or versions of scripts, everyone please test it and post up your findings. 

JaF
Title: Re: JaF's Slayer Book Maker 3.5 Updated 8-2-1 --Now has Donate to Library
Post by: JustAnotherFace on August 02, 2011, 01:56:44 PM
Version 3.6 Posted up on this threads main page.  This version includes the donation to library code from Frneo. Thank you Frneo for your time and your code!!

Also thanks to TM for his runebook recall subs and his journal scan subs!

JaF
Title: Re: JaF's Slayer Book Maker 3.5 Updated 8-2-1 --Now has Donate to Library
Post by: Neo on August 02, 2011, 02:15:58 PM
It was nothing, I'm glad I could help! :)

I was also thinking about the possibility of both locations being blocked when you try to recall, it would break the script...

I'm thinking about a way to fix that, should it happen... As soon as I figure it out, I'll post it here...

EDIT: Ok, I thought of a simple way to prevent that from happening, the donatesub should be changed to this

Code: [Select]
;Donation SUB Begin
sub frneodonate
menu delete status
menu text status 40 245 Donating at Library
if #contname = generic_gump && #contsize = 530_497
set %closex #contposx + 30
set %closey #contposy + 455
click %closex %closey f
libraryrecall:
gosub TM_TravelFromRunebook RE 1 2 %librarybook
donateloop:
finditem %npc
if #findcnt < 1
   {
   goto libraryrecall
   }
set #lobjectid #findid
event macro 17
gosub donationgumpwait generic_gump 345_359
set %donatex #contposx + 40
set %donatey #contposy + 165
click %donatex %donatey f
set #ltargetid %trash
while #targcurs <> 1
wait
event macro 22
gosub donationgumpwait generic_gump 500_360
set %donatex #contposx + 355
set %donatey #contposy + 340
click %donatex %donatey f
wait 10
finditem * C_ , %trash
homerecall:
gosub TM_TravelFromRunebook RE 1 2 %homebook
finditem %resource
if #findcnt < 1
   {
   goto homerecall
   }
set #lobjectid %resource
event macro 17 0
wait 20
return
This fixes the last issue I could think of for now... It will now keep attempting to recall, changing between both runes, until it succeeds...

Sorry for not putting this in the code in the first place JaF, sometimes I read the code over and over and miss these little issues that could arise...

But now I guess it's pretty safe to run without breaking... :)


Ah, one more thing!

Thank you TM for your subs, this wouldn't have worked without them!

Cheers!
Title: Re: JaF's Slayer Book Maker 3.5 Updated 8-2-1 --Now has Donate to Library
Post by: JustAnotherFace on August 03, 2011, 02:50:16 PM
Ok, uploaded the revised donate code from Frneo.  New version that includes donate is 3.6.1 and is located on the first page of this thread.

Thanks again Frneo for your code!

JaF
Title: Re: JaF's Slayer Book Maker 3.5 Updated 8-2-1 --Now has Donate to Library
Post by: SolidSnake on August 04, 2011, 05:56:02 AM
Wow..nice transformation
Title: Re: JaF's Slayer Book Maker 3.5 Updated 8-2-1 --Now has Donate to Library
Post by: gimlet on August 04, 2011, 07:22:35 AM
One of my favorite scripts just got better!
Title: Re: JaF's Slayer Book Maker 3.5 Updated 8-2-1 --Now has Donate to Library
Post by: _C2_ on August 04, 2011, 05:50:15 PM
been wanting to see this for a while and i was also sick of having to turn of the mark books with name option because i have the cave of the discarded overflowing ... every tile in all of the areas full of spell books.  i will giveit a shot.  the trick may be reentering the home.  ill look at it asap
Title: Re: JaF's Slayer Book Maker 3.5 Updated 8-2-1 --Now has Donate to Library
Post by: Xanderyum on August 30, 2011, 12:25:35 PM
What I am running into is this: If i select magery and keep super slayers and donate books it wont cycle through the rest of the set up! The script will just start trying to make spellbooks. and as long as i have scrolls and scribe pens in my backpack it works.  Can I use all those options at the same time? keeping super slayers and donating the rest? I didn't even get an option to clcik on rune books??

