Ultima Online Fan Board > Player Templates

Whammy

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Cerveza:
The Whammy template is similar to the Sampire template, but uses Wraith Form instead of Vampiric Embrace. This template leeches MANA where VE leeches Hit Points.

The basic template uses:

Weapon
Bushido
Parry
Necro

And the builds can include:

Tactics
Anatomy
Healing
Chivalry
Spirit Speak

This char is much easier to setup. The armor is pretty simple to put together.

With a Whammy, you need to leech back Hit Points. The form itself should keep you leeching Mana. Look for weapons with Hit Life Leech. Most people use Spirit Speak with this form to utilize Curse Weapon as a life leech tool.

One drawback is that your can not be mounted while in Wraith Form. This means slower "RUN AWAY" and no damage decrease from an armored swamp dragon.

Add in your Whammy templates, stats, armor, weapons and strategies.

Rn:
I had a longer write-up i PMed to a member but its not in my Outbox so ill give the jist of it

Gear:

gorget 8,22,8,9,6 4hp, 6stam, 7mana
arms 6,11,9,19,5 4hp, 8stam, 2mr
ring hci 7, def 8, fcr 3, di 18
brace EP20, hci 11, fc 2, lmc 6, poison 13
wep HLA 46, HSL 50, HLD 46, def 6, DI 51 twinkling scimitar

faction items:
fey leggings
stormgrip
crimson cincture
heart of the lion
a primer on arms damage removal
mace and shield reading glasses

without weapon:
hci 38
def 43
di 73
hld 30
fcr 5
EP 20
str 11
dex 15
int 8
hp inc 24
stam inc 14
mana inc 7(+20 elf)
mr 2
hpr 4
lmc 6

resists:
84
73
70
73
76

Stats:
post items
126 str
137 hp

140 dex
154 stam

23 int
50 mana


potted
150 str
149 hp

150 dex
164 stam

23 int
50 mana



Template:
120 Swords
120 Bushido
120 Tactics
120 Parry
100 Spirit Speak
90 Chivalry
50 Necromancy


Mod Priority on wep:
1. SSI (unless youre already swinging at max)
2. stam leech
3. hit lower attack
4. dmg inc
5. hit lower defense
6. mana leech (i always switch to my mana leech wep for paroxy as i dont always get enough mana back from strictly wraith form without it)

bonuses:
life leech
hit spell
def chance
hit chance


any questions ill be glad to answer

12TimesOver:
Not meaning to hijack the thread, but relative to all of these templates, a lot of people talk about using the faction items in their PvM templates. Since these items require that you maintain a certain rank in the faction how does everybody keep their rank up to where they don't lose this ability? Furthermore, are there other issues inherent to keeping your PvM'r in factions?

Maybe this is a topic for another thread.

XII

Rn:
Just from joining a faction you jump to rank 4 or so, even without any points. However, to get and keep rank 10 can be a little tricky. Luckily for me i am in a mid sized faction pvp guild and i can either have guildies transfer extra points to my char or i can transfer my extra points on my pvper to someone else and then back top my whammy.

here are other methods i found on WinUO.org

http://winuo.org/factions/1868-easy-ways-rank-up.html


pretty much comes down to kill a faction char on a second account or stealing them yourself with a thief. you get 10 points per sigil so 80 points for all 8. the whole stealing process is 10 hours i believe. so u get the timing down and you can be racking in points



edit: and non faction characters can res you in trammel. but i think think opposing faction members in tram cant res you

OMGBurgers:
Factions in trammel have no effect on anything any more.  The only exception is you can't have multiple different factions in the same party in trammel.  So it could get annoying when trying to group for peerless with people that could be in an opposite faction :(

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