Hello all hope someone can help me.
Several times I encountered this problem with the script does not recognize me the quest gump example in the following page the gumbo is constantly changing as if he saw the quest mhother
sub passit
gosub checkfull
set #lobjectid %npc
event macro 17 0
wait 15
contpos 0 0
call kalocr.txt getMLQInfo QuestOffer 0 0
wait 10
if Mother in %1
{
gosub takeit
gosub makeit
gosub turnin
gosub lootit
I think this is part of the script manager but I do not understand what's wrong with the script in question is tinkerquest
In addition, other scripts such as collection bod
that use these descriptions to select an object does not recognize the difference
wait 5
if boots in !Property && thigh notin !Property
wait 5
{
set % . !Category 5
set % . !Piece 7
set % . !Hides 8
set % . !Type TVI
goto gbp_out
}
wait 5
if thigh boots in !Property && thigh in !Property
wait 5
{
set % . !Category 5
set % . !Piece 8
set % . !Hides 10
set % . !Type ZVI
goto gbp_out
or this would serve to distinguish the boot from boot thing but when the script works the bod is not always realized differnza and boot with the bod thing boots
How could I solve these problems?