ScriptUO

Official ScriptUO EasyUO Scripts => Scripting Chat => Topic started by: OMGBurgers on June 30, 2011, 12:52:12 PM

Title: what script would you like to see?
Post by: OMGBurgers on June 30, 2011, 12:52:12 PM
I'm bored.  Looking for something to do!  If anyone has a request for something they would like to see let me know.  As long as it's nothing too complicated!  I'm all out of ideas really.
Title: Re: what script would you like to see?
Post by: gimlet on June 30, 2011, 02:08:35 PM
I would love to see

a bottle making script from sand that runs really fast (marborow man has an old one but its really slow)

or

a script that would go through the blacksmith recipes and tell me which ones i need!
Title: Re: what script would you like to see?
Post by: OMGBurgers on June 30, 2011, 02:16:20 PM
a bottle making script from sand that runs really fast (marborow man has an old one but its really slow)

one that mines the sand and makes them as it goes?  or one that just uses a steady supply of preexisting sand and just makes a ton over and over?
Title: Re: what script would you like to see?
Post by: gimlet on June 30, 2011, 02:18:42 PM
one that takes sand from a secure , takes a blow pipe and makes bottles!
Title: Re: what script would you like to see?
Post by: manwinc on June 30, 2011, 06:24:33 PM
Lol, gimlet. I'm going to write a recipe finder for you, just for the hell of it. You have been asking for that for ages!
Title: Re: what script would you like to see?
Post by: Canuker on June 30, 2011, 06:34:12 PM
I'd love to see a script that burns up dull copper runic hammers looking for things like 30 SSI, Slayer or 100% elemental damage.  I'd also love if I had the time to upgrade my skills from script leach to advanced script modifier.
Title: Re: what script would you like to see?
Post by: gimlet on June 30, 2011, 07:01:48 PM
Lol, gimlet. I'm going to write a recipe finder for you, just for the hell of it. You have been asking for that for ages!


too true!
Title: Re: what script would you like to see?
Post by: manwinc on June 30, 2011, 07:59:35 PM
Its pretty much just the bladed items on the blacksmithing right?
Title: Re: what script would you like to see?
Post by: gimlet on June 30, 2011, 08:12:43 PM
i'd settle for that but it also is maces and maybe others.
Title: Re: what script would you like to see?
Post by: manwinc on June 30, 2011, 08:21:16 PM
Damn, I was excited.... Okay...  lets see if I can find the maces.
Title: Re: what script would you like to see?
Post by: bodfather on July 06, 2011, 11:20:56 AM
I've got a semi hard one for ya that i can't figure out  :'( I've tried using subs in a recall lj script but i just can't get it.

1 targets/attack horses (horse pen beside skara stables) Lizardmen in Despise
2 option* to pathfind to corpse (if using throwing)
3 cuts with butchers war cleaver in pack
4 option* to loot meat
5 option* to loot gold from lizardmen
6 weightcheck and option* to either recall/sacred journey dump in secure in bank
7 option* to use multiple runes in a runebook to increase leather production between respawns
8 Leather counter/time elapsed counter

*Options would be decided in a start up menu by user.

You could also customize it and add in a g-heal/close wound option. You could even add in other monster Ids like WWs, Drakes.

I think it would be a great script, if i had the knowledge to put my thoughts into code i'd have it.
Title: Re: what script would you like to see?
Post by: Cerveza on July 06, 2011, 11:46:22 AM
Simple script.

2 Lightning strikes
1 Armor ignore

That's it. Make it non-pixel :)
Title: Re: what script would you like to see?
Post by: Noobie on July 06, 2011, 11:51:33 AM
Bodfather,

This would be a great scrip for you to learn with. Take a look at some scripts that do similar things you are wanting to do and start piecing subs together that do each thing.

If you need help with something just post up and we can help you.

Here is a link to the EUO wiki this is very good to have in your favs when you are trying to learn. http://wiki.easyuo.com/index.php/Documentation (http://wiki.easyuo.com/index.php/Documentation)
 
Title: Re: what script would you like to see?
Post by: bodfather on July 06, 2011, 02:36:31 PM
Bodfather,

This would be a great scrip for you to learn with. Take a look at some scripts that do similar things you are wanting to do and start piecing subs together that do each thing.

If you need help with something just post up and we can help you.

Here is a link to the EUO wiki this is very good to have in your favs when you are trying to learn. http://wiki.easyuo.com/index.php/Documentation (http://wiki.easyuo.com/index.php/Documentation)
 

I'm already in the process of doing that  ;)  Thanks for that link though i did not see that.
Title: Re: what script would you like to see?
Post by: OMGBurgers on July 06, 2011, 04:58:53 PM
I've got a semi hard one for ya that i can't figure out  :'( I've tried using subs in a recall lj script but i just can't get it.

1 targets/attack horses (horse pen beside skara stables) Lizardmen in Despise
2 option* to pathfind to corpse (if using throwing)
3 cuts with butchers war cleaver in pack
4 option* to loot meat
5 option* to loot gold from lizardmen
6 weightcheck and option* to either recall/sacred journey dump in secure in bank
7 option* to use multiple runes in a runebook to increase leather production between respawns
8 Leather counter/time elapsed counter

*Options would be decided in a start up menu by user.

You could also customize it and add in a g-heal/close wound option. You could even add in other monster Ids like WWs, Drakes.

I think it would be a great script, if i had the knowledge to put my thoughts into code i'd have it.


Here's one that does similar:

http://www.scriptuo.com/index.php?topic=280.0

Maybe looking at that can give you some insight, or you can alter it to fit your personal use.

Title: Re: what script would you like to see?
Post by: OMGBurgers on July 06, 2011, 05:07:14 PM
Simple script.

2 Lightning strikes
1 Armor ignore

That's it. Make it non-pixel :)

I think I have a pixel one! haha.  I'll see when I can do it.  I picked back up on my pvm script, and I'm working on making it so you can customize rules based on what you're fightning...  (Ex:  Feint every 5s, AI @ max mana, etc.)

