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Ultima Online Fan Board => Player Templates => Topic started by: Khameleon on August 23, 2008, 03:34:41 PM

Title: Sampire
Post by: Khameleon on August 23, 2008, 03:34:41 PM
Can someone explain this a little more.
and possibly post a good Template
Title: Re: Sampire
Post by: TrailMyx on August 23, 2008, 04:09:43 PM
Hopefully Cerveza can weigh in on this; he's probably the foremost sampire expert...
Title: Re: Sampire
Post by: Pearls on August 24, 2008, 01:25:36 AM
Well im lacking my armor and weapon atm but i can tell u my template. Im just saving up money to rebuild my sammi. Some people run diff templates, but this template always worked for me.

90 anatomy
90 tactics
90 healing
120 bushido
100 parry (best to have a ring or bracelet with skill to get this higher)
120 weapon skill
76 chivalry
34 necro

Best to play as an elf. Go into vamp form using: (bloodwood spirit +5 necro, midnight bracers +20 necro, ossian grimoire +10 necro, ring +15 necro, bracelet +15 necro ===> wear this and ull have 99 necro skill total, enough to cast vamp form). This is not your main suit, this u wear with u in backpack, in case u die, you equip this and cast vamp form.

Basically sampires are based on leeching life tru damaging the opponent. With vamp form you will leech life tru the mod 'mana leech' on your weapon. So basically u want to use a weapon with high mana leech on it. Evidently you will also want to be doing maxed out damage, this we achieve tru 100% damage increase on the suit, honouring our opponent, and enemy of one with chivalry.
This puts us at 300% damage.

Example of gear:

Mace and shields
Jackalls Collar
Fey Leggings
Gloves of Nobility
Runebeetle Carapace
High pois/fire resist sleeves with hpi sti lmc
Primer on Damage Removal
Crimson Cincture
ring with dci, di, (dex/str/int), skill, hci/ep
bracelet with same as ring
Quiver of Infinity (5dci)

weapon: elven spellblade 2H (just out of my head example)

di 45 ssi 25 hml 40 hll 42 hla 42


=> examples of other weapons: ornate axe, diamond mace, katana, leafblade.. best to have high ssi thou, the more u hit, the more u leech
http://users.lmi.net/~noodle/netathene/guilds/Posts/ . Best to go with 2 handed weapons and no shield cos we use bushido and parry. U could put a 2 h weapon in your main, and put a 1h in your alternative so u can chug for example.

=> use the scribe bug to get +5 in elemental resists. Could try reactive armor and the other one, to see which way is best to achieve max resists.

=> for hci we use lightning strike, but its always good to have hci in case we run out of mana

=> basically you want to have high dci di (hci) hml ssi, max resists in vamp form
=> best of course to have a mix of hla and hld on the gear as well, hll hsl of course are also good as well. Depending on your weapon u might need to take mace and shield glasses or folded steel glasses.

Well i hope this helped u a bit, Cerveza is probably ten times better at explaining it to you, since hes been doing this before my sampire was even born ;)
Title: Re: Sampire
Post by: 12TimesOver on August 24, 2008, 02:22:35 AM
Basically sampires are based on leeching life tru damaging the opponent. With vamp form you will leech life tru the mod 'mana leech' on your weapon. So basically u want to use a weapon with high mana leech on it.
Nice write-up Pearls, just one comment though -

I don't believe mana leech has anything to do with it. In Vamp I believe you leech life just by doing damage. Mana leech is nice for non-stop specials and lightning strikes, etc but has no bearing on the life leech. Of course this means you have to hit in order to leech life thus 45+ HCI and 120 weapon are essential.

The other option is to go the Necro/Dexxer route and use wraith form for non-stop mana and curse weapon for the life leech.

X
Title: Re: Sampire
Post by: Pearls on August 24, 2008, 02:29:06 AM
I was under that impression that we leech truout mana leech on the weapon. My bad ;) We learn something new every day. Yours does make more sense hehe.
Title: Re: Sampire
Post by: 12TimesOver on August 24, 2008, 08:02:58 AM
bah that's why we all do this, to help each other out!  ;D
Title: Re: Sampire
Post by: Ultima on August 24, 2008, 10:55:47 AM
Vampire Embrace is extremely effective as an Archer it's not just for tanks or mages. In Vampire form you'll life leech 20% your damage output. You lose 25% Fire Resist and become immune to level 4 poision and below. You cannot use any potions or spells that require garlic so your curing is going to be done through healing or chivalry. It is only 20% unlike the necromancy spell Curse Weapon which leeches 50% and lasts 3 seconds for every 10 points you have in Spirit Speak. This is one of the templates I favor despite not having SS it allows for maximum damage and still room for healing.

120 Sword
120 Bushido
120 Tactics
120 Anatomy
120 Healing
35 Necro
85 Chivalry
Title: Re: Sampire
Post by: Pearls on August 24, 2008, 11:07:23 AM
bah that's why we all do this, to help each other out!  ;D

Exactly, and im in dire need for u to turn on your icq once and a while :P
Title: Re: Sampire
Post by: TrailMyx on August 24, 2008, 02:38:45 PM
How is it that you guys are getting up to 99.0 Necro?  Midnight bracers was one, but wasn't there a talisman to use also.  I have plenty of necro jewelry.

@ultima:  I never thought about doing it with archery.  I need to dust off my old archer and revamp him.  Get it?  Revamp?  I crack myself up..
Title: Re: Sampire
Post by: Pearls on August 24, 2008, 03:09:15 PM
How is it that you guys are getting up to 99.0 Necro?  Midnight bracers was one, but wasn't there a talisman to use also.  I have plenty of necro jewelry.

@ultima:  I never thought about doing it with archery.  I need to dust off my old archer and revamp him.  Get it?  Revamp?  I crack myself up..

@ look closer at my post TM ;) Bloodwood spirit +5 necro. Im gonna have to get u some fisherman glasses so u can zoom in a little bit :P
Title: Re: Sampire
Post by: Nicar on August 24, 2008, 03:31:06 PM
How is it that you guys are getting up to 99.0 Necro?  Midnight bracers was one, but wasn't there a talisman to use also.  I have plenty of necro jewelry.

@ultima:  I never thought about doing it with archery.  I need to dust off my old archer and revamp him.  Get it?  Revamp?  I crack myself up..

20 Midnight, bloodspirit +5, 15 ring, 15 bracelet, 10 necro spellbook = 65

Now, for me.. + 13 necro fishing pole = 68  so, could have as low as 31 Necro.. if get that +15 pole, that'd be 29 necro
Title: Re: Sampire
Post by: TrailMyx on August 24, 2008, 04:01:39 PM

@ look closer at my post TM ;) Bloodwood spirit +5 necro. Im gonna have to get u some fisherman glasses so u can zoom in a little bit :P

Oh lol, there it is.  heh, sorry.  After this Lasik, my vision is sharper than ever.  It didn't do anything for my laziness. 
Title: Re: Sampire
Post by: Ultima on August 24, 2008, 04:35:31 PM
Fishing pole?What?
Title: Re: Sampire
Post by: TrailMyx on August 24, 2008, 04:47:16 PM
Fishing pole?What?

Oh yes, let's hear Nicar brag about his uber-fishing pole!!  hehe.

I'm going to kill all my heartwood saws until I get one.  Finally a reason to use them.
Title: Re: Sampire
Post by: Nicar on August 24, 2008, 05:04:48 PM
Fishing pole?What?

Oh yes, let's hear Nicar brag about his uber-fishing pole!!  hehe.

I'm going to kill all my heartwood saws until I get one.  Finally a reason to use them.

I even bought the saw for 8mil and haven't even obtained a heartwood saw or flether on my own
Title: Re: Sampire
Post by: TrailMyx on August 24, 2008, 05:05:42 PM


I even bought the saw for 8mil and haven't even obtained a heartwood saw or flether on my own


Ok, now you are just being mean....  lol
Title: Re: Sampire
Post by: Nicar on August 24, 2008, 05:18:03 PM


I even bought the saw for 8mil and haven't even obtained a heartwood saw or flether on my own


Ok, now you are just being mean....  lol

Says the one that got a fee WII and has a girlfriend that's a highroller...  least you could hook me up with phantom tickets in vegas   :P   and if you swing by Atlantic, I might let you touch my pole, heck, might give it to you  (j/k about the tickets)
Title: Re: Sampire
Post by: TrailMyx on August 24, 2008, 05:19:32 PM
I might let you touch my pole

Ok, I just shot my wine out my nose....  That *bleep* stings!!!  lol.
Title: Re: Sampire
Post by: Ultima on August 24, 2008, 06:08:05 PM
Now I know what why these saw are so coveted  :P

I've never heard of a fishing pole with +skills on it :o

Obviously I know squat about fishing eh'!? And here all along I thought I was in the know how....

I still like have somewhere in the range of 35-40 Necromancy for casting Curse Weapon.
Title: Re: Sampire
Post by: 12TimesOver on August 25, 2008, 03:26:50 AM
bah that's why we all do this, to help each other out!  ;D

Exactly, and im in dire need for u to turn on your icq once and a while :P

LOL dang, I'll have to fire it up more than every once in a while hehe.

I've been playing with a template without any healing on it but I'm not having much success yet, I'm not 120'd out though so that may be part of the issue.

XII
Title: Re: Sampire
Post by: Ultima on August 31, 2008, 02:34:12 PM
How is it that you guys are getting up to 99.0 Necro?  Midnight bracers was one, but wasn't there a talisman to use also.  I have plenty of necro jewelry.

@ultima:  I never thought about doing it with archery.  I need to dust off my old archer and revamp him.  Get it?  Revamp?  I crack myself up..

Yea TM it's pretty darn effective on an archer if you ask me. For the measly 35 points it's well worth it.

Now when I get beat on or blasted with spells I can stand stay on the offensive still and stand my ground instead of running and healing with bandages. It saves time for much more offense and less defense. I can drop Paragon Cus without having to trap them behind the rocks in the desert. Now I just run circles around them and if they take a bite of me I'll be back at full health after an arrow or two hits the mark. Fun stuff for sure...

Go revamp your vampire. Good one! ;)
Title: Re: Sampire
Post by: TrailMyx on September 01, 2008, 05:26:59 PM
After my little WoW diversion, I'll fix my archer with this. 
Title: Re: Sampire
Post by: OMGBurgers on September 01, 2008, 05:31:34 PM
Search uo "Ultima online boss" oh youtube.  There is a japanese dude that solo's shimmering, DH, paramox w/ a archer sampire.  He even has a ultima online blog about it he updates a lot (Last update like 4-5 days ago).  Just run it through a translator :P  (I allready decoded most of it haha)
Title: Re: Sampire
Post by: 12TimesOver on September 02, 2008, 08:11:13 AM
I'm getting "Video no longer available" messages on YouTube. What's the web site for his blog?
Title: Re: Sampire
Post by: OMGBurgers on September 02, 2008, 09:21:41 AM
http://bownote.blog.ocn.ne.jp/note/

He last updated it on the 30th (3 days ago) with his shimmering archer ordeal :P

On one of his blogs I read he did about 450 peerless, I think mostly solo lol.  He listed how many crimmys, how long till he got one etc.  He even has record times on peerless there, one with a 9minutes on a solo paramox i think!  lol that's crazy.


Another cool thing in youtube when you're on the page with the video, hit where it says "Statistics and data" and it will show all pages linking to the video.  I find that useful for tracking down more information :P  They have some crazy japanese sites out there too, one of my favorites is http://vm.or.tp/ve/ "Veterinary Master".
Title: Re: Sampire
Post by: OMGBurgers on September 02, 2008, 09:25:11 AM
Also don't let "Veterinary Master" fool you!  They have amazing statistics and info there.  Peerless key drop rates, etc. 
Title: Re: Sampire
Post by: 12TimesOver on September 02, 2008, 10:30:57 AM
Dammit, firewall blocks here at work!! Grrr!  >:( >:(

Oh well, I'll have to check them out later. I seriously want to get doing this!

XII
Title: Re: Sampire
Post by: Khameleon on September 03, 2008, 07:18:02 PM
this is just an idea.
I havn't thought about armor or weapons yet.. maybe I could get some help on this Template.

Anatomy 120 <- LOL in my dreams
Archery 120 <- LOL in my Dreams
Bush 90 <- Yay realistic
Chiv 70 <- Woot
Healing 120 <- LOL I wish
Necro 80 <- this weekend
Tacts 120 <- Not even Close to Affording
Title: Re: Sampire
Post by: Tidus on September 04, 2008, 06:00:49 AM
why have 120 healing if you have 120 anat?  I say switch healing with bushido.  Enhanced bandages go a long way..and if you do it right the only thing you are worried about on your bandages are for cures.  you can cure yourself at 120 healing without anat...so i can only imagine with anat.
Title: Re: Sampire
Post by: Bullmoose on September 07, 2008, 04:56:19 AM
ok i have my sampire almost worked out. my ? is what the heck is a Wammy ????
Title: Re: Sampire
Post by: Khameleon on September 07, 2008, 05:58:51 AM
I don't see anything about Spirit Speak? does anyone call a Wisp for the extra mana Regen? or is there enough in the mana leech to not have to worry about this?
Title: Re: Sampire
Post by: Pearls on September 07, 2008, 06:42:02 AM
ok i have my sampire almost worked out. my ? is what the heck is a Wammy ????

Sampire is vamp form dexxer.
Whammy is wraith form dexxer.
Title: Re: Sampire
Post by: 12TimesOver on September 07, 2008, 08:23:21 AM
Wraith Form Samurai. Similar to the Sampurai but uses Spirit Speak and Wraith Form for mana-leech and Curse Weapon for life-leech.

XII
Title: Re: Sampire
Post by: OMGBurgers on September 07, 2008, 02:19:46 PM
I don't see anything about Spirit Speak? does anyone call a Wisp for the extra mana Regen? or is there enough in the mana leech to not have to worry about this?

All about the mana leech.

LMC > MR in my opinion because you'll leech who knows how much more then you will regenerate.
Title: Re: Sampire
Post by: OMGBurgers on September 08, 2008, 04:32:54 AM
I just got my weapon for those stupid spiders at DH! lol.

Crook
Spider Slayer
44 Mana leech
38 Lower Def
25 SSI
41 DI

:P

Got it off a darkfather.  Which now that I mention it I have soloed DF's & all rooms about 15x this morning using my same template :P.  I use exiler on the DF because it rocks dispelling the reverants with momentum strike.  Once he runs out of mana completely i swap to my blackthorns kryss and AI, LS, LS, LS, and repeat that over and over.

He's a bit tougher than dreadhorn mainly because of his necro spells.  Damn corpse takes me to 42 fire resist :(  Plus the bloodoath isn't fun haha.
Title: Re: Sampire
Post by: 12TimesOver on September 08, 2008, 06:12:50 AM
Hey OMG, would be willing to share your specific template, or did I miss it somewhere?

Thanks!

XII
Title: Re: Sampire
Post by: OMGBurgers on September 08, 2008, 06:19:11 AM
I run this:
120 mace
120 bushido
120 parry
100 tactics
100 spiritspeak
90 chivalry
70 necromancy

wraith form whenever i fight.  I've been thinking of going fencing though to evade w/ the blackthorn kryss' on, but i don't have any other fencing weapons beside them so im holding off on that atm :P
100 spirit speaks gives me about a 30 second curse weapon
90 chivalry to res my friends when they die lol

otherwise you can go a bit lower necro & chiv and go 120 tactics.  Also you don't need 120's, maybe the weaponskill at least imo.  The rest at 110/115 should be good enough.
Title: Re: Sampire
Post by: 12TimesOver on September 08, 2008, 06:39:42 AM
Interesting - so no problems without healing then? I guess as long as you don't miss you are in good shape.

