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Ultima Online Fan Board => General UO Chat => Topic started by: Paradise on December 02, 2008, 08:16:47 AM

Title: Mage pvpers obsolete?
Post by: Paradise on December 02, 2008, 08:16:47 AM
... so I just got back to the game after years, and my mage gets taken down in 2 seconds flat by an archer pk.  I work on getting gear up and ...my mage gets taken down in 2 seconds flat by an archer pk... Do I make an archer? Do pure mages have a chance anymore?  Any recommendations would help ty =) also I have a huge problem stuck in a rut with making my new characters..  I keep making mages because magery is what I know.  Ninjitsu necro bushito all foreign to me.  Can anyone recommend some pvp templates? All suggestions would be appreciated ty!
Title: Re: Mage pvpers obsolete?
Post by: OMGBurgers on December 02, 2008, 10:22:29 AM
If you like mages here's a few good templates.  I wouldn't do em though if you're not pretty good on a mage and can handle fightning other mages w/ no resist :P.

120 mage/med/eval/ss/ninjitsu/necro
ninjitsu there just for surviving the ganks rlly, mirror image on foot and the best part is once you fight someone and realize they got no pots, throw the DPed ninja stars ;x.  This is my current.  Use orange petals, trapped boxes, apples & potions.

120 mage/med/eval/ss/ 100scribe, 105necro, 25focus? (+crystalling gives 45total focus i think)
Same idea as the top cept just a total damage dealer.

Of course you want 45DCI at least & want crystalline w/ a mage weapon.  This is a uber cheap template to build if you go factions since you can get crimmy, folded steel, heart of lion, orny, crystalline for like 19k silver and puts you at like 50/35/35/35/35 with no sleeves/gloves/legs/gorget on (I usually use pendant w/ it).  Then you use LRC pieces w/ just resist no MR since you're what... 9mr, 30lmc already.  Can pick up the pieces dirt cheap usually.



Archers are fun too.  They arn't a bad character to mix things up with.  Thier templates are pretty obvious w/ like 120 archer/tactics/anatomy/healing and then either bushido/resist, hide/stealth/ninja (w/ lower other skills), bushido/ninjitsu, ninjitsu/med, bushido/med etc.  Can mix em up well.  My new favorite is a 4/6 bushido ninja/med archer.  Chase ppl down form out on the run and dismount before they get off screen.  Med allows me to just spam lightning strike and specials.  Usually we fight out numbered so yo u wana get everyone else on foot cept your guys.  Dismount via move, throw a bola, re-arm wpn, and repeat.  Let everyone else finish em off till they all on foot and mortal ppl ;x
Title: Re: Mage pvpers obsolete?
Post by: Paradise on December 02, 2008, 11:03:19 AM
Oh wow, sounds like alot to learn =) Thank you for the tips, I'll have to try some of your templates. 

I know that Anatomy, poison, and wrestle can compliment Magery in different ways, are there any compliments to the other newer things? And would say a ninjitsu be a better dexer? or a hybrid mage type be good to? I'm so baffled as to whether or not some would benefit to having more intel or dex.  Thanks for all the advice =)
Title: Re: Mage pvpers obsolete?
Post by: _C2_ on December 03, 2008, 06:39:45 AM
Mages seem to struggle one v. one with many dexers.  I only know a few that can compete with archers swing and specials.  Mages however are still the make it or break it force in field fighting and raids.  You can kiss it goodbye if you don't have a nice mix with mages for holding spawns etc.

bushy mages are really nice with nerve stike but you dump resist and have to carry a box.  The great mages out there seem to be tactics mages on my shard and are not running resist but rather carrying boxes.

remember that evasion has some changes now and cannot be spammed and relies on other skills too to be effective.

Parry mages are great for archers and dealing with that "i never miss syndrome" but for parry to work now you need 80 dex (not stam).

