Author Topic: SA Creature Types, Item Types & Event Macros  (Read 45025 times)

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Offline Endless Night

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Re: SA Creature & Item Types
« Reply #15 on: October 02, 2009, 07:32:41 AM »
+1
New Area .. MAcros

Use Imbue SKill        event Macro 13 56
Outlaw Josey Wales - "Manwink, A Long Gone Scripty, and Endless are always teasing us with their private sections lol. What there realy saying is scripters rule and users drool."
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Offline Endless Night

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Re: SA Creature & Item Types
« Reply #16 on: October 02, 2009, 07:58:24 AM »
+1
More new stuff Mystism Spells

event macro 15 678  Nether Bolt         In_Corp_Ylem
event macro 15 679  Healing Stone       Kal_In_Mani
event macro 15 680  Purge Magic         An_Ort_Sancet
event macro 15 681  Enchant             In_Ort_ylem
event macro 15 682  Sleep               In_zu
event macro 15 683  Eagle Stike         Kal_por_xen
event macro 15 684  Animated Weapon     In_Jux_por_ylem
event macro 15 685  Stone Form          In_rel_ylem
event macro 15 686  Spell Trigger       In_vas_Ort
event macro 15 687  Mass Sleep          Vas_zu
event macro 15 688  Cleaning Winds      In_vas_mani_hur
event macro 15 689  Bombard             Corp_por_ylem
event macro 15 690  Spell Plague        Vas_rel_Juz_Ort
event macro 15 691  Hail Storm          Kal_des_Ylem
event macro 15 692  Nether Cyclone      Grev_Kur
event macro 15 693  Rising Colossus     Kal_vas_xen_Corp_ylem

« Last Edit: October 02, 2009, 08:01:33 AM by Endless Night »
Outlaw Josey Wales - "Manwink, A Long Gone Scripty, and Endless are always teasing us with their private sections lol. What there realy saying is scripters rule and users drool."
Briza - "Your a living breathing vortex of usefulness."

Offline Endless Night

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Re: SA Creature Types, Item Types & Event Macros
« Reply #17 on: October 26, 2009, 06:37:34 PM »
+1
Scroll Types.

GKR sleep
EKR pure magic
ZJR Stone Form
FKR Eagle Strike
TJR Healing Stone
UJR Nether Bolt
DKR Enchant
Outlaw Josey Wales - "Manwink, A Long Gone Scripty, and Endless are always teasing us with their private sections lol. What there realy saying is scripters rule and users drool."
Briza - "Your a living breathing vortex of usefulness."

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Re: SA Creature & Item Types
« Reply #18 on: October 26, 2009, 09:57:43 PM »
+1
I got a bracelet last night from a renowned fire elemental called "Token of Holy Favor" it has 8 mods:
HP increase 5
Hci 10%
Dci 10%
Sdi 4
Fc1
FC2
Cold resist 5%
Poison resist 5%
I am tried to find a price for it but no one seems to know.

That brace is just nuts.  Be easy to make a 4/6 chiv char with no shield around that... these devs aren't thinking very clearly.

Offline Endless Night

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Re: SA Creature Types, Item Types & Event Macros
« Reply #19 on: October 27, 2009, 08:59:49 PM »
+1
Scroll Types. 

UJR Nether Bolt
TJR Healing Stone
EKR pure magic
DKR Enchant
GKR sleep
FKR Eagle Strike
ZJR Stone Form

Continued
AKR Animated Weapon
CKR Spell Trigger
BKR Mass Sleep
MKR Cleansing Wounds
LKR Bombard
OKR Spell Plague
NKR Hail Storm
IKR Nether Cyclone
HKR Rising Colossus

Outlaw Josey Wales - "Manwink, A Long Gone Scripty, and Endless are always teasing us with their private sections lol. What there realy saying is scripters rule and users drool."
Briza - "Your a living breathing vortex of usefulness."

Offline TrailMyx

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Re: SA Creature Types, Item Types & Event Macros
« Reply #20 on: October 27, 2009, 11:54:20 PM »
+1
Scroll Types. 
...
Continued
...

16.  Is that complete?  Nice!  Thank you for this; I'll add to the CLAw
Please read the ScriptUO site RULES
Come play RIFT with me!