I am running on the newest Easyuo, OSI shard and up to date client? let me know if you have any other questions. thanks.
Title: Re: JaF's Slayer Book Maker 3.5 Updated 8-2-1 --Now has Donate to Library
Post by: Guadah on August 30, 2011, 12:28:18 PM
I'm about to give this a run also.  Kind of wish it had Bank support since that is where I store all of my Scrolls... however that could be kind of dangerous unless you use a isolated bank to recall in and out of.

Edit:
Same issues here as Xanderyum.  I select what I want to keep, hit play and It skips the section where I need to select my runebooks & secure containers.
Title: Re: JaF's Slayer Book Maker 3.5 Updated 8-2-1 --Now has Donate to Library
Post by: Neo on August 30, 2011, 07:07:18 PM
I just downloaded the version here at the topic, and it isn't working for me either...

I don't know what's the cause of this...

Maybe when I sent the code to JaF, it cut off some of the code because of it's size, I dunno...

Anyway, this is the correct version, I'll upload it here, I hope there's no problem in doing that since it's clear that JaF wanted this version out for everyone. So, as soon as JaF adds this to his main post, I'll remove it.

Sorry about the inconvenience guys...

Cheers.

neo


Title: Re: JaF's Slayer Book Maker 3.5 Updated 8-2-1 --Now has Donate to Library
Post by: TrailMyx on August 30, 2011, 07:36:41 PM
I appreciate the fixes for JaF's code, but please post the snippets to fix the code, and not the script as a whole.  It's up to JaF to maintain the script as a whole.  It's his script, so please respect his domain.  Poke him, flame him, but be sure he updates his script..  In the mean time, it's OK to post the line numbers and required changes and let everyone edit the original work.
Title: Re: JaF's Slayer Book Maker 3.5 Updated 8-2-1 --Now has Donate to Library
Post by: Neo on August 30, 2011, 07:41:01 PM
I appreciate the fixes for JaF's code, but please post the snippets to fix the code, and not the script as a whole.  It's up to JaF to maintain the script as a whole.  It's his script, so please respect his domain.  Poke him, flame him, but be sure he updates his script..  In the mean time, it's OK to post the line numbers and required changes and let everyone edit the original work.
Sorry about that... I figured it wouldn't be a problem since this code is the exact version that I sent JaF, which was supposed to be the one in his main post... I didn't mean to break site rules or anything... I'll try and send it to him again, so he can upload the correct version in his post...

Sorry for the trouble...

neo

EDIT: I sent it again via PM to him, and the code was not being sent complete, probably because it's too big. That's probably why the code that he uploaded isn't working properly... I sent the whole code to him via e-mail this time, so I guess he'll upload it once he sees it!
Title: Re: JaF's Slayer Book Maker 3.5 Updated 8-2-1 --Now has Donate to Library
Post by: TrailMyx on August 30, 2011, 07:53:51 PM
No worries at all, frneo.  Jaf takes extended breaks, and we respect his work.  If his break takes longer than normal, then we might "help" his script a bit.  ;)

At least here at ScriptUO, we look out for the script author and their work.   I'll work hard to make sure your scripts are equally protected.  We do have standards to uphold.  ;)
Title: Re: JaF's Slayer Book Maker 3.5 Updated 8-2-1 --Now has Donate to Library
Post by: Neo on August 30, 2011, 08:07:11 PM
I decided to post the code because I felt kind of responsible for it not working, since it was me who didn't check to see if I had sent him the whole code in the first place...

I do appreciate the way things are dealt with here at SUO, and the way both staff and users work towards protecting the best interest of the site as a whole...

That's one of the reasons I chose SUO to be my home for scripting! :)

Cheers

neo
Title: Re: JaF's Slayer Book Maker 3.5 Updated 8-2-1 --Now has Donate to Library
Post by: JustAnotherFace on August 31, 2011, 02:01:56 PM
Neo,

Please check your PM and send me the code to the new email address.

Thanks,

JaF
Title: Re: JaF's Slayer Book Maker 3.5 Updated 8-2-1 --Now has Donate to Library
Post by: Neo on August 31, 2011, 02:14:00 PM
Neo,

Please check your PM and send me the code to the new email address.

Thanks,

JaF
Sent it JaF...

Title: Re: JaF's Slayer Book Maker 3.6.2 Updated 8-31-11 --Now has Donate to Library
Post by: JustAnotherFace on August 31, 2011, 02:18:12 PM
Ok guys... Version 3.6.2 uploaded to the main page.  This includes the latest version of Neo's code that he mentioned a couple of posts up that got "cropped" out by the board PM function.  Hopefully this is the full version this time. 

