Author Topic: Easter Egg finder  (Read 12070 times)

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Offline ToymakerTopic starter

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Easter Egg finder
« on: March 23, 2022, 06:08:03 AM »
+2
Something i wrote up to gather these eggs. just start it up and run around. it will spam a found egg, you run to it and it puts it inside your pack and resets for next egg. just something to make it a little easier.
ver1.1
redid some things , it will show you the hue instantly and now it puts them inside a bag in your pack so you dont have a mess. I am unsure how to get it to find the nearest egg. it seems to always find one that is furthest from you but this seems to be working ok.

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eggv11.txt
« Last Edit: May 05, 2022, 02:15:18 PM by Toymaker »

Offline Oracle

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Re: Easter Egg finder
« Reply #1 on: March 29, 2022, 08:35:00 PM »
+1
On line 15 -- the wat 20 should read:

Wait 20

ORACLE
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Offline Oracle

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Re: Easter Egg finder
« Reply #2 on: April 01, 2022, 03:13:54 PM »
+1
Would be nice if it told you if you found a rare color or not as well.  Right now I am using the chart at:

https://www.uo-cah.com/pub-112/spring-fever#eggs




ORACLE
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Offline Crisis

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Re: Easter Egg finder
« Reply #3 on: April 01, 2022, 05:24:36 PM »
+1
You could probably write in something to do a hue check and state its rareness fairly easily. You would have to list the hues and have it reference those.

Offline Oracle

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Re: Easter Egg finder
« Reply #4 on: April 02, 2022, 08:01:59 AM »
+1
I also found that the script needs to be restarted sometimes.

It stands next to an egg or an egg on the screen and it does not see it.
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Offline The Ghost

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Re: Easter Egg finder
« Reply #5 on: April 02, 2022, 09:03:19 AM »
+1
This is because the script is design to only pick up the egg that he have found ( mean the one far from you :) , not the one beside you.   

Offline ToymakerTopic starter

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Re: Easter Egg finder
« Reply #6 on: May 05, 2022, 04:29:22 PM »
+1
changed up a lot of things, fixed some issues.  I'm still having issues with it always finding the eggs furthest from the character instead of nearest. I did add a HUE over the egg so you know what it is as soon as it is in range.  it puts them inside a bag in you pack as well now so you do not have to manually bag them if you are not turning them right in.  I do like the idea of changing the color to something bright if it is a rare egg, but I've been going through a lot of eye surgery last few months and focusing on text and such has been very taxing. Thanks all for testing it.

Offline gruntman

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Re: Easter Egg finder
« Reply #7 on: May 06, 2022, 04:19:53 PM »
+1
thanks for sharing your efforts. seems to work better. any thoughts on adding a counter?

Offline crashtestdummy

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Re: Easter Egg finder
« Reply #8 on: May 08, 2022, 07:29:22 PM »
+1
Absolutely a wondedrful script!  Thank you very much!!!!   :)  I was just wondering though, how difficult would it be to add in an 'auto insure' when the egg is picked up, it sure would be a nice option to have.  I've lost eggs to reds before in fel because it wasn't insured.  It would be reeeeally nice that the egg is automatically insured when it's picked up.  Just tossing that out there.  It's still a SUPER WONDERFUL script, very awesome...
« Last Edit: May 09, 2022, 07:06:36 AM by crashtestdummy »

Offline galahad1212

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Re: Easter Egg finder
« Reply #9 on: May 17, 2022, 06:53:18 PM »
+1
I changed line 19, the message color (from 70 to 2736), makes the message bright orange, for old guys like me! :-)

Event ExMsg #Findid 3 2736 Egg %egg Found!

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