(http://img855.imageshack.us/img855/9732/pvm.png) (http://img855.imageshack.us/i/pvm.png/)

Uploaded with ImageShack.us (http://imageshack.us)

Pretty old screenshot though.  I added in curse weapon, a minature health bar, primary/secondary special spamming, potions (refresh, str/dex only atm), and rearranged the menu so you can hide/show all my debug crap.
Title: Re: what script would you like to see?
Post by: Cerveza on July 06, 2011, 07:40:55 PM
Code: [Select]
set %count 0

display yesno Is Armor Ignore a Primary or Secondary?$Yes = Primary, No = Secondary
if #dispRes = Yes
  set %prisec 35
else
  set %prisec 36

repeat
  event macro 15 149 ; lightning strike
  set %timeout ( #sCnt + 10 )
  gosub TM_AdvJournalSync LightningStrike
  repeat
    {
      gosub TM_AdvJournalScan LightningStrike VALID_ADVANCE lightning_precision
      wait 5
    }
  until #RESULT = #TRUE || %timeout < #sCnt
  set %count ( %count + 1 )
  if %LS = 2
    {
      event macro %prisec 0 ; 35 pri, 36 sec
      set %timeout ( #sCnt + 10 )
      gosub TM_AdvJournalSync ArmorIgnore
      repeat
        {
          gosub TM_AdvJournalScan ArmorIgnore VALID_ADVANCE penetrates_their_armor
          wait 5
        }
      until #RESULT = #TRUE || %timeout < #sCnt
      set %count 0
    }
  wait 5
until #false

;=================================================================
; Script Name: TrailMyx's Advanced Journal Scanner
; Author: TrailMyx
; Version: 1.1
; Shard OSI / FS: OSI / FS?
; Revision Date: 10/20/2007
; Purpose:
;   Use these subs to quickly find text in your #journal entries.  These subs
; use #jindex for flawless journal scanning and is much more reliable than using
; standard indexing of #journal and #SYSMSG.
;
;   Now it is possible to manage separate journals based on unrelated text.  It's now possible
; to monitor spellcasting, bandaging, stealing, or anything else without a TM_AdvJournalSync
; potentially removing text needed for another UO funciton.
;
;   New is the ability to either gosub or call these functions without the need to change the
; header!  When calling, a limit of 10 arguments is allowed, but more can be added by editing the
; call interface section.
;
;  Examples:
;     gosub TM_AdvJournalSync speech 100 ; sync "speech" journal space, set #LPC to 100 from default of 1000
;     gosub TM_AdvJournalScan speech VALID Find_this_text and_find_this_too ; will not advance copy of #jindex
;     gosub TM_AdvJournalScan heal VALID_ADVANCE you_heal_what that_patient_is_not ; advances pointer after scan
;     gosub TM_AdvJournalScan spellcast NONE fizzle ; no spam checking and doesn't advance #jindex copy automatically
;
;  Subs included:
;     TM_AdvJournalSync - Must call this in initialzation
;     TM_AdvJournalScan - see header for details....
;
;  Release history:
;    v1.0 - Initial release.
;    v1.1 - debug code added, fixed small possibility to miss an incoming journal entry
;
;  Requirements:
;    Nothing special
;
;  Credit:
;    If you use these subs, please leave credit for me somewhere in your script header.
;=================================================================
;------------------------  Call interface  -----------------------
;=================================================================
set !TM_FunctionCalled #FALSE
if %0 = 1
  gosub %1
if %0 = 2
  gosub %1 %2
if %0 = 3
  gosub %1 %2 %3
if %0 = 4
  gosub %1 %2 %3 %4
if %0 = 5
  gosub %1 %2 %3 %4 %5
if %0 = 6
  gosub %1 %2 %3 %4 %5 %6
if %0 = 7
  gosub %1 %2 %3 %4 %5 %6 %7
if %0 = 8
  gosub %1 %2 %3 %4 %5 %6 %7 %8
if %0 = 9
  gosub %1 %2 %3 %4 %5 %6 %7 %8 %9
if %0 = 10
  gosub %1 %2 %3 %4 %5 %6 %7 %8 %9 %10
if %0 = 11
  gosub %1 %2 %3 %4 %5 %6 %7 %8 %9 %10 %11
if %0 > 11
{
  display ok Too many arguments for "call", edit file.
  stop
}