Just a few other thoughts for ya.
Title: Re: Mage pvpers obsolete?
Post by: Paradise on December 03, 2008, 06:47:30 AM
Oh good to know about the dex needed with parry. I was actually thinking of changing wrestle to parry on my mage before I read your post =P

Thanks for your information!  Although I'm confused what do you mean by "carry a box"? For being such a UO vet I feel like a UO Newbus =)
Title: Re: Mage pvpers obsolete?
Post by: Tidus on December 03, 2008, 07:21:08 AM
carry a trapped box.  When you get a trapped box made. Get one that is not GM.  You want it to be the least amount of effective in the damage from it.  You use it when you get paralysed to break it since any damage received will take the effect of paralysis away.
Title: Re: Mage pvpers obsolete?
Post by: Cerveza on December 03, 2008, 07:22:54 AM
Paralyze is broken if you take damage. The old days it was done by casting "Magic Trap" on a pouch. You got paralyzed, you opened the pouch (taking about 2 points of damage) and you could move again.

They changed the pouch damage to like 20+ points, eliminating it as an option.

People got smart and figured out a way to use a tinker trapped crate (with dart trap) in the same manner.

Using a tinker with just enough ability to set a dart trap, they would make a bunch of these crates. Then using a special way of disarming the trap, by using a GM Mage casting Unlock on the crate while they are on the floor facing a certain direction, the crate could be opened again and again with the person opening it taking only a little damage (~7-12, depending on physical resist).

This is what they mean when they say a trapped box. By using one you effectively have 120 resistance skill when an opponent casts paralyze on you.
Title: Re: Mage pvpers obsolete?
Post by: Ultima on December 03, 2008, 09:28:28 AM
Those old days were you had to cast magic trap on a pouch was when PvP was at it's best... All I did in those days is PvP and duel. How PvP changed to what it is today boggles my mind and ticks me off... it's so piss poor there aren't words to describe it.

In my mind it's so bad that I refuse to participate in the current system and if I get real bored I'll join a free shard with the old UO:R PvP system  to get my fill.

Dismount is imo probably the worth thing they could have introduced to PvP.  Also now pets and people running around with dragons are now the norm and accepted whereas back in the day you would be seriously shunned and people simply wouldn't engage you because of your 'cowardice' for bringing a pet to the battlefield.

I've been wanting to get back into PvP recently but I just can't accept the PvP system that is currently in place when what we had in the old days was so much better.

I can only hope and pray that sometime in the future they focus serious attention on the PvP system or they prop up an old UO:R server to appease the old school PvP'ers.

Not likely me thinks...
Title: Re: Mage pvpers obsolete?
Post by: Tidus on December 03, 2008, 10:39:29 AM
That is because they have turned it into just getting the kill and not hte honor of the kill.  And when someone dies they just make up some excuse as to why they died and just continue to tell the person they suck.  So to me.   What went wrong with PvP.. is the kids who feel like being a punk is the way to be.
Title: Re: Mage pvpers obsolete?
Post by: Paradise on December 03, 2008, 11:26:32 AM
AHhhh so that is how it is done nowadays.  I used to use the old trapped pouch method years ago with a macro to pop them one at a time.  Tinker trapped boxes would have been suicide :P They decorated my front patios and were only in my bag to kill snoopers and thieves :P
Title: Re: Mage pvpers obsolete?
Post by: Ultima on December 26, 2008, 12:49:28 PM
Anyone mind sharing some thoughts on a PvP Archer-Tamer template? They seem to be the ones ripping it up and I need some defense as I'm tired of getting raided on my Champion Spawns. Any feedback is much appreciated. :D
Title: Re: Mage pvpers obsolete?
Post by: 12TimesOver on December 26, 2008, 05:39:14 PM
All about the dismount then "All Kill".
Title: Re: Mage pvpers obsolete?
Post by: Ultima on December 26, 2008, 05:46:30 PM
I'm just looking to defend myself not go out and kill players who are minded their own business or test my hand at PvP. I'm tired of getting raped at Champ Spawns after I've spent an hour or more solo'ing the spawn...

If Dismount "All Kill" helps my cause so be it.

Templates anyone?
Title: Re: Mage pvpers obsolete?
Post by: TrailMyx on December 26, 2008, 06:15:06 PM
All about the dismount then "All Kill".