Neo, could you please download the newest version and verify that it is indeed all included this time?

Thanks

JaF
Title: Re: JaF's Slayer Book Maker 3.6.2 Updated 8-31-11 --Now has Donate to Library
Post by: Neo on August 31, 2011, 03:26:23 PM
Ok guys... Version 3.6.2 uploaded to the main page.  This includes the latest version of Neo's code that he mentioned a couple of posts up that got "cropped" out by the board PM function.  Hopefully this is the full version this time. 

Neo, could you please download the newest version and verify that it is indeed all included this time?

Thanks

JaF
JaF, just tested it, and it's the wrong version still!

I just saved the file on my destkop, and tested it before sending to you again...

After I tested it, I closed it and opened again to make sure it's the correct one...

I must be going crazy hehe, sorry about that...

Just sent you the correct one again over at your email...

Neo

(I've had a lot of windows open here today, probably why I made the mistake of sending the wrong one, I'm really sorry...)
Title: Re: JaF's Slayer Book Maker 3.6.2 Updated 8-31-11 --Now has Donate to Library
Post by: Guadah on August 31, 2011, 06:24:46 PM
Hah, Nice one Neo
Title: Re: JaF's Slayer Book Maker 3.6.2 Updated 8-31-11 --Now has Donate to Library
Post by: Neo on August 31, 2011, 07:43:57 PM
I'm really sorry for my distraction! :(

I'll make it up to you JaF... :)
Title: Re: JaF's Slayer Book Maker 3.6.2 Updated 8-31-11 --Now has Donate to Library
Post by: JustAnotherFace on September 01, 2011, 08:59:23 AM
I'm really sorry for my distraction! :(

I'll make it up to you JaF... :)

No worries Neo!

Once again, latest version that I received from Neo is uploaded.  Kept the same version # 3.6.2.  You can find this file in the first post in this thread.

Neo, Please download it again and verify that it is the correct code this time :)

JaF
Title: Re: JaF's Slayer Book Maker 3.6.2 Updated 8-31-11 --Now has Donate to Library
Post by: Neo on September 02, 2011, 11:38:50 AM
Yep JaF, this seems to be the correct one... If it weren't I guess I would disappear for good from these boards, in shame hehe...

It has the old version header though...

Neo
Title: Re: JaF's Slayer Book Maker 3.6.2 Updated 8-31-11 --Now has Donate to Library
Post by: JustAnotherFace on September 02, 2011, 12:37:36 PM
Ahhhh! Good point Neo!  I can update the header.. I was at work when I posted this, and that slipped past me lol.

The main thing is that it is the correct code this time!

JaF
Title: Re: JaF's Slayer Book Maker 3.6.2 Updated 8-31-11 --Now has Donate to Library
Post by: fleur on September 30, 2011, 08:33:17 AM
Hello JaF
First let me say a big thank you for an excellent script!

I am not sure if you are aware but with the start of Clean up Brittania the devs turned off the option to use trash barrel indefinitely - one must wait 3 minutes till items decay at which moment clean up points are awarded (even if trashcan is secure).  I was wondering if you would be kind enough to repost and older version of the script which waits for trash barrel to time out (seems like ver 3.2 would still have it?).  Hope this change is only in effect for cleanup and is not a permanent:)

Thanks again

Fleur
Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: JustAnotherFace on October 09, 2011, 03:10:54 PM
New Version Loaded Up on the first page of this thread.

Ver 3.6.3 Fixed error that was not allowing it to save three mod books.

@Fleur, I am aware that they changed the way the trash barrel functions.  However, at the moment I am not willing to change the script just to have to change it back in a couple of weeks.

If it turns out that they do not return the trash barrel to it's previous working order I will then correct the script to work with the trash barrel not auto deleting.

JaF
Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: slyone on November 12, 2011, 10:30:35 AM
Awesome script!  I'll have to admit that I have used a bunch of the previous versions of this script but I never posted how awesome it was!  Thanks for the script it works great!

I just set up my toon to donate books and the donation routines work great.  Just needed to manually set the runebook ids and had to make sure to set the default runes...

