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Messages - Macrophage

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Resource Farming / Re: Seerius High Seas Land Fisher v1.5b
« on: March 19, 2023, 04:56:40 AM »
When you open your bankbox it checks the container size.
You may need to change it to match the one you are using.

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New member introductions / Re: Hello all, I am Macrophage
« on: June 04, 2011, 01:10:43 PM »
Welcome ... and you being a 100% OpenEUO is not an issue at all... In fact i'm looking forward to your first script contribution of that kind.

Were a chatty bunch here so please don't hesitate to get involved and start threads of your own. Welcome once again.

Well so far I have mainly done upper level functions (aka finditem etc. actually quite a short library now), and made simple scripts using them; not sure it s of any interest for you, since I have not even looked at the menu thing yet and many people have posted their own libraries so far.

3
UO-Related Tutorials / Stygian Dragon - A throwing tutorial
« on: June 03, 2011, 09:51:14 AM »
In this thread I am delivering my findings on fighting Stygian Dragon 1V1. While the template is not my creation, I will throw in a nice trick specific for that encounter I discovered myself.

First of all: what is the template?
1) skills


I am using resists because it s very handy when you solo spawns like Primeval Lich or Abyssal Inferno. For Stygian Dragon, you can go for something else, like bushido for lightning strike for example.

2) stats



Here are my stats without pots. Going to 150 str can be handy for the additional hps (its double special can be devastating at time).

3) The wep



You want to have as close as 100 as you can. Even though you'll mainly use AI you could be hitting for much harder with a 100% cold soul glaive than what I am using. Unfortunately, the 100% soul glaives with the right mods are extremely hard to make.
The Dragon slayer doesn't pump as much intensity as reptile, and assures you that you re going to always hit at the 300% damage limit. The 40% DI, along with the 60% on my suit, will allow me to cap the base damage as well. I have 30 SSI so with the 15 SSI I have on my suit (berserker+cloak), I will swing at 1.5sec/hit. The HML will help me to get mana back when the Stygian Dragon is out of mana.

II Getting the keys

To get the keys you need to kill the spawn of the Ancient Wyvern [renowned], located in the abyss at the following place:



The spawn starts with fairy dragons and then wyverns. Your dragon slayer will cap your damage on both of them. The last level is ancient servants, and only Enemy of One will help you deliver more damage on them. The boss is subject to dragon slayer as well. Overall, that spawn provides good items, so it's worth doing it until the boss (included) even if you have your set quickly. In my case, someone had dropped the keys on the ground so it went fast...



The keys are those blueish bubbles called Draconic Orbs. You need 4 of them. Once you have collected enough, you head to the western part of the spawn, climb the stairs and keep heading west in a long corridor until you reach the altars.



Once there double click a altar then an orb, rince and repeat for all 4 of them. The ones that seem already placed are not actually placed, it's probably a hint but more confusing than anything. So you really need 4. A gate will then open and you can enter the arena! Note that this arena allows recall out, it may be a good idea to cancel your emergency recall macro, if you have any.

III) Fighting Stygian Dragon
1) the trick
When you enter the room, go to the south teleporter and use it:

Then follow the corridor until you reach another teleporter:

That teleporter is magic, it will teleport you one floor higher, to the other side of the corridor.

The Stygian Dragon has no troubles flying from one of those teles to the other. You should train a bit using them, since you can't take them from every direction.

Once you are good at using them, and sure you wont panic mid fight, go pull the Stygian Dragon.
Pingpong between the two teleporters and use aids to heal yourself whenever it s needed. Spam AI as much as you can. If you die, you can res on the eastern side of the corridor, but it's no use dieing. You should'nt die if you play carefully, by teleporting instantly upon having your health bar decreasing. You don't need to move, Stygian Dragon will be on you within seconds. Sometimes, when he decides to rest, you can go to the previous teleporter but always with max health first.
After 5-10 minutes you'll have killed the Stygian Dragon:


Hope you have liked that tutorial ;)

4
UO Reference Information / Re: Mining Saltpeter
« on: June 03, 2011, 03:41:20 AM »
If it can help when saltpeter pops it s always on first attempt per 8*8 inside dungeons, with approximately 5% chance per 8*8. That chance will reset every 5 minutes. On boat mining, there is a chance every swing, but it s around 1.25% (gm mining and 750 luck).

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OpenEUO Scripting Chat / Re: UO.Macro(17,0,'')
« on: June 02, 2011, 03:13:40 AM »
I didn't get through your script but I find it odd you use Last object to mark your quest item. I personnally have to use LAsttarget, unless there is something different in your shard.

