Author Topic: ScriptUO Combat Companion  (Read 23735 times)

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Offline CervezaTopic starter

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Re: ScriptUO Combat Companion
« Reply #15 on: January 07, 2009, 12:07:11 PM »
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Updated script with the sub as corrected by TM.

Removed some errant postings in thread.

Snuck all this in during one of the forums limited uptimes  :P
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Offline TrailMyx

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Re: ScriptUO Combat Companion
« Reply #16 on: January 07, 2009, 08:50:06 PM »
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BTW, I didn't actually test those changes but they did seem logical.  dunno.
Please read the ScriptUO site RULES
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Offline CervezaTopic starter

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Re: ScriptUO Combat Companion
« Reply #17 on: January 08, 2009, 04:50:11 AM »
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Me neither, but your right, looks good on paper :)
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Offline tandj99

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Re: ScriptUO Combat Companion
« Reply #18 on: January 10, 2009, 05:10:16 AM »
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Ok tried the latest one and everything seems to be working well. Cant wait for the honoring part to be implimented. One question i had was is there a reason you didnt put consecrate weapon in? That would really help on killing sucubusses. Is anyone working on a menu for this? I know it was mentioned but..

Offline Xclio

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Re: ScriptUO Combat Companion
« Reply #19 on: January 10, 2009, 07:49:38 PM »
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The fixes put in place resolved my problems as well my char just sucks so I sitll get killed pretty easily but overall great so far I just gotta ge tmy stupid char to not suck lol.

Offline Djego

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Re: ScriptUO Combat Companion
« Reply #20 on: January 11, 2009, 04:32:19 AM »
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12x mentioned he would make a menu, but if he doesn't want for some reason, i would do it ;) I'm am menu freak btw, giving every litte senseless script a menu... just say something

Offline CervezaTopic starter

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Re: ScriptUO Combat Companion
« Reply #21 on: January 11, 2009, 05:14:42 AM »
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Your welcome to add a menu to this script.

I have one drawn up, I'll post it tomorrow.
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Offline CervezaTopic starter

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Re: ScriptUO Combat Companion
« Reply #22 on: January 13, 2009, 06:26:08 AM »
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I thought this was pretty slick...

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Offline Ultima

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Re: ScriptUO Combat Companion
« Reply #23 on: January 13, 2009, 10:27:41 AM »
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That looks really good Cerveza. I haven't messed with this much since I've been busy doing Champs or trying to. I'd for sure like to try this on Miasma and see how it works.

Very nice Avatar too. I might have to steal that one from you if you don't mind.  :-\

Offline CervezaTopic starter

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Re: ScriptUO Combat Companion
« Reply #24 on: January 13, 2009, 10:40:02 AM »
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As I have stolen, so shall I be stolen from.
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Offline tandj99

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Re: ScriptUO Combat Companion
« Reply #25 on: January 13, 2009, 02:08:33 PM »
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that looks very nice man cant wait

Offline Khameleon

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Re: ScriptUO Combat Companion
« Reply #26 on: January 13, 2009, 05:09:13 PM »
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very nice menu.. can't wait to see that implimented. I still need to figure out how i'm gonna set my wammy up.

Offline Xclio

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Re: ScriptUO Combat Companion
« Reply #27 on: January 14, 2009, 04:47:52 AM »
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That's my problem I can't figure out a good way to get my whammy setup, currently I get killed on a regular basis :(

Offline CervezaTopic starter

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Re: ScriptUO Combat Companion
« Reply #28 on: January 14, 2009, 05:05:58 AM »
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Life leech is your life's blood. Without it you die.

Stamina leech is almost as important. Your swings slow, your life leech slows, you die.

Mana leech isn't as important. You'll be leeching back enough mana from Wraith Form to keep your specials and Lightning Strike going.

I'd recommend a weapon with Life and Stamina Leech. Hit lower attack would finish off an awesome weapon. You already have hit lower defense on your glasses, and your hit chance should be near max at all times with lightning strike.

Max defense chance (I mean MORE then 40%, more like 60!), and max your resists, or the resists necessary for your 'prey'. Get a quick ONE handed weapon with HLL, HSL, HLA, DI on it. Take 50+ refresh pots with you. Figure out your "break points" for swing speed. At what stamina your swing speed slows one 'click' and set it up to auto drink a refresh when you reach that level.

Utilize Lightning Strike all the time, counter attack all the time, and Evasion ONLY when you need it. Like when your stamina is taking a hit, use Evasion to get the potion drank. If you rely on evasion constantly, you will die because of the delay.

Try to NEVER run off to heal. You hit - you heal. If you run off, you'll get zapped while trying to Spirit Speak. Most deaths occur while running away. And these deaths could have been avoided if you'd kept calm, drank a TR and held ground.

I'll see about working that menu in sometime. The biggest issues I have are:

Some attacks are exclusive: if you select one, a different one must be de-selected
Saving the options and recalling them from a file
Recalling the options in the setup of the script
Enabling the menu without delaying the main loop of the script
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Offline 12TimesOver

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Re: ScriptUO Combat Companion
« Reply #29 on: January 14, 2009, 05:52:02 AM »
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Nice tips Cerv, I think this will help me a great deal as I was running without a good suit, no HLD at all (no M&S glasses), without the right weapon, and no TR pots. So basically, I was doing everything wrong except maybe the template LOL.

Really looking forward to testing this when I'm done training up a couple of mule skills and finishing my current project (a multi-library turn-in inspired by a resurrected Sorrowmaster script, probably not as exciting nowadays as it would have been a while back but it's a current obsession so I have no choice but to go with it).

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