I have been working on one but my guy has swords and I die quickly just against the bone demon LOL (but that's with a samp not Wraith). I was thinking about trying the Wammurai. Also I have no 120's, all 115 or lower. I'm sure that doesn't help.
Title: Re: Sampire
Post by: Pearls on September 08, 2008, 07:28:48 AM
I prefer having healing for when you get the keys, so sampire is still the way im going. But interesting template, might actually give it a go. I just bought this kryss for Dark Father, i doubt it will work against DH and the others cos it simply does low damage. Doesnt have SSI but im not gonna need it.

HML 48
HSL 50
HLL 42
HLD 48
LUCK 72
DI 40
Title: Re: Sampire
Post by: OMGBurgers on September 08, 2008, 03:08:30 PM
My wammy dies 5x less then my sampire ever has :x.

IMO the wammy is better at fightning things with a mana pool, that will regenerate.  Cause it makes them invincible.  A sampire is better at fightning things with no mana pool.

I actually got rid of my sampire because my wammy does everything he could ever do, a ton safer, and only loses a few dmg a hit which is nothing :P.  The sampire was a wasted character slot for me now haha.

Long as you hit you're okay.  I use a lot of one handed weapons and my suit has 50ep, so i can chug a gheal when needed but usually never bother bringing them.  Keep your stamina up & keep what your fightning under the HLD effect as must as possible to avoid missing.  Sometimes you can't help but die from missing 5x in a row.  That has only happened on my vs. darkfather though :(  But that's usually why I keep a crappy bone knight around to hit if i get dangerously low :P
Title: Re: Sampire
Post by: Ultima on September 11, 2008, 06:17:16 PM
OMG,

I'm going to mess around with your template and see how I fare with it. I'm suprised you run without a Swamp Dragon + Exceptional Barding but I guess in wraith form that's part of the price you pay for an endless mana pool.

Putting together an all 70's suit with Mace and Shield glasses is a major pain in the ass and I've not been successful especially when trying to max out HCI/DCI at 45 and still have some points decicated to DI.

Not sure how you do it. Maybe I need to get me a few barbed kits sometime as people are selling the 2nd rate leather on their vendors and hoarding the good stuff to themselves.

Here is my DH guide for dummies as it took me a long time to be able to solo the DH. Many failures but this is what I've been running this template with little or no problems with DH bout 18 mins:

120 Swords
120 Tactics
120 Anatomy
120 Bushido
100 Spirit Speak
90 Chivalry
35 Necromancy

I go with a soulseeker as I love the special move of the radiant scimitar it can get you out of all kinds of trouble when you get mobbed.

Mace and Shield Glasses, RBC, Leggings of Bane and the rest leather with LMC. I also go with "protection' as I do not like being interrupted. Also take a Swamp Dragon with Exceptional barding for the 20% Damage Reduction.

Keep Curse Weapon up at all times (30 seconds with 100 SpiritSPeak) and consecrate weapon. Lightining strike and evade in between. That's about it in a nutshell not sure if I'd have the brass to do it AFK like OMGBurgers.

Title: Re: Sampire
Post by: Khameleon on September 17, 2008, 07:53:26 PM
damn I forgot I was trying a Sampyre/Wammy (Damn Plants got me all distorted)
I'm gonna have to play with some templates here.. and find a killer weapon..
I can't even take a Ogre Lord without running away every 3 seconds...
Title: Re: Sampire
Post by: Khameleon on September 19, 2008, 01:15:46 AM
um.. so what about healing?
do you guys relay on leeching weapons that much?
Title: Re: Sampire
Post by: 12TimesOver on September 19, 2008, 03:46:25 AM
The idea with this template is that you leech life using Curse Weapon (Samcromancer? hehe) or Vamp form (Vampurai). Because of this reliance on Life Leech you MUST be able to hit as much as possible or die, this is why 120 weapon skill is a requirement and HLD is a close second. If you have Life Leech on the weapon that's just an added bonus but if you are doing things correctly you probably won't end up needing it.

XII
Title: Re: Sampire
Post by: OMGBurgers on September 19, 2008, 04:52:54 AM
OMG,

I'm going to mess around with your template and see how I fare with it. I'm suprised you run without a Swamp Dragon + Exceptional Barding but I guess in wraith form that's part of the price you pay for an endless mana pool.

Putting together an all 70's suit with Mace and Shield glasses is a major pain in the ass and I've not been successful especially when trying to max out HCI/DCI at 45 and still have some points decicated to DI.

Not sure how you do it. Maybe I need to get me a few barbed kits sometime as people are selling the 2nd rate leather on their vendors and hoarding the good stuff to themselves.

Here is my DH guide for dummies as it took me a long time to be able to solo the DH. Many failures but this is what I've been running this template with little or no problems with DH bout 18 mins:

120 Swords
120 Tactics
120 Anatomy
120 Bushido
100 Spirit Speak
90 Chivalry
35 Necromancy

I go with a soulseeker as I love the special move of the radiant scimitar it can get you out of all kinds of trouble when you get mobbed.

Mace and Shield Glasses, RBC, Leggings of Bane and the rest leather with LMC. I also go with "protection' as I do not like being interrupted. Also take a Swamp Dragon with Exceptional barding for the 20% Damage Reduction.

Keep Curse Weapon up at all times (30 seconds with 100 SpiritSPeak) and consecrate weapon. Lightining strike and evade in between. That's about it in a nutshell not sure if I'd have the brass to do it AFK like OMGBurgers.



For running DH you just gota remember his actuall meele damage is Physical/Poison.  Then the magery with fire/cold/energy.  You can get by on DH with low energy/cold as long as you keep evasion up till you take most of his mana away.  I usually keep high fire just for the fact that exp/fs/fs/fs combos are NASTY LOL.

When I get DH redlined I switch to storm grips, lucky necklace, aof, jesters hat of chuckles, robe of equinox.  I believe I get around 800 luck + perfection luck (Does it work? LOL).  I can REALLY notice the luck change.

Also I run 50% DI on my weapon, 20% on my tally.  I've taken jewels with more DI with me into DH but had little to no damage increase.  (By little I mean maybe 1 point unless it was justa fluke).  So make sure you're not overpowered with DI.  My jewels are hci/dci/ep/resist.  I don't chug though cause I use two handed.

Also bond a lesser hiryu (Don't bother training it, it will get training from DH).  Before you turn in keys cast enemy of one, tell pet to follow you.  Turn in keys to get the white bottles.  Use an invisibility potion before using the white bottles so DH don't auto target you.  (He never seems to go for my pet).  I run my pet straight easy as much as I can and tell it to stay.  Curse weapon, get DH on lasttarget and get honor off.  Beat on him a bit and slowly walk him on screen of your Lesser Hiryu.  Say all guard me like 4 times and your Lesser Hiryu will eventually start kicking DH's ass lol.  DH should never target the Lesser directly, but spells like wildfire will.  He should live (Never had one die from things like that :P) and train up very nicely.  Saves a few minutes over time.

Also I don't use ANY leeches on my weapon as a wammy.  I think for a boss as easy as DH I'd go for weapons with AI or double strike.  Spamming double strike after the weapon special 3s rule killed DH a few minutes faster each time.  If you ran a sampire you could probably use that bug/exploit to get by that double mana cost from specials and hit him like crazy with chain ai's/doublestrikes if you have a weapon with sick mana leech haha.  I don't think it'll work with a wammy cause swapping/removing weapons wear off the curse weapon and you would die :P
Title: Re: Sampire
Post by: OMGBurgers on September 19, 2008, 04:54:33 AM
But I had to sell the account I used ;(

I'm starting over and only have 115's in skills and went the fencing route this time so I can evade with my blackthorn kryss' in doom :P.  I will surely miss the nasty exiler though!!  I bet i'll be switching back to macing eventually haha.
Title: Re: Sampire
Post by: Khameleon on September 19, 2008, 01:13:29 PM
wow.. Im going to have to start making some real cash if I want to buy 120 scrolls for my Warrior..
My Bard is all set with 120's. boy was that expensive... its going to be even worse for a warrior.
Title: Re: Sampire
Post by: Ultima on September 19, 2008, 05:03:01 PM
Changing to a luck suit during the heat of battle is pretty ballzy I must say. I think I would get dropped right quick :'(

I've been running with a Heartwood Darkwood Suit with Protection cast so far little to no troubles. No HLD required for a kickass suit like this  :P

I find the extra DI helps me alot. A heartwood suit with these properties is a major pain in the ass to make. Anyone attempting to make such a suit I wish you the best of luck.

Darkwood Crown +10% Damage
Darkwood Gorget +10% Damage
Darkwood Chest +10% Damage
Darkwood Pauldrons +10% Damage
Darkwood Gauntlets +5% HCI
Darkwood Leggings +5% HCI

Ring HCI 13% DI 23% Physical Resist 11%
Bracelet HCI 11% DCI 9% DI 13% +8 Str
Valorite Shield HCI 11% DCI 12% 5/3/3/3/3

120 Swords
120 Tactics
120 Anatomy
120 Bushido
100 Spirit Speak
90 Chivalry
35 Necromancy

Melissa Cloak for the +5% Fire Resist instead of the Quiver of Infinity as I'm well maxed out on DCI.

This give me a whopping 70/58/70/70/75 Resist in Vamp form with 45HCI and 45 DCI and 96 DI. This with the mighty SoulSeeker and the corrupted Unicorn falls rather easily so long as I keep Curse Weapon up. Still use exceptional Dragon Barding for the added protection.

Gonna have to try Paroxymus or Darkfather soon.

Still working on my mace character and gonna try OMG's method and see how I fair in wraith form.
Title: Re: Sampire
Post by: Khameleon on September 19, 2008, 08:40:06 PM
man that's amazing how you guys can solo boss's.. I'm defiantly going to try to keep building my characters up to this point.
Title: Re: Sampire
Post by: Ultima on September 20, 2008, 10:37:13 AM
I remember looking in awe at people who stood toe to toe with Miasma. LOL! He would kill me in one hit and it required all kinds of tactics and strategy in order to take him down and loot his pile of 2200 gold. Then I started learning about HCI/DCI, Vamp form and the all mighty life leech Curse Weapon(50% leech). Now I can pretty much do miasma unattented and just pull in gold. Vamp form alone is enough for him don't need to cast Curse Weapon only for the really powerful foes.


Then the goal became the corrupted unicorn...

You really just have to brave it and dive in there and test things out and learn from your mistakes. Be prepared to have your head handed to you as part of the learning curve. Have fun with it and don't be afraid of failure.

The first time I went in against the grumpy unicorn my hands were trembling and I was on the verge of breaking a sweat. LOL! Now it's a walk in the park and the question is do I want to spent 18 mins pounding keys hoping I get a good peerless drop.

The real secret is the Curse Weapon spell (50% Life Leech)  +(Vamp form 20%) and your at 70% Leech. Keep Curse Weapon up at all times and you should have no problems. Remember for every 10 points you have in Spirit Speak Curse weapon will last 3 seconds. I had to learn this the hardway :-[
Title: Re: Sampire
Post by: Khameleon on September 20, 2008, 10:29:19 PM
wow.. I couldn't believe it.... I got my 35 necro.. I picked up a enough jewelry to cast wraith form.
I went down to despise and started to fight ogre lords..  before I couldn't stand in front of one for more than 5 seconds before I had to run away and heal. now as a Wraith, with curse weapon, and just for fun I casted a Wisp. I was able to sit there and fight him until the Ogre Lord died.. I was Amazed..
Title: Re: Sampire
Post by: Khameleon on September 21, 2008, 05:36:27 AM
do you guys wear LRC to keep casting Curse weapon? or do you bring a load of necro regs with you?
or a bit of both?
Title: Re: Sampire
Post by: OMGBurgers on September 21, 2008, 06:06:24 AM
I use 18lrc.  I only take pig iron and nox crystal.  Usually like 50/500 depending how long i feel like spending out somewhere (Like doom).
Title: Re: Sampire
Post by: Khameleon on September 21, 2008, 06:09:26 AM
ok.. now i'm playing with my template a little bit.
I see OMG has Parry, and no Atatomy?
then ultima has no parry, and uses Atatomy...
pro's\cons?

oh and what about stats?
100/115/35?
Title: Re: Sampire
Post by: Ultima on September 21, 2008, 07:33:12 PM
Ugh! Sigh! ???

I just spend about 2 hours trying to solo Paroxymus and got my ass handed to me. I'm so stinkin' mad now. What worked for Dreadhorn did not work for the Demon Prince. The putrefier was hellacoius too.

I had to walk out of there with my tail between my legs. I should have brought my Necro Archer Samurai. What is that a Sarchire?LOL! I wonder how he would have done against Paroxymus.

I usually just carry 200+ Pig Iron (50 Nox Cystal 50 Batwing in case I die so I can revamp) and I rely on my soul seeker to leech mana. I stoned my parry because I didn't see it help me with DH and the Anatomy adds quite a bit of damage bonus that increases my leech output.

The heartwood suit adds +10 HP so my total stats running are  Str 144 Dex 100 Int 37. For 144 HP 100 Stamina and 57 Mana. The unicorn is no problem for me at all but Paroxymus dropped me several times. Had him down to about 1/2 and then I gave up because he kept killing me. :-[

 I'm going to do some more research on Paroxy and found out what the hell I did wrong. I'm probably going to stone Anatomy and throw parry back on for Paroxy.

OMG any tips on the Demon Prince? I kept Evade and Curse Weapon up and he still dropped me 8 times. He would leech my stamina and then I would be toast. I'll post more of my results after more experimenting with Paroxymus.

The Demon Prince has not seen the last of me rest assured :P
Title: Re: Sampire
Post by: Ultima on September 21, 2008, 07:53:06 PM
OMG,

When Paroxymus blasts you with the big 60HP Poison hits are you pulling back and healing up?

I think my mistake was being to stubborn and not retreating and healing up a bit and staying in there toe to toe with him too long when my health was at like 1/4 relying on the leech to save my life...

I need to learn a little more respect for the Demon Prince perhaps...

Healing would also have come in very handy I think on this template to allow for the pullback and healing.
Title: Re: Sampire
Post by: OMGBurgers on September 22, 2008, 06:52:26 AM
Use a weapon with feint and there's no need to move :)
Title: Re: Sampire
Post by: Pearls on September 22, 2008, 09:29:46 AM
Tessen Daicho and hm...? Still havent found a good weapon with feint on it :(
Title: Re: Sampire
Post by: OMGBurgers on September 22, 2008, 09:54:16 AM
The blog I went by used a tessen to solo paramox.  I used a daisho w/ DI, SSI, Manaleech & stamina leech.
Title: Re: Sampire
Post by: Khameleon on September 22, 2008, 01:58:25 PM
so.. I should stone parry then and gain anatomy..
I don't think i'm quite ready for any boss's yet.
Title: Re: Sampire
Post by: Ultima on September 22, 2008, 02:15:52 PM
Test out a boss with Parry and see how you do. There are many different template that work for getting the job done. Don't think my template or OMG's are the only ones that are able to do the job they're not. I've seen quite a few templates that have healing in them with very low tactics that boast of having no problems defeating Peerless Boss.  I'm gonna test a few things out with Paroxymus and then I'll post back here after I get some postive results. I think for different bosses different template may be in order. Healing would have come in very handy against Paroxymus.
Title: Re: Sampire
Post by: Khameleon on September 22, 2008, 05:25:23 PM
I see... I'm still in the search for a +30 Jewelry Combo.
I heard something about hit lower attack.. how exactly does this help?
Title: Re: Sampire
Post by: OMGBurgers on September 22, 2008, 06:26:41 PM
Make it so they don't hit you as much :P

Not sure how much it affects them.  If it's the same as pvp I think its like -20% or something.
Title: Re: Sampire
Post by: Ultima on September 22, 2008, 07:27:41 PM
From Stratics :
Hit Lower Attack
Intensity Range: 2 - 50
Found On: Weapons

A weapon with Hit Lower Attack will have a percentage chance on each hit to lower the hit chance of the target for a short time. The amount the hit chance is lowered is equal to a Hit Chance Increase of -25. The effect lasts for about 5-10 seconds and is not cumulative.