6
General UO Chat / Re: Throwing Weapon Discussion
« on: June 01, 2011, 02:43:44 PM »
It always worked for me but my characters have always had at least 40 SS. I don't know if it has anything to do with it. Also, hitting for 200 while being under blood oath usually killed me before I leech any life back (though magic resist comes in handy for this).

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General UO Chat / Re: Throwing Weapon Discussion
« on: June 01, 2011, 01:24:03 PM »
30

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General UO Chat / Re: Taming penalties
« on: June 01, 2011, 09:54:01 AM »
Maybe I worded bad:you don't lose stats or resist when you para tame, but you lose more skills: around 10% for standard tame and around 14% for para tame. For disco are your results the same if you use curse on your target first? (It is believed to give a bonus HP which I never tested since my tamer has no eval)

9
New member introductions / Hello all, I am Macrophage
« on: June 01, 2011, 03:03:24 AM »
Hey all, this is Macrophage's introduction. First I want to point out that English is not my natural language, I hope that won't upset you.
I am a 32 years photograph going fast towards his 33 (in July). I live in couple and UO along with DAOC been the only MMOs I extensively played. In both I was a early player: my oldest UO account was started in Dec 97 while my DAOC account was started the first day of release. I stopped DAOC due to the lack of players on the PvP server. I have been having a lot of troubles with UO since publish 16. I hated that release, having 15 of my characters turned to uselessness. I refused to "adapt" since I had spent so much time on training those characters and I don't pay a video game for anything else than leisure. Then, AoS went out and it finished to kill me. Not only were my characters outdated skill wise but also they were completely gimp by their equipment. The data stream at that point was not compatible with my usb modem and I was disconnecting every 10 minutes, usually resulting in a net loss of insurance. I ran very quickly through millions. So I stopped UO while still holding my accounts hoping they d be one day a revert. It never happened, and UO lost 90% of its player base. On the other hand, DAOC grew and got more and better content. It was a good substitute. Not to mention the eye candy graphics. I am not quite sure why it died, the introduction of unbalanced classes and postponation of the fixing of various hackings don't seem to be enough of a reason. Anyway, in 2007, DAOC pvp started dieing and I gave another go to UO after being playing every so and then. I was lucky to have old friends who had got established at that time and helped me to deck out a character. I was back into the game.
Quickly I realized most things were not achievable, due to a horrible design, without using 3rd parties. (the amount of ressources needed nowadays, the difficulties into looting corpses etc...). So I became a EUO fan, and I have a few scripts posted there under the same nickname. (Fishbot, Spellbook swapper, Talisman ID and some OEU as well). I also wrote a lot of raw helper scripts which I didn't make public because they didn't reach the EUO standards (no automated setup, full afk, etc...).
I hope I can provide helpful contributions to that website, despise the fact that I turned the page of EUO and I m 100% OEUO now.
Take care.

10
General UO Chat / Re: NObama's Tally Thread
« on: June 01, 2011, 02:07:11 AM »
Are you sure it drops from the undead spawn? Anyway I did 250 acid elys and it didnt drop. I was happy it dropped in luna though for 11M.

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General UO Chat / Re: Taming penalties
« on: June 01, 2011, 01:57:27 AM »
There is a penalty in using para in the sense that your pet will lose more skills upon taming but cap remains the same.
There is no penalty for peace or beating it up. I am not sure about disco. I stopped using it, because it may alter the stats and hits.
hope this helps.

12
General UO Chat / Re: Throwing Weapon Discussion
« on: June 01, 2011, 01:55:19 AM »
I played the thrower intensively both champ hunting and boss hunting. I have done solo all fel spawns but semidar (I am male...). I didn't give a go to the ilsh or malas spawns.
I tried the boomerang but the damage is so bad that I gave up pretty fast. I am currently using the soul glaive for the whole spawn. Despite a speed cap of 1.5/sec instead of 1.25, your damage over time is simply better. The special of the boomerang didn't seem to prove useful.
So, I am using a soul glaive for everything but pvp, and the basic is 30 SSI. Then I also use 40 DI for pvm in order to reach the 100% cap.
I stopped using wraiths form, since it makes you slow, and many spawns dont have mana anyway. The only encounter I use wraiths form at is Slashers. (spam AI).
I have the conjurer's trinket, and for any spawn other than undead I use Slayer. If I fight undead I replace slayer by hit stamina leech. All my weapons are 100% elemental focused on the weakest of the spawn type.
So, DI/30SSI/Slayer or HSL/HML/ and the last one depends whether I do a boss or spawn. For spawn the last one is HIT AREA. For boss it's either HLD (despise I have MS) or HSL.

I hope this helps.

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