I am having an issue with this script, and I know where it's running into problems for me...
I'm playing a freeserver where the line to get the BOD from the tailor is the 4th option down (instead of the 2nd line down like it is on OSI)..
When I run this script, it does everything correctly besides clicking the vendor buy option rather than claim bod reward..
Where would I change which line the collect sub chooses from the drop menu?
Thanks,
-Iraq-
Edit:
Nevermind guys, I did some critical thinking and figured it out.
If anyone else is having this issue, here's the solution:
Change line 185:
From:
gosub bod_gump 30 40 ; for menu pop up spot
To:
gosub bod_gump 30 80 ; for menu pop up spot
... Since the 2nd number is %y in the drop down menu. 20 is the 1st option of the 5 options, 40 is the 2nd, 60 is the 3rd, 80 is the 4th, and 100 is the 5th.
Simple stuff, enjoy.
-Iraq-
Post Merge: February 27, 2010, 10:12:07 AM
I had another thought while running this and i figured i'd share it here.
I ran this script once, it got about half way through my account, but then I crashed and had to start it over. Upon doing so it went to the first character, and is now sitting there trying each minute to get a BOD (which it will continue to do for the next hour since I just got one not 5 minutes ago). Wouldn't it be awesome if there was a "Skip this character, move on to the next character" button on the mini timer window?
I'm not a scripter, but i can see it going something like
sub next_character
--> if button is clicked
--> log out character
--> move to next character on the list..
--> proceed as usual.
end sub