Ooooooooooo!  Ouch!
Title: Re: Mage pvpers obsolete?
Post by: Hoby on December 27, 2008, 07:36:32 AM
hey ultima what shard u play on?  I do alot of champs by myself too and am tired of getting raped after working the spawn up.
Title: Re: Mage pvpers obsolete?
Post by: Ultima on December 27, 2008, 09:21:08 AM
I'm on Sonoma. How about you?
Title: Re: Mage pvpers obsolete?
Post by: Hoby on December 27, 2008, 12:35:44 PM
im on pac, but live on the east coast, been looking to transfer shards.  Sonama is west coast isnt it?  Let le look I  have characters everywhere, shard wise that is.
Title: Re: Mage pvpers obsolete?
Post by: TrailMyx on December 27, 2008, 12:37:49 PM
I play on Sonoma also mainly.
Title: Re: Mage pvpers obsolete?
Post by: Ultima on December 27, 2008, 12:45:41 PM
I transferred to an Asian Shard to farm scrolls but the problem I'm having is I can only solo barraccon so having a partner in crime would help. There are still some PK's here and there but much less than my home shard. I'll PM you my ICQ if your interested in joining me on an asian shard give me a buzz.


@TM I think I know who one of your chars are. Incidently so far every shard I've been to has people's running the Quester. The Asian shard I'm on was a parking lot full of beetles. :-X
Title: Re: Mage pvpers obsolete?
Post by: TrailMyx on December 27, 2008, 01:06:49 PM
@TM I think I know who one of your chars are. Incidently so far every shard I've been to has people's running the Quester. The Asian shard I'm on was a parking lot full of beetles. :-X

You'll have to PM me who you "think" my char is.  I'm curious if my anti-detection tactics have been thwarted!  :p

And yeh, I stopped by a couple asian shards; they are HW_Quester crazy! 
Title: Re: Mage pvpers obsolete?
Post by: Ultima on December 27, 2008, 04:38:43 PM
I did a back check you don't match the player I thought you were. I thought I had you!!  :P

But I'll find out as long as you keep loggin' in but you can rest assured for now that I haven't breached your security measures or identity.





Title: Re: Mage pvpers obsolete?
Post by: phoenix0221 on January 03, 2009, 10:37:39 PM
hey ultima did you pvp on sonoma (or still do) and if so what guild i'd like to know if i was playing with you all this time!!
Title: Re: Mage pvpers obsolete?
Post by: Tidus on January 03, 2009, 10:50:16 PM
i used to play on Sonoma as Taxi Driver.
Title: Re: Mage pvpers obsolete?
Post by: phoenix0221 on January 03, 2009, 11:04:54 PM
i used to play on Sonoma as Taxi Driver.
i think i remeber you. were u in waka?
p.s i was luna of gor (also cindy and azshara maybe one more i forget i change my name too much)
Title: Re: Mage pvpers obsolete?
Post by: Wilk on February 03, 2009, 09:39:44 AM
Necro mage is the way to go imo. Many wrestle/scribe mages do very well, but I can never kill anyone with that "dueling" template. I run a nox/necro mage and love it. I tried scribe/necro, but I feel I make more of a difference with deadly fields in a grind, or just getting an omen/poison on someone.

I don't know how any mage can survive without magic resist. Once word gets out, you're vamped and sitting on the sidelines. It won't be hard to figure out either. One para test, and your secret is out. Plus every poison cast on you will stick.

You'll need 45 dci minimum, and a one handed sc no penalty wep so you can chug. This is tough to do because you no penalty weps that have dci 10 or better on them are big bucks. If you joined a faction though, it's quite easy because the folded steel glasses are 25 dci in factions. So folded's + armor of fort + quiver = 45 base dci.
Title: Re: Mage pvpers obsolete?
Post by: Rn on February 26, 2009, 09:53:22 PM
carry a trapped box.  When you get a trapped box made. Get one that is not GM.  You want it to be the least amount of effective in the damage from it.  You use it when you get paralysed to break it since any damage received will take the effect of paralysis away.



im basically in the same situation as the OP. have a wrestle scribe mage and looking to update. looking towards the necro/scribe template with no resist and had a question about the trapped boxes... can u only use a box once? if so, do u have to carry around a bunch of boxes or what? seems kinda annoying/time consuming
Title: Re: Mage pvpers obsolete?
Post by: Xclio on February 27, 2009, 06:59:09 AM
You reuse the same box at least until you die and it gets looted, but also like said above a mage without resist is a quick target once they find out that they can mana vamp you and send you for the hills.