Hit Lower Defense
Intensity Range: 2 - 50
Found On: Weapons

A weapon with Hit Lower Defense will have a percentage chance on each hit to lower the defensive capabilities of the target for a short time. The amount defense is lowered is equal to a Defense Chance Increase of -25. The effect lasts for about 5-10 seconds and is not cumulative.
Title: Re: Sampire
Post by: Khameleon on September 24, 2008, 05:29:48 PM
I can kill Blood elementals without a slayer weapon.. a decent weapon kinda..
but paragons.. not a chance... any tips?
if I can't kill a paragon.. I think a Boss would be much harder.

here's my main suit
 
Summed Attributes:

Faster Cast Recovery: 2
Damage Increase: 70
Hit Chance Increase: 40
Hit Point Increase: 4
Lower Mana Cost: 13
Lower Reagent Cost: 10
Mana Regeneration: 2
Stamina Regeneration: 6
Reflect Physical Damage: 25
Physical Resist: 81
Fire Resist: 86
Cold Resist: 52
Poison Resist: 87
Energy Resist: 60
Strength Bonus: 20
Dexterity Bonus: 8

and Weapon
Darkened Sky
Hit Lightning 60
Swing Speed Increase 25
Damage Increase 50
Title: Re: Sampire
Post by: Nicar on September 24, 2008, 07:47:10 PM
Khameleon, I don't know if this helps but, here's my temp. I haven't solo'd dread or anything, i'm still building but... well.. lets continue

Fence  120
Parry   115
Bushido 104
Anat    99.1
Tact    92.4
Heal     80.3
Chiv     70
Necro    39.2

I haven't looked to see what I'm going to set each one too. And I have about 4k plus enhanced aids that i have never used. I run in vamp form, need to recalculate and drop my necro more. Anyways, my suit that I took to blood eles...

FCR 2
DI 166
HCI 60
DCI 12
Luck 11
MR 12
HPR 14
Phys 42
Fire 61
Cold 42
Poison 42
Energy yes
Strn 2
Dex 11
That's all from TMs totalizer, so, think somethings wrong

I have suit with
70/64/70/70/75 (Vamp Embrace Casted)
Jews give me DCI 12, FCR 2, DI 36 (only on ring)
Primer of Arms

I used the Darkened Sky and took care of a Paragon Ele. Didn't have to run to heal, only thing that I didn't like was I had no mana.  I just did this to compare with you. I usually have mana leech on my weapons, and I try to test a lot of my weapons on Sphynx. Just tested 3 weapons on Sphynx, Darkened Sky and these two

Warfork
HML 62
HSL 50
DCI 10
DI   41

Leafblade
HLD 38
HML 52
Light 44
DI   40

And I think Darkened Sky did best. Kinda ticks me off, but hey, I need to find my weapons with SSI that I usually carry and see what's best.  Hope some this ramble helps.
Title: Re: Sampire
Post by: TrailMyx on September 24, 2008, 08:01:25 PM
One thing with the Totalizer, you must not be running another script. 
Title: Re: Sampire
Post by: Khameleon on September 25, 2008, 01:23:04 AM
any tips on what to cast?
I try to keep curse weapon up, concentrate and Enemy Of One.. oh yeah.. and Lightning Strike. but I get mana drained so fast.
Title: Re: Sampire
Post by: Nicar on September 25, 2008, 06:58:34 AM
One thing with the Totalizer, you must not be running another script. 

Only one running at the time  :P
Title: Re: Sampire
Post by: Ultima on September 25, 2008, 09:13:05 AM
Khameleon where is the DCI?

Also how are you geting past 70's Resist? Your not on an OSI Shard are you?

Maybe they really buffed Paragon Elementals.

Darkened Sky is a very good weapon and I was just about to take it for a test on DH or Paroxymus to see how well it fairs. Against Miasma is kicks arse.

Also what template are you running?
Title: Re: Sampire
Post by: OMGBurgers on September 25, 2008, 10:24:45 AM
protection is nice to use also :P  no fizzles!
Title: Re: Sampire
Post by: Cerveza on September 25, 2008, 11:19:07 AM
Also how are you geting past 70's Resist? Your not on an OSI Shard are you?
An old question that pops up from time to time amongst the young'ns.

Yes, you can only have an EFFECTIVE value of 70 resist. That doesn't mean it's the most you can have on the char.

Imagine, if you will, a char with 85 Fire Resist. His shown total will be 70, his effective total will be 70, he will resist fire based attacks at a 70 resistance.

Now imagine him casting VAMP EMB on himself and loosing 25 resist. Does his Fire resist go down to 45 (70-25)? I say not! Because he started with 85 his new Fire resist will be 60 (85-25)!

Thats why players generally extend some resists above the 70 cap, most notably Physical (Protection) and Fire+Poison (Corpse Skin). And of course, if you plan on Vamping it, Fire resist should be as much as you can get with 95 being perfect (95-25=70).
Title: Re: Sampire
Post by: 12TimesOver on September 25, 2008, 11:26:29 AM
Furthermore, Elves get a bump to energy resist. I don't remember exactly how high but I believe it's 80 or 85. Anyone?

XII
Title: Re: Sampire
Post by: Khameleon on September 25, 2008, 01:50:17 PM
Good Explanation Cerveza.
12x: 75 is the Max for Elves you only get a +5 Bonus
ultima: my Template is the following
Fencing 107 Cap:115
Anatomy 103 Cap:115
Tactics 111 Cap:115
Bushido 103 Cap: 110
Chivalry 87: (Not sure where I'm going with this one)
Spirit Speak 70 Cap: 100
Necro 46: (I can lower it to 36) - only got a +14 Necro Ring ;/

Sorry No DCI... I also Dont' have a Talisman atm.. which one should I be looking for?

 
Title: Re: Sampire
Post by: Ultima on September 25, 2008, 04:53:17 PM
Either Primer of Arms (+20 DMG) or Totem of the Void (10% LMC) are good. I go with the Primer most of the time.

No DCI!!???

That is major kink in your armor Khameleon.

DCI (Defense Chance Increase) is a MUST HAVE! Rings and bracelets have them. Fey Leggings have them at 20. Heart of the Lion has 20 I believe as well. Ancient Samarai Helm has 15. Lots of the artis do. Weapons also have them and shields have them. You must have DCI and HCI when fighting the Big Baddies. It caps at 45.

Load up to 45 DCI and you should see a HUGE different in combating monsters.
Title: Re: Sampire
Post by: Khameleon on September 25, 2008, 05:30:36 PM
Thanks. I'll add that to my list in the CLAw.
Title: Re: Sampire
Post by: Nicar on September 25, 2008, 07:58:32 PM
my quest is to find a ring with 35-40 DI, DCI, HCI and fire resist! Now, that would be sweet. Best was that ring I listed with 36 DI..
Title: Re: Sampire
Post by: 12TimesOver on September 26, 2008, 01:08:36 AM
I thought the maximum DI on a piece of jewelry was 20????
Title: Re: Sampire
Post by: Khameleon on September 26, 2008, 01:36:02 AM
I thought the maximum DI on a piece of jewelry was 20????

looks like the max is 45%
http://www.uoguide.com/Defense_Chance_Increase (http://www.uoguide.com/Defense_Chance_Increase)
Title: Re: Sampire
Post by: 12TimesOver on September 26, 2008, 04:10:17 AM
I thought the maximum DI on a piece of jewelry was 20????

looks like the max is 45%
http://www.uoguide.com/Defense_Chance_Increase (http://www.uoguide.com/Defense_Chance_Increase)

DI = Damage Increase, not Defense Chance Increase :)

Also, I'm referring to the max on a single piece of jewelry rather than the total max across a whole suit. Specifically, how does one get 36 DI on a ring?

Oh, and I meant that I thought the cap on jewelry was 25, not 20...

XII
Title: Re: Sampire
Post by: Pearls on September 26, 2008, 04:27:23 AM
I believe its a turqoise ring if im right, they can stack DI.
Title: Re: Sampire
Post by: Nicar on September 26, 2008, 06:43:49 AM
I thought the maximum DI on a piece of jewelry was 20????

looks like the max is 45%
http://www.uoguide.com/Defense_Chance_Increase (http://www.uoguide.com/Defense_Chance_Increase)

DI = Damage Increase, not Defense Chance Increase :)

Also, I'm referring to the max on a single piece of jewelry rather than the total max across a whole suit. Specifically, how does one get 36 DI on a ring?

Oh, and I meant that I thought the cap on jewelry was 25, not 20...

XII

As Pearls said, Turquoise Ring and it can stack. 15 DI for Turquoise and then it can stack up to another 25. The one that I have is Str 1 Dex 5 Luck 11 and DI 36. I go through too much turquoise, I just wish the SSI and DI could both hit, that's be sweet to get SSI 5 and DI 40 on a ring, but, I guess SSI 5, DI 25 and other mods would be nice too.
Title: Re: Sampire
Post by: 12TimesOver on September 26, 2008, 07:13:18 AM
No *bleep*?!?!? I really need to pay more attention in class, I never even looked into doing anything with my gems from mining other than selling Ecru's, I guess I better start making some rings!!

XII
Title: Re: Sampire
Post by: Cerveza on September 26, 2008, 07:36:33 AM
It caps at 45.

Load up to 45 DCI and you should see a HUGE different in combating monsters.

Again, just so you know, the USABLE cap is 45. You can go over this, so if you get hit by a "Lower Defense" you won't be hurt as much.
Title: Re: Sampire
Post by: Pearls on September 26, 2008, 10:12:33 AM
Anyone know if monsters HLD u?
Title: Re: Sampire
Post by: Ultima on September 26, 2008, 11:37:44 AM
I have a hard enough time loading up to 45. Being that I prefer the Soulseeker.

Cerveza have you solo'd Paroxymus? If so what tactics & strategies did you employ?
Title: Re: Sampire
Post by: Ultima on September 26, 2008, 12:32:12 PM
Wewp :D

Just went back to Paroxymus and it was a piece of cake this time. I put my pride aside and decided to take a step back when the RNG wasn't in being so kind.  He has 60 poison special attack that you must be able to absorb or your in for a dirt nap. It's pretty random. I retreated a few times and healed up when I got dangerously low on health. The Demon Prince is  now a breeze.

Being a sampire I've trained myself not to retreat when low on health because that's usually when you die.  Paroxymus is so slow that you can run circles around him and your really not in harms way.

I didn't have to modify my template for this peerless. Fun stuff! :P
Title: Re: Sampire
Post by: 12TimesOver on September 26, 2008, 01:00:15 PM
Man I REALLY need to get mine finished! I am dying to start doing peerless solo! I need 120 scrolls since I'm only 115's, and better armor (need the ingredients for the Darkwood set but, of course, I need to do peerless to get the ingredients LOL). I guess I know what to work on this weekend.

I am torn between the templates though, I think I'm going to switch over to:

120 Swords
120 Bushido
120 Parry
120 Tactics
100 Spirit Speak
80 Chivalry
60 Necro

And go with the Wraith/Curse Weapon thing. I'm assuming Elf for the higher Mana, etc. I guess I'll have to start putting together my gold coins...

XII
Title: Re: Sampire
Post by: Khameleon on September 26, 2008, 01:17:20 PM
120 Swords
120 Bushido
120 Parry
120 Tactics
100 Spirit Speak
80 Chivalry
60 Necro

Second Template I see that would go with Parry over Anatomy.
I thought anatomy would help with extra damage?
then gain like you guys said depends on what your fighting I guess.
Title: Re: Sampire
Post by: OMGBurgers on September 26, 2008, 01:24:53 PM
I have no anatomy and I haven't found a sampire who can kill DH faster than me :P
Title: Re: Sampire
Post by: 12TimesOver on September 27, 2008, 04:01:54 AM
So a question for you guys using Heartwood Darkwood armor, is it best to make this with a Dovetail Runic or just stick with a normal saw?

XII
Title: Re: Sampire
Post by: Bullmoose on September 27, 2008, 04:29:25 AM
Thats a good ? 12.  Been wondering the same thing about makeing armour and weapons with runic. Guess i'll burn a heartwood saw and some ingredientd and let you know.
Title: Re: Sampire
Post by: Bullmoose on September 27, 2008, 05:41:23 AM
Ok the results are in. Dont waste the runic. i used a reg saw and a heartwood and got the exact same results. A normal darkwood gorget.
Title: Re: Sampire
Post by: 12TimesOver on September 27, 2008, 06:31:41 AM
Ahh, makes sense. Can't get runic properties on special craftables, just the properties of the materials.

Thanks for testing BullMoose!
Title: Re: Sampire
Post by: Pearls on September 27, 2008, 06:41:55 AM
My template im building which i need little advice on: (sami)

tactics 90
anatomy 90
healing 90
bushido 120
fencing 120
parry 100
chivalry 75
necromancy 29 (15 fishing pole, midnights, bloodwood, jewel set => 99)
---------------
714 skill = 6 free skill + 24 fencing skill on jewels = 30 free skill

now where do u think i should put my 30 available skillpoints?
Title: Re: Sampire
Post by: Ultima on September 27, 2008, 10:46:03 AM
Spirit Speak is an integral part of my template because it determines how long curse Weapon will last (50% leech). Vamp form is only a 20% Life Leech Bonus. I do believe players have boasted at killing the bosses without using Spirit Speak using healing instead.

Your template is very spread out though which was something I was considering experimenting with to see how I do. You have all the skills in there. Not missing one skill like Anatomy or Parry like my template and OMG's.

30 Points in Spirit Speak would give you 9 Seconds with Curse Weapon. You could buy up the skill in Haven just to test it out and see how well you like it.

Also don't forget if your going to be in Vamp form as opposed to wraith from get a Swamp Dragon and load it up with exceptional Dragon Barding (20% Damage Reduction).


Guys the Heartwood Darkwood Suit is extremely difficult to put together but well worth it in my opinion. As you found out in testing any saw will do. There are 6 random properties which come with using Heartwood. Two of which are +5 HCI% and +10% DI. The downside of this suit is that you don't have the HLD effects of Mace and Shield and the LMC or MR of using other artifacts. The upside is that with the right jewelry DI + HCI and Fire Resist you can very easily be all 70's with 45 HCI/DCI and easliy 80+DI.

I've used both suits and I"m not sure which I prefer more. I need to do a few more Paroxymus and battles against the Putrefier to see how they balance out against eachother.
Title: Re: Sampire
Post by: Pearls on September 27, 2008, 12:24:22 PM
Definitely a good idea worth trying ;) Personally i was thinking to put it in healing to get super heals, but im liking yours more to save up on the mana and insure leeches. Reason i go with sammi is because a friend has pretty much same template as me and ive never seen him bite the dust with it, althou im sure it has happened hehe. If it doesnt work out, i can easily switch template over so no biggie there.
Title: Re: Sampire
Post by: Cerveza on September 27, 2008, 06:09:50 PM
I've always been an advocate of 100 healing. NEVER fail to cure poison with a bandage.