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Re: SA Creature Types, Item Types & Event Macros
« Reply #21 on: October 28, 2009, 09:31:17 AM »
+1
Scroll Types. 
...
Continued
...

16.  Is that complete?  Nice!  Thank you for this; I'll add to the CLAw

16 is complete. and your welcome.
Outlaw Josey Wales - "Manwink, A Long Gone Scripty, and Endless are always teasing us with their private sections lol. What there realy saying is scripters rule and users drool."
Briza - "Your a living breathing vortex of usefulness."

Offline gen2000

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Re: SA Creature Types, Item Types & Event Macros
« Reply #22 on: November 02, 2009, 01:19:03 PM »
+1
Anyone figured out the event macro for fly?

Offline Superslayer

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Re: SA Creature Types, Item Types & Event Macros
« Reply #23 on: November 02, 2009, 02:11:17 PM »
+1
event macro 60 , I have it adopted in my newest World Idoc Traveler script.

Offline gen2000

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Re: SA Creature Types, Item Types & Event Macros
« Reply #24 on: November 02, 2009, 02:25:12 PM »
+1
event macro 60 , I have it adopted in my newest World Idoc Traveler script.

thanks!

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Re: SA Creature Types, Item Types & Event Macros
« Reply #25 on: November 03, 2009, 08:50:25 PM »
+1
Scroll Types. 

UJR Nether Bolt
TJR Healing Stone
EKR pure magic
DKR Enchant
GKR sleep
FKR Eagle Strike
ZJR Stone Form

Continued
AKR Animated Weapon
CKR Spell Trigger
BKR Mass Sleep
MKR Cleansing Wounds
LKR Bombard
OKR Spell Plague
NKR Hail Storm
IKR Nether Cyclone
HKR Rising Colossus



Added to the latest version of the CLAw.  For the Elites, I'll have a test version up soon so you can also play with the new Unraveling scoring system and the SA items types and scrolls.  Plus I added a few things I completely forgot to add from way back when.  Probably have time to put up the test version this weekend sometime.  I still have some internal testing to do.
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Offline gen2000

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Re: SA Creature Types, Item Types & Event Macros
« Reply #26 on: November 08, 2009, 02:54:57 PM »
+1
Scroll Types. 

UJR Nether Bolt
TJR Healing Stone
EKR pure magic
DKR Enchant
GKR sleep
FKR Eagle Strike
ZJR Stone Form

Continued
AKR Animated Weapon
CKR Spell Trigger
BKR Mass Sleep
MKR Cleansing Wounds
LKR Bombard
OKR Spell Plague
NKR Hail Storm
IKR Nether Cyclone
HKR Rising Colossus



Added to the latest version of the CLAw.  For the Elites, I'll have a test version up soon so you can also play with the new Unraveling scoring system and the SA items types and scrolls.  Plus I added a few things I completely forgot to add from way back when.  Probably have time to put up the test version this weekend sometime.  I still have some internal testing to do.

Wow I bet that full version is looking pretty good..  :-\

Offline baldielocks

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Re: SA Creature Types, Item Types & Event Macros
« Reply #27 on: May 26, 2010, 07:58:36 PM »
+1
been making miner loops around ter mur royal city. I noticed that the stone tiles in the north end (by waterfall) are mineable, but #tiletype shows they are type 0. For giggles, added it to 12 times over's miner. It wont mine. On further exploration, there are several tiles that show as type 0. Anyway to get a REAL type on them so we can automate them?

Offline baldielocks

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Re: SA Creature Types, Item Types & Event Macros
« Reply #28 on: July 15, 2010, 08:30:52 AM »
+1
Medusa. Type AAB. ID (my shard) NLMQN.

Offline Cerveza

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Re: SA Creature Types, Item Types & Event Macros
« Reply #29 on: July 15, 2010, 08:40:22 AM »
+1
Baldielocks, Types are universal and will remain the same until changed via patch. ID's are individual, so the next Medusa will have a different ID.

Important to remember that when you do scripting stuff... if you were to put in the ID of your backpack, someone with the proper resources and tools (EA) could actually find your char.

Navrey Item Type XZ
XXXXXXXXXX________________________________________] 20%
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