if !TM_FunctionCalled = #TRUE
  exit
if %0 = N/A
  display ok You may not run this script directly.
else
  display ok Function " , %1 , " not found.
stop
;-------------------------------------------------------------------------------
;-------------------------------------------------------------------------------
; %1 - Journal Name
; %2 - #LPC setting (optional)
; Brings !_jindex up to the most recent #journal entry
sub TM_AdvJournalSync
  namespace push
  namespace local TM_AdvJS_ , %1
  set !_jindex #jindex + 1
  if %0 > 1
    set !lpc_set %2
  namespace pop
  set !TM_FunctionCalled #TRUE
return
;-------------------------------------------------------------------------------
; %1 - Journal Name
; %2 - NONE, ADVANCE , ( _VALID ) - advances jindex pointer, anything else
; %3, %4, %5, etc strings to match
; returns #TRUE for match, #FALSE for no match
;  Will not advance !_jindex pointer to allow for scanning journal history for more than one search.
;  Also searches for : , #SPC in journal entry to be sure someone isn't spamming the text
;  About %2 arguments:
;    NONE: defaults to basic journal scan (no SPAM checking, no #jindex pointer copy advancing)
;    ADVANCE: no spam checking, advances #jindex copy
;    VALID: invokes SPAM filtering, no advance of #jindex copy
;    VALID_ADVANCE, VALIDADVANCE, ADVANCE_VALID, etc.: invokes SPAM filtering, advances of #jindex copy
sub TM_AdvJournalScan
  namespace push
  namespace local TM_AdvJS_ , %1
  set !args %2
  set !temp_lpc #LPC
  if !lpc_set = N/A
    set #LPC 1000
  else
    set #LPC !lpc_set
  set !num_args %0
  set !first_arg 3
  set !sampled_jindex #JINDEX
  if !_jindex = N/A
    set !_jindex !sampled_jindex
  if !charname = N/A
  {
    set !charname #CHARNAME
    AdvJournalScan_loop1:
      str pos !charname #SPC
      if #STRRES <> 0
      {
        set !val #STRRES - 1
        str left !charname !val
        set !left #STRRES
        set !val !val + 1
        str del !charname 1 !val
        set !charname !left , _ , #STRRES
        goto AdvJournalScan_loop1
      }
  }
  set !index !first_arg
  repeat
    set !temp_jindex !_jindex
    set !text % . !index
    while !temp_jindex <= !sampled_jindex
    {
      scanjournal !temp_jindex
      str pos #JOURNAL !charname 1
      set !namepos #STRRES
      str count #JOURNAL !charname
      set !namecnt #STRRES
      str pos #JOURNAL :_ 1
      set !smcpos #STRRES
      str pos #JOURNAL !text 1
      set !textpos #STRRES
      if !textpos < !smcpos && !smcpos <> 0 || !smcpos = 1 || :_ notin #JOURNAL || VALID notin !args
        set !pass #TRUE
      else
        set !pass #FALSE
      if ( !text in #journal && ( ( !namepos = 1 && !namecnt <= 1 ) || !pass ) )
      {
        set !temp_jindex !temp_jindex + 1
        if ADVANCE in !args
          set !_jindex !temp_jindex
        set #LPC !temp_lpc
        namespace pop
        set !TM_FunctionCalled #TRUE
        return #TRUE
      }
      set !temp_jindex !temp_jindex + 1
    }
    set !index !index + 1
  until !index - !first_arg > !num_args - !first_arg
  set %10 !sampled_jindex - !_jindex
  set %10 %1 , _ , %10 ; for debugging purposes
  set #LPC !temp_lpc
  namespace pop
  set !TM_FunctionCalled #TRUE
return #FALSE


Not tested, looks good on paper :)
Title: Re: what script would you like to see?
Post by: luv2luvlong on July 07, 2011, 12:43:39 PM
If you really looking for something to do.

I would realy love to see a simple cross healing script that dosen't use the journal for checking when to heal

1 script checking 2 clients and applying aids when needed, might be a better way to explain it.

peace
Title: Re: what script would you like to see?
Post by: Cerveza on July 07, 2011, 01:26:54 PM
That's a classic beginner script right there.

Very easy to do.
Title: Re: what script would you like to see?
Post by: OMGBurgers on July 07, 2011, 02:35:22 PM
If you really looking for something to do.

I would realy love to see a simple cross healing script that dosen't use the journal for checking when to heal

1 script checking 2 clients and applying aids when needed, might be a better way to explain it.

peace


For reliability I would really use journal scanning.  A simple debuff can throw off a script that don't know exactly when the bandage is done, because its going off a fixed wait, and cause it to apply the next bandage before the current one is finished because your dex lowered.  Of course you could get fancy & adjust the wait based on the characters dex too  (I usually do that for a SCNT2 timeout incase something went terribly wrong!), but I'm sure it could still get messed up from being clumsy/cursed mid bandage. 

Best way to do it would be journal scanning and logging the last #jindex in a variable that starts with #charid, so swapping in no way messes up the script.

But that's just too simple of a script.  I was looking for a project to work on.
Title: Re: what script would you like to see?
Post by: Dixie Wrecked on July 07, 2011, 04:58:54 PM
But that's just too simple of a script.  I was looking for a project to work on.

If you're looking for a larger project, here are 3 of them that i have in the works, all in the beginning stages, but with at least some code and other research done for each:

1) A BOD sorter, currently only for smith bods (tailor bods would be worth adding later, but getting it working for smith is much more desirable).  I have it set to find backpacks, bags, and pouches around my character, with one type of container full of unsorted bod books, one container type to hold the books of sorted bods (ValoriteHammer, VeriteHammer, etc, although I also plan to allow it to be expanded so that instead of all VeriteHammer BODs being in one book, all the 20ex ver plate bods are in one, all the 10 ex val plate bods are in one, and all the 15 ex val plate bods are in one, although this would lead to a LOT of storage books in the end, but a lot easier to find what is needed as well).  The third container type had one container full of empty bod books (if more aren't needed - undetermined if 2 containers full are needed), and at least 4 empty containers, to hold the bods removed from the book (up to 125 are added to each container).  It then sorts all the bods, either putting the iron smalls that give crap rewards back into their original books to be filled for recycling, or if desired, stored in books by rewards as well.

2) A new BOD Filler.  I have used snicker 7's BOD filler extensively, and there seems to be a number of places that it goes into a continuous loop, etiher discovered by myself or others.  Rather than trying to fix his code (which I haven't been able to do, although I have added checks into my multi-book bod filler script to overcome some of the issues), I felt a new script was needed, and while I would much rather have tried writing it in oEUO, I just haven't grasped enough of it yet (or much of it, even). 

3) A fishing quester.  In order to try getting fishing powerscrolls and possible the other new loot being added, as well as use up my stockpile of fish, I have started work on a fishing quester, to automatically get and fill fishing quests from the fishmongers.  I have a small area for sailing that allows me to get to any area I need, except papua, without having to sail to each destination, and by placing a second boat near the sea market, that can also be reached and have quests completed.  While still a lot of work left to complete this one as well, i would basically recall to all the fishmongers on it's subserver to get quests from them.  Then it would fill the quests, and if one of the destinations was already on the same subserver, complete the quest and get a new one from the monger who originally gave it.  Once all quests are filled and not on the same subserver you are already on, it will sail to the next subserver and continue, and then continuously do this until it runs out of fish.  The first outline calls for cancelling any quest to papua, due to the time needed to actually sail there (although i am going to test a couple more things with it), but otherwise, it can do all of the other fishmonger locations.  It would put all the loot it receiving into a container at the house with all the fish, including combining baits, and could be pretty lucrative.