At 90 healing you WILL fail to cure, and it'll be at the most inopportune times.
Title: Re: Sampire
Post by: Khameleon on September 27, 2008, 06:12:39 PM
I agree, I was hesitant to stoning it, but you need Gm anatomy at the same time.. so maybe a loss in tatics? I duno.. every template has its own kinks, but work in some weird way.
Title: Re: Sampire
Post by: Pearls on September 28, 2008, 02:18:00 AM
Maybe i could put +20 in parry and +10 in healing then? what u think?
Title: Re: Sampire
Post by: Bullmoose on September 28, 2008, 03:03:29 AM
Like ultima said i use 3 darkwood peices made from heartwood. which gives me 15 HCI and 10 HP reg from the blood wood. seems to be a good balance for me.
Title: Re: Sampire
Post by: Cerveza on September 28, 2008, 04:25:52 AM
I agree, I was hesitant to stoning it, but you need Gm anatomy at the same time.. so maybe a loss in tatics? I duno.. every template has its own kinks, but work in some weird way.
Negative, Ghost Rider. 100 Healing and 80 Anatomy will cure poison 100% of the time.
Title: Re: Sampire
Post by: Nicar on September 28, 2008, 09:04:17 AM
I agree, I was hesitant to stoning it, but you need Gm anatomy at the same time.. so maybe a loss in tatics? I duno.. every template has its own kinks, but work in some weird way.
Negative, Ghost Rider. 100 Healing and 80 Anatomy will cure poison 100% of the time.

Cerveza, when are we getting another update of your kid bullying adults?
Title: Re: Sampire
Post by: Cerveza on September 28, 2008, 10:53:53 AM
OT: Since the talent show, he got first place in an Olympic style TKD tourny. Still working hard, should be black belt testing soon.
Title: Re: Sampire
Post by: Khameleon on September 28, 2008, 02:06:25 PM
OT: Since the talent show, he got first place in an Olympic style TKD tourny. Still working hard, should be black belt testing soon.

Derails are better off unnoticed until 5 or 6 posts later :P
Title: Re: Sampire
Post by: Nicar on September 28, 2008, 06:02:52 PM
OT: Since the talent show, he got first place in an Olympic style TKD tourny. Still working hard, should be black belt testing soon.

Derails are better off unnoticed until 5 or 6 posts later :P

And I knew that would be a sweet derail.  Let us know when your son gets that black belt Cerveza
Title: Re: Sampire
Post by: hazama on September 28, 2008, 09:00:33 PM
If you like party play, i will recommend archer.
A one-sided attack becomes possible if there is warrior(Parry skill).


120 Archery
120 Tactics
120 Anatomy
120 Bushido
75  Chivalry
40  Necromancy
100 Hiding

I think archery is very useful when a party kills MLBOSS.
Title: Re: Sampire
Post by: Ultima on September 30, 2008, 08:24:44 PM
As much as I love my Heartwood Darkwood right now I'm leaning toward a suit built off the Mace and Shields. With the value of the HLD  being the determining factor. Achieving Perfection plays such a major role in determining damage (leeching) and when your missing it just slows everything down.

I had a tough time against Paroxysmus wearing the Heartwood Darkwood Suit. I constantly missed and lost perfection and I didn't have the MR or LMC to heal up quickly when I was forced to retreat. I defeated Paroxysmus but it took well over 30 mins.

For the Dreadhorn the Heartwood worked great but not for Paroxysmus.  :-\
Title: Re: Sampire
Post by: Pearls on October 03, 2008, 12:53:08 PM
Just read in next publish u will no longer be able to stay in vamp form after taking jewels off :( Just when im ready to start using mine, they freakin' nerf it, way to go all those carebears on stratics whining about every little aspect of the game... But at least i can still switch over to OMG's temp ;)
Title: Re: Sampire
Post by: TrailMyx on October 03, 2008, 01:03:21 PM
Just read in next publish u will no longer be able to stay in vamp form after taking jewels off :( Just when im ready to start using mine, they freakin' nerf it, way to go all those carebears on stratics whining about every little aspect of the game... But at least i can still switch over to OMG's temp ;)

Ya that's totally stupid.  When you die, you loose the form anyhow, so I just don't understand why they are doing it to begin with.  It's not like you are full blown necro. 
Title: Re: Sampire
Post by: Khameleon on October 03, 2008, 01:51:00 PM
DAMNIT... I was just started to get used to not dying with my warrior.
Title: Re: Sampire
Post by: Pearls on October 03, 2008, 02:00:29 PM
I run this:
120 mace
120 bushido
120 parry
100 tactics
100 spiritspeak
90 chivalry
70 necromancy

wraith form whenever i fight.  I've been thinking of going fencing though to evade w/ the blackthorn kryss' on, but i don't have any other fencing weapons beside them so im holding off on that atm :P
100 spirit speaks gives me about a 30 second curse weapon
90 chivalry to res my friends when they die lol

otherwise you can go a bit lower necro & chiv and go 120 tactics.  Also you don't need 120's, maybe the weaponskill at least imo.  The rest at 110/115 should be good enough.

Question, u basically only need 20 necro for wraith form right? Why do u have 70 on template? For curse weapon u only need spirit speak... Dont see why u would need the +50? Or did u put it on there to be comfortable to switch over to vamp form?

If i only need 20, i could run this template:

120 bushido
120 parry
90 tactics
100 healing
96 weapon (+24 fencing i have on jewelry)
100 spirit speak
74 chivalry
20 necromancy
---------------------
720 skill

What are your thoughts and ideas? I want to look into my gear tomorrow, to see what the -25 fire changes will do to my suit lol. I just spend loads of millions on a perfect suit for vamp and now they give me the pleasure of doing it again :P
Title: Re: Sampire
Post by: Ultima on October 03, 2008, 05:07:29 PM
Just read in next publish u will no longer be able to stay in vamp form after taking jewels off :( Just when im ready to start using mine, they freakin' nerf it, way to go all those carebears on stratics whining about every little aspect of the game... But at least i can still switch over to OMG's temp ;)

I can already hear people crying about Wraith Warriors  ;D

The curse Weapon is the big one.  I really don't think not being in vamp form is going to effect players dealing with Peerless Bosses. I spam Curse Weapon when fighting Peerless Bosses and that's what really does the leeching and keeping me alive. I did do one DH in Wraith Form and it did work pretty good. The endless mana pool allowed you to be buffed constantly with all spells and lightningstrike Bosses into oblivion plus Wraith Form gives you +15% Physical Resist I believe.

As usual OMG is one step ahead of the rest of us and  he saw this change comming all along. Now we all have to follow his lead  ;D
Title: Re: Sampire
Post by: Khameleon on October 05, 2008, 10:26:11 AM
I do believe I did much better in Wraith Form over Vamp, as your right, the Life Leech is mostly from Curse Weapon.
Title: Re: Sampire
Post by: TrailMyx on October 07, 2008, 09:52:14 PM
I'm kinda looking forward to trying this out.  Certainly is much easier to maintain Wraith Form.
Title: Re: Sampire
Post by: Pearls on October 08, 2008, 01:12:38 AM
I have finished my template for wammy, and yesterday i went to try my first paroxy. Of course when u intend on soloing a peerless, u must know how to solo the keys as well hehe. The body keys were pretty easy to get, but the putrefier wasnt really soloable by my wammy or my tamer hehe (i dont have discord or provo). So i hopped on youtube and tried what that person did in video, and guess what, it worked, althou not exactly like in the video. But mainly you just want to use the trick, by using the wall of stone, and getting him in that corner, from that point on its easy.



Then paroxy, i died hehe. Still need to either get used to my template more, or i guess my weapon doesnt do enough base damage. Ill give it a few more tries tomorrow and see if i can manage, otherwise ill put 120 archery on me instead of 120 fencing. Maybe even try drop healing for anatomy or more tactics, ss and chivalry.

My template now :

120 fencing
120 parry
120 bushido
74 chivalry
40 necro
80 spirit speak
100 healing
90 tactics
Title: Re: Sampire
Post by: TrailMyx on October 08, 2008, 07:58:33 AM
What's the weapon you are currently using, Pearls?
Title: Re: Sampire
Post by: 12TimesOver on October 08, 2008, 10:35:23 AM
Man, and here I am still trying to train up parry from 107 to 120! lol.

Oh, and Bushido from 104 to 120.

Oh, and Tactics, and swords...

I have Necro, Spirit Speak, and Chiv done! LOL!

So Pearls, you went back and grabbed your mage for the Putrifier then? How was the loot on that thing BTW?

XII
Title: Re: Sampire
Post by: Pearls on October 08, 2008, 01:44:36 PM
Honestly i didnt even check for loot hehe. Usually putrefier isnt standing far from you, and my resists are 30 average, so i dont risk dying to much. I run badmaniacs looter for peerless regs, so i dont even look at whats inside, but i think it was prolly average thou. But killing putrefier doesnt go that quick for me like it happens in that video. I dont know why but i cannot recreate whats inside the video 100%, it takes me at least 5 mins to kill putrefier. Im 100% scribe, 120 eval, scrappers, hom, pendant, 4/6, looking for crystalline to add to my char, and next time ill bring a necro spellbook and go in wraith form to get the hml. My char also has spellweaving, but i lost my book hehe, so no word of death for time being. But basically i do just fine as long as i can lure away spawn first.

And TM, my weapon is a warfork atm:

44% Hit Stamina Leech
48% Hit Mana Leech
48% Hit Life Leech
40 Luck
14% Hit Chance Increase
25% Swing Speed Increase
39% Damage Increase
50% Lower Requirements
100 % Physical Damage
12-13 Weapon Damage
2.5s Weapon Speed

I have a better weapon, but its swordsmanship, and if i go swords, i loose my +24 fencing skill on jewels :(

Bone Harvester
HSL 44
HLL 54
HLD 44
HML 49
SSI 30
DI 36
Damage 13-15
Speed 3s

Title: Re: Sampire
Post by: TrailMyx on October 08, 2008, 02:04:13 PM
Ah, that's a nice weapon for sure, but your base damage is killing you for surely.  When you don't want it anymore, I'll take it off your hands... :)

I officially nickname that warfork, "Leechy-Poo".  rofl
Title: Re: Sampire
Post by: Khameleon on October 08, 2008, 03:28:47 PM
while we are nick naming things.. I I'll take the Largest Thread Award :)
Title: Re: Sampire
Post by: Cerveza on October 09, 2008, 04:46:24 AM
My template now :

120 fencing
120 parry
120 bushido
74 chivalry
40 necro
80 spirit speak
100 healing
90 tactics
Healing without Anatomy? Hows that working out for you??

My Templates:
Whammy
120 Swords
120 Parry
120 Bushido
110 Tactics
100 Spirit Speak
80 Chiv
70 Necro

Samp
120 Fencing
120 Parry
120 Bushido
100 Healing
85 Anatomy
70 Chiv
70 Tactics
35 Necro
Title: Re: Sampire
Post by: Nicar on October 09, 2008, 06:50:22 AM
I've never played the necro warrior, just one question. Does curse weapon pop up a little thing on your buff bar like EoO? My test lastnight didn't show me anything, but i bet it's because i have 0 SS.
Title: Re: Sampire
Post by: _C2_ on October 09, 2008, 07:29:04 AM
I've never played the necro warrior, just one question. Does curse weapon pop up a little thing on your buff bar like EoO? My test lastnight didn't show me anything, but i bet it's because i have 0 SS.

I was wondering the same thing as endless buff bar could add it if it exists.  I don't think it exists but if it does you could make a grat script to include it!
Title: Re: Sampire
Post by: Cerveza on October 09, 2008, 09:08:43 AM
Unfortunately, it doesn't show up.

The only indication I know of is the "DUNK" sound when it wears off. Someone asked on EUO if there was a way to know if a sound played, but there isn't.

So... you have to set a timer in the script based on your Spirit Speak if you want CW to autocast.
Title: Re: Sampire
Post by: 12TimesOver on October 09, 2008, 10:26:33 AM
Whammy
120 Swords
120 Parry
120 Bushido
110 Tactics
100 Spirit Speak
80 Chiv
70 Necro

Exactly where I'm heading too. Hopefully I'll be able to do my first solo Dreadhorn this weekend although I'm guessing that I'm going to be running with 115's since I haven't been able to pickup 120 swords or parry.

XII
Title: Re: Sampire
Post by: Ultima on October 09, 2008, 10:42:10 AM
Cerveza,

Have you run the gambit when solo'ing Peerless with that template? The whammy template that is...because looks like with the nerf I'm going to be forced down that direction. What Bosses have you solo'd with that whammy template?
Title: Re: Sampire
Post by: TrailMyx on October 09, 2008, 10:51:59 AM
Cerveza may have to revise his template now with the nerf.  Wraith from looks to squeeze in there easily, and could get some points back from the Whammy template.
Title: Re: Sampire
Post by: _C2_ on October 09, 2008, 11:01:56 AM
My template now :

120 fencing
120 parry
120 bushido
74 chivalry
40 necro
80 spirit speak
100 healing
90 tactics

Healing without Anatomy? Hows that working out for you??

My Templates:
Whammy
120 Swords
120 Parry
120 Bushido
110 Tactics
100 Spirit Speak
80 Chiv
70 Necro

Samp
120 Fencing
120 Parry
120 Bushido
100 Healing
85 Anatomy
70 Chiv
70 Tactics
35 Necro

If you use enhanced bandies without any anat- you still get 40- 45 point heals consitantly
Title: Re: Sampire
Post by: Cerveza on October 09, 2008, 11:39:19 AM
If you use enhanced bandies without any anat- you still get 40- 45 point heals consitantly

Is that for Humans with the JOAT (20 Anatomy)?

With the Whammy template I was doing all the rooms in Doom solo, actually pretty easily. The only thing slowing me down was blood oath.

Since the Vamp worked so well for Dread Horn, I kept him out of doom doing DH while my Whammy camped in Doom.

I like the Vamp template because it's much less "hands-on" to play. Since the nerf though... the Whammy will have to play more. There and Pro's and Con's for each.

Vamp
Pros - Ride a Exceptionally Armored swamp dragon. Immune to poison. Life Leech.
Cons - Neg 25 Fire resist is a pisser. High Mana Leech weaps are required.

Whammy
Pros - Awesome Mana Pool. Resists make armor sets much more doable.
Cons - No Swampy damage absorption, no riding for speedy retreats. Must cure with Chiv and heal with SS/Chiv.

I've played both templates and was able to survive reasonably well with either. The Vamp was certainly a farming machine. I could do Miasma all day without dying. And my Whammy could solo the Gauntlet fairly easily.

Now if I could only figure out a way to put 100 healing/80 anatomy on a whammy.....
Title: Re: Sampire
Post by: Pearls on October 09, 2008, 11:57:36 AM
**edited**

This is template im going for now:

120 bush
120 swords
120 tactics
120 parry
80 chiv
80 ss
40 necro
=> now i have 40 points left, either i go +40 ss or +40 anatomy. What would u do?

