Author Topic: LAME 3.0 - Le (semi)Automated Mob Eradicator  (Read 91084 times)

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Offline Masscre

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Re: LAME 3.0 - Le (semi)Automated Mob Eradicator
« Reply #150 on: October 18, 2012, 04:22:07 PM »
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Stealth seems to have a lot of advantages and a question. I learned Turbo pascal are the two similar? I do remember TP being very structured and the variables being very strict.

Offline TrailMyx

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Re: LAME 3.0 - Le (semi)Automated Mob Eradicator
« Reply #151 on: October 18, 2012, 04:27:46 PM »
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It's certainly going to be more strict that Python.
Please read the ScriptUO site RULES
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Re: LAME 3.0 - Le (semi)Automated Mob Eradicator
« Reply #152 on: October 18, 2012, 04:42:20 PM »
0
With age comes refinement. :>

Now, averting this discussion to the proper threading. I send you all here! http://www.scriptuo.com/index.php?board=145.0



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Re: LAME 3.0 - Le (semi)Automated Mob Eradicator
« Reply #153 on: May 10, 2014, 09:12:26 AM »
0
Hello
Required some assistance with a small addition.  My guild mate are hunting with Pet, so I add a #FindRep .  Now I no lounger attack guild mate pet, but the attack monster part doesn't work well anymore.  it since to ignore a few.  I can do Riktor ok but Baracoon won't work.   I have try multiple version and this was the best working build. Can you guy have a other idea for me.  Thx

Code: [Select]
set %monster AV_EN_JD_VGB_CB_IS_HS_AB_GJ_CD_DF_AE_AAB_DN_HBB_UAB_TAB_XO_ZO_SO_NO_VC_DB_Q_ED_UM_IAB_CAB_AAB_OI_JZ_XZ_QGB_BD_KQB_CJ_FZ_DN_II_WI_TI_YD_WD_NI_EB_VI_R_XF_VE_IE_OE_HE_LD_BI_RB_UB_GB_LB_FB_CI_QE_AE_DE_FE_AB_QF_XE_YE_X_DI_GJ_W_BE_UC_UD_YH_N_HI_UE_SD_K_J_U_HD_PD_EJ_UI_QO_EAB_TO_PO_XI_UZ_KH_KAB_SZ_FD_MB_AC_IZ_DD_NE_VE_MO_TZ_LD_OE_WH_XI_SH_SC_EF_NB_RC_PB_KHB_UGB_T_CHB_BHB_NE_FD_YO_OTB
set %friend 2 ; What #Findreps to spare.



sub attackMob
set %target %monster
if %honor = #true ; ) && ( %honored = #false ) && ( #finddist <= 8 )
         {
         set %target #findid
         finditem %target G_10
         event macro 49 1 ;Invoke Honor
         target 5s
         set #ltargetid %target
         event macro 22 0 ;Target Demon
         set %honored #true
         }


finditem %target G_1
if #findCnt > 0
{
{
if #findCnt > 1 && ( %useLS = #true ) && ( #mana < 25 ) && ( %spellTimer < #scnt2 )
   gosub execMS
;
if #findCnt < 2 && ( %useLS = #true ) && ( #mana < 25 ) && ( %spellTimer < #scnt2 )
   gosub execLS
;
if ( %useLS = #true ) && ( #mana > 25 ) && ( %spellTimer < #scnt2 )
   gosub execLS
if #findCnt = 2 && ( %useMS = #true ) && ( #mana > 25 ) && ( %spellTimer < #scnt2 )
   gosub execMS
if ( %usePrimary = #true ) &&  ( #mana > 25 ) && ( %spellTimer < #scnt2 )
   gosub execPrim
if ( %useSecondary = #true ) && ( #mana > 25 ) && ( %spellTimer < #scnt2 )
   gosub execSec
Call ScanBuffBar
set %ConWep _ConsecrateWeapon_ in %BuffBarIconNames
if ( %castConWep = #true ) && ( %ConWep = #false ) &&  ( #mana > 10 ) && ( %spellTimer < #scnt2 )
   gosub castCon
set %EOO _EnemyOfOne_ in %BuffBarIconNames
if ( %castEOO = #true ) && ( %EOO = #false ) &&  ( #mana > 10 ) && ( %spellTimer < #scnt2 )
   gosub enemyOfOne
}
if #FindRep notin %friend  ; Only attack if it is not a "bad one".
 {
    if #FINDKIND = -1 4
    finditem %target
    set %attack #findid
    set #LTARGETID %attack
    event macro 27 0

    if #findid <> %attack
    {
    set %attack #findid
    set #LTARGETID %attack
    event macro 27 0
    }
 }
else ; If it a bad one then i ignore it for further run
  {
   ignoreitem #FindRep
  }
  }
return


Offline Ketchup

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Re: LAME 3.0 - Le (semi)Automated Mob Eradicator
« Reply #154 on: February 17, 2015, 05:08:13 PM »
0
Is there a way to make it save your characters setting to save you having to run the startup over and over? just load it up and play?