As I said, I already have all 3 of these in the works, although I don't know how public they should become due to being a little too powerful (although if it was better, I would be more than happy to lead on making any or all of them a special project, especially if it would get a few other scripters out there to be able to help with some code and allow these things to really see some life - and i am sure I would learn so much more than I already know, which might even be more valuable than the finished script could ever be...I am also willing to help anyone who wishes to tackle these, especially if it was to be attempted in oEUO, as I would love to learn some more of the language, even after writing a small gift gathering script that I don't know if I fully comprehend!)...
Title: Re: what script would you like to see?
Post by: splatter666 on July 07, 2011, 08:29:40 PM
OMGBurgers where can i found that PvM script? wanted to try it out just nearly what i was searching for. Add self healing and heal partner with bandies. Than using Myst maybe with healstone and so and its the perfect PvM script :-)
With the setting of rules what should be used its fantastic.
just like:
AI from max mana to  end than wait for full mana again
alwya curse weap
allways counter attack
always
use corpse skin, like all 20 sek
bandies self


that would be great

Title: Re: what script would you like to see?
Post by: luv2luvlong on July 07, 2011, 10:22:23 PM
That's a classic beginner script right there.

Very easy to do.
and yet I can't find a single example on the boards (here or easyuo).
and I would realy love to see a simple (or not so simple) example of multi clienting
and I thought a simple cross healer would be good.
and
and
and button stuck  :D
Title: Re: what script would you like to see?
Post by: Noobie on July 08, 2011, 06:07:54 AM
That's a classic beginner script right there.

Very easy to do.
and yet I can't find a single example on the boards (here or easyuo).
and I would realy love to see a simple (or not so simple) example of multi clienting
and I thought a simple cross healer would be good.
and
and
and button stuck  :D




All you have to do is look at a few scripts and take examples from them. I doubt you will find a complete script like you suggested. Take a look at a few scripts that do parts of what you are wanting and go from there. Start a thread with what you have and let us help you learn from that.

Title: Re: what script would you like to see?
Post by: OMGBurgers on July 08, 2011, 12:14:36 PM
But that's just too simple of a script.  I was looking for a project to work on.

If you're looking for a larger project, here are 3 of them that i have in the works, all in the beginning stages, but with at least some code and other research done for each:

1) A BOD sorter, currently only for smith bods (tailor bods would be worth adding later, but getting it working for smith is much more desirable).  I have it set to find backpacks, bags, and pouches around my character, with one type of container full of unsorted bod books, one container type to hold the books of sorted bods (ValoriteHammer, VeriteHammer, etc, although I also plan to allow it to be expanded so that instead of all VeriteHammer BODs being in one book, all the 20ex ver plate bods are in one, all the 10 ex val plate bods are in one, and all the 15 ex val plate bods are in one, although this would lead to a LOT of storage books in the end, but a lot easier to find what is needed as well).  The third container type had one container full of empty bod books (if more aren't needed - undetermined if 2 containers full are needed), and at least 4 empty containers, to hold the bods removed from the book (up to 125 are added to each container).  It then sorts all the bods, either putting the iron smalls that give crap rewards back into their original books to be filled for recycling, or if desired, stored in books by rewards as well.

2) A new BOD Filler.  I have used snicker 7's BOD filler extensively, and there seems to be a number of places that it goes into a continuous loop, etiher discovered by myself or others.  Rather than trying to fix his code (which I haven't been able to do, although I have added checks into my multi-book bod filler script to overcome some of the issues), I felt a new script was needed, and while I would much rather have tried writing it in oEUO, I just haven't grasped enough of it yet (or much of it, even). 

3) A fishing quester.  In order to try getting fishing powerscrolls and possible the other new loot being added, as well as use up my stockpile of fish, I have started work on a fishing quester, to automatically get and fill fishing quests from the fishmongers.  I have a small area for sailing that allows me to get to any area I need, except papua, without having to sail to each destination, and by placing a second boat near the sea market, that can also be reached and have quests completed.  While still a lot of work left to complete this one as well, i would basically recall to all the fishmongers on it's subserver to get quests from them.  Then it would fill the quests, and if one of the destinations was already on the same subserver, complete the quest and get a new one from the monger who originally gave it.  Once all quests are filled and not on the same subserver you are already on, it will sail to the next subserver and continue, and then continuously do this until it runs out of fish.  The first outline calls for cancelling any quest to papua, due to the time needed to actually sail there (although i am going to test a couple more things with it), but otherwise, it can do all of the other fishmonger locations.  It would put all the loot it receiving into a container at the house with all the fish, including combining baits, and could be pretty lucrative.

As I said, I already have all 3 of these in the works, although I don't know how public they should become due to being a little too powerful (although if it was better, I would be more than happy to lead on making any or all of them a special project, especially if it would get a few other scripters out there to be able to help with some code and allow these things to really see some life - and i am sure I would learn so much more than I already know, which might even be more valuable than the finished script could ever be...I am also willing to help anyone who wishes to tackle these, especially if it was to be attempted in oEUO, as I would love to learn some more of the language, even after writing a small gift gathering script that I don't know if I fully comprehend!)...

I'd probably get too bored with the bod sorter one.  I've written an auto smith bod filler, that would fill/turnin/drop-off rinse/repeat but I stopped working on it when my keep was full of POF's & bronze hammers.  Occasionally after 8 hours of it running I'd come home to it messed up, so it's got some issues. I'm down to about 50 or so bottles left, so I thought about working on it again, or rewriting from scratch.  I can say it is a LOT faster than the s7 one though!  I'm not sure if I'd write support for tailoring bods, as I would have no desire to do them, and the rewards are inferior/useless now imo.  I also don't have high seas, so can't do that one at all.

I'll think about the smith bod one, but it wouldn't be endless cycling full automatic, just fill an entire book. 
Title: Re: what script would you like to see?
Post by: luv2luvlong on July 08, 2011, 02:02:24 PM
That's a classic beginner script right there.