I also need to rebuild my gear a little, cos i wont be using my warfork anymore, instead ill go with my bone harvester, but i get -14 hci if i do. So i'll need to swith mace and shields for foldeds, and switch feys for bane, to get my resist back in right place, ill need to drop gauntlets of nobility for bkit gloves and switch my totem of void for primer. I think it should be doable, just need to see if i can manage to get 70's this way (Folded, jackall, rbc, bane, primer, bkit gloves, bkit sleeves, wraith form.

Question: if u cast protection, does this make it so u dont fizzle curse weapon anymore?
Title: Re: Sampire
Post by: Khameleon on October 11, 2008, 02:49:14 PM
what are your temps gonna be once they fix the Change Form
Title: Re: Sampire
Post by: OMGBurgers on October 11, 2008, 02:57:44 PM
Who needs hci when you're spamming LS!
Title: Re: Sampire
Post by: Pearls on October 11, 2008, 03:08:29 PM
Who needs hci when you're spamming LS!

Even with LS i missed hitting, and when u want to use for example counter attack, sometimes ur timing will be off that u hit once without LS, its overall just better to have it.

My temp now : 120 bush parry swords tactics 80 chiv ss 40 necro anatomy, still training tactics to 120 thou.

Gonna give it a go on either paroxy or grizzle soon as i get my tactics done. Cant wait to see the results.

Weapon: valorite bone harvester, specials = paralyze blow, mortal
HSL 44 HLL 54 HLD 44 HML 49 SSI 30 DI 36
Weapon damage 13 - 15 , speed 3s
Title: Re: Sampire
Post by: Bullmoose on October 11, 2008, 06:59:40 PM
ok i see what everyone has their skills set for. what about stats ???
Title: Re: Sampire
Post by: OMGBurgers on October 11, 2008, 07:34:16 PM
Who needs hci when you're spamming LS!

Even with LS i missed hitting, and when u want to use for example counter attack, sometimes ur timing will be off that u hit once without LS, its overall just better to have it.

My temp now : 120 bush parry swords tactics 80 chiv ss 40 necro anatomy, still training tactics to 120 thou.

Gonna give it a go on either paroxy or grizzle soon as i get my tactics done. Cant wait to see the results.

Weapon: valorite bone harvester, specials = paralyze blow, mortal
HSL 44 HLL 54 HLD 44 HML 49 SSI 30 DI 36
Weapon damage 13 - 15 , speed 3s


I run ~25 hci on my wammy and solo DH on a daily basis 10+ times a day.  Soloed shimmering, paramox.  Solo coons all day, mephitis easy.

But LS gives max HCI regardless so using LS w/ no hci is the same as using it with max hci.  It only matters during special moves and normal hits but usually they are under the effect of a hit lower defense which I don't miss on.

The ONLY time it gets me in trouble is in doom on the darkfather, but it happens about one in every 5 of them.  I clear the rooms & DF solo soooo fast.  DF is about 6 minutes or so on my macer, haven't gave it a go since I sold my account and switched to fencing.

I've never found a need to get any more hci then what i have :P
Title: Re: Sampire
Post by: 12TimesOver on October 12, 2008, 03:11:06 AM
OMG, you are my PvM idol!  ;D

I'm only at 115 swords, 110.1 Tactics, 107 Parry, and 104.6 Bushido so I have a lot of training to do but I did just go and test on a Miasma using a Sould Seeker (was only doing 30-40 damage/hit) but I literally walked into the kitchen to get coffee while it was going LOL. AFK 4tw!

I am loving this template :p

XII
Title: Re: Sampire
Post by: zool on October 12, 2008, 05:39:47 AM
This sampire template seems good
Title: Re: Sampire
Post by: Bullmoose on October 12, 2008, 06:57:22 PM
Ok i finally got this char going. If any one has any tips let me know. She isnt finished yet but getting close.

Swords 111 going to 120
Buishido 90 with mark of travesty + 10 bushido + 10 parry. +11 braclet going to 120
Parry 110    120 with mark of travesty
Tactics 90  100 with braclet
Healing 100
Anatomy  85
Chiv 70
Necro 35
That leaves 30 point. 10 to Swords And 10 to Bushido. 10 points to play with.
Resist are 97/93/76/95/76
 I'll get HCI and Di jewelry when i reach skill caps.
I took out 2 para titans and a para cyclops at the same time with no problems. Not bad for first test run.


 
Title: Re: Sampire
Post by: Pearls on October 13, 2008, 12:59:35 AM
I recommend putting the 10 leftover points in chiv, for a reasonably succesfull rate of Enemy of One.
Title: Re: Sampire
Post by: OMGBurgers on October 13, 2008, 09:47:16 AM
I wouldn't bother with the sampire as they're nerfing it in like 2 weeks with the next publish.
Title: Re: Sampire
Post by: TrailMyx on October 13, 2008, 09:58:51 AM
That would explain why I was still in vampire form when I logged in with my sampire for CLAw testing.  I thought they already nerfed that?
Title: Re: Sampire
Post by: OMGBurgers on October 13, 2008, 10:05:59 AM
Nah, they're still trying to make it on test center lol.

I'd say 2 weeks though till we get it.
Title: Re: Sampire
Post by: Pearls on October 13, 2008, 12:18:43 PM
So far i did 4 paroxy, first one died, second one i survived with bummer loot, third one went easily, fourth hooray crimmie drop!!

Then i went for grizzle, never again i tell u!!! He eats up the armor so fast and slows u down way to much. I dont want to risk seeing my armor/weapon go "poof".

I think i will keep doing paroxy, cos its so easy, 17 mins it took me. Keys take much longer thou hehe.
Title: Re: Sampire
Post by: Ultima on October 13, 2008, 03:34:57 PM
Pearls you did Chief Paroxysmus in wraith form with the template you posted above? That's the template I'm gunning for my on 2nd account so if that's the case I'm feeling good about it.

What happened the first go around?

Also "Protection" spell is so you don't get interrupted but I think at 35-40 Necromancy you still have a chance at pretty good chance at fizzling. I know I fizzle a fair amount of time at 35 anyhow so I'm gonna bump it at least to 40.
Title: Re: Sampire
Post by: Bullmoose on October 13, 2008, 04:45:39 PM
Is the Wammy going to get nerfed also ? ? ? ?
Title: Re: Sampire
Post by: Ultima on October 13, 2008, 04:52:36 PM
No change for wraith form currently on the table but with a enough crying and whining though anything can happen...
Title: Re: Sampire
Post by: Khameleon on October 13, 2008, 05:22:38 PM
is technically not being nurfed, just the way that we use it is being nurfed.
so if you cast wraith and take off your jewels, if the required skill falls below that, you will return to your Normal state.  as long as you can keep your necro skill above the required skill for vamp form you will still get the benefits.
Title: Re: Sampire
Post by: Nicar on October 13, 2008, 07:26:50 PM
Omg, what kind of weapon did you use on your macer?  I'm going to use mace on my main pvm warrior on another shard, and want an idea of what kind of weapon..
Title: Re: Sampire
Post by: OMGBurgers on October 13, 2008, 08:37:11 PM
is technically not being nurfed, just the way that we use it is being nurfed.
so if you cast wraith and take off your jewels, if the required skill falls below that, you will return to your Normal state.  as long as you can keep your necro skill above the required skill for vamp form you will still get the benefits.


The thing about the wammy is the requirement is 20.  If they coded it correctly it shouldn't matter on a human if you use jewels to get in because the JOAT will leave you at 20 no matter what.

But I guess we will find that out once it hits test center.
Title: Re: Sampire
Post by: OMGBurgers on October 13, 2008, 08:42:02 PM
Omg, what kind of weapon did you use on your macer?  I'm going to use mace on my main pvm warrior on another shard, and want an idea of what kind of weapon..

Winds Edge (DH key collecting, Shimmering killing)
Quarter Staff (HLD/HLA/HCI/SSI/DI) (DH Killer cause double strike pwnt him)
Exiler (DF killer) (The dispel rocked the reverants)
Blackthorns kryss' (Undead/demon for other rooms)
Mace (Harm/Manaleech/SSI/DI) (flesh renderers)
Diamond Mace (Life/Mana/Stamina/SSI/DI) (Newest weapon but haven't got to use much since I switched to fencing)
Crafted Tessen on Paramox (Mana/StaminaLeech/SSI/DI) (Feint is cute)

I'm still gearing up my fencer.  I assume I could use the darkened sky to collect DH keys for now.  Arachnid Blackthorn kryss on the spiders (if it works).  But I don't have a DH killer any more ;(  So I'm trying to find something.  I just want HLA/SSI/DI really to be honest, just havent spend much time looking.
Title: Re: Sampire
Post by: Pearls on October 14, 2008, 01:17:04 AM
Pearls you did Chief Paroxysmus in wraith form with the template you posted above? That's the template I'm gunning for my on 2nd account so if that's the case I'm feeling good about it.

What happened the first go around?

Also "Protection" spell is so you don't get interrupted but I think at 35-40 Necromancy you still have a chance at pretty good chance at fizzling. I know I fizzle a fair amount of time at 35 anyhow so I'm gonna bump it at least to 40.

Yeah i used that template, and i use my mage to get the keys. I dont use protection spell, i just use paralyze blow on the weapon, paroxy get paralyzed, i can fire off any spell i want, or get my *bleep* back together hehe. And yeah 40 necro seems to be perfect to cast curse weapon.

What happened the first go around? Hmm. Not sure exactly, i figured it was a one hit kill, or i let my enemy of one accidently run out, which was probably the case.

And OMG is the master!
Title: Re: Sampire
Post by: 12TimesOver on October 14, 2008, 02:58:44 AM
is technically not being nurfed, just the way that we use it is being nurfed.
so if you cast wraith and take off your jewels, if the required skill falls below that, you will return to your Normal state.  as long as you can keep your necro skill above the required skill for vamp form you will still get the benefits.


The thing about the wammy is the requirement is 20.  If they coded it correctly it shouldn't matter on a human if you use jewels to get in because the JOAT will leave you at 20 no matter what.

But I guess we will find that out once it hits test center.

The other thing to consider is that even a standard whammy template like OMG's is still able to do the Samp thing by just throwing on Bracers even after the nerf. The question becomes simply why would you want to?

XII
Title: Re: Sampire
Post by: Cerveza on October 15, 2008, 11:27:32 AM
How about listing up some Whammy suits?

Mace and Shield for the 30% HLD? or ASH for the DCI + Resists?
RBC for the LMC? or Barbed for the Resists?
Collar for the Dex? or Barbed for everything else?
Jewelry? Talisman?
Title: Re: Sampire
Post by: TrailMyx on October 15, 2008, 12:23:25 PM
Cerveza, is your suits you were originally posting for your Sampire still relevant for the wammy?

Also, there are those of us who are always on a UO budget, so how about a poor-mans suit?
Title: Re: Sampire
Post by: Cerveza on October 15, 2008, 01:16:22 PM
Completely different.

Vamps had to deal with -25 Fire resist.

Whams have +15 (or as I like to run, 0 with protection offset) physical, -5 fire and energy (energy?)

So making a 70's or close suit is much easier with a Whammy.

I was playing with

Head: M&S
Chest: RBC
Leggings: Fey
Neck, Arms, Gloves: Barbed, resists + LMC
Jewelry: Fill in resists + DCI, DMG if possible

I suppose the goal would be 70's, 40 LMC and 45 DCI. HCI isn't too critical cause of the LS spam.

A weapon with Stamina Leech and Hit Lower Attack would be ideal to go with M&S HLD.
Title: Re: Sampire
Post by: Nicar on October 15, 2008, 01:48:18 PM
I pitched this to XII that I was going to try to get a ring with one of these two sets.. and this ring will be freakin sweet if I can make it, one problem, need more gems.

turquiose ring with
+5 SSI or 35+ DI
8 STR/INT
HCI/DCI or resist (depending on rest of suit)

that's 4 mods, the uber one would be to go +5 SSI with close to 25 DI and the rest, 5 mods, can be done, and ring be freak worth a fortune. Fit into a suit the tokuno minor helm with +10 SSI, and carry a hally swinging at 1.25, whirlwind spawns. 
Title: Re: Sampire
Post by: Ultima on October 15, 2008, 02:59:20 PM
Here's what I got going on my whammy:

Mace & Shield Glasses
Rune Beetle Carapace
Fey Leggings
SoulSeeker
Valorite Shield 5/0/3/3/3 11 DCI 12 HCI
A Primer on Arms Damage Removal
Horned Leather Gloves LMC 8% 7/22/9/19/5
Horned Leather SLeeves 15/24/21/7/7
Voice of the Fallen King
Ring HCI 14% LMC 7% DI 20% Poison Resist 13%
Bracelet FCR 2 Fire Resist 13% Poison Resist 9% Energy Resist 9%

This gives me 70/70/70/70/75 HCI 26% DI 40% LMC 30% DCI 36%

I've solo'd Dreadhorn 4X with this template & Gear and he is easier now than when I was doing it in Vampire Form. The ability to spam special moves is a HUGE bonus with an endless mana pool. The key gathering is a bit more difficult for me because I'm used to having more mobility. There have been quite a few times where I got mobbed by multiple critters and died. If I can get any of the creatures alone I do fine but when they gang up on me I have problems in wraith form. Maybe once I get a little more acclimated to the wraith form this won't happen. I'm still looking to get a better bracelet with some more DCI and DI with resist to polish off the suit.

But Dreadhorn himself is a breeze. I haven't tried Chief Paroxymus yet. I like Voice of the King over Jackals Collar. It has 5 less resists but more balanced resist and STMR and HPR.

This is with
120 Swords
120 Bushido
120 Anatomy
120 Tactics
100 Spirit Speak
90 Chivalry
40 Necormancy


I'm going to switch out Anatomy with Parry and compare the two and see which has more success.
Title: Re: Sampire
Post by: Pearls on October 15, 2008, 04:08:41 PM
If u will go parry + bushido, drop the shield. http://uo.stratics.com/content/arms-armor/combat.php

My suit right now is:

foldeds
jackalls
rbc
bane
bkit gloves + sleeves (just using some resists ones, one of em has mr 2 lmc x and one of em mi i think?)
primer
quiver of infinity
robe of eclipse
bone harvy with hsl hml hll hld ssi di (mortal, paralyze blow)

My resists are 68/70/65/70/7(x) with hci 20+, dci 42, di 99, ep 20, out of head my str = 120, dex = 145, mana is 65, luck with statue is 795 i think.

Paroxy has become really easy. I use paralyze blow on weapon just before i want to cast Enemy of One or Curse Weapon, or to get my act together, which only happens once in a while. I use C2 pvp bot to chug cures, TR, heals, strength pots. I use LS non stop, alternate counter attack and evasion, make sure i keep curse weapon and enemy of one up.