Offline onlyindreams

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Re: LAME 3.0 - Le (semi)Automated Mob Eradicator
« Reply #155 on: February 18, 2015, 01:28:29 PM »
0
Hello
Required some assistance with a small addition.  My guild mate are hunting with Pet, so I add a #FindRep .  Now I no lounger attack guild mate pet, but the attack monster part doesn't work well anymore.  it since to ignore a few.  I can do Riktor ok but Baracoon won't work.   I have try multiple version and this was the best working build. Can you guy have a other idea for me.  Thx

Code: [Select]
set %monster AV_EN_JD_VGB_CB_IS_HS_AB_GJ_CD_DF_AE_AAB_DN_HBB_UAB_TAB_XO_ZO_SO_NO_VC_DB_Q_ED_UM_IAB_CAB_AAB_OI_JZ_XZ_QGB_BD_KQB_CJ_FZ_DN_II_WI_TI_YD_WD_NI_EB_VI_R_XF_VE_IE_OE_HE_LD_BI_RB_UB_GB_LB_FB_CI_QE_AE_DE_FE_AB_QF_XE_YE_X_DI_GJ_W_BE_UC_UD_YH_N_HI_UE_SD_K_J_U_HD_PD_EJ_UI_QO_EAB_TO_PO_XI_UZ_KH_KAB_SZ_FD_MB_AC_IZ_DD_NE_VE_MO_TZ_LD_OE_WH_XI_SH_SC_EF_NB_RC_PB_KHB_UGB_T_CHB_BHB_NE_FD_YO_OTB
set %friend 2 ; What #Findreps to spare.



sub attackMob
set %target %monster
if %honor = #true ; ) && ( %honored = #false ) && ( #finddist <= 8 )
         {
         set %target #findid
         finditem %target G_10
         event macro 49 1 ;Invoke Honor
         target 5s
         set #ltargetid %target
         event macro 22 0 ;Target Demon
         set %honored #true
         }


finditem %target G_1
if #findCnt > 0
{
{
if #findCnt > 1 && ( %useLS = #true ) && ( #mana < 25 ) && ( %spellTimer < #scnt2 )
   gosub execMS
;
if #findCnt < 2 && ( %useLS = #true ) && ( #mana < 25 ) && ( %spellTimer < #scnt2 )
   gosub execLS
;
if ( %useLS = #true ) && ( #mana > 25 ) && ( %spellTimer < #scnt2 )
   gosub execLS
if #findCnt = 2 && ( %useMS = #true ) && ( #mana > 25 ) && ( %spellTimer < #scnt2 )
   gosub execMS
if ( %usePrimary = #true ) &&  ( #mana > 25 ) && ( %spellTimer < #scnt2 )
   gosub execPrim
if ( %useSecondary = #true ) && ( #mana > 25 ) && ( %spellTimer < #scnt2 )
   gosub execSec
Call ScanBuffBar
set %ConWep _ConsecrateWeapon_ in %BuffBarIconNames
if ( %castConWep = #true ) && ( %ConWep = #false ) &&  ( #mana > 10 ) && ( %spellTimer < #scnt2 )
   gosub castCon
set %EOO _EnemyOfOne_ in %BuffBarIconNames
if ( %castEOO = #true ) && ( %EOO = #false ) &&  ( #mana > 10 ) && ( %spellTimer < #scnt2 )
   gosub enemyOfOne
}
if #FindRep notin %friend  ; Only attack if it is not a "bad one".
 {
    if #FINDKIND = -1 4
    finditem %target
    set %attack #findid
    set #LTARGETID %attack
    event macro 27 0

    if #findid <> %attack
    {
    set %attack #findid
    set #LTARGETID %attack
    event macro 27 0
    }
 }
else ; If it a bad one then i ignore it for further run
  {
   ignoreitem #FindRep
  }
  }
return


Once the champ is up, I personally uncheck the attack box. Then I manually select my target and let the script spam AI.

Offline valen

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Re: LAME 3.0 - Le (semi)Automated Mob Eradicator
« Reply #156 on: October 05, 2015, 09:59:15 AM »
0
Hi all,

I am having trouble getting this script to work.  It used to work and then all of the sudden it stopped. I tried to re-download it and still doesn't work. I don't get what has changed.

Offline The Ghost

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Re: LAME 3.0 - Le (semi)Automated Mob Eradicator
« Reply #157 on: October 05, 2015, 05:08:46 PM »
0
DId u follow the setup,    the icons on ur desktop and have EN scan bar and lame in the same folder as UOEX.

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Re: LAME 3.0 - Le (semi)Automated Mob Eradicator
« Reply #158 on: October 05, 2015, 05:46:47 PM »
0
Hi all,

I am having trouble getting this script to work.  It used to work and then all of the sudden it stopped. I tried to re-download it and still doesn't work. I don't get what has changed.

Nothing should have changed, as I haven't updated this script in over three years :P

As Ghost stated, make sure you're icons are pulled out and visible on your screen, run the setup following the instruction, and make sure EN's Buff bar scanner is in the same folder as LAME and the EasyUO executable.



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Offline valen

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Re: LAME 3.0 - Le (semi)Automated Mob Eradicator
« Reply #159 on: October 05, 2015, 06:03:22 PM »
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They are all in the download folder on the computer. I'll retry the process and pull new icons etc.. hope it works. This is one of my favorite scripts for sampire farming shame crystals.

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Re: LAME 3.0 - Le (semi)Automated Mob Eradicator
« Reply #160 on: October 05, 2015, 07:04:44 PM »
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Make sure you are running the most current EUO Client as well. Sometimes things can get messed up when using older clients.

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Re: LAME 3.0 - Le (semi)Automated Mob Eradicator
« Reply #161 on: October 06, 2015, 03:10:56 AM »
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I can assure you that nothing is broken,  Most be a code C-18.

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Re: LAME 3.0 - Le (semi)Automated Mob Eradicator
« Reply #162 on: October 06, 2015, 12:54:13 PM »
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The lightning strike feature doesn't seem to work for me. the chiv aspect does.

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Re: LAME 3.0 - Le (semi)Automated Mob Eradicator
« Reply #163 on: October 06, 2015, 02:06:05 PM »
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I get only Primary & Secondary  working. Chiv Spell keep spamming :/

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Re: LAME 3.0 - Le (semi)Automated Mob Eradicator
« Reply #164 on: October 06, 2015, 04:26:19 PM »
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Could be an issue with buffbar scanner.. Also make sure you character status is open, as well as the buffbar being open too.



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