Very easy to do.
and yet I can't find a single example on the boards (here or easyuo).
and I would realy love to see a simple (or not so simple) example of multi clienting
and I thought a simple cross healer would be good.
and
and
and button stuck  :D




All you have to do is look at a few scripts and take examples from them. I doubt you will find a complete script like you suggested. Take a look at a few scripts that do parts of what you are wanting and go from there. Start a thread with what you have and let us help you learn from that.


I have looked high and low and have not yet found a script that does multi clienting, nor are there any tutorials on doing it.
Title: Re: what script would you like to see?
Post by: OMGBurgers on July 08, 2011, 03:44:03 PM
What kinda of ingo you need on multi clienting?  I don't think there's too much to it.  I use the Swap commands to swap between clients.  You can see the amount of clients available in #CLICNT, and there's another variable that shows which one is active I believe but don't know it off the top of my head.

I started to write a bunch of junk but it was a mess!  I'll whip something simple up for how I'd structure the multi client bandage healing w/o jindex scanning.
Title: Re: what script would you like to see?
Post by: OMGBurgers on July 08, 2011, 03:57:02 PM
I guess this would be how I'd write one if I wanted something in a hurry...
I'm not sure if the % . #charid . _timeout is formated correctly, I always mess that up and would have to be able to play the script to see, but stupid easyuo is down as we all know!
%BANDAGEDELAY could be a preset number or set in the bandage sub based off the users dex  (this uses #SCNT2 so 10 = 1s)
BANDAGE would need the bandage item type obviously

I'm not sure this would work, just a rough idea how I would start

Code: [Select]
loop:
   uoxl SWAP
   if % . #CHARID . _timeout > #SCNT2 && % . #CHARID . _timeout > #SCNT2 <> N/A
      goto loop  ;if the timeout has not been met,  goto loop and check next client
                 ;otherwise the timer is active (a bandage is being applied)
   if #HITS <> #MAXHITS
      {
      gosub BANDAGESUB  ;would find bandages, apply them, and execute next line...
      set % . #CHARID . _timeout #SCNT2 + %BANDAGEDELAY  ;sets/resets when the bandage should be done
      }
goto loop

sub BANDAGESUB
   finditem BANDAGE C_ , #backpackid
   if #findkind = -1
      return ;there's no bandages...  this returns nothing and the timer still gets reset
             ;even though you did nothing.  you can return a result and do another check
             ;before setting the timer variable. maybe execute a sound to alert the user that
             ;somethings wrong without interupting the script or other clients from healing
   set #LOBJECTID #FINDID
   while #TARGCURS <> 1
      event macro 17  ;keep using #lobjectid until bandage cursor is up
   while #TARGCURS = 1
      event macro 23  ;keep targeting self until target cursor is gone
   ;bandage has been applied..  return, set timer and goto next client asap!
return
Title: Re: what script would you like to see?
Post by: luv2luvlong on July 09, 2011, 12:04:16 AM
nice snippit
another question
 
would it be better to use one tab of easyou or 2 , or maybe 2 copys of easy running and using global variables to tell when to apply bandies.


Title: Re: what script would you like to see?
Post by: Cerveza on July 09, 2011, 02:28:44 AM
HERE (http://www.scriptuo.com/index.php?topic=3558.0) is an example of using client swapping. Note that the "trigger" is when the followers is low. Just change the trigger to hp's.

HERE (http://www.scriptuo.com/index.php?topic=4998.0) is an example of using bandages, no timer or journal verification, but another swap example on conditions.

Use those to learn how to swap clients. Get a simple bandage script (EUO has one) to learn how to use bandages with journal scanning. TM's healer is a great example of that.
Title: Re: what script would you like to see?
Post by: luv2luvlong on July 09, 2011, 03:33:06 AM
HERE (http://www.scriptuo.com/index.php?topic=3558.0) is an example of using client swapping. Note that the "trigger" is when the followers is low. Just change the trigger to hp's.

HERE (http://www.scriptuo.com/index.php?topic=4998.0) is an example of using bandages, no timer or journal verification, but another swap example on conditions.

Use those to learn how to swap clients. Get a simple bandage script (EUO has one) to learn how to use bandages with journal scanning. TM's healer is a great example of that.

thxs for references it greatly helps
Title: Re: what script would you like to see?
Post by: HardY- on July 15, 2011, 02:44:40 PM
A good idea, a script for make items (leather, woodland, plate) and hold the especific props you  want, for better imbue ;)
Title: Re: what script would you like to see?
Post by: _C2_ on July 15, 2011, 02:47:20 PM
yeah, id like that too.  be able to say hold leather arms that are above x in these categoried recycle the rest in a salvage bag
Title: Re: what script would you like to see?
Post by: HardY- on July 15, 2011, 07:57:36 PM
yeah, id like that too.  be able to say hold leather arms that are above x in these categoried recycle the rest in a salvage bag

exactly, will help a lot imbue.
Title: Re: what script would you like to see?
Post by: Noobie on July 25, 2011, 03:00:04 PM
I would like to see a plant tending sub. Simply bcs I have not been able to decide the best way to write one myself. I know pixel scanning, but I am not real sure the best way to do that.

I was guessing that you would have to scan the gump and save the pixels then save that to a file to compare back to each time you run? Any suggestions on where to start?
Title: Re: what script would you like to see?
Post by: luv2luvlong on July 25, 2011, 03:18:24 PM
check out Hort2 over at easy
http://www.easyuo.com/forum/viewtopic.php?p=37049#37049 (http://www.easyuo.com/forum/viewtopic.php?p=37049#37049)
Title: Re: what script would you like to see?
Post by: Noobie on July 25, 2011, 04:04:21 PM
check out Hort2 over at easy
http://www.easyuo.com/forum/viewtopic.php?p=37049#37049 (http://www.easyuo.com/forum/viewtopic.php?p=37049#37049)

I was under the impression that this script did not work any longer.
Title: Re: what script would you like to see?
Post by: luv2luvlong on July 25, 2011, 07:18:45 PM
check out Hort2 over at easy
http://www.easyuo.com/forum/viewtopic.php?p=37049#37049 (http://www.easyuo.com/forum/viewtopic.php?p=37049#37049)

I was under the impression that this script did not work any longer.
Did you read the whole post or just jump to the end?
There is a fix in the thread.
Title: Re: what script would you like to see?
Post by: Noobie on July 26, 2011, 02:50:22 AM
No I did not read the whole thing. I guess that is what I get  :-[ . Thanks for the info!
Title: Re: what script would you like to see?
Post by: Dixie Wrecked on July 26, 2011, 01:16:02 PM
No I did not read the whole thing. I guess that is what I get  :-[ . Thanks for the info!