Killing putrefier i use mage in wraith form, when hes redlined, i switch back, get on charger of fallen, kill him off, cos he respawns so quickly. Either cast EV, Ebolt him in range where he can hit u, or use chain lightning on the mountain where hes standing. It'll make sense if u watch this:



I hate doing keys thou, sometimes takes ages. I try to go for 2-3 paroxy a day now, i always get lard, and i was lucky enough to get 1 crimmy on 3d or 4th paroxy. ;)
Title: Re: Sampire
Post by: Pearls on October 18, 2008, 04:33:27 AM
Ok hm ive been getting killed few times this week by paroxy, am i doing something wrong, or does paroxy just one hit kill u like i think he does hehe.
Title: Re: Sampire
Post by: Bullmoose on October 18, 2008, 04:45:50 AM
How rough would it be to drop healing 100 and anatomy 85. Take up necro 85 and spirit speak 100 and wear a + 15 necro 11 Hit chance brace. Would i still beable to function in Sapire form ? Or Would not have the healing hurt to much ??
Title: Re: Sampire
Post by: Nicar on October 18, 2008, 06:57:57 AM
Healing on sampire always annoys me, though i've had it. I'm not one of the solo champions around here, but, i hate when it cures a poison that you resist. I think the fact that you're leeching keeps you alive through most. Then you can use SS to heal also. But i'm still learning with both samp and whammy.
Title: Re: Sampire
Post by: Khameleon on October 18, 2008, 07:51:39 AM
Ok.. I've been practicing a lot with my Wammy. I love the fact that I almost never run out of Mana, not sure if it helps but I also cast a Spirit Wisp (Shadow Wisp).  I have a pretty decent suit of armor and I use a elemental slayer blackthorns Kryss when I fight Blood Elementals, Fairly easy with curse weapon.  when a paragon spawns, Honor, Concentrate weapon, Curse weapon, and Divine Furry are all casted.  Oh yeah Enemy of one is usually already in effect.  now while Fighting the paragon I find my stamina drains pretty fast so I keep a good amount of Total Refresh pots on me.  I don't worry to much when I get poisoned since life leech keep me fully healed.  I keep a Dart trap on me just in case I get paralyzed.  if I start missing and my HP starts to get low, I Cast Confidence for a quick heal regen, then I use Spirit Speak for an additional heal.  I can take on para bloods pretty good now.. once in a while one will catch me off guard.

now I wounder whats the next step to fighting some of the bigger monsters?
I tried my luck on a balron, that didn't go very well. he hits very hard and I wasn't able to withstand enough of his punishment.

basically I'd like to learn how to fight DH solo or with a bard on my side.
Title: Re: Sampire
Post by: Ultima on October 18, 2008, 08:56:25 AM
Ok hm ive been getting killed few times this week by paroxy, am i doing something wrong, or does paroxy just one hit kill u like i think he does hehe.

There are times when you have to joust him or pull away and heal up. You can't stand toe to toe with him the entire time because he has that lethal 60+ Poison attack that is totally random. You need to be able to absorb that at all times so anytime I'm not at 80% or above I move back and heal up. Then go back in and engage him.
Title: Re: Sampire
Post by: Nicar on October 18, 2008, 09:02:55 AM

now I wounder whats the next step to fighting some of the bigger monsters?
I tried my luck on a balron, that didn't go very well. he hits very hard and I wasn't able to withstand enough of his punishment.

basically I'd like to learn how to fight DH solo or with a bard on my side.


I prefer to test things out at times on Sphynx, it hits decent and has a good mana pool. Yea, if you dont watch it you could die, mana can run out, stamina can get low, but it's usually something safe to test out things with. I don't think it's prone to any slayer weapon.
Title: Re: Sampire
Post by: Ultima on October 18, 2008, 09:04:49 AM
Ok.. I've been practicing a lot with my Wammy. I love the fact that I almost never run out of Mana, not sure if it helps but I also cast a Spirit Wisp (Shadow Wisp).  I have a pretty decent suit of armor and I use a elemental slayer blackthorns Kryss when I fight Blood Elementals, Fairly easy with curse weapon.  when a paragon spawns, Honor, Concentrate weapon, Curse weapon, and Divine Furry are all casted.  Oh yeah Enemy of one is usually already in effect.  now while Fighting the paragon I find my stamina drains pretty fast so I keep a good amount of Total Refresh pots on me.  I don't worry to much when I get poisoned since life leech keep me fully healed.  I keep a Dart trap on me just in case I get paralyzed.  if I start missing and my HP starts to get low, I Cast Confidence for a quick heal regen, then I use Spirit Speak for an additional heal.  I can take on para bloods pretty good now.. once in a while one will catch me off guard.

now I wounder whats the next step to fighting some of the bigger monsters?
I tried my luck on a balron, that didn't go very well. he hits very hard and I wasn't able to withstand enough of his punishment.

basically I'd like to learn how to fight DH solo or with a bard on my side.

Cu Sidhes, Reptalons and Miasma are pretty good tests of ones metal.  Paragon Cu Sidhes (Discorded) is a benchmark for sure. If you can take down one of them then your ready for Peerless.
 
Title: Re: Sampire
Post by: Pearls on October 18, 2008, 09:27:21 AM
Ok hm ive been getting killed few times this week by paroxy, am i doing something wrong, or does paroxy just one hit kill u like i think he does hehe.

There are times when you have to joust him or pull away and heal up. You can't stand toe to toe with him the entire time because he has that lethal 60+ Poison attack that is totally random. You need to be able to absorb that at all times so anytime I'm not at 80% or above I move back and heal up. Then go back in and engage him.


Well i pretty much stand toe to toe with him the entire time, and managed to get out alive quite a lot. Even when im at full health he seems to kill me one hit, i guess it happens on lousy luck on my side, where he hits me and performs his special attack at same time. Im dead so quickly that i didnt even see the damage he put on me. I always got my counterstrike or evasion up, guess theres nothing else i can do except pull my hp up by 10 :( not that it would help much. I already use GS pots, C2's pvp bot script which is awesome for peerless imo, all i have to do is keep my special moves up like EoO, counterstrike, CW etc, and fix the occassional missed pot chug. I set chug GH at 80 and TR at 80, might try it by puttin it a little higher... Also i noticed that i only die close to the end of paroxy when he's redlined, seems like he gets mad or something and just starts swinging at u more lol.
Title: Re: Sampire
Post by: pwnage pimp on October 18, 2008, 05:01:47 PM
im not sure if this has been posted yet but unless you don't use jewels for your sampire it is going to be nerfed next publish
Title: Re: Sampire
Post by: TrailMyx on October 18, 2008, 05:19:09 PM
im not sure if this has been posted yet but unless you don't use jewels for your sampire it is going to be nerfed next publish

Ya, if you read through this VAST thread, it's been mentioned.  However, it looks like people tend to like playing the Wammy better, and that's something much easier to maintain.  *waits for the Wammy nerf rocket to launch*
Title: Re: Sampire
Post by: Nicar on October 18, 2008, 08:13:33 PM
im not sure if this has been posted yet but unless you don't use jewels for your sampire it is going to be nerfed next publish

Ya, if you read through this VAST thread, it's been mentioned.  .....

Could we dunce cap people or ban them for these obvious overlookings of things said 1 page ago or so?
Title: Re: Sampire
Post by: OMGBurgers on October 18, 2008, 08:51:55 PM
Ok.. I've been practicing a lot with my Wammy. I love the fact that I almost never run out of Mana, not sure if it helps but I also cast a Spirit Wisp (Shadow Wisp).  I have a pretty decent suit of armor and I use a elemental slayer blackthorns Kryss when I fight Blood Elementals, Fairly easy with curse weapon.  when a paragon spawns, Honor, Concentrate weapon, Curse weapon, and Divine Furry are all casted.  Oh yeah Enemy of one is usually already in effect.  now while Fighting the paragon I find my stamina drains pretty fast so I keep a good amount of Total Refresh pots on me.  I don't worry to much when I get poisoned since life leech keep me fully healed.  I keep a Dart trap on me just in case I get paralyzed.  if I start missing and my HP starts to get low, I Cast Confidence for a quick heal regen, then I use Spirit Speak for an additional heal.  I can take on para bloods pretty good now.. once in a while one will catch me off guard.

now I wounder whats the next step to fighting some of the bigger monsters?
I tried my luck on a balron, that didn't go very well. he hits very hard and I wasn't able to withstand enough of his punishment.

basically I'd like to learn how to fight DH solo or with a bard on my side.

Cu Sidhes, Reptalons and Miasma are pretty good tests of ones metal.  Paragon Cu Sidhes (Discorded) is a benchmark for sure. If you can take down one of them then your ready for Peerless.
 

Sadly I was killing paragon cu's undiscorded on my sampire before i ever thought about doing peerless.
Title: Re: Sampire
Post by: _C2_ on October 18, 2008, 09:24:59 PM
im not sure if this has been posted yet but unless you don't use jewels for your sampire it is going to be nerfed next publish

Ya, if you read through this VAST thread, it's been mentioned.  .....

Could we dunce cap people or ban them for these obvious overlookings of things said 1 page ago or so?

LOL - Oh Nicar...
Title: Re: Sampire
Post by: TrailMyx on October 18, 2008, 09:44:01 PM

LOL - Oh Nicar...

ROFL, thanks guys for saying that; I can't since I have to be diplomatic...

You'll notice we have an awards category now; OMGBurgers has the only award.  Perhaps I need a dunce award!
Title: Re: Sampire
Post by: Pearls on October 19, 2008, 12:46:26 AM
im not sure if this has been posted yet but unless you don't use jewels for your sampire it is going to be nerfed next publish

Ya, if you read through this VAST thread, it's been mentioned.  .....

Could we dunce cap people or ban them for these obvious overlookings of things said 1 page ago or so?

lol...
Title: Re: Sampire
Post by: TrailMyx on October 19, 2008, 06:30:59 PM
I have a perfect pic for it (my girlfriend's cat....)

Title: Re: Sampire
Post by: Khameleon on October 19, 2008, 06:38:25 PM
Dont get Capped now!
Title: Re: Sampire
Post by: Nicar on October 19, 2008, 08:39:42 PM
I have a perfect pic for it (my girlfriend's cat....)



definately not an award i would want.
Title: Re: Sampire
Post by: TrailMyx on October 19, 2008, 08:54:00 PM

definately not an award i would want.

Poor Gibbles, he's a good cat.  Horney, but good.  :)
Title: Re: Sampire
Post by: Bullmoose on October 20, 2008, 05:05:17 AM
Ok guys I made my first run At Dh last night. Did really well getting keys. No deaths and got keys for 3 runs. But I got my clock Cleaned Against DH. Not sure What i was Doing wrong. Maybe i was Trying to go Toe to Toe with him to much. Any Suggestions ???
Title: Re: Sampire
Post by: Cerveza on October 20, 2008, 06:22:45 AM
You have to go toe-to-toe with him to stay alive. You run away, you chance dying to a ranged attack.

Build, setup, stats, equipment, weapon?

Drinking pots?

Strategy?
Title: Re: Sampire
Post by: OMGBurgers on October 20, 2008, 07:36:38 AM
You want to go toe to toe with him :P

Was it the spells that killed you of his or his poison/meele?  If you don't run parry you don't have the option of spamming evade until you leech all his mana away which sucks.  You have to make sure you honor him also, if you don't honor him you are missing out on a HUGE damage bonus.
Title: Re: Sampire
Post by: Bullmoose on October 20, 2008, 08:13:41 AM
ok  i think the poison is what got me. and i was useing a shield with bushido/ parry. and a i wasn't spamming evade.  i' ll make these ajustments and see what happens. thanks guys for all the help
Title: Re: Sampire
Post by: Cerveza on October 20, 2008, 08:46:46 AM
useing a shield with bushido/ parry

Bushido + Parry = NO SHIELD! you get all your parry defense from your weapon. You slip back to having almost NO parry when you use a shield.
Title: Re: Sampire
Post by: 12TimesOver on October 20, 2008, 08:51:22 AM
Jeesh, at least you made it to DH Bullmoose, I got my clock cleaned no less than 6 times just trying to get the keys LOL.

Haven't tried again since then, figured I'd better make some changes to something first.

XII
Title: Re: Sampire
Post by: Pearls on October 20, 2008, 02:09:24 PM
You want to go toe to toe with him :P

Was it the spells that killed you of his or his poison/meele?  If you don't run parry you don't have the option of spamming evade until you leech all his mana away which sucks.  You have to make sure you honor him also, if you don't honor him you are missing out on a HUGE damage bonus.

Theres still a wait timer on evade thou right? Or am i missing something here?
Title: Re: Sampire
Post by: Bullmoose on October 20, 2008, 03:53:53 PM
Ok my big ???? is I finally found a +25 stat scroll my Stat are Str  113 Dex 115 Inell 37 with 71 mana. Where do i put the extra 5 points.
Title: Re: Sampire
Post by: natnat on October 20, 2008, 04:49:47 PM
So I'm building a Sammy and a Whammy on two different characters, and a Whammy for my son, but I've played almost ten years of UO purely as a mage or a thief.

As it gets closer I get nervous just thinking about trying to run one of these new guys.  I'm gonna be nervous, like a little leaguer thrown into the big leagues LOL!

Any detailed technique info would be greatly appreciated. You guys speaking back and forth know ALL your abbreviations and I get lost in quite a bit of the technique discussions, although I can follow the building and arming just fine.

Some specifics about DH have been helpful, but its actually the very simple stuff I need, what macros to have prepped, what scripts do you use, what to do before starting, as starting for health, etc.  I know this is a wide scope question, so any advice or links for this poor mage will be greatly appreciated.

One good q is what should I start practicing with, to fight?

By the way, its been the reading of your posts that inspired me that I'm missing out on a lot of fun!

Thx all!
Title: Re: Sampire
Post by: Cerveza on October 20, 2008, 05:07:41 PM
I used paragon cu's as my "final exam". Once I could take them out I knew I was ready.

Personally... I use a one-handed weapon and take about 100 TR pots with me. A simple macro to drink a TR when my stamina goes below 90 will keep me swinging full speed.

Make sure you KEEP SWINGING! If you slow down that means you not leeching hp's as much, which means your hps are lower and your slowing down even more. These builds hit to live.

I don't really worry much about the poison. I just leech through it with Curse Weapon.
Title: Re: Sampire
Post by: Khameleon on October 20, 2008, 06:09:14 PM
I've played almost ten years of UO purely as a mage

Now this sounds like me. Except I spent most of my UO life as a bard/mage.

I use a Fencer since Hits = Life Leech
my template seems to be the basic wammy
Tactics 115
Fencing 100
Bushido 115
Chivalry 90
Parry 115
Spirit Speak 100
Necro 40

I haven't gotten all the power scrolls I need yet. I defiantly need to get my Fencing up there.
I haven't quite figured out a full suit yet, but he's around 60's and some 70's in Wraith Form.
Any's once I started to actually play with this character I went strait to the ogre lords, I learned the a Slayer Weapon really helps with the leach since more damage = More Life Leech.  Fighting the Ogre Lords became boring real fast since they are slow.  So my Journey Lead me to the lands of Spirituality of Ish.
My warrior headed down the path of Blood Dungeon, there I learned quickly to fight off the Blood Elementals, even with a half decent weapon they became and easy task once I learned about total Refresh and once in a while I needed to use a Greater heal, along with Spirit Speak and Confidence.
but once the Paragon Spawned I just couldn't defeat him.. I was able to get between 50% and 90% of his health down, but he would over power me with paralyze and Flame Strikes.  then I learned about Dart Traps, and Continued to Spam Lighting Strike, Concentrate weapon, oh and the most important Curse Weapon.  Paragon Bloods would take most of my mana, but you regain it fast... I finally pretty much figured out how to take on the paragon Bloods with almost no problem, unless they catch me off guard enemy of one wears out ect.  so far with these few warrior spells I've taking out paragon Blood elementals,  Thrasher (With no other spawn), Swoops, and my next test Cu's then Paragon Cu's.
after that I will learn how to key up the Dread horn.

My Madness Method
First I cast a Familiar Shadow Wisp (Spirit Wisp) for the extra mana Regn
Wraith Form and I wait for my mana to regen
I cast Enemy of One when I'm close to my opponent
then Curse weapon
Honor Enemy
then the fight begins.
during the fight I make sure to use total refresh at 90% like said above
and if its tough enemy, I cast Concentrate weapon a few times during the battle.
another tip I dunno if anyone else does this but I have Protection on so I don't fail casting any of my spells during the fight.

