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Messages - seeriusly

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1
7.0.28.0

Code: [Select]
set %GumpMainMenu    GRI
Set %GumpWait        WJEC
Set %gumpShardSelect KZF
set %GumpLogin       ESSC
set %GumpNewChar     CVPD
set %GumpNewChar2    ISB
set %GumpNewCharMap  WNAD
set %GumpGeneric     YYEB
set %GumpYesNo       YCND

2
satyrs has it's downs, but I hardly ever end up in too bad of shape.  Once I get all paragons, I just kill off 2 of them and am usually good to go.  They are disco'd of course, and I just hit them a few times then bounce out of gate then rinse repeat. Regular satyrs though only 2 to 3 hits with fey slayer katana... honor before, and you're golden.  Counter strike always on for that bonus every now and then, double strike and lightning strike finishes them off pretty easily.

3
The centaurs seem to act different these days.  They won't come towards you anymore.  Making the second level a bit more tedious.

4
After 5 months of trying ths spawn, I have to report my success.  The Dread Horn Statue is MINE! weeee!  It sounds so cool too when locked down.  muhahaha.  Oh btw...  The momentum strike technique gives you drops.   :-X

5
Resource Farming / Re: Seerius High Seas Land Fisher v1.5b
« on: March 20, 2012, 03:40:43 PM »
Glad it's working out for you!  Thanks for the feedback.  ;)

6
Off Topic / Re: Funny Pictures Thread
« on: February 25, 2012, 08:17:28 PM »

7
So in the beginning of the unravel sub  i placed this:

Code: [Select]
repeat
move xxxx yyyy 0
until #CHARPOSX = xxxx && #CHARPOSY = yyyy

xxxx yyyy being tile to step on that is in reach of soul forge...

then i put this after:
Code: [Select]
menu Text EUOLabel16 320 116 %status
Code: [Select]
repeat
move xxxx yyyy 0
until #CHARPOSX = xxxx && #CHARPOSY = yyyy

xxxx yyyy being the tile that is out of reach of the soulforge, but in reach of forge/anvil.

I put them one tile apart, and works like a charm.  I am back in business trying to make 100% elemental radiant scimitars for soloing champ spawns. ^^

8
Off Topic / Re: 3-D Printing?? Wow...
« on: February 25, 2012, 05:55:21 AM »

9
Off Topic / Re: There was some controversy over whether these were real...
« on: February 19, 2012, 09:57:43 AM »
try this...

http://keepvid.com/

10
Off Topic / Re: Funny Pictures Thread
« on: February 18, 2012, 07:54:56 PM »

11
so with the reforging changes...  would anyone recommend how to get around the issue with having a soulforge right next to you?  My first thought would be to move a couple steps in reach of soulforge, then back again out of reach of soulforge, in order to use the runic tool.  Suggestions?

12
Public Bugs / Re: Empty a runebook - forever??
« on: February 18, 2012, 03:48:31 PM »
yeah, says " there is no rune to be dropped" for me too, with UOA

13
Off Topic / Re: There was some controversy over whether these were real...
« on: February 17, 2012, 08:24:37 PM »
omg i'm so dizzy owwww....   :-\

14
Off Topic / Re: 3-D Printing?? Wow...
« on: February 17, 2012, 06:52:47 PM »
I didn't think this was something that's been around for a while.

The metal printer is even more unreal...


15
Off Topic / 3-D Printing?? Wow...
« on: February 17, 2012, 05:28:53 PM »
This is almost hard to believe...

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