Thanks again,
slyone
Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: JustAnotherFace on November 12, 2011, 03:39:22 PM
Great!! Glad you are finding it helpful.  And the thank you goes to Neo for the donation subs!

JaF
Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: Redsnow on December 04, 2011, 03:17:19 PM
Thanks JAF for all your hard work.  I have been using this system for prob 3-4 years.  IMO its the best!!!

Thanks again

Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: JustAnotherFace on December 07, 2011, 03:31:28 PM
Thanks JAF for all your hard work.  I have been using this system for prob 3-4 years.  IMO its the best!!!

Thanks again



Thanks Red!!  It really does mean a lot to get positive feedback!!

JaF
Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: Xanderyum on February 29, 2012, 03:29:47 PM
The new version downloads but the option to donate isn't there at all? maybe there was an issue uploading it? I DL it twice to the same effect. So for now i switched back to 3.6.2 and works fine except for the triple mod part.  On a side not i saw 2 other peeps scrippting into and out of the library today on an OSI shard.  Cheers
Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: mendacity13 on March 04, 2012, 11:19:59 PM
I have a noob question or an issue rather.  I am attempting to use JaF's Slayer Book Maker 3.6.3 and am on an OSI server.  When i start the script i have 3 secures on steps and am using a bag in my pack as the trash container as per instructions.  I have changed the runebook IDs for home and library and there are only 2 runes in each book marked one spot from each other.  The issue that I am having is with the NPC info input.  This should be ridiculously easy for me to get but alas I'm not great with computers.

set %npc GBMRJ
gosub TM_AddUnderscore #CHARNAME
set %charname #RESULT

I am guessing that I have to make a minor change here but as I am looking into Easyuo I am unable to find NPC.  I am standing next to him dragging his bar off and dbl clicking him.  NPCs name is Travis.  Any help would be GREATLY appreciated.

Thanks!
Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: formerlyrara on March 05, 2012, 12:43:58 PM
I would look at the lastobjectid for the vendor variable or try lastitem variable, those possibly might do the trick, you might have to change the vendor name also from the snippet you posted ( not sure i have not touched this script yet ) so i am not sure. Just trying to help out!
Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: mendacity13 on March 05, 2012, 02:35:56 PM
Thanks for the quick reply I was able to find out the problem with the NPC.  Despite using easyuo's last item and find item the NPC's ID wouldn't come up.  So i DLed a script that read it for me and I just input that into the script and BOOM.  Now it's working but I have one thing I may have to change again.  After dumping at the library when I get back to the house it's opening the wrong container and telling me I am out of resources.  It could be the way I have my chests stacked or it could be something that I have to change in the script I havent played with it enough to check yet.  But thanks for the help none the less.
Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: formerlyrara on March 05, 2012, 03:41:45 PM
I am interested in this script so if you can let me in on the script you used to id the vendor i would appreciate it, would save me a litlte time is all :)
Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: mendacity13 on March 06, 2012, 02:33:56 PM
I used Tecmo's Find Item ID which can be located here......

http://www.easyuo.com/forum/viewtopic.php?t=528

as stated i tried dbl clicking the NPC and also dragging his bar off to read the info in the sidebar of easyuo but I just couldn't get the info....this little thing of a script did the trick for me and now it's running flawlessly....

PS Thank you JaF for all ur work
Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: JustAnotherFace on March 07, 2012, 11:09:31 AM
Thanks guys.  Glad you got it working.  Sorry I have not been much help lately, I am currently away from home and working 7 days a week 12-14 hrs per day.  So not much time to do anything else.  I will be away until the first of April hopefully everything will work ok with this script until then!

JaF
Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: Mad Tamer on July 26, 2012, 11:32:33 PM
Hey JaF Thank you soo much for your amazing script! I have ran into a little problem tho when it recalls back in after donation it does not open my resources bag only my Misc Book Bag then it pauses the next time it needs scrolls because it cant find any... I am using the most updated version of UO on an OSI shard that I lag  a lot on and I am using most recently updated version of Easyuo 1.5... I have done the vendor set up and runebooks those work fine. I see someone had the same problem but never explained how he fixed it.
After dumping at the library when I get back to the house it's opening the wrong container and telling me I am out of resources.  It could be the way I have my chests stacked or it could be something that I have to change in the script I havent played with it enough to check yet.  But thanks for the help none the less.

