Author Topic: C2's Lobster and Crab Farmer  (Read 191568 times)

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Offline gimlet

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Re: C2's Lobster and Crab Farmer
« Reply #30 on: November 06, 2010, 02:43:01 PM »
+1
Just started up ver 1.3 - small boat - everything is working without a hitch so far. Started with 12 traps.
50 fisher - deep water = no luck on character - doing fine!
character only has strength of 334 so it should make a lot of trips for testing.

Offline _C2_Topic starter

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Re: C2's Lobster and Crab Farmer
« Reply #31 on: November 06, 2010, 03:11:31 PM »
+1
1.4
added another check returning from secure and trap runs to make sure you never get stuck in pathfinding for boat location with a failed recall from seriously bad lag spikes

added a trap check prior to going to the boat for folks that do not read directions or possibly forget

added a backpack reopen after restock and loot drop runs just incase you get ghosted like my buddy playing a laggier shard

added menu select so not every category is blank at start up.

added a Legacy 10 choice for users using the legacy boats for looks more than anything else as you do 10 traps on legacy regardless

Offline Toptwo

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Re: C2's Lobster and Crab Farmer
« Reply #32 on: November 06, 2010, 03:38:13 PM »
+1
Running a large legacy dragon ship, using 10 traps, and its running  like a MILLION bucks! Thanks C2! Thanks Kham for your subs too...it makes this already awesome script run even faster.
The final weapon is the brain. All else is supplemental.....  If you find yourself in a fair fight, your tactics suck.

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Re: C2's Lobster and Crab Farmer
« Reply #33 on: November 06, 2010, 04:04:05 PM »
+1
Switching to 1.4

Offline gimlet

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Re: C2's Lobster and Crab Farmer
« Reply #34 on: November 06, 2010, 04:16:20 PM »
+1
Ver 1.4 At startup couldn't find fishing runebook (i had my back pack closed) Restarted with bp open - running smooth so far.

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Re: C2's Lobster and Crab Farmer
« Reply #35 on: November 06, 2010, 04:19:04 PM »
+1
oops spoke to soon - legacy 10 gives me the message to close after putting out all 10 - trying again

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Re: C2's Lobster and Crab Farmer
« Reply #36 on: November 06, 2010, 04:23:22 PM »
+1
oops spoke to soon - legacy 10 gives me the message to close after putting out all 10 - trying again

Can not get ver 1.4 to work when using 10 0 placed them fine but will not pick up (same error message - to close)  - switching back to 1.3


1.3 working well on little legacy boat .
« Last Edit: November 06, 2010, 04:26:51 PM by gimlet »

Offline Kane12

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Re: C2's Lobster and Crab Farmer
« Reply #37 on: November 06, 2010, 05:24:57 PM »
+1
I am running version 1.3 on 3 accounts on small boats. No hick ups so far. Had one character have some of the traps at their feet (3 total) from overload but was still running fine and unloaded also with the 3 at their feet.

Will update findings also.

Thanks great script!!

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Re: C2's Lobster and Crab Farmer
« Reply #38 on: November 06, 2010, 06:20:36 PM »
+1
1.3 workin like a champ

Offline _C2_Topic starter

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Re: C2's Lobster and Crab Farmer
« Reply #39 on: November 06, 2010, 06:22:02 PM »
+1
oops spoke to soon - legacy 10 gives me the message to close after putting out all 10 - trying again

Can not get ver 1.4 to work when using 10 0 placed them fine but will not pick up (same error message - to close)  - switching back to 1.3


1.3 working well on little legacy boat .

did you change then name part again when switching to 1.4 or modify the wait in set-up?
« Last Edit: November 06, 2010, 06:42:12 PM by _C2_ »

Offline _C2_Topic starter

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Re: C2's Lobster and Crab Farmer
« Reply #40 on: November 06, 2010, 06:44:10 PM »
+1
I am running version 1.3 on 3 accounts on small boats. No hick ups so far. Had one character have some of the traps at their feet (3 total) from overload but was still running fine and unloaded also with the 3 at their feet.

Will update findings also.

Thanks great script!!

are u on all humans, elves or gargoyles

Offline Kane12

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Re: C2's Lobster and Crab Farmer
« Reply #41 on: November 06, 2010, 06:49:58 PM »
+1
1 female elf, 1 male human, and 1 female human. This happened on the female elf character....but it has only happened once in the last 2 or 3 drops of crabbing.

Seems to not be missing any bobber spaces and is very quick and efficient at it.

All characters are recalling.

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Re: C2's Lobster and Crab Farmer
« Reply #42 on: November 06, 2010, 06:54:54 PM »
+1
Also.....one account just ran out of crab traps in my bank. Script is catching this, recalls to secure (house) then to bank where it opens bank box and fails to find missing traps. It then goes to boat where it then loops again as indicated.

Guess need something to pause or stop script of you run out of crab traps.

Too bad you cant recall to the dock to buy them....

Just an observation.

Offline _C2_Topic starter

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Re: C2's Lobster and Crab Farmer
« Reply #43 on: November 06, 2010, 07:07:41 PM »
+1
i will add different races to the weight limit equation!  that will fix non human issues

I will add a halt for no more traps in the bank.

good stuff.  +1 reputation ... littel heart clicked to give you props!

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Re: C2's Lobster and Crab Farmer
« Reply #44 on: November 06, 2010, 07:22:09 PM »
+1
version 1.5 available

added:
1- added a automatic backpack opening in set-up   -thx- gimlet
2- halt and message for traps running out in the bank  -thx- Kane
3- added a check for status bar being open
4- added a check for race and adjusted weight based on that   -thx- Kane

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