 


Title: Re: Sampire
Post by: TrailMyx on October 20, 2008, 06:32:10 PM
You created a monster thread, no?
Title: Re: Sampire
Post by: Nicar on October 20, 2008, 06:52:42 PM
You created a monster thread, no?

I used monster cable for my speakers, run to and from my amp, but monster thread? Does that involve sewing?
Title: Re: Sampire
Post by: Ultima on October 21, 2008, 03:14:42 PM
You want to go toe to toe with him :P

Was it the spells that killed you of his or his poison/meele?  If you don't run parry you don't have the option of spamming evade until you leech all his mana away which sucks.  You have to make sure you honor him also, if you don't honor him you are missing out on a HUGE damage bonus.

Theres still a wait timer on evade thou right? Or am i missing something here?

I think there is a way to avoid the timer because I've seen guys spamming evade non stop. Unfortunately I'm not in the know how. But I imagine it would be quite the boost.
Title: Re: Sampire
Post by: Ultima on October 21, 2008, 03:19:25 PM
You created a monster thread, no?

I'm gonna start a whammy thread just to spite him and the break the record for the longest running thread. Then I'll be worthy of SUO accolades  8)
Title: Re: Sampire
Post by: TrailMyx on October 21, 2008, 04:48:05 PM
You created a monster thread, no?

I'm gonna start a whammy thread just to spite him and the break the record for the longest running thread. Then I'll be worthy of SUO accolades  8)

I've got a killer award created too!  I'll get his posted tonight so you can see what you are missing out. :P
Title: Re: Sampire
Post by: Khameleon on October 21, 2008, 05:18:55 PM
SUNDAY, SUNDAY, SUNDAY!!!!
MONSTER THREADS! MONSTROUS WAMMY'S! NEW AWARDS GIVING AWAY!
A MUST SEE! JUST $10 A SHOW! A KILLER DEAL! DON'T MISS OUT!
Title: Re: Sampire
Post by: Bullmoose on October 22, 2008, 01:09:02 PM
Morphed forms will now check for the correct skill and skill amount
Banking skill in a Soulstone will check your resultant skill level, and return you to normal if you can no longer maintain your morphed form
Casting from a scroll will return you to normal in three minutes

Posted today on uo.com Publish 56
                                                    Does not mention Jewelry ????
Title: Re: Sampire
Post by: Khameleon on October 23, 2008, 01:44:04 PM
so you guys say the Dread Horn is the easiest to solo?
Title: Re: Sampire
Post by: TrailMyx on October 23, 2008, 03:34:53 PM
Looks like Cerveza is starting to dust off some of his scripts for this....  Perhaps he'll share!
Title: Re: Sampire
Post by: Blaze on October 23, 2008, 05:22:54 PM
I use a Fencer since Hits = Life Leech
my template seems to be the basic wammy
Tactics 115
Fencing 100
Bushido 115
Chivalry 90
Parry 115
Spirit Speak 100
Necro 40

My fencer atm is -
Tactics 110
Fencing 120
Chivalry 80
Parry 105
Resisting Spells 100
Healing 100
Anatomy 105

*Starts making a Whammy too*
Long way to go 'fore I can start testing it out though....
Thanks for all the tricks/tips...
Title: Re: Sampire
Post by: Ultima on October 23, 2008, 06:08:40 PM
so you guys say the Dread Horn is the easiest to solo?

I've only solo'd 2 Peerless so far.. DH and Chief Paroxysmus.

I find Dreadhorn easier than Paroxysmus.

Paroxysmus I have to watch my health very closely and if I get less than 75% health I'm forced to retreat and heal up. Paroxysmus has dropped me in what seemed to be a split second on several occasions. There are times where you have to 'joust' the Demon Prince where 'jousting' the corrupted unicorn will likely get you killed. 

With Dreadhorn I stand toe to toe the entire duration and leech through his poison. With Prince Paroxysmus I have to watch out for his random 60+ dmg special poison attack. So being that sometimes I have to run and heal with the Demon Prince I consider him harder in that he takes up a little more time becuase he forces me to regroup.

I've yet to try my hand at the other peerless.
Title: Re: Sampire
Post by: Bullmoose on October 24, 2008, 06:51:53 PM
I have one question about useing sheilds with parry. I have a sheild that +14 Hci +11 Dci and 14 Rpd Isn't the Hci  worth holding on to ?
Title: Re: Sampire
Post by: Cerveza on October 24, 2008, 07:36:47 PM
You get +50 HCI with lightning strike, so no.

Also, if you have Bushido + Parry, it works a little different.

120 Bushido + 120 Parry

One handed weapon = 35% chance to block
Two handed weapon = 40% chance to block
Shield, any shield armed = 5% chance to block

See Bushido is blocking with weapon and not shield.
Title: Re: Sampire
Post by: Bullmoose on October 24, 2008, 08:46:46 PM
Thanks Cerveza i just didn't understand how it worked. Til now TY Much
Title: Re: Sampire
Post by: Khameleon on October 25, 2008, 05:04:52 PM
You get +50 HCI with lightning strike, so no.

Also, if you have Bushido + Parry, it works a little different.

120 Bushido + 120 Parry

One handed weapon = 35% chance to block
Two handed weapon = 40% chance to block
Shield, any shield armed = 5% chance to block

See Bushido is blocking with weapon and not shield.

lol ya.. I have a hard time explaining to people why I don't carry a Shield.
Title: Re: Sampire
Post by: Khameleon on November 02, 2008, 03:34:05 PM
is anyone seeing a difference with they're whammy's now since the new publish went into effect?
Title: Re: Sampire
Post by: Ultima on November 02, 2008, 05:24:20 PM
I've been too busy doing all the event stuff and farming Skeletal Liches.Why do you ask?

There wasn't supposed to be any changes to Wraith as far as I know. Are you noticing any changes?
Title: Re: Sampire
Post by: Khameleon on November 03, 2008, 01:24:52 AM
probbaly just me.. but i've been trying to fight different things and haven't had much luck... ex: Skeleton Lich with Undead slayer I die very Quickly, Corrupted souls I'm having problems with... I dunno...
Title: Re: Sampire
Post by: Ultima on November 03, 2008, 07:56:43 AM
I tried skeletal liche with the same character who does Dreadhorn & Paroxysmus and I died pretty quick. I haven't seen any warriors/tanks try and solo the skeletal lich with much success. Seen a few stand in with it for a limit time and then turn around and run for their lives. There's a reason why were seeing Archers come out of the woodwork.
Title: Re: Sampire
Post by: 12TimesOver on November 03, 2008, 10:28:28 AM
So far jousting seems to be the method of choice for Samp/Wham characters. Run up, swing swing, run away, heal, rinse and repeat.

It was easier before they made it so it would teleport back into the graveyard if you lured it out too far though. Archer is a great way to go now on this and on the Spider as well.

XII
Title: Re: Sampire
Post by: Khameleon on November 03, 2008, 01:49:49 PM
ok cool. thanks for your insight.
Title: Re: Sampire
Post by: Pearls on November 03, 2008, 03:57:41 PM
I solo skeleton lich... Paralyze blow weapon, keep curse weapon up by using the special, keep counterstrike up, consecrate weapon, C2's pvp bot, you'll do just fine. I had an occasional death, but it happens on rare occasions , healer isnt far from jhelom graveyard.
Title: Re: Sampire
Post by: Ultima on November 03, 2008, 10:15:07 PM
Yeah Pearls I saw someone doing it today in Wraith form and he had little trouble. I'm gonna drop Anatomy and throw Parry back on and give it another whirl. I love having the anatomy for damage bonus but defense it required against this little lich  :)
Title: Re: Sampire
Post by: Khameleon on November 07, 2008, 12:59:24 AM
just wondering, has anyone successfully ran a Whammy Archer yet?
at least for standing toe to toe?
Title: Re: Sampire
Post by: 12TimesOver on November 07, 2008, 01:42:16 AM
That's what a friend of mine is using to solo that spider in the quest.

XII
Title: Re: Sampire
Post by: OMGBurgers on November 07, 2008, 04:04:06 AM
I soloed em on my friends wammy.  My standard temp.  Honor, EoO, Consec, Evade to start.  I instantly waste all my mana on AI's until he has none left then it's just him standing there mostly ;x.  Sometimes he gets a lucky hard hit but I keep feint active also.
Title: Re: Sampire
Post by: Khameleon on November 08, 2008, 07:17:58 AM
I'm taking a wild guess at the character template here.
Archery 120
Anatomy 120
Bushido 120
Tactics 120
Chivalry 90
Spirit Speak 100
Necro 40-50

Title: Re: Sampire
Post by: Ultima on November 08, 2008, 09:12:14 AM
Spot on guess  8)

Currently on Archer I'm running this with no problems on Skeletal Liches: Using Dragon Barding for mobility not Wraith form.

120 Archery
120 Bushido
115 Tactics
100 Anatomy
90 Healing
75 Chivalry
45 Spirit Speak
40 Necromancy

I think I'm going to stone the SS and Necromancy and throw hiding on because it's so darn helpful breaking aggro and healing back up when you run into trouble.

I still was unable to solo the Liches with my whammy which I'm not happy about the only time I had success was one I brought my bard along and disco'd him. Seen quite a few people over the last few days melee it with little problems.
Title: Re: Sampire
Post by: Hrafn on December 10, 2008, 03:44:34 AM
I had an oldstyle sampire (fencer, tact, anatomy, heal, bushido, parry, chiv, necro) one and a half year ago. Now after the changes (you cant maintain form if you remove jewelry) i wondered if this could be a viable template:
Mace   120
Tactics   120
Resist   100
Bushido   120
Parrying   120
Necro   100
Chiv   70
Thats 750 skillpoints in total (have a 720 char)

The 30 extra skill points are to be made up with items (i have midnite bracers +20 necro) and one should also try to load up on resist jewelry to offesett the - 20 penalty of vampform. This wouldnt place to much restrictions on the suit so i could mass upp on HCI/SI/Dex for the rest of the gear.

I was hoping that the life leech of vampire and chiv healing should be sufficent, so no anatomy or healing. The extra dammage from mace should maybe compensate a bit for lost anatomy? Sure hits harder than a fencer?

Any constructive criticsm of this temp? Hope to complete other projects and start building this one durnig xmas time :) Need to scrape together some cash for all the 120 ps as well :)
Title: Re: Sampire
Post by: 12TimesOver on December 10, 2008, 05:00:43 AM
The goal is for life-leech and potions to be your healing and curing (leech right through poison or take a pot) rather than relying on wasting the mana from Chiv but the Chiv is certainly a good backup. To me the major need from Chiv is the EoO and Remove Curse.

You could consider dropping resist for Anatomy to get the extra damage, not sure how helpful 100 Resist will be in comparison to the Anat since you are relying on your damage to be high in order to heal. I'd take the 30% DI or whatever GM Anatomy equates to.

This temp + a kicking Diamond Mace and a Vamp-proof resist suit should take you a long way.

XII
Title: Re: Sampire
Post by: Hrafn on December 10, 2008, 05:10:42 AM
Ahh... cool, thanx. I have been pondering this for a while since i miss my old sampire, but i got 70$ for that account, so anyways. Nice to know that im off in the right direction :)

I have never used macing before and i am just curious about the choice of a diamond mace? Quarterstaff and Tessen both gives higher dammage per second? Is one handed mace weapons to be prefered instead of 2 handed because of bushido or are you thinking of ability to quaff potions? Hmm... cant use cure or heal while in vampform since its garlic based...?
Title: Re: Sampire
Post by: Hoby on December 14, 2008, 08:58:21 AM
Need to go whammy now with the changes.  I just finished my whammy last night and am gonna try doom tonight.  Them temp is this

mace 120
bush 120
tactics 120
parry 120
spirit speak 100
necro 40
rest in chiv, like 80

have a diamond mace with 50 mana, 50 stam, and 48 hld, and 40 damage increase, and 30 ssi
i run 120 hp's, 155 stam, 60'ish mana
 mace and shield glasses
rune betlle carapice
fey leggins
high reisist lmc, stam, hp increase sleaves, and gloves
jackals
conjurors trinket
and high resist jewels with dci and dmi
it runs about 45 dci and 60 dmi
max resists 70, 70, 70, 70 , 75
gonna use LS consistently, evasion, eoo, cw
Title: Re: Sampire
Post by: TrailMyx on December 19, 2008, 09:53:23 AM
It seems to me that any Sammy/Whammy/etc combo is made by the weapon choice.  From what it seems, there's just no real good artifact weapon to use.  You seem to have to mix/match those.  The crafted weapons are the best choice for general purpose us from what I see here.  Now I know why my *pires always fail; I just never have a good weapon.  :)
Title: Re: Sampire
Post by: Khameleon on December 19, 2008, 10:13:15 AM
ya same here.. I **ampries either do really well, or terrible until I change weapons.
Title: Re: Sampire
Post by: 12TimesOver on December 28, 2008, 04:56:30 AM
So I'm finally re-inspired to try this again after my laughable attempt last time just trying to get the Dreadhorn keys. I'm looking for detailed input if anyone feels up to it.

Current template:

120 Swords
118.1 Tactics - turned up, planning 120
115 Parry - no Parry scroll atm
111.1 Bushido - 120 applied
100 Spirit Speak
100 Necro - planning to turn down
75.8 Chivalry - turned down

Planning 120 Swords/Tactics/Parry/Bushido, 100 Spirit, 70 Necro/Chiv

Weapon recommendations for swords? My current selection sucks amd is probably greatly related to why I died so much to Irk, etc and include the measly Soulseeker and Blade of Insanity.

Suit
I'm a bit half-assed having been partway into the Sampire template now shifting over to Whammy so my suit is in shambles. I need to put something new together and I don't have a ton of money. Any "must have" recommendations? Seems like alot of you are using Mace and Shield, Crimmy, and the Damage talisman. What else? Obviously I don't need Bracers anymore, I'll give those back to my Necro/Peacer.

I do have up to about 30 mil or so to spend and have a fair number of items across a few shards that I can bring together.

I appreciate any direction on any or all of these items.

XII
Title: Re: Sampire
Post by: Khameleon on January 25, 2009, 06:35:20 AM
still having problems I think it just might be my Weapon.

I Made A Dark wood Suit Last night -Read on WinUO its a good beginner suit.
Possibly its just my weapon?
What should I be looking for in a weapon?
Title: Re: Sampire
Post by: Khameleon on February 07, 2009, 04:32:59 PM
Kinda Curious, has anyone soloed Mel using a whammy.  I know I've seen youtube video's, but I think that's when the ecru brace 50% enhance pot bug worked a few years back.
Title: Re: Sampire
Post by: TrailMyx on February 08, 2009, 10:47:59 AM
I haven't had a chance yet to refit my sammy to a whammy.  One of these days.
Title: Re: Sampire
Post by: Khameleon on February 08, 2009, 04:47:25 PM
I got my suit complete now.. I spent the last 3-4 day's running the Battle Axe donator from winuo. with a little bit of tweaking I got it running how I like it, fully equipped with auto logger, hiding during donations, and a little more gold on hand. I finally got my Mace and Shield glasses.  now I just need to convert my fencer over to swords. and I'll be set.
Title: Re: Sampire
Post by: Cerveza on February 09, 2009, 04:08:40 AM
Don't forget to put the finished "auto logger" into that other post with c2's log script.
Title: Re: Sampire
Post by: Daeus on March 26, 2009, 06:26:33 AM
Excellent info in here!  I just started turning my decent pally/fencer into a Wammy.  I'm aiming for something similar to what OMGburgers runs.
Title: Re: Sampire
Post by: TrailMyx on March 26, 2009, 08:44:47 AM
Excellent info in here!  I just started turning my decent pally/fencer into a Wammy.  I'm aiming for something similar to what OMGburgers runs.


