Author Topic: Mwinc. Puzzle Board Solver  (Read 8545 times)

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Offline manwincTopic starter

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Mwinc. Puzzle Board Solver
« on: December 07, 2010, 05:20:33 PM »
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Code: [Select]
;=======================================================
; Script Name: Mwinc. Puzzle Solver
; Author: MWinc.
; Version: 1.1
; Client Tested with: Baja
; EUO version tested with: 154
; Shard OSI / FS:  OSI
; Revision Date:
; Public Release: 10/3/09
; Purpose: Puzzle Solving Like a Pro
;=======================================================

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Mwinc. Puzzle Solver 2.txt
Monkeys and Typewriters!

" Oh I know, We'll make a Boss Encounter that requires 3 keys per player to enter, Then we'll make it not a closed instance so you never know if you are going to pop into a fresh room or a boss that has 1% Health left with 20 dudes smashing its face in, wasting your time and effort"

Offline gimlet

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Re: Mwinc. Puzzle Board Solver
« Reply #1 on: December 07, 2010, 05:26:17 PM »
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Thanks - I hope you found all your scripts!

Offline manwincTopic starter

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Re: Mwinc. Puzzle Board Solver
« Reply #2 on: December 07, 2010, 05:50:18 PM »
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The problem isn't Finding them! Its Finding the one that does what I want! I pulled out the one that utilized an exploit that used to work with them, and was like hmmm... better not post that one! Wouldn't work now anyways!
Monkeys and Typewriters!

" Oh I know, We'll make a Boss Encounter that requires 3 keys per player to enter, Then we'll make it not a closed instance so you never know if you are going to pop into a fresh room or a boss that has 1% Health left with 20 dudes smashing its face in, wasting your time and effort"

Offline almeida

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Re: Mwinc. Puzzle Board Solver
« Reply #3 on: June 03, 2011, 09:56:34 AM »
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Code: [Select]
;=======================================================
; Script Name: Mwinc. Puzzle Solver
; Author: MWinc.
; Version: 1.1
; Client Tested with: Baja
; EUO version tested with: 154
; Shard OSI / FS:  OSI
; Revision Date:
; Public Release: 10/3/09
; Purpose: Puzzle Solving Like a Pro
;=======================================================

Vou testar!
Ultima Online

Offline manwincTopic starter

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Re: Mwinc. Puzzle Board Solver
« Reply #4 on: June 03, 2011, 03:39:48 PM »
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Since your very first post was on a script forum, I will assume that you need to read the rules :P
Monkeys and Typewriters!

" Oh I know, We'll make a Boss Encounter that requires 3 keys per player to enter, Then we'll make it not a closed instance so you never know if you are going to pop into a fresh room or a boss that has 1% Health left with 20 dudes smashing its face in, wasting your time and effort"

Tags: Puzzle Solver