I am pretty good at messing with scripts if you or anyone on here knows what I can change to make sure my resource bag reopens when I recall back in that would be awesome! I would like to hardcode my resource bag but I don't understand that area of your script :) Thanks again for your time! If you need any info I didn't include let me know :)

*EDIT*   
Ok I just had to set my Misc Drop Bag and My Resource Bag as the same target when it gives me the options.  Soo I am just using 2 bags 1 for the first 2 targets it gives and a Slayer Bag for the 3rd target.  The 4th target is the bag inside your backpack called trash bag.
Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: Gaderian on February 21, 2013, 07:06:37 AM
I downloaded the non-donation version a couple days ago and it works well. Setup took me a time or two, but now I am used to it. I noticed I need to pick the type of book to craft last on the first page - otherwise it just tries to craft stuff without letting me finish the setup and personally choose the START button.

My method to donate to the library is to have my library donation toon (on a different account) grab the books out of my 'trash' bag from the floor.
2 things were happening, the 3 mod books were showing up in the 'trash' (I am pretty certain I had selected to save the 3 mod books - and I saw that was a fix last year, but probably only to the 'donation' version) and the Lizardman slayer books kept showing up in my trash bag. I grabbed them and tossed them aside and figured I would go check the code later. Just got looking at it and lizardman is misspelled. It only has a single letter 'Z' in the middle, so those slayers were being trashed.

Here is the culprit:
Code: [Select]
if %regslayer = #true && %lizzardmanslayer = #true && lizzardman in #property
   {
   set %misccount %misccount + 1
   set %count %count + 1
   menu set misccnt %misccount
   menu set count %count
   gosub dragslay %bookid
   ignoreitem #FINDID
   return
   }

I only changed the 'lizzardman in #property' to 'lizardman in #property', but didn't bother with the variable names since those aren't so important. Thought I would post in case someone else saw the behavior and was wondering. Hopefully a correction can be uploaded for others, too.

I really appreciate the work on it, JaF!
Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: The Ghost on October 30, 2013, 07:09:48 AM
Good day Jaf
I have been using  Version: 3.6.3 to only make spellbook.   I comment out  gosub frneodonate and got myself a few extra slayers.   Work great, simple to set up, thx
Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: raver2 on March 18, 2014, 01:41:24 PM
Hi JAF,

Awesome script!  Thank you for writing this up!

I've been using the one with donating and it works great!  However, when I recall back from the library after donating, the script doesn't auto-hide and does not open the resource bag that I'm pulling my scrolls and pens from.  Is there something in the script I need to modify to auto-hide and reopen my resource bag when I recall back?

Thank you!

-
R2
Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: retnuh on January 13, 2015, 09:05:00 AM
Thought I would post this just in-case anyone comes along with the same issue. When you first start the script you must choose the type of spellbook first. If you don't and you put on hiding/super slayer or anything else then choose the type of spellbook the script will hang on the regular slayer menu. I'm not too good with scripts but I can usually tweak them to my liking and if I figure it out I'll post the code here.
Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: Lillianna on July 17, 2015, 11:04:41 AM
Has anyone used this script on a free shard? I would appreciate any guidance on what things might need to be changed to operate on a free shard.

I understand there are differences in gump sizes and click locations, but not sure how to find the correct numbers to insert.  Being new to scripting, I would appreciate any helpful tips, or a point to another thread or guidance where this is covered. Thank you.  :)

I think I should mention that I have attempted to use this, and all parts of setup appear to work as designed (getting scrolls, setup menu...)  It wants to make the books, but appears to not be activating the gump. It says it's making a book but nothing happens. If I makethebook myself it will sort the book according to my setup,  so I think the issue is really with the gump.
Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: TrailMyx on July 17, 2015, 11:41:02 AM
I looked at the script and it's not totally obvious to me where the places are you'll need to edit.  Hopefully someone who has modified this in the past can chime in.  :)
Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: Gemviper on October 11, 2015, 03:31:05 AM
I implemented the contsize fix and lizardman spelling as indicated in previous posts and the script ran without crashing.

I also set the number of books to be made before donating them every single time to 999999999999999 so that it doesn't happen, I see no need to recall to the donation place and back after making every book, especially since I just wanted skill gains, but I didn't see an option to disable(it might be there but I was tired and dirty fixed it).