Just remember the nerfing to the Sampire template.  It requires high necromancy now to maintain Vampiric touch.  Sounds like people are liking Wraith Form just as well anyhow.
Title: Re: Sampire
Post by: Daeus on March 26, 2009, 08:51:45 AM
Yeah I realized that after reading through the thread, hence the reasoning for going wammy and not sampire.  :D
Title: Re: Sampire
Post by: Daeus on March 27, 2009, 02:50:12 PM
Sorry I may have missed it, but what kind of equipment are you wearing on your Whammy, OMGburgers?
Title: Re: Sampire
Post by: Ultima on March 27, 2009, 07:21:36 PM
The Sampire is not to be overlooked and just as strong in my opinion prior to the change in Necromancy. Eventually with honor, DI, EoE, Tactics, and Anatomy your gonna cap out at damage allowed at 300%. You get a sampire with Magic Resists and you probably have the best all around Champion Spawn template out there in my opinion. Perhaps not the #1 choice for dealing directly with the Champion Bosses themselves but for progressing the current 11 spawns we have today I'll take a sampire as my first choice over the whammy (which on most templates lacks Magic Resists) and also over the Necro-Mage-Wither-Perpetual-Peacer- Spawner-Spammer.

I just recently made a sampire and it is an awesome character for using to advance Champion Spawns.  I need to test more on solo'ing Bosses but I did solo a Paragon Cu Sidhe which is a very good measuring bar for the highest end monsters the game has to offer.

Template:

120 Swords
120 Tactics
120 Bushido
120 Magic Resists
100 Necromancy
75 Chivalry
65 Spirit Speak or Anatomy (I go with Spirit Speak)


Sampire is still a very viable template. You have your default 20% Life Leech from Vampire Form coupled with 20% Dragon Barding damage reduction. Then with the 65 Spirit Speak that still buys you 13 seconds of +50% Life Leech via Curse Weapon which will stack and give 70% Life Leech when things start getting crazy.

Gear and Equipment:

Soulseeker and Whirlwind are the life-blood of this template.

Faction Artifacts are the way to go with the increase in Resists and item properties.

Head: Faction Mace and Shields with the 10% Damage Bonus Increase
Neck: Heartwood Woodland Gorget with 10% Damage Increase and either LMC or MR
Arms: Heartwood Woodland Arms with 10% Damage Increase and either LMC or MR
Ring & Bracelet: DI 20% give or take, with DCI and LMC, and if possible with some resist to balance out the armor
Legs: Faction Fey Leggings
Chest: Rune Beetle Carapace
Gloves: Heartwood Woodland Gauntlets with 10% Damage Increase and either LMC or MR (Stormgrip is way too low in Fire and Poison for this template)

For my money it doesn't get much better. You get a soul seeker with 100 DI and your in business to deal out some serious damage! You got a weapon 2.5 SW with 60% SSI and 100 DI to boot with the best special move in the game. Whirlwind!

Sampire can do better in some situations than the Whammy and Vice Versa. Why not have both!? :P
Title: Re: Sampire
Post by: Daeus on March 28, 2009, 07:09:22 AM
That's the first template I've seen without parry.
Title: Re: Sampire
Post by: Ultima on March 28, 2009, 04:55:09 PM
Got Parry on the Whammy template but no resists:

120 Swords
120 Bushido
120 Tactics
120 Parry
100 Spirit Speak
90 Chivalry
50 Necromancy

30 Seconds of 50% Life Leech. I still use a Swamp Dragon on this guy as much as possible. This is the template I usually use to take down Peerless or Champion Bosses (Dreadhorn, Paroxysmus, Rikktor, Semindar, Meraktus) because of the mana supply comes so handy.

Both templates above are awesome and fun to play!
Title: Re: Sampire
Post by: Khameleon on March 28, 2009, 06:45:48 PM
Anyone have this Template with Archery?
Title: Re: Sampire
Post by: Daeus on March 28, 2009, 07:36:01 PM
The guy I'm switching over at the moment is going to be:

120 Fencing
120 Bushido
120 Parry
120 Tact
90 Chiv
50 Necro

And then swapping between 100 Anat, 100 SS, and 100 resist that will be on stones depending on what's need.

I really need to figure my gear out though.
Title: Re: Sampire
Post by: Ultima on April 02, 2009, 08:42:43 PM
Anyone have this Template with Archery?

No! Not yet but I'm working on it! I've started macroing a Necro Archer with Resist to use at Champ Spawns. Not 100% sure what I'm gonna run but I'm thinking along the same lines as the sampire template just replacing the Archery with swords...or close to it. I'm thinking I want to run with 70% stacked Leech for 30 seconds and Magic resists.

Running an archer in wraith form I'm not so sure is a wise idea...mobility and being able to pick and choose targets is one of the strongest advantages of the archer. I'd have to see someone do it and do it real good before I'd consider it viable.

120 Archery
120 Bushido
120 Magic Resists
100 Tactics
99 Necromancy
100 Spirit Speak
61 Chivalry (Hopefully some jewelry with either +/- Chivalry or Spirit Speak so I can balance those 2 skills)

It's going to be a little while before I get this template up and running because there are soo many things in the game I want to do and still have some skills on other characters that I need to finish up.

But I'm pretty confident with a super fast bow that this template would do very well in alot of situations. Using SS and confidence to heal as well as Vampire Form and Curse Weapon template should be able to absorb quite a bit of damage when dumped on.

I'll follow up with results once I get template up and running.
Title: Re: Sampire
Post by: Ultima on April 02, 2009, 08:45:46 PM
The guy I'm switching over at the moment is going to be:

120 Fencing
120 Bushido
120 Parry
120 Tact
90 Chiv
50 Necro

And then swapping between 100 Anat, 100 SS, and 100 resist that will be on stones depending on what's need.

I really need to figure my gear out though.

How are you going to heal or leech though say if you have Anatomy on there or Resist?

I say throw 100 SS on that template and you got yourself a winner.
Title: Re: Sampire
Post by: Cerveza on April 03, 2009, 03:53:35 AM
Chiv Heals work ok as a backup to leech.
Title: Re: Sampire
Post by: Daeus on April 03, 2009, 09:31:44 AM
Does Curse weapon not have a minimum time it'll be up without SS?

And worst case scenario I have a plethora of weapons since my smith is the main thing I play.  Most of the weapons I keep have around 50% life, mana, and stam drain, so I'll always have life being stolen.  ;D
Title: Re: Sampire
Post by: Cerveza on April 03, 2009, 09:56:59 AM
Yes Curse Weapon has a formula based on Spirit Speak for duration.

If your coding it, here's how to do it:

Code: [Select]
sub curse_weapon
  event macro 15 104 ; curse weapon
  chooseSkill Spir
  set %spirit_speak #skill
  set %cwd ( %spirit_speak / 34 ) + 1
  set %timer_cw ( #sCnt + %cwd )
  wait 50
return

Then set your activation or check for
Code: [Select]
#sCnt > %timer_cw
Title: Re: Sampire
Post by: Daeus on April 03, 2009, 10:14:16 AM
I'm not coding anything, I'm just asking if Curse Weapon works at all without SS.
Title: Re: Sampire
Post by: Cerveza on April 03, 2009, 10:54:18 AM
And if you check into that code you'll see...

( %spirit_speak / 34 ) + 1

So take your spirit speak skill (NOTE: 120.0 SS is 1200 for this formula) and plug it in.

120 SS = 36 Seconds
100 SS = 30 Seconds
50 SS = 15 Seconds
10 SS = 3 Seconds
0 SS = 1 Second
Title: Re: Sampire
Post by: Daeus on April 03, 2009, 01:04:37 PM
I should have seen that - I'm a little distracted working on my truck right now.
Title: Re: Sampire
Post by: Toptwo on April 04, 2009, 08:00:21 AM
question....told you guys I would have a lot! LOL

according to Stratics this is what happens when you plug in :
120 parry
120 bushido
100 dex..

Chance of blocking with a shield: 5%
Chance of blocking with a 1-handed weapon: 35%
Chance of blocking with a 2-handed weapon: 40%

Now can you please tell me if this stacks??
i.e.
if you are using a one handed weapon AND a shield will you go to 40% chance of blocking...or does using a shield actually lower your chances?

Thanks!
Title: Re: Sampire
Post by: Petkiller on April 04, 2009, 09:41:08 AM
If you have bushido you have 5% to block using a shield.  I have not seen much diff between using a one handed or two handed weapon fighting monsters.  I have tried curse weapon without ss and it  last about 2 swings with soul seaker.  I tend to use one handed weapons so I can pot most of the time.   
Title: Re: Sampire
Post by: 12TimesOver on April 05, 2009, 04:18:42 PM
No, it does not stack. The point of Bushido with Parry is that you get "punished" for using the shield in a sense. Thus you never realize your true parry potential. As pointed out in your post, if you have Bushido and you are carrying a shield you get a low chance to parry. Without a shield your chance is based on whether you have a one-handed or two-handed weapon.

X
Title: Re: Sampire
Post by: Toptwo on April 05, 2009, 06:11:49 PM
Thanks Guys,

  I thought I was reading it that way but wanted to ask the experts!

no shield for this guy!!!
Title: Re: Sampire
Post by: phillip_morris on April 30, 2009, 05:02:26 AM
love the temp
Title: Re: Sampire
Post by: Lifeless Body on May 18, 2009, 07:07:06 PM
I really enjoy my sampire temp its little different than what is posted here, and it always gets the job done.
My Samp
120 swords
120 tactics
120 bushido
120 parry
120 SS
80 chiv
40 neco

i removed healing and anatomy for Max SS and parry.... with 120 SS curse weapon lasts around 40 secs much more effictive than a bandaid, curse heals through poison and all, i use a one handed weapon only for pots and with the parry bush bonus is very useful. no shield at all. my weapon... a twinkling Sim. HSL HML HDL 10%Hci 25 SSI and Di, char is maxed on base str for max dmaage increase from str 125,and 150 stamina for max swingfor weapon and Di is maxed from items as well.  Its fun!
Title: Re: Sampire
Post by: Khameleon on May 18, 2009, 07:32:39 PM
with swords at hand we (Ultima and me) like to use the Soul Seeker.
Title: Re: Sampire
Post by: Lifeless Body on May 18, 2009, 09:28:27 PM
Soul seeker is a nice weapon but only lechs and SSi i like the twinkling for the added defence chance when crafting them and the lower defence... my template the HLD with my temp is best since i have a nonstop 75 to 90%life leach a hit and the twinkling swings just as fast as the soul seeker with 158 stamina
Title: Re: Sampire
Post by: Cerveza on May 19, 2009, 04:01:54 AM
Getting to 148 stamina is really the issue.

With this build you need to have a HUGE fire resist boost to overcome the form. Putting together a suit that includes that level of resists AND huge stamina increase will cost some serious gold.

Soul Seeker is good because of the leeches. With a samurai you need to leech your mana, with a whammy you need the additional life leech. With SS's huge speed increase, you can get your leeches at a reasonable stamina. Yes, it will take longer to kill, but with perfection building and Enemy of One working, you should be alright.
Title: Re: Sampire
Post by: Lifeless Body on May 19, 2009, 10:32:12 PM
Yea for a whammy but my temp is wraith and it is difficult to come by certin items, both template r very efective... perfection is nice as well , but i mainly use honor for the buildin of damage with enemy of one
Title: Re: Sampire
Post by: Rn on May 22, 2009, 10:33:30 AM
could someone clear something up for me regarding stats? i know str/dex/int cannot go over 150 but does hold true for hp/stam/mana?

ex:
say i have 140 dex and 150 stam with all of my gear on
when i chug a gr agil pot, what will my stats be?(assume i gain 20 pts from pot)
will i have 150 dex/150 stam, or will i have 150 dex/170 stam, or something else?
Title: Re: Sampire
Post by: OMGBurgers on May 22, 2009, 11:35:39 AM
could someone clear something up for me regarding stats? i know str/dex/int cannot go over 150 but does hold true for hp/stam/mana?

ex:
say i have 140 dex and 150 stam with all of my gear on
when i chug a gr agil pot, what will my stats be?(assume i gain 20 pts from pot)
will i have 150 dex/150 stam, or will i have 150 dex/170 stam, or something else?

150 dex/170 stam

I don't believe there's a cap on stamina or intelligence.

I'm not sure how it calculates HP though cause even w/ 150 strength you still only get like 130hp or so.
Title: Re: Sampire
Post by: OMGBurgers on May 22, 2009, 11:38:48 AM
Also I decided to make a archer Sampire.

I'm going with:
120   archery
120   tactics
120   anatomy
120   bushido
100   necromancy
65   chivalry
75   spiritspeak

I just need a good xbow/composite w/ stamina/mana leech, 40ssi, 40di.
I'm debating on composite or xbow though.  Xbow's normal shot does more damage than the concussion blow for some reason usually on monsters.  But armor ignore is just a lot better.  Would be nice to dish out a AI everytime I leech full mana.

I'll be mostly using this character for doom.  I have this idea of trapping darkfather with stealthing ninjas in catform that run a script to auto smokebomb/hide when revealed.  I'll see if I wasted scrolls or not tonight haha.

Title: Re: Sampire
Post by: Rn on May 22, 2009, 12:22:32 PM
I'm not sure how it calculates HP though cause even w/ 150 strength you still only get like 130hp or so.


ya, hp isnt 1 for 1 like int/mana and dex/stam are

(str / 2)+50 = HP

(150/2)+50= 125
Title: Re: Sampire
Post by: Khameleon on May 25, 2009, 06:18:19 AM
howed that template work out for you OMG?
Title: Re: Sampire
Post by: Lifeless Body on May 26, 2009, 04:11:43 AM
Hp are point for point till u reach 100 str at that point u will gain 1 hp per every 2 str, And yes how well does that temp work OMG?   
Title: Re: Sampire
Post by: OMGBurgers on June 04, 2009, 02:46:03 PM
It worked out amazingly well.  Extremely hard hitter.  I just got very bored of having to kite bosses and/or need a tank.  With my setup and weapon it wasen't rare for me to be hitting crits in the 300's.  Wasen't bad at all for doing oaks.  You can solo it if you have some time on your hands pretty easy.
Title: Re: Sampire
Post by: Paulonius on June 07, 2009, 01:27:41 PM
FYI, for new Sampire builders on OSI, you have to maintain 99 necromancy to be able to use the vampire form. If you pull items that give you a bonus and drop below 99 you drop out of vampire form since the most recent publish.  Crimps the skill points available for a sampire a bit and something to keep in mind when looking at older templates with 34ish necromancy.
Title: Re: Sampire
Post by: manwinc on June 10, 2009, 07:37:13 AM
Yeah, I definitely Like the Whammy over the Sampire, but then again the Way I Play Crosshealing Is Far more important than Leaching Life.

Unlimited Mana Is Nice Too!
Title: Re: Sampire
Post by: Cerveza on June 11, 2009, 06:44:39 AM
I started a new topic for Sampires.

It can be found HERE (http://www.scriptuo.com/index.php?topic=1814.0)