ScriptUO
Ultima Online Fan Board => General UO Chat => Topic started by: Toptwo on December 29, 2014, 07:56:03 PM
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I have been away way to long, things have changed a lot lootwise...can somebody give me a idea what I should be looking for to sell for the most gold? I just found this, and to me it seems like it rocks, but hell, it might be commonplace now.
Invigorating Lance of the Vampire
Brittle
Hit Mana Leach 100 %
Hit Fatigue 50%
HP regen 6
stam regen 6
mana regen 6
100% physical damage
fencing skill, one handed
or this:
Invigorating gargish warhammer
Brittle
Air Elemental slayer
dex bonus 4
stam increase 4
HP Regen 6
Stam regen 6
mana regen 6
greater artifact
or this:
Arcane gargish leather arms of sorcery
Brittle
casting focus 1
int bonus 4
mana increase 10
mana regen 4
LMC 10
LRC 5
physical 20
fire 21
cold 22
poison 21
energy 21
legendary artifact
both of those seem pretty damn good, so I bet they suck...right?
Thanks!
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Weapon brittle will brake fast. for a warrior that need a stat back after death those reg weapon are good. not a big market. Brittle armor for mage are ok. The last piece can wort some money.
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The arms are nice and may fetch a bit but the weapons are better for unraveling.
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Brittle is fine. I sell brittle items for upwards of 1b per item on a regular basis. Antique items are what breaks fast, brittle just cannot be POFed.
Easiest money is Casting focus armor with a good damage eater + regen + resists + stats for mages and 10 stam + a good damage eater + regens + stats +resists for dexxers.
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Armor
- Brittle Acceptable
- Need at least 3 Resists to be boosted on all of these.
No Name Legendaries (???)
Random Properties that just combine to become godly.
Example: (Not real, but pheasible)
Hci 5
dci 5
Hp 5
stam 10
mana 8
Mr 3
lmc 10
Mage Holy Grails( 100 mill - Bill depending on intensities and eater)
eater
Casting focus
hpr
mr
lmc
lrc
Mage Decent (50 mill to 250 mill depending on intensities)
See Mage Holy Grail but Subtract 1 mod
Sampire Sexiness ( 250 mill in my opinion if the eater is at least 12, also depends on type of armor)
Damage Eater
Stat
Mana
Mr
Lmc
8 Stamina Dexxer (Price dependant on type of armor)
Stat (4+)
Stamina 8
Mana 8
MR
Lmc
10 Stamina Dexxer (Price dependant on type of armor)
10 Stamina
Some combination of
MR
Mana
Stat
Lmc
Weapons:
Prized is the only acceptable Addition in my opinion.
Hit Splinter 25-30 Anything
Hit Splinter 20 + Hit Spell
Hit Splinter 20 War Forks/Macing one Handers
Jewelry:
Antiques with 1000% Weight, Usually come with 3 Skills on them and viable mods (Ep, hci, dci, fc ,fcr, ssi, di, etc etc etc)
The Following Jewels with only Hci,dci,ep,di as the extra mods. (Usually only come with 3 mods when found clean)
Ssi 10
Hci 20 Ssi 5
Dci 20 Ssi 5
Ssi 10 Si 4+
Ssi 5 Si 5
(With the frequency of Ssi 10 jewels dropping in my opinion si 5 jewels are pretty much useless other than the 20 hci/dci ones)
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Thanks Guys!!! Keep then coming as you see fit...trying to get back into the game, seems the learning curve is higher now then it ever was before!
manwinc +1 rep for all the work in that write-up! Thanks!
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Great topic guys!!! Awesome info for those who have been out of it for a bit!!
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Is this worth much? I know it is not splintering but has battle lust and some awesome stat regens, the stamina and mana regen is crazy, with 70 DI. I am attaching a pic of it.
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Is this worth much? I know it is not splintering but has battle lust and some awesome stat regens, the stamina and mana regen is crazy, with 70 DI. I am attaching a pic of it.
Personally I'd melt it down for relics. Splintering is where it's at for PVP.
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I was afraid of that, too bad it does not have spell channeling, it would still be nice for a caster with the regens on it.
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Area spells for pvp i've been told is also a no no :)
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Area spells for pvp i've been told is also a no no :)
Those are just bad people being stuck in the past ;)
With the introduction of VvV, Hit area weapons are actually very viable in group play even in solo. I know a lad who runs a couple fast weps with splinter and fights solo across various servers, absolutely tears people up because he can run one person down and hit spell interrupts xhealing mages. Works in VvV towns (where there are no guards) and dungeon fights.
On the bright side, this lack of realization leads to really nice prices on actually very good weapons.
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What DX Said.
Just have to know when to use them. NOt for yew gate fighting :P
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Yeah i probably left behind some real gems then :(