I also changed the script so that I could begin making spellbooks at 50 skill instead of 80 skill.

End result - I went from 50 skill(crystal ball said "very challenging") to 76.8 skill(now says "challening") in 5 hours making nothing but spellbooks and ended up with 3 super slayers and about 100 various other slayers while burning through roughly 19k blank scrolls. In hindsight I wish I'd have only saved super slayers and books with 3 mods, the normal slayers don't sell on my OSI server, there are hundreds at 500-1000g on VS.

I think you can go from 50 skill to 100 skill making only spellbooks now but you WILL have to change your save bag out every 15k scrolls or so if you keep the regular slayers, my bag was full and so my pack was filling up when I stopped it.
Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: The Ghost on October 11, 2015, 04:30:14 AM
I use the same script to raise inscription or make spellbook.   Once you have all the book, you can stop and restart with the book u want to kept.  Honestly, how many Spider book do u need.    I just choice to kept, 3 mod,  Spider, elemental, dragon, reptile.     I never try the option to donate,  I might one day.

This why I made TG Crafting Factory.  One of th eotion is to make scroll. so If you have a lumberjack and cook u can get free supply of scroll.
Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: Gemviper on October 11, 2015, 12:15:30 PM
I just reached 96.4 inscription, still making books and the crystal ball just now changed to "optimal" so books are a good way to go. I've burned 55k blank scrolls to go from 50 to 96.4 and gotten 100 or so 3 mod books, 200 slayers and 6 super slayers. I am using an inscription talisman. I also just went in and added dinosaur slayer to the list of books to keep but have no clue if we can craft those yet. Gains are slow now.
Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: Oracle on July 01, 2017, 11:00:04 AM
Back when I was playing this was one of the Scripts that I used all the time.  Coming back to UO, I have downloaded the Scripts that I loved.  This Script has some problems.  From reading in the past posts, I have attempted to adjust the Script to the suggestions that were made.  Is anyone using this Script?  Hopefully, someone has gotten this to work...especially donating to the Library gets you some really cool items.  Super  Slayer Spellbooks are needed to kill some of the Champs in the game (makes it so much easier).  I know that this post has not been responded to for over 2 years.  I am hoping that someone has resurrected this Script OR may know of a working one.  Before leaving on my UO Sabbatical, I would help test Scripts for the writes.  I am hoping to help out again in the same capacity.  I still love to play UO!


Also, I have completed the Library Quests, but cannot get any of the Library Residents to accept any of my spellbooks, even if I do it manually.

Oracle


Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: The Ghost on September 14, 2017, 01:37:13 PM
This script still work work the old build that ppl can compile them self.   It Cheffe build that broke the script.
Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: JustAnotherFace on August 27, 2022, 07:14:07 PM
Good evening folks. Long time away. Thinking of giving UO another shot, loved this game so much. Not sure I can still play, or write scripts... will definitely be very rusty to say the least. 10 years gone is a long time. But, if I do get back into the game I will likely get back into scripting. Thanks for all the kind words over the years.
Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: 12TimesOver on August 28, 2022, 05:37:47 AM
Good evening folks. Long time away. Thinking of giving UO another shot, loved this game so much. Not sure I can still play, or write scripts... will definitely be very rusty to say the least. 10 years gone is a long time. But, if I do get back into the game I will likely get back into scripting. Thanks for all the kind words over the years.
DAMN JAF!!! Great to see you!!
Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: gimlet on August 28, 2022, 08:53:17 AM
Good evening folks. Long time away. Thinking of giving UO another shot, loved this game so much. Not sure I can still play, or write scripts... will definitely be very rusty to say the least. 10 years gone is a long time. But, if I do get back into the game I will likely get back into scripting. Thanks for all the kind words over the years.

Hail
Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: JustAnotherFace on August 29, 2022, 12:17:31 PM
Thanks 12x and Gimlet. Downloaded the game, fired back up a couple of accounts. Trying to remember how to do even the most basic things. We will see how this goes!
Title: Re: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library
Post by: Tidus on August 29, 2022, 02:55:19 PM
Good evening folks. Long time away. Thinking of giving UO another shot, loved this game so much. Not sure I can still play, or write scripts... will definitely be very rusty to say the least. 10 years gone is a long time. But, if I do get back into the game I will likely get back into scripting. Thanks for all the kind words over the years.

Welcome back!!!