Although I no longer use Hort, so I am not sure if the fix for this is in there as well, but I would suggest commenting out the need for the cursor to be moved (I believe you just need to comment out the one line where it checks if MC or DMC, not sure which, is checked, but I'm not sure where this is at again).  THis will allow you to use the computer and not need to keep the UO window on top, as neither is necessary any longer.  Just a suggestion if you get it working as you wish, as it was nice to have that option when I was still using the Hort script...
Title: Re: what script would you like to see?
Post by: luv2luvlong on July 26, 2011, 03:53:32 PM
You will find a lot of the scripts that seem broken have a fix somewhere in the thread. And if there is not a fix for the current problems, you'll find that explanations for the old fixs will probably help you w/ a new fix.
And always check the syntax w/ SUO, such a sweet little tool for finding stupid *bleep*.
Title: Re: what script would you like to see?
Post by: gimlet on July 28, 2011, 07:40:58 PM
OK - This is a scrip I'd really like to see.

All the script would do is mine every tile possible around a miner.

extras

If the amount of ore was greater than xx mark rune

tell me how many unique resource squares are reachable.


I would like a better way to figure out my mining spots rather than trail and error.

ohh I use XIIxOver's mining for dummies of course. (modified a lot)

Title: Re: what script would you like to see?
Post by: Endless Night on July 29, 2011, 07:49:28 PM
OK - This is a scrip I'd really like to see.

All the script would do is mine every tile possible around a miner.

extras

If the amount of ore was greater than xx mark rune

tell me how many unique resource squares are reachable.


I would like a better way to figure out my mining spots rather than trail and error.

ohh I use XIIxOver's mining for dummies of course. (modified a lot)



use cyberpopes mining radar over on Easyuo... and oldie but a goodie.  (doesnt mark the rune but does the rest)

Title: Re: what script would you like to see?
Post by: HardY- on July 30, 2011, 03:32:22 PM
Another cool idea, a script for do the magical residue quest o nter mur, with recall for bank or house for pick residues.
Title: Re: what script would you like to see?
Post by: Noobie on July 31, 2011, 02:37:25 AM
It would be cool to see TM do a poll on a few scripts that could be done as a community. Everyone vote on one and then it could be worked on as a community project with guidance from the elites.
Title: Re: what script would you like to see?
Post by: Dixie Wrecked on July 31, 2011, 07:20:13 AM
Another cool idea, a script for do the magical residue quest o nter mur, with recall for bank or house for pick residues.

Which quest is that, the one for the 105/110 powerscrolls?  If so, that seems like it would be a simple script to write, and could easily be edited to also do the essence or relics quests.
Title: Re: what script would you like to see?
Post by: _C2_ on July 31, 2011, 08:43:11 AM
and what would that script get ya?
Title: Re: what script would you like to see?
Post by: Goliath on August 01, 2011, 07:46:13 AM
How about a script that will break my character out of jail when busted for scripting?  That's right... Let's see those mad scripting skills now ;D
Title: Re: what script would you like to see?
Post by: Endless Night on August 01, 2011, 08:10:05 AM
How about a script that will break my character out of jail when busted for scripting?  That's right... Let's see those mad scripting skills now ;D

Done. Its a small portion of one of my elite scripts.

Edit: opps sorry .. your not elite are you  :) :D ;D :o :( :-[ >:(
Title: Re: what script would you like to see?
Post by: Canuker on August 01, 2011, 08:15:33 AM
How about a script that will break my character out of jail when busted for scripting?  That's right... Let's see those mad scripting skills now ;D

Done. Its a small portion of one of my elite scripts.

Edit: opps sorry .. your not elite are you  :) :D ;D :o :( :-[ >:(

I've got cash if you have that script....  :-X
Title: Re: what script would you like to see?
Post by: Goliath on August 01, 2011, 08:18:21 AM
How about a script that will break my character out of jail when busted for scripting?  That's right... Let's see those mad scripting skills now ;D

Done. Its a small portion of one of my elite scripts.

Edit: opps sorry .. your not elite are you  :) :D ;D :o :( :-[ >:(
Oh... That's just cruel punishment!  :'(
Title: Re: what script would you like to see?
Post by: HardY- on August 03, 2011, 12:05:10 AM
Another cool idea, a script for do the magical residue quest o nter mur, with recall for bank or house for pick residues.

Which quest is that, the one for the 105/110 powerscrolls?  If so, that seems like it would be a simple script to write, and could easily be edited to also do the essence or relics quests.

ye, a sript to do this would be rock, in some shard residue go very low for sell (50 - 75 each on atl) so if you do the quests you can win a lot of runic mallets and with scroll bind sell the 120 ps's
Title: Re: what script would you like to see?
Post by: vassenceto on August 04, 2011, 06:51:01 AM
I need script for certain quest in ter mur , because i have lots of quest items to hand and take alot time. It is possible to make script for this quest called "Ye olde gargish" in royal city? i need for this quest because NPC that give quest give two more quest that i dont need and every time i need to resign sometimes to get needet quest. other two quest are "Broken vase" and "putting the pieces together".if quest works fine possible to donate for spend time on this one....
Title: Re: what script would you like to see?
Post by: Crome969 on August 04, 2011, 10:07:49 AM
Another cool idea, a script for do the magical residue quest o nter mur, with recall for bank or house for pick residues.

