Started messing with the script tonight... Im just gonna list all my observations as I play
On the titlebar, what is the delay and recovery referring to?
As you said in the header, lightning strike still a little buggy. Sometimes it works flawless, others not so much.
Not very often but sometimes consecrate wep will get stuck looping and thats all it will do/cast for the remainder of the fight, it seems to fix itself once out of combat. Do not have to pause/start script.
(here's a pic of it happening along with my setup incase I have something wrong
http://img526.imageshack.us/img526/5729/testqry.jpg)
Sometimes curse wep will double cast even though the first was successful.
Drinking G Str/Agils worked for a few fights but stopped working as time went on.
-I drank manually out of combat and it then seemed to get the pots to refresh on there own 1 or 2 times and then stopped again.
-I drank both pots again but in combat, same results
Refresh pots threshold is either set very low or not working at all. (keep having to drink manually at around 10% stam)
Your'e preset timing for enemy of one didn't work for me (I know you said in the script its different for everyone) which got me thinking. Would it be possible for you to add in way to define how much karma the user has? Like add in a drop done menu and you choose whether you are Fair, Noble, Glorious, etc.
Then have it tie into the script such as Noble = 5000 karma (
http://www.uoguide.com/Reputation)(taking the low end so it overlaps, but Im sure you can tweak it better). Then with 5000 as the karma variable, have it plug into the following quation: (square root(Karma + 20000 + (Chivalry * 100)) / 1) in seconds (
http://www.uoguide.com/Enemy_of_One). And there you have your EOO timer
Just my first observations. Ill mess with it more tomorrow a bit. Let me know if there's anything specific you want tested