Which quest is that, the one for the 105/110 powerscrolls?  If so, that seems like it would be a simple script to write, and could easily be edited to also do the essence or relics quests.

ye, a sript to do this would be rock, in some shard residue go very low for sell (50 - 75 each on atl) so if you do the quests you can win a lot of runic mallets and with scroll bind sell the 120 ps's
Its a pleasure to fullfill your wish..
check http://www.scriptuo.com/index.php?topic=8110.0 (http://www.scriptuo.com/index.php?topic=8110.0) But its in Openuo..

Have Fun

Kind regards
Crome
Title: Re: what script would you like to see?
Post by: HardY- on August 05, 2011, 03:30:07 PM
CROME OWN!!! Now i will spend my 1m of residue!
Title: Re: what script would you like to see?
Post by: camotbik on August 06, 2011, 01:47:21 AM
Well auto corgul farmer would be nice.
Title: Re: what script would you like to see?
Post by: vassenceto on August 06, 2011, 03:52:33 AM
It si possible to make script for free shard?
Title: Re: what script would you like to see?
Post by: camotbik on August 06, 2011, 03:57:16 AM
It si possible to make script for free shard?

I think you have to be specific.
Title: Re: what script would you like to see?
Post by: vassenceto on August 06, 2011, 04:05:39 AM
Need script who can take quest called "Ye olde gargish" but the problem is in that , the NPC who give this quest give 2 more quest and to take "Ye olde gargish" quest , sometimes i need to reisign other 2 quest that i dont need. It is possible to make only to take "Ye olde gargish" and skip other two quest. Sorry my english is bad. Thx in advance
Title: Re: what script would you like to see?
Post by: Canuker on August 06, 2011, 07:31:40 AM
Well auto corgul farmer would be nice.

Corgul is fairly easy with two accounts, I farm it often.  You need to have a 480 bard with magery/med and a wammy for AI's but that is about all one needs.
Title: Re: what script would you like to see?
Post by: Khadez on August 07, 2011, 07:53:31 AM
Carpenter Script!!!

I cant get to work wiuth any of the Turbo of Easy UO cuz different Language of the System !!! =)
Title: Re: what script would you like to see?
Post by: camotbik on August 07, 2011, 09:53:09 AM
Carpenter Script!!!

I cant get to work wiuth any of the Turbo of Easy UO cuz different Language of the System !!! =)

Sorry Turbo what? 
Title: Re: what script would you like to see?
Post by: Goliath on August 07, 2011, 10:21:04 AM
Carpenter Script!!!

I cant get to work wiuth any of the Turbo of Easy UO cuz different Language of the System !!! =)

Sorry Turbo what? 
He is referring to the scripts by CEO on EasyUo (ie CEOTurboTinker, CEOTurboCarpentry... etc).
Title: Re: what script would you like to see?
Post by: vassenceto on August 07, 2011, 09:32:53 PM
One good script for collectin data in solen hive  for Naturalist quest will be good!
Title: Re: what script would you like to see?
Post by: Crome969 on August 07, 2011, 11:15:10 PM
One good script for collectin data in solen hive  for Naturalist quest will be good!
Data or Items?
Title: Re: what script would you like to see?
Post by: vassenceto on August 08, 2011, 04:42:51 AM
you know the quest , that need to stay near each cocon and collect that from them.

Post Merge: August 08, 2011, 09:23:45 AM
quest its not hard at all but takes alot of time to do it , but profit worth from it
Title: Re: what script would you like to see?
Post by: vassenceto on August 23, 2011, 12:52:34 PM
can someone help me with script . When my character gets max weing to recall to bank or house and drop stuff there?
Title: Re: what script would you like to see?
Post by: jlirsh on August 23, 2011, 06:59:45 PM
Someone awhile back mentioned this script but i would also love to see one that burns lower level hammers, dull, shadow, and copper. That searches for 100% elemental, slayers, or ssi 30 and then also unravels it to make the imbuing ingredients :). However that seems like it may be difficult and you were looking for something not soo difficult :(
Title: Re: what script would you like to see?
Post by: Ultima on August 23, 2011, 09:12:34 PM
Someone awhile back mentioned this script but i would also love to see one that burns lower level hammers, dull, shadow, and copper. That searches for 100% elemental, slayers, or ssi 30 and then also unravels it to make the imbuing ingredients :). However that seems like it may be difficult and you were looking for something not soo difficult :(

You mean like this one? (http://www.scriptuo.com/index.php?topic=8105.0)

Come to ScriptUO! Seek and you shall find! ;)

The search button in the upper right is your friend!
Title: Re: what script would you like to see?
Post by: jlirsh on August 24, 2011, 12:09:59 PM
thank you very much, im rather new to this site and the layout unfortunately :(.. I go to script library and theres not really that many to choose from.. maybe its cuz im a noobie and not an elite member :).. but thanks im gon try it now
Title: Re: what script would you like to see?
Post by: MeWonUo on August 24, 2011, 12:21:52 PM
thank you very much, im rather new to this site and the layout unfortunately :(.. I go to script library and theres not really that many to choose from.. maybe its cuz im a noobie and not an elite member :).. but thanks im gon try it now

The search box can be your best friend around here. :)
Title: Re: what script would you like to see?
Post by: UoLugnutz on August 24, 2011, 01:28:56 PM
thank you very much, im rather new to this site and the layout unfortunately :(.. I go to script library and theres not really that many to choose from.. maybe its cuz im a noobie and not an elite member :).. but thanks im gon try it now

There is lots and lots of non-elite goodies here to play with! Besides the " Script Libraries " a lot of what you want can be found in a section called " Submit your Script ". Right there on the front page waiting for you to use and abuse what people have shared as they wait anxiously for positive feed back and suggestions.
And as always suggested the search button really is helpful and don't be scared to try it! It doesn't bite.
Title: Re: what script would you like to see?
Post by: SixUnder on August 25, 2011, 08:28:31 PM
i would pay for the following scripts...

one,

get resources from secure make scrappers put them in containers. multiple if needed, restock resources seperate them if they have 1 mod, 2 mods, or 3 and maybe if i made a slayer

two

get resources from secure make ecru citrines and turqoiuse ring put them in containers, restock resources, keep only ones with 5 ssi, and 50 toss rest

three

get resources make blood ruby HP regen braclets put them in containers, restock resources, kepp only hp regen 2 toss rest

if you wanna make these icq me 77358221 or pm me on here.
Title: Re: what script would you like to see?
Post by: Khadez on August 28, 2011, 09:03:30 PM
A really Good Fishing Script to AFK.....

that Gets the good loot In Bank and fish and crappy stuff in the floor..

Also that kills stuffs and heal.....


that supports the new High seas booster
Title: Re: what script would you like to see?
Post by: camotbik on August 29, 2011, 01:27:40 AM
click the search button
Title: Re: what script would you like to see?
Post by: jlirsh on September 29, 2011, 03:34:11 PM
Well I have a new script that I'd love to see!! Endless night made it already but moved it to his own library which i have no access :(... If neone can make an enemy faction bar puller I would be sooo stokedddd! I know all my guildies would be as well. No more of the Caller yelling "hey get (insert name here), big dump, hit him." Then one or more of us saying, "I cant grab his bar wtf. I have everyone elses but his" lmao.. It would be veryyyy beneficial :). Hard to grab people's bars in a cluster or when they run wayy faster then u do.
Title: Re: what script would you like to see?
Post by: Endless Night on September 29, 2011, 06:07:34 PM
Well I have a new script that I'd love to see!! Endless night made it already but moved it to his own library which i have no access :(... If neone can make an enemy faction bar puller I would be sooo stokedddd! I know all my guildies would be as well. No more of the Caller yelling "hey get (insert name here), big dump, hit him." Then one or more of us saying, "I cant grab his bar wtf. I have everyone elses but his" lmao.. It would be veryyyy beneficial :). Hard to grab people's bars in a cluster or when they run wayy faster then u do.

LOL moved it back for you  have at it .. wrote this long ago hope it still works guess you will find out http://www.scriptuo.com/index.php?topic=1514.0

Post a comment after you have checked it out.
Title: Re: what script would you like to see?
Post by: camotbik on September 30, 2011, 12:27:19 PM
Welcome
(http://www.avcbi-businesscenter.com/images/programmer.jpg)

ps: Gimlet, the "old fontcolor" was way better looking! ))
Title: Re: what script would you like to see?
Post by: gimlet on September 30, 2011, 12:46:34 PM
methinks you posted in the wrong thread!
Title: Re: what script would you like to see?
Post by: jlirsh on October 06, 2011, 03:10:16 PM
LOL moved it back for you  have at it .. wrote this long ago hope it still works guess you will find out http://www.scriptuo.com/index.php?topic=1514.0

Post a comment after you have checked it out.
[/quote]

Thanks alot bro, I appreciate it :).. gonna try it out tonight or tomorrow and let you know how it goes :)
Title: Re: what script would you like to see?
Post by: The Ghost on October 06, 2011, 09:35:07 PM
Would be nice to have a script  that will allow us to sail to a Lat/Lon  I have try to understand  the SOS master  that map each SOS bottle and then sail to then..  I'm getting tired to sail all over the place because my tillerman can't read the map that I give him, plus it hard to get exact pin of where u really want to go.
Title: Re: what script would you like to see?
Post by: camotbik on October 07, 2011, 01:58:43 AM
Would be nice to have a script  that will allow us to sail to a Lat/Lon  I have try to understand  the SOS master  that map each SOS bottle and then sail to then..  I'm getting tired to sail all over the place because my tillerman can't read the map that I give him, plus it hard to get exact pin of where u really want to go.
wrong begging section
Title: Re: what script would you like to see?
Post by: FishQueen on February 19, 2012, 03:50:23 PM
A script I would like to see is one that fishes but targets the selected bait. It's so hard to fish for a certain fish having to click the bait each time. Please! Please! Please! Thanks....
Title: Re: what script would you like to see?
Post by: Runelady on April 23, 2012, 12:58:45 PM
I'm bored.  Looking for something to do!  If anyone has a request for something they would like to see let me know.  As long as it's nothing too complicated!  I'm all out of ideas really.

I can think of a few...

1) Scroll maker - Recalls, Gates, etc.  The ones I found on EUO don't work & are way too buggy.

2) Runebook copier

3) Zoogi collector - I suppose a reg-collector script could be modified to make this; however, the script I modified was way too buggy and didn't work.  This would be for the area near the SW Colony/Red Solen Queen Spawn (with the water and grassy patches).  This could also be used in the center (bonus) nest area, but then something would need added to the script to detect & kill ant lions when they approach. 

4) Resource collecting (ie:  feathers & leather)


If I think of anything else, I'll post!   ;)


Title: Re: what script would you like to see?
Post by: Hoby on April 23, 2012, 02:56:28 PM
Im pretty sure most of those already exist.
Title: Re: what script would you like to see?
Post by: dreamzcaster on May 21, 2012, 06:21:18 PM
Would love to see a script that works discord on summoned Rising Collususes. 

Like this

Summon Colossus
Discord it.

Invisi (when discord was successful or retry discord it.)

wait for disco to wear off or colossus to poof (whichever occurs first)

Then repeat.

This would be pretty good and one could avoid any afk issues with pets in the house.  Plus your own colossus would not agro against you.


Title: Re: what script would you like to see?
Post by: Canuker on May 22, 2012, 07:17:11 AM
I fail to see why you would want to disco a RC?  Why would you not use one of the trainers that uses the bard spells?  It's faster and can be done anywhere...
Title: Re: what script would you like to see?
Post by: gimlet on May 22, 2012, 07:27:00 AM
I fail to see why you would want to disco a RC?  Why would you not use one of the trainers that uses the bard spells?  It's faster and can be done anywhere...

I have a red - what script would you suggest to train disco?
Title: Re: what script would you like to see?
Post by: dreamzcaster on May 22, 2012, 11:33:26 AM
I fail to see why you would want to disco a RC?  Why would you not use one of the trainers that uses the bard spells?  It's faster and can be done anywhere...

What do you mean a trainer that uses bard spells.  I was not aware that they spells gave you gains and don't you need to be a gm b4 